Block template pics for Regular Show Wiki

August 10, 2011

Guys it didn’t work but here they are!
Warn3 and 4 are mixed up.


Pokemon hacks

August 6, 2011

Get Pokemon Hacks at or !

Rom – Has lots of other hacks. Just search for Pokemon.

Poke COmmunity – GO on forum, then look for creative discussions then do emulation, then you’ll find hacks.

Pokemon HeartGold/SoulSilver Walkthrough

August 6, 2011

it is here!

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0. Table of Contents

0. Table of Contents


1. The Stuff Everyone Oughta Care About If They Want To Succeed………[ltitw]
1a. Legal Info………………………………………………….[isuyu]
1b. Knowing Pokemon……………………………………………..[htptg]
1c. Nature List…………………………………………………[tfnia]
1d. Type Matchups……………………………………………….[hthse]
1e. Major Status Effects…………………………………………[spcds]

2. It’s Been Ten Years…………………………………………..[lolhi]

3. The Mystery Egg of Mr. Pokemon…………………………………[owcib]
3a. New Bark Town – Winds of a New Beginning……………………….[rlstr]
3b. Cherrygrove City – The City of Fragrant Flowers…………………[ngitt]

4. The First Badge………………………………………………[zfrbj]
4a. Violet City – The City of Nostalgic Scents……………………..[fgitc]
4b. Sprout Tower………………………………………………..[sprtr]
4c. Boss: Falkner……………………………………………….[frkws]

5. The Second Badge……………………………………………..[hyvbj]
5a. Ruins of Alph……………………………………………….[annon]
5b. Union Cave………………………………………………….[gpirg]
5c. Azalea Town – Living Happily With Pokemon………………………[wagnt]
5d. Slowpoke Well……………………………………………….[nrepo]
5e. Boss: Proton………………………………………………..[cnbgn]
5f. Vs. Silver: Azalea Town………………………………………[pwnzr]
5g. Boss: Bugsy…………………………………………………[ymnbo]

6. The Third Badge………………………………………………[plnbj]
6a. Ilex Forest…………………………………………………[hotpc]
6b. Goldenrod City – A Happening Big City………………………….[trtam]
6c. Goldenrod City Department Store……………………………….[wuhuu]
6d. Boss: Whitney……………………………………………….[mmvnt]

7. The Fourth Badge……………………………………………..[fogbj]
7a. Ecruteak City – A Historical City……………………………..[tmleg]
7b. Vs. Silver: Burned Tower……………………………………..[pwnd2]
7c. Burned Tower………………………………………………..[ttftg]
7d. Boss: Morty…………………………………………………[rlcsk]

8. The Fifth Badge………………………………………………[srmbj]
8a. Cross-Country Surfing………………………………………..[ytnil]
8b. To the Lighthouse!…………………………………………..[jisfs]
8c. Olivine City – The Port with Sea Breezes……………………….[oysgt]
8d. Olivine Lighthouse…………………………………………..[satgl]
8e. The Path Across the Sea………………………………………[gjsyl]
8f. Cianwood City – A Port of Crashing Waves……………………….[ttkaf]
8g. Boss: Chuck…………………………………………………[jtswn]

9. The Sixth Badge………………………………………………[mrlbj]
9a. Super New Johto Route Fun Time………………………………..[nigas]
9b. Boss: Jasmine……………………………………………….[ipsmn]

10. The Seventh Badge……………………………………………[gsrbj]
10a. Mt. Mortar…………………………………………………[nrctw]
10b. Mahogany Town – Home of the Ninja…………………………….[wtfwn]
10c. The Lake of Rage……………………………………………[ronrh]
10d. Infiltrating the Totally Not Suspicious Souvenir Shop…………..[nntba]
10e. Boss: Petrel……………………………………………….[srtre]
10f. Boss: Ariana & Team Rocket Grunt……………………………..[hffep]
10g. Boss: Pryce………………………………………………..[ymnbt]

11. The Eighth Badge…………………………………………….[rsnbj]
11a. Team Rocket’s Last Stand…………………………………….[npjwi]
11b. Boss: Petrel……………………………………………….[ftosw]
11c. Vs. Silver: Goldenrod Underground…………………………….[pwnd3]
11d. Boss: Proton……………………………………………….[oftdt]
11e. Boss: Ariana……………………………………………….[nuagn]
11f. Boss: Archer……………………………………………….[jsstw]
11g. The Icy Trek of Not Lame…………………………………….[rtmpg]
11h. Blackthorn City – A Quiet Mountain Retreat…………………….[iaftg]
11i. East Side Cleanup…………………………………………..[pwshm]
11j. Boss: Clair………………………………………………..[cikos]
11k. Dragon’s Den……………………………………………….[ciadw]

12. The Path to the Pokemon League………………………………..[noaae]
12a. Waterfall Play……………………………………………..[krnr2]
12b. Boss: The Kimono Girls………………………………………[znmsk]
12c. Bell Tower…………………………………………………[stwgl]
12c1. Boss: Ho-Oh……………………………………………….[nahag]
12d. Whirl Islands………………………………………………[sfehd]
12d1. Boss: Lugia……………………………………………….[gihtl]
12e. Welcome to Kanto!…………………………………………..[pswhc]
12f. Vs. Silver: Victory Road…………………………………….[pwnd4]
12g. The Elite Four & Champion……………………………………[wkbkl]


13. The Ninth Badge……………………………………………..[tdrbj]
13a. Fast Ship S.S. Aqua – Olivine to Vermilion…………………….[jootp]
13b. Vermilion City – The Port of Exquisite Sunsets…………………[ncffl]
13c. Boss. Lt. Surge…………………………………………….[feeuu]

14. Badges Ten and Eleven………………………………………..[mrsno]
14a. No Tea This Time……………………………………………[gtscy]
14b. Boss: Sabrina………………………………………………[lwshc]
14c. The Power Plant Mist-ery…………………………………….[cscbj]
14d. Boss: Misty………………………………………………..[twfpq]

15. The Twelfth Badge……………………………………………[solbj]
15a. Rock Tunnel and Route 8……………………………………..[rktre]
15b. Silence Bridge to Fuchsia……………………………………[rttaf]
15c. Boss: Janine……………………………………………….[wbthf]

16. Kanto Cleanup……………………………………………….[fgsse]
16a. Celadon City Department Store………………………………..[nrawh]
16b. Boss: Erika………………………………………………..[ksglp]
16c. Intermission……………………………………………….[cradc]
16d. Boss: Brock………………………………………………..[bdrbj]
16e. From Pewter to Cerulean……………………………………..[rtamm]
16f. Vs. Silver: Mt. Moon………………………………………..[pwnd5]
16g. Viridian Forest and Route 1………………………………….[yatta]
16h. Seafoam Islands…………………………………………….[ytbib]
16i. Boss: Blaine……………………………………………….[vcnbj]
16j. Boss: Blue…………………………………………………[rthbj]

17. The End…………………………………………………….[umsfr]
17a. Cerulean Cave………………………………………………[mltud]
17b. Boss: Lance & Clair…………………………………………[pwnd6]
17c. Vs. Silver: Indigo Plateau…………………………………..[pwnd7]
17d. Elite Four, Round 2…………………………………………[lkbkw]
17e. Mt. Silver…………………………………………………[nerwl]
17f. Boss: Red………………………………………………….[lgrbn]


18. In-Game Events………………………………………………[gceap]
18a. In-Game Trades……………………………………………..[rsnmc]

19. The Safari Zone……………………………………………..[nbtta]

20. Bug-Catching Contest…………………………………………[tthsa]

21. The Battle Frontier………………………………………….[oatef]
21a. Battle Castle………………………………………………[scphk]
21b. Battle Hall………………………………………………..[opbtb]
21c. Battle Tower……………………………………………….[gihtp]
21d. Battle Factory……………………………………………..[tiaed]
21e. Battle Arcade………………………………………………[tpisa]

22. Pokeathlon………………………………………………….[lashd]
22a. Pokeathlon Prizes…………………………………………..[pcesd]
22b. Creating a Winner…………………………………………..[lklke]

23. S.S. Aqua Return Trips……………………………………….[gtgap]

24. Fighting Dojo……………………………………………….[gptlu]
24a. Falkner……………………………………………………[mjftn]
24b. Bugsy……………………………………………………..[owbtl]
24c. Whitney……………………………………………………[olwkp]
24d. Morty……………………………………………………..[osogf]
24e. Chuck……………………………………………………..[tcaim]
24f. Jasmine……………………………………………………[towra]
24g. Pryce……………………………………………………..[ntctt]
24h. Clair……………………………………………………..[epofa]
24i. Blaine…………………………………………………….[cfaaa]
24j. Blue………………………………………………………[citcc]
24k. Brock……………………………………………………..[rtths]
24l. Erika……………………………………………………..[qbnzp]
24m. Janine…………………………………………………….[ecgir]
24n. Lt. Surge………………………………………………….[oyfto]
24o. Misty……………………………………………………..[kwsdp]
24p. Sabrina……………………………………………………[hlars]

25. Master Lists………………………………………………..[mtssl]
25a. Daily Activities……………………………………………[oweui]
25b. Shiny Leaves……………………………………………….[ftsbw]
25c. Pokemon Swarms……………………………………………..[ofwwh]
25d. Abilities………………………………………………….[zzhng]
25e. TMs and HMs………………………………………………..[olnkt]
25f. Apricorns………………………………………………….[imtgg]

26. Competitive Battling 101……………………………………..[widnt]
26a. Individual Values and Characteristics…………………………[nqtlt]
26b. Effort Values and EV Training………………………………..[osfdq]

27. Pal Park……………………………………………………[ifrtd]

28. The Pokewalker………………………………………………[stgfl]
28a. Poke Radar…………………………………………………[nlaty]
28a1. Battling………………………………………………….[fachg]
28b. Pokewalker Routes…………………………………………..[tsfto]

29. Version History……………………………………………..[wtidd]

30. Acknowledgements…………………………………………….[thx2u]

1. The Stuff Everyone Oughta Care About If They Want To Succeed [ltitw]

Pokemon is cool.
1a. Legal Info [isuyu]

this was made by me and only me fir my blog.

1b. Knowing Pokemon [htptg]

Each Pokemon has either one or two of 17 types: Bug, Dark, Dragon, Grass,
Ghost, Ground, Electric, Fighting, Fire, Flying, Ice, Normal, Poison, Psychic,
Rock, Steel, and Water.

No Pokemon currently has two of the same type, but who knows? It may happen

Pokemon have seven core stats: Level (in this guide, L for short), Hit Points
(HP), Attack (ATK), Defense (DEF), Special Attack (SP.ATK), Special Defense
(SP.DEF), and Speed (SPD).

A Pokemon’s Level is a relative gauge of strength. The higher the Pokemon’s
Level, the stronger that Pokemon is. HP shows how much punishment your Pokemon
can take. If at any time its HP is reduced to 0, it faints and can no longer
battle until it is brought back to life. ATK and SP.ATK are used for attacking
purposes. The higher the stat, the more damage the Pokemon is capable of
inflicting. DEF and SP.DEF reduce damage done to your Pokemon – the higher the
stat, the less damage your Pokemon will take. SPD determines who goes first in
a battle. Whoever has the higher SPD goes first – it’s that simple. In the
event of a tie, it’s essentially a coin flip – 50% chance to go first. Each of
these stats can go as high as 999 (Level caps at 100), but you will never see
any stat anywhere near that high.

Pokemon also have two hidden stats: accuracy and evasion. Accuracy affects the
opponent; evasion affects you.

Pokemon can have up to four moves with which to attack the opponent. Each move
is classified into one of the 17 types, and is further classified into three
sub-types: physical (shown by orange symbol), special (shown by purple symbol),
and status (shown by gray symbol). Physical attacks do more damage if the
user’s ATK is high. DEF is factored in when taking physical damage.

A high SP.ATK will yield more damage from special-based moves. When being
attacked by a special move, SP.DEF is used instead of DEF.

Status moves do not do direct damage, but change the status of the Pokemon in
play. Some such moves might increase a user’s ATK by any number of stages, or
inflict a status effect on the opponent.

A “stage” in Pokemon is one point on a scale that goes from -6 to +6. Stages
represent percentages that serve as modifiers when determining damage of an
attack, or if an attack will hit. When attacking, stage percentages are
multiplied by the attack strength of a move (its “base power”). Here are all
the multipliers for attacking:

-6: x0.25 +1: x1.5
-5: x0.2857 +2: x2.0
-4: x0.3333 +3: x2.5 As you can see, stage boosts are very
-3: x0.4 +4: x3.0 straightforward; stage reductions are not
-2: x0.5 +5: x3.5 as clear cut.
-1: x0.6667 +6: x4.0

Pokemon moves have accuracy, from as low as 30 to as high as 100. For all
intents and purposes, these can be treated as percentages; a move with 30
accuracy has a 30% to hit the opponent, whereas a move with 100 accuracy will
never miss unless one of the two Pokemon has an accuracy or evasion modifier.

Accuracy and evasion have their own multipliers. This is what accuracy looks

-6: x0.3333 +1: x1.3333
-5: x0.375 +2: x1.6666
-4: x0.4285 +3: x2.0 Evasion modifiers are the same thing,
-3: x0.5 +4: x2.3333 except reversed.
-2: x0.6 +5: x2.6666
-1: x0.75 +6: x3.0

Pokemon moves have Power Points (PP) that tell you how many times a move can be
used. When PP fall to zero, that move can no longer be used. Some items restore
PP, but they’re fairly rare. The most common method of PP restoration is
healing at a Pokemon Center.

When a Pokemon uses a move that is the same type as the Pokemon’s type, its
base power is multiplied by 1.5x. This is called “Same Type Attack Bonus,” or
STAB for short.

For example, Chikorita is a Grass-type. If it uses Energy Ball, a Grass-type
attack with 80 base power, STAB will increase it to 120 (80 x 1.5 = 120).
STAB is incredibly important – you should always have a STAB option on your

Pokemon grow through Experience (Exp.) which is gained by participating in
battles against other Pokemon. When a Pokemon is defeated, Exp. Points are
awarded to any Pokemon that was in that battle. Points are divided evenly by
the number of combatants. For example, if 300 Exp. Points are awarded, and 2
Pokemon took part, each of them would get 150 Exp. If only one Pokemon was in
the battle, that Pokemon gets the entire 300 Points.

When a Pokemon gets a certain amount of Exp., it will level up.

Pokemon grow further through evolution. There are numerous methods of
evolution, the most common of which is simply through leveling up. When a
Pokemon gets to that Level, it will try to evolve at the battle’s end. If you
press B, you can halt the evolution. This can be wise because Pokemon will
learn more powerful moves much earlier than if they had been allowed to evolve;
Pokemon get a big boost in each of their core stats upon evolution, however.

Should you choose to halt the evolution, the Pokemon will try to evolve once it
levels up. Keep in mind that Levels max out at 100, so if your Pokemon is L100,
evolves by leveling up, and still hasn’t evolved fully, you are out of luck.

Each Pokemon has its own happiness rating that basically determines how much
your Pokemon likes you. Some Pokemon, like Golbat, evolve if it has a certain
happiness rating when it levels up. Happiness is increased through many
different methods found in the game. A happy Pokemon won’t do better in battle
than a Pokemon who hates you, but for Pokemon like Golbat where happiness is
key, it’s important to know how you can increase it effectively.

1c. Nature List [tfnia]

Each Pokemon also has one of 25 natures that will change a Pokemon’s core stats
(except HP). Each stat is increased or reduced by 10%. For example, a Lonely
nature increases ATK by 10% and reduce DEF by 10%.

Generally speaking, it is a bad idea to use a Pokemon with a neutral nature
(one of the ones that increase and decrease the same stat), but for the
purposes of playing the main story, it doesn’t really matter.

Hardy: (no change) Bold: +DEF -ATK Timid: +SPD -ATK
Lonely: +ATK -DEF Docile: (no change) Hasty: +SPD -DEF
Brave: +ATK -SPD Relaxed: +DEF -SPD Serious: (no change)
Adamant: +ATK -SP.ATK Impish: +DEF -SP.ATK Jolly: +SPD -SP.ATK
Naughty: +ATK -SP.DEF Lax: +DEF -SP.DEF Naive: +SPD -SP.DEF

Modest: +SP.ATK -ATK Calm: +SP.DEF -ATK
Mild: +SP.ATK -DEF Gentle: +SP.DEF -DEF
Quiet: +SP.ATK -SPD Sassy: +SP.DEF -SPD
Bashful: (no change) Careful: +SP.DEF -SP.ATK
Rash: +SP.ATK -SP.DEF Quirky: (no change)

1d. Type Matchups [hthse]

Each type has its own stats, as well. All types are either weak to, resistant
to, or immune to certain other types.

When a Pokemon attacks an opponent with a move the opponent is weak to, the
base power of the move is multiplied by 2. Let’s say Chikorita uses Energy Ball
on Totodile, a Water-type. Water is weak to Grass, so the base power is
doubled. Chikorita’s Energy Ball already has 120 base power due to STAB – this
is doubled due to weakness for a total of 240 base power. Without STAB, this
would only have 160 base power, which is a phenomenal difference in strength.

When a Pokemon attacks an opponent with a move the opponent resists, the base
power of the move is multiplied by 0.5. Let’s say that somehow, Totodile
survived Chikorita’s Energy Ball and he retaliates with Surf, a Water-type
attack with 95 base power. Totodile and Surf share the same type, so the base
power is first increased to 142 (Pokemon always rounds down when decimals are
involved). Grass resists Water, so the base power is reduced to 71.

If a Pokemon has two types, both of those types’ weaknesses and resistances are
factored in when determining the base power. Let’s say Chikorita attacks
Quagsire, a Water/Ground-type, with Energy Ball. Ground is also weak to Grass,
so this is really going to hurt. First, the 120 base power (thanks to STAB) is
doubled because Water is weak to Grass, for a total of 240. This is doubled
_again_ thanks to the Ground weakness for a grand total of 480 base power,
which is obscene and all but guarantees certain death.

On the other side of that coin, let’s say Chikorita attacks Jumpluff, a
Grass/Flying-type, with Energy Ball. Both Grass and Flying resist Grass. The
120 base power is halved first to 60 base power for the Grass resist and then
halved again for the Flying resist for a total of a measly 30 base power.

Finally, we’ll have Chikorita attack Gyarados, a Water/Flying type. Water is
weak to Grass, but Grass resists it. This results in neutral damage – the 120
base power is doubled to 240 because of the Water weakness, but halved to 120
because of the Flying resistance.

When a Pokemon attacks an opponent with a move the opponent is immune to, the
attack does absolutely nothing. No damage, no effects, nothing.

Here is a list of each of the 17 types and their weaknesses (W), resistances
(R), and immunities (I):

— —-

W: Fire, Flying, Rock W: Ground, Rock, Water
R: Fighting, Grass, Ground, Poison R: Bug, Fire, Grass, Ice, Steel
I: none I: none

—- ——

W: Bug, Fighting W: Electric, Ice, Rock
R: Dark, Ghost R: Bug, Grass, Fighting
I: Psychic I: Ground

—— —

W: Dragon, Ice W: Fighting, Fire, Rock, Steel
R: Electric, Fire, Grass, Water R: Ice
I: none I: none

—– ——

W: Bug, Fire, Flying, Ice, Poison W: Fighting
R: Electric, Grass, Ground, Water R: none
I: none I: Ghost

—– ——

W: Dark, Ghost W: Ground, Psychic
R: Bug, Poison R: Bug, Fighting, Grass, Poison
I: Fighting, Normal I: none

—— ——-

W: Grass, Ice, Water W: Bug, Dark, Ghost
R: Poison, Rock R: Fighting, Psychic
I: Electric I: none

——– —-

W: Ground W: Fighting, Grass, Ground, Steel, Water
R: Electric, Flying, Steel R: Fire, Flying, Normal
I: none I: none

——– —–

W: Flying, Psychic W: Electric, Grass
R: Bug, Dark, Rock R: Fire, Ice, Steel, Water
I: none I: none


W: Fire, Fighting, Ground
R: Bug, Dark, Dragon, Grass, Ghost, Flying, Ice, Normal, Psychic, Rock, Steel
I: Poison

1e. Major Status Effects [spcds]

There are six major status effects: burned (BRN), fainted (FNT), frozen (FRZ),
paralyzed (PAR), poisoned (PSN), and asleep (SLP). These are major status
effects because your Pokemon can only be affected by one of them at any given
time. If your Pokemon is affected by any of them, you’ll see it quite easily in
battle or in the menu. Each of them have their own methods of curing, but all
of them can be cured by healing at a Pokemon Center or depositing the afflicted
Pokemon in a PC Box.


Any burned Pokemon will suffer an ATK decrease of 50%. It also loses 1/8 of its
maximum HP between turns.

How to heal: Burn Heal, Full Heal, Full Restore, Heal Powder, Lum Berry, Rawst


Confusion is not a major status effect, but it’s just as dangerous, so I’m
listing it here. When a confused Pokemon tries to attack, it will either hit
itself (50% chance), hit the opponent as normal but remain confused (25%
chance), or shake off the confusion and attack as normal (25% chance). You will
be experiencing this throughout the whole entire game, so get used to it.

How to heal: Full Heal, Full Restore, Heal Powder, Lum Berry, Persim Berry


A Pokemon that has fainted cannot be used in battle. If it knows any Hidden
Machines (HMs), it can still use them out of battle.

How to heal: Max Revive, Rare Candy (L99 or lower), Revival Herb, Revive


A frozen Pokemon can’t do anything. If it’s hit by Flamethrower or Fire Blast,
the frozen Pokemon will thaw. If the frozen Pokemon uses Flame Wheel or Sacred
Fire, the frozen Pokemon will thaw. This effect will wear off in a random
number of turns, sometimes immediately.

How to heal: Aspear Berry, Full Heal, Full Restore, Heal Powder, Ice Heal, Lum


One of the worst status effects to have. A paralyzed Pokemon has its SPD
reduced by 75%. In addition to this, there is a 25% chance each turn that the
Pokemon will be “fully paralyzed” and unable to move for that turn.

How to heal: Cheri Berry, Full Heal, Full Restore, Heal Powder, Lum Berry,
Parlyz Heal, or be hit by the move Smellingsalt

If your Pokemon gets poisoned, it will lose 1/16 of its maximum HP between
turns. Outside of battle, this Pokemon will lose 1 HP for every 4 steps you

How to heal: Antidote, Full Heal, Full Restore, Heal Powder, Lum Berry, Pecha
Berry, or have the poisoned Pokemon’s HP drop to 1 in the field

Sleeping Pokemon can’t do anything except use the move Sleep Talk or Snore. If
the user fell asleep by the use of Rest, it will wake up in 2 turns. In all
other cases, will wake up after a preset amount of turns, to a 4 turn maximum.

How to heal: Awakening, Chesto Berry, Full Heal, Full Restore, Heal Powder, Lum
Berry, or be hit by the move Wake-Up Slap

2. It’s Been Ten Years… [lolhi]


* Start the game.

Yeah, okay, I said I wasn’t going to do this again, but I decided that I would
do this service to you, the Pokemon players of the world. I don’t really see
how anyone could need to be walked through a Pokemon game, but some people
really do appreciate it. Plus, I like to think that my overall lightheartedness
when I write makes for an enjoyable experience, you know?

Enough about that. On with the show!

Whoops. One more thing. Since I’m playing HeartGold, this walkthrough is
written from HeartGold’s point of view – there may be slight differences in the
guide if you’re playing SoulSilver, but they shouldn’t be so major that you
become lost, and I’ll be pointing out those differences when they arise. Okay,
now on with the show.

When you first start the game, you will be asked by a text box if you need
help. If you do, tap either of the selections available to learn the basics on
how to play. When you’re done (or if you don’t need any help), tap “No Info

You’ll see a button on the bottom screen that says “Touch.” You can use this to
scroll through the text here instead of pressing A, so sit through Professor
Oak’s speech. Choose which gender you want to play as, and give yourself a
name. You will encounter the other character over the course of the game. The
boy’s name is Ethan, and the girl’s name is Lyra. I’m playing as the male, so
I’ll be referring to that second character as Lyra throughout this guide.

You’ll then be thrust into the world of Pokemon!

3. The Mystery Egg of Mr. Pokemon [owcib]


* Get acquainted with the game’s controls.
* Get your first Pokemon.
* Investigate Mr. Pokemon’s discovery.

When you get control of your character, you won’t be able to do anything except
walk around. You can examine the PC for a letter from Lyra, but that’s it. Go
downstairs and your mom will give you your bag, Trainer Card, and the ability
to save (she’s quite powerful). She also gives you the Options menu, which you
should utilize right now to customize your game to your liking.

The only option not self-explanatory would be the “Battle Style” option.
“Shift” means you get an option to switch your Pokemon out whenever the
opponent’s Pokemon dies; “Set” means their next Pokemon will be sent out
automatically after a KO. “L=A” in the “Button Mode” just means you can use L
Button as you would A Button – confirm a choice, progress text, etc.

There are 20 frames to choose from. I use number seven.

Don’t forget to Confirm when you’re done.

I’d take this opportunity to save. Go ahead and step outside!

3a. New Bark Town – Winds of a New Beginning [rlstr]

Leave your house, and you’ll be approached by a Marill. A girl will emerge from
the building nearby; Marill will go to her, and the two will head off-screen.

Head into the building you saw the girl exit from and talk to the guy at the
top of the room. This be Professor Elm, authority on Pokemon in Johto. During
his talk with you, he receives an email from one “Mr. Pokemon” who claims he
has something awesome. Elm speculates it’s just a Pokemon Egg, but he sends you
to go check it out anyway. To make sure you don’t get ravaged by the oh-so-
dangerous wild Pokemon out there, Elm allows you to take one of the three
Pokemon located to your right.

Each Pokemon is good in their own way. None of the three Pokemon gain a second
type at all; they’ll be Grass, Water, and Fire their entire lives. Chikorita is
a somewhat defensive Pokemon with stats to match. Cyndaquil and Totodile are
both powerhouses in their own right, but the Water type is a better attacking
type than Fire, so Totodile players will have an easier time.

It should be noted that Chikorita players will have a tougher time against the
first two Gyms than other players.

Whichever one you want to have, take one and be on your way. Before you leave,
one of Elm’s aides will fork over five Potions. You can find them by tapping
the Bag icon, then the Medicine Pocket icon (second from left). You can take
the time to acquaint yourself with the location of each of these pockets, as
you can switch between any of them with just a tap.

Now you are finally ready to head out into the world.

When you leave, Lyra will stop you and comment on your new Pokemon. She
suggests you show it to your mom. You _have_ to do this, as much as you might
not want to. Head home and talk to your mom, who will give you the Pokegear.

Your mom will then ask you if you remember how to place a call. To call
someone, tap the Pokegear icon. you can choose a name on your list of phone
numbers, then choose to “Call” them. It’s that easy.

The button next to the phone icon lets you change the background of the
Pokegear. Instantly I picked the Team Rocket background. You should, too.

o————————–o Try to leave town and Elm will stop you to give
| ROUTE 29 POKEMON LISTING | you his phone number before finally, _finally_
o————————–o letting you go off on your own.
| Rattata (all day) |
| Pidgey (morning/day) | Head west to Route 29. You can’t catch anything
| Sentret (morning/day) | yet, so just kill any Pokemon that run into you.
| Hoothoot (night) |
Cherrygrove City is a short walk west, but if
o————————–o you like, you can head north to Route 46 about
| ROUTE 46 POKEMON LISTING | halfway through the route. Most of this route is
| ROUTE 29 SIDE | inaccessible to you because it’s blocked by
o————————–o ledges. You won’t be coming back this way for a
| Geodude (all day) | long time, but there are some new Pokemon you
| Rattata (all day) | won’t be able to find until later.
| Spearow (morning/day) |

3b. Cherrygrove City – The City of Fragrant Flowers [ngitt]

As you enter the city, an old guy–the Guide Gent–will show you around, noting
the important locations around the city. When you reach his house, he’ll give
you some Running Shoes as a token of goodwill. Sweet.

A new icon has appeared on the Touch Screen. If you tap it, you will dash as
long as that button is pressed. Tap it again and you will resume walking.
Alternatively, you can utilize the tried-and-true method of holding B Button to

Check out the Poke Mart, and take note of their stock. Most shops will carry
the same items no matter where you go; as you progress, more items will be
available to you. Pick up a couple Potions if you need to, then leave north out
of the city, only to be stopped again by the Guide Gent. He’ll give you a Map
Card for the Pokegear, and then leave. People in Johto sure are forgetful…

o—————————-o At this point in the game, you’ll start to see
| ROUTE 30 POKEMON LISTING | version-exclusive Pokemon. Those found only in
o—————————-o HeartGold will be shown with HG next to their
| Hoothoot (night) | catch times, and any Pokemon that is only in
| Pidgey (HG, all day) | SoulSilver will have SS next to their catch
| Caterpie (HG, morning/day) | times.
| Metapod (HG, morning/day) |
| Spinarak (HG, night) | A Potion is in clear view, so pick it up.
| Ledyba (SS, morning) |
| Kakuna (SS, morning/day) | Enter the nearby house to the north and talk to
| Pidgey (SS, morning/day) | the man for an Apricorn Box. Now you can pick
| Weedle (SS, morning/day) | Apricorns from the trees scattered all over.
| Hoothoot (SS, night) |
| Rattata (SS, night) | Go ahead and try it on the tree outside. It’s a
o—————————-o Grn Apricorn.

Now that you have a Key Item, you should learn about registering items. A new
change to Pokemon games in general – you can now register two Key Items. Both
items will be shown on the Touch Screen, above the shoes icon. The first item
you register will be able to be used by pressing Y Button, or tapping the icon.
The second item will have to be tapped in order to use it. By registering the
Apricorn Box, you can see how many Apricorns you have at a glance.

Just above this part you will see two Trainers in a heated battle. They’re
taking up the entire road, so you can’t pass. Go up the other side.

Continue up the path and you’ll spot an Antidote to your left. North of here,
the path will split into two. Continue north, staying on the right side of the
path and you will eventually reach Mr. Pokemon’s house. There’s a Pnk Apricorn
next to his house. Steal it and enter. Mr. Pokemon will give you a Pokemon Egg
(this is a Key Item) to show to Professor Elm. He’ll then heal your Pokemon,
and Professor Oak takes over. He notices your Pokemon and gives you a Pokedex.
Now you can record data on new monsters you encounter. Then Oak forces his
number on you in a _completely_ non-creepy way.

As soon as you leave, Elm calls you with bad news…? Better get back home.

Head to Cherrygrove, then heal and save.

When you leave the city, you’ll come across the person who was peering into
Elm’s lab at the beginning of the game. He will challenge you to a battle,
using the Pokemon available at Elm’s lab that has a type advantage against
yours. You should have gained a few Levels at this point, so this fight should
not be difficult at all. You should also have a surplus of Potions that will
help you, should you need it.

Hurry back home and see what Elm wants.

Upon entering the lab, it is revealed that a Pokemon has been stolen! Travesty!

You get blamed because, according to the officer, whoever did it will return to
the site. Lyra bursts onto the scene and defends your honor – there was a red-
haired boy looking into the building! Realizing his error, the officer asks if
you caught the young man’s name, and it is at this point you can name your
rival. I named him Silver, so he will be referred to as such throughout this

The officer and Lyra leave, and Elm remembers the reason he let you out in the
first place – Mr. Pokemon’s discovery. You will hand him the Egg and Elm will
shrug it off, the total opposite of his reaction in Gold and Silver. I guess
after ten years, Pokemon Eggs just aren’t cool anymore.

Elm will freak out that Oak gave you a Pokedex, so he suggests you go lay waste
to the Gyms in Johto. You might even become the Champion!

…Or not! Ha ha.

Elm tells you to go talk to your mom after this; you can skip it if you want
to. She will ask you if you want to send a little money (specifically, 1/4 of
your winnings) to her every time you earn some. If you die a lot, you might
want to consider it. Otherwise, just tell her to shove off and she won’t save a
thing. You can come back at any time and switch to savings mode, so don’t worry
about letting her down now.

As I said before, you can ignore her completely; she’ll call you when you get a
little past Mr. Pokemon’s house, and you can drop the bad news on her then.

I really think you should keep your funds to yourself. Since dolls are no
longer in the game, your mom will buy stupid things like Super Potions and
Repels for you. When your mom buys you something, head to any Poke Mart and
talk to the dude by the shelf for the item.

If you try to leave New Bark Town, Lyra will stop you dead and drag you to the
field. She and Marill will then go hop around a bunch, then say “Just like

Yes, Lyra, you were way too fast. This time, she drags you into the field with
her and shows you how to catch a Pokemon. Really, she just got lucky. You won’t
usually be able to capture something at the HP level she does, which she
mentions. Lyra then gives you 5 Poke Balls, which you may use to attempt
catching whatever you like. Then she leaves, and you’re free to go about your

Poke Balls are now available in shops all over the country, and each Poke Mart
now has a secondary shop that sells special Poke Balls and Mail. I’ll be
covering each secondary shop in each town and city, but the general Mart wares
remain the same, so there’s no point in writing it down each time.

Fun fact: Deposit a Pokemon in the PC to completely cure it.

Your mission now is to conquer the Johto region’s eight Gyms. The first one is
in Violet City, which is west of Mr. Pokemon’s house. Get going.

4. The First Badge [zfrbj]


* Ascend Sprout Tower.
* Earn your first Badge.

Yep! That’s it! It’s all fighting from now until you are one Badge closer to
challenging the Elite Four.

Head into Elm’s lab and heal your Pokemon if you need to. When you leave the
lab, examine the tile where Silver was standing for a Potion. Go back to the
place where those Trainers were fighting each other. They’re done now, so you
can pass… just as soon as you fight one of them.

Youngster Joey*
Rattata L4

When you beat him, he will offer his phone number. Some Trainers will do this
upon defeat. Some will want a rematch, others will have other things for you.
In this guide, those Trainers will be marked with an asterisk (*) next to their

Regardless of the numbers you get, everyone who isn’t a part of the storyline
(and Lyra) will call you occasionally with an absolutely worthless call, such
as this call I just received from a dude you’ll fight a little later:

This is Anthony, how are ya?
Oh yeah, I was battling this
RATTATA the other day…
It took off when I got distracted by a
passing Beauty.
Learn from my mistake–always stay
focused on the job at hand!
All right then!
Be good!
…… ……

Useless. When your Pokegear rings, tap the Pokegear icon to answer it. Unless
you call them, most of them will tell you dumb crap like I have shown above. If
you can ignore 32 rings, they will hang up.

Continue on your way towards Violet City.

Youngster Mikey Stand to the right of the Trainer Tips sign,
Pidgey L2, Rattata L4 take 4 steps right, and press A for a Potion.

Bug Catcher Don Shortly after this point, your mom will
Caterpie L3 x2 call you if you didn’t talk to her when you
$48 were in New Bark Town. Again, I strongly
suggest not letting her anywhere near your
money, unless you like her spending it without your approval. No matter what
you tell her, continue up to Route 31.

o—————————-o Next to the cave is a Potion. If you really
| ROUTE 31 POKEMON LISTING | want to catch a Zubat, enter Dark Cave and
o—————————-o wander around until you find one. You can’t see
| Bellsprout (all day) | where you’re going, so I won’t cover that cave
| Pidgey (morning/day) | until you have the ability to do so. Continue
| Hoothoot (night) | west. Take the Blk Apricorn from the tree, and
| Rattata (night) | fight this kid down below.
| Caterpie (HG, morning/day) |
| Metapod (HG, morning/day) | Bug Catcher Wade*
| Spinarak (HG, night) | Caterpie L2 x3, Weedle L3
| Ledyba (SS, morning) | $32
| Weedle (SS, morning/day) |
| Kakuna (SS, morning/day) | Wade is someone whose number you should get.
o—————————-o He’ll occasionally have Berries for you.

To Wade’s right is a Poke Ball. After you defeat him, it’s just a little bit
more to Violet City. When you enter the building separating the city from the
route, Lyra will stop you and wonder how you managed to pass her. As a reward
for “surprising” her, she will hand you the Vs. Recorder. This nifty little
tool can record a battle held between two people, or at the Sinnoh–I mean
Johto–Battle Frontier much later in the game. Then she takes off, so now
you’re free to enter the city.

4a. Violet City – The City of Nostalgic Scents [fgitc]

You’ll see a guy standing by the Pokemon Center. He’ll trade you a specific set
of Berries for specific Shards. More specifically:

Red – Cheri, Pecha, Leppa (Set A)
Blue – Oran, Chesto, Wiki (Set B)
Yellow – Aspear, Sitrus, Iapapa (Set C)
Green – Rawst, Lum, Aguav (Set D)

You don’t have any Shards yet, so ignore this dude for now. Head into the
Pokemon Center. Upstairs on the left is a person who will ask you what Trainer
you are most like. This is the sprite people will see you as in the Union Room.
Choose whatever one you like. On the first floor, next to the PC, is a guy
named Primo who wants you to tell him what you think about him. I have no idea
what this dude is for, so have fun with him. Heal up and get out.

To your left, you’ll see a house with a purple roof. In it is a boy who will
trade his Onix for your Bellsprout. Onix will help against the Gym here,
especially if you picked Chikorita. You can catch Bellsprout on Route 31, just
out of the city. Onix is nicknamed Rocky, has a Hasty nature, and is holding a
Persim Berry. He, like any other Pokemon received from an in-game trade, will
be whatever level Bellsprout is at the time of trade – if Bellsprout is L3,
Onix will also be L3.

Onix also makes a good HM slave (a Pokemon who can learn multiple HMs), and can
learn the HM you’re about to get. If you don’t want to take up one of your main
team members’ move slots, Onix will happily shoulder the burden. I suggest
doing this trade.

Directly north, at the end of the street, is the Pokemon School. You can make a
group here. No idea what that’s for, either.

o——————o Now go west, past the Gym and the Poke Mart, then up and
| VIOLET CITY SHOP | left out of the city to Route 36. There are two people
o——————o here. Talk to the fat guy on the left and he will give
| Tunnel Mail..$50 | you HM06, Rock Smash. You can’t use this out of battle
| Heal Ball…$300 | yet, but it’s still good to get it now since you can
| Net Ball…$1000 | still use it _in_ battle.
A note: If it’s Thursday, you’ll see a kid in glasses
between the two people normally found on this route. This is Arthur, and he’ll
give you a Hard Stone, which powers up Rock attacks. He’ll be here every

Go back to the Pokemon School and head north from there, to Sprout Tower. When
you get to the little part in the water, stand to the left of the left lantern.
Take three steps left and face up. Press A for a Poke Ball.

4b. Sprout Tower [sprtr]

o——————————o Run to the second floor. Encounters will
| SPROUT TOWER POKEMON LISTING | start now. Head right to begin.
| Rattata (all day) | Sage Nico
| Gastly (night) | Bellsprout L3 x3
o——————————o $144

Go down the ladder near Nico. Head down for a Parlyz Heal, then left.

Sage Chow Go up the ladder here. Above you is an X Accuracy.
Bellsprout L3 x3 Then, go down.

Sage Edmond Go up the ladder to his right.
Bellsprout L3 x3 Just a few more guys and you’ll have this tower beat.

Sage Jin Sage Neal Sage Troy
Bellsprout L6 Bellsprout L6 Bellsprout L7, Hoothoot L7
$288 $288 $336

Head past Troy and you’ll see Silver, who’s just beaten the elder. He receives
a Technical Machine (TM) and uses an Escape Rope to get out. The item ball you
see on the ground is an Escape Rope, so pick it up. Heal, save, and talk to the
old guy:

Elder Li
Bellsprout L7 x2, Hoothoot L10

This fight can be a little difficult if you chose Totodile, and slightly more
difficult if you chose Chikorita, but your other party members should be able
to handle it. If you caught a Pidgey or Spearow, their Flying-type attacks will
make short work of Bellsprout. Onix can shrug off Hoothoot’s attacks quite
easily, or you can just batter him with Chikorita’s Razor Leaf since it is
stronger than Tackle, even though it’s not very effective. If you’ve been
burning this place to the ground with Cyndaquil, he will probably evolve after
this battle if you haven’t been using anyone else.

After you win, you will receive TM70, Flash, for your trouble. This move will
light up dark caves when used out of battle, and reduces the foe’s accuracy
when used in battle. Remember, TMs can only be used once!

Warp on out of here.

After you heal up at the Pokemon Center, head to the Gym.

4c. Boss: Falkner [frkws]

Step on the platform-thing in the middle to be carried into the air. Falkner
has two cronies, both of which you can completely skip by utilizing the
transparent floor. That is a huge waste of Experience (and it’s not like
they’re hard to beat anyway), so just kill them.

Bird Keeper Abe Bird Keeper Rod
Spearow L9 Pidgey L7 x2
$288 $224

That wasn’t so hard, was it? Heal and save before you fight Falkner.

Falkner’s team is as follows:

o—————-o—————-o Chikorita’s Level: 16 Money: $1560
| Pidgey L9 | Pidgeotto L13 | ———————
| Tackle | Gust | I’m playing a Chikorita solo, which means
| Sand-Attack | Roost | the only Pokemon I’m going to be using is
| | Tackle | Chikorita. Not Meganium, Chikorita. No
| | | evolving for the whole game! This was a
o—————-o—————-o really difficult fight for me to win;
Pidgeotto outsped me and Roosted away what
little damage I could do to it. Sand-Attack did me no favors, either, and Keen
Eye rendered Flash totally worthless. Fortunately for you, you probably aren’t
doing a Chikorita solo, so you won’t have nearly as much trouble as I did.

Falkner’s Pidgey is no threat. Just slap it around and it will die. Falkner’s
notorious Pidgeotto is still of an illegal level (sort of)… this battle
should not be difficult at all if you have any Pokemon not named Chikorita or

Falkner’s special technique is Roost. It’s a Flying-type move that restores 50%
of the user’s maximum HP. If the user is a Flying-type, the Flying-type is
removed for the duration of the turn. This means you would be able to hit a
Flying-type with a Ground-type move, which normally does 0 damage. Remember
that Roost’s effect only works if the Pokemon using it goes first. If you are
having trouble with this battle, Onix can make short work of Pidgey and
Pidgeotto. At the very least, he will resist their Flying-type attacks, leaving
you time to heal up.

Ground Falkner’s birds and you will earn the Zephyr Badge, the ability to use
Rock Smash out of battle, and TM51, Roost.

5. The Second Badge [hyvbj]


* Become a Pokemon babysitter.
* Trek to Azalea Town.
* Meet Team Rocket.
* Defeat Silver.
* Earn your second Badge.

Now that you have one Badge, all shops will now carry Super Potions,
Awakenings, Burn Heals, Ice Heals, Escape Ropes, and Repels. Repels are very
important when you’re in the field and can’t be bothered fighting any Pokemon,
and you need to get back to town quickly. Get a bunch. Pick up a couple Escape
Ropes too, for good measure – you will actually need one a little later.

When you exit the Gym, Elm will call you and tell you that he sent an aide to
the Poke Mart. He wants you to take that Egg you delivered earlier.

Head there and get the Egg. When you leave, a weird girl will come up to you
and tell you to take care of that Egg. Hatching an Egg is as easy as walking
around with it. After a certain number of steps, it will hatch. A Togepi is
inside this particular Egg.

Whenever Togepi hatches, take it back to Professor Elm. Put it in the front of
your party and speak to him for an Everstone.

Smash the rock in front of the Trainer’s School. On this path, examine the last
tile for a Hyper Potion.

If today is Tuesday, walk back to Route 29. You’ll find a girl here, Tuscany,
and she’ll give you a TwistedSpoon. It’s important that you speak to her at
your earliest convenience so you can start getting their ribbons.

Heal yourself and leave south out of the city. Pick the Ylw Apricorn and Route
32 officially begins a short walk later. Head left through the building and
you’ll be in the Ruins of Alph.

5a. Ruins of Alph [annon]

Make sure you have someone that knows Rock Smash. If you have the Toys’R’Us
special event Arceus, or any Arceus from the Hall of Origin in Sinnoh, you can
obtain baby legendary Pokemon! See section 18 for details.

Right as you leave, you’ll see a sign that says “Ruins of Alph.” Stand to the
left of this sign and take three steps down. Examine the rock for a Great Ball.

Follow the path north. Skip all the buildings you see and you’ll see three
breakable rocks near the north exit.

Whenever you see rocks like these, you may find prizes in the rubble. Usually
these are fossils or Shards that you can keep until later, or trade to the guy
outside Violet City’s Pokemon Center. You might find Pokemon in there, too.

You can do this as long as you like; just enter the building and exit, and the
rocks will have respawned.

Break the leftmost of these three rocks and examine the rock it was blocking
for a Rare Candy. From that spot, take two steps right, six steps down, then
head left to a hidden area where you can bust your way to a Hyper Potion.

Back on the main path, head south. There are two buildings – an entrance on one
of them is blocked. Stand in front of the entrance that is blocked. Take one
step down and face left. Press A for a TinyMushroom. Go into the open building
and find that it is actually a path that you can follow to an actual building.
Go to the back of the room in the center. Use an Escape Rope and a secret room
will open up. In this room is a Heal Powder, an Oran Berry, a Pecha Berry, and
an EnergyPowder. For the most part, they’re all worthless, but you can’t
complain about free stuff. If you fall down the hole at the top of the room
(don’t), you will be in a secret room with words written on the floor. It

Falling down the next hole will take you to the main area, which you will be
entering soon enough. Just leave the way you came and stand on the altar in the
center of the room.

o———————o You will have to assemble the pieces of the puzzle
| Alph Puzzle: Kabuto | here in order to unlock a secret. Here is the entire
o———————o puzzle board as you see it in-game:

* A B C D * The asterisks represent blank spots. The letters
E 01 02 03 04 I represent the default location of the puzzle pieces
F 05 06 07 08 J you need to put in the puzzle, and the numbers
G 09 10 11 12 K represent the 16 spots where the pieces go. Most of
H 13 14 15 16 L the pieces are already filled in for you, so this
* M N O P * particular puzzle is very easy.

To pick up a piece, tap and hold it with your stylus. Move it to the desired
location, and release to drop the piece. To turn the pieces, double tap the
piece. For example, if in the solution it says “H-2(1)”, you would move the
piece at spot H to empty spot 2. The number in parentheses represents how many
times you have to flip the piece before it’s in the correct position. In this
case, piece H would need to be flipped just once.

Here’s the solution to the Kabuto puzzle:

H-2(1), E-6(3), P-9(3), J-11(2)

When you solve it, the floor will open beneath you, and you’ll be in the main
area. A guy will give you the Unown Report, which you can look at to check out
all the different shapes of Unown you have captured (there are 28 of them; one
for each letter of the alphabet, plus ! and ?). There are four puzzles in the
Ruins of Alph that you must complete in order to unlock more shapes of Unown,
but this is the only one you can access right now

You’ll start running into wild Unown now, so fight your way to the center of
the room where the ladder is to be brought back to the surface. Leave and
follow the path east back to Route 32.

5b. Union Cave [gpirg]

o—————————-o To get to Azalea Town, we’ll have to pass
| ROUTE 32 POKEMON LISTING | through Union Cave, which is found south of
o—————————-o here. The path is pretty straightforward right
| Bellsprout (all day) | now, so just go south. A guy will give you a
| Mareep (all day) | Miracle Seed, which Chikorita or Bellsprout can
| Hoppip (morning/day) | make nice use of.
| Zubat (morning/night) |
| Wooper (night) | Youngster Albert
| Rattata (HG, all day) | Rattata L6, Zubat L8
| Ekans (SS, all day) | $128
| Rattata (SS, morning/day) |
o—————————-o To the left of him is a Repel. A little down
and to the right, you’ll see a girl who won’t
fight you unless you speak to her.

Picnicker Liz*
NidoranF L8 When you get to the stairs, take a right.

Fisherman Henry Fisherman Justin Fisherman Ralph*
Poliwag L8 x2 Magikarp L5 x3/L15 Goldeen L10
$256 $160 $320

Youngster Gordon Go left, up the stairs, and into the grass to your
Wooper L10 left for TM09, Bullet Seed. This physical-based
$160 Grass move hits the foe 2-5 times. Then go straight
Camper Roland
NidoranM L9 A Great Ball can be found to his right, on the
$144 other side of the trees.

Now go down past Gordon and you’ll see a Pokemon Center. If it’s Friday, a girl
will be on the path just above it. She’ll give you a Poison Barb, which powers
up Poison moves.

You can go downstairs in Pokemon Centers now; do so and get your Pal Pad. This
will be used to store Friend Codes of people you meet. To get your own Friend
Code, connect to Nintendo WFC.

Talk to the fisherman on the ground floor and say yes for an Old Rod.

You now have a new method of finding Pokemon!

The Old Rod mainly catches Magikarp. However, if you’re that desperate for
certain Pokemon, you can use it to get certain other Pokemon that the spots
you’ve already visited:

Cherrygrove City: Krabby
New Bark Town: Tentacool
Route 30: Poliwag
Route 31: Poliwag
Route 32: Tentacool
Ruins of Alph: Poliwag
Violet City: Poliwag

They’re very rare, though, so you might want to wait until you get a better
rod. From now on, any Pokemon you can capture with the Old Rod that isn’t
called Magikarp will be displayed in each location’s Pokemon listing with the
tag “(fishing).”

You should register the Old Rod to the #1 spot and keep the Apricorn Box at #2.

Incidentally, the balding man next to him will give you two Lure Balls if you
say yes, and refer you to Kurt in Azalea Town who can make more. Lure Balls
have triple effectiveness when used against Pokemon snared by a rod. Heal up
and get out of here.

Bird Keeper Peter
Pidgey L6 x2, Spearow L8

Down and to the right of him is a rock you can smash. It is blocking a Shell
Bell, which will heal the user a little bit every time it damages an enemy. Now
you can enter Union Cave, but before you do, stand near the entrance in the
upper left corner. Face down and press A for a Great Ball. Head inside.

o—————————-o Head left until you reach a fork. Get the X
| UNION CAVE POKEMON LISTING | Attack that’s in plain view, then go up the
o—————————-o other side.
| Geodude (all day) |
| Onix (all day) | Firebreather Ray
| Rattata (all day) | Vulpix L9
| Zubat (all day) | $288
| Goldeen (fishing) |
| Sandshrew (HG, all day) | Go down the steps here. Head left for TM39,
o—————————-o Rock Tomb. This is a physical-based Rock-type
move that lowers SPD if it hits. Examine the
lone rock in the middle of the path for an X Speed. To the north lies an X
Defend. Go back upstairs and head straight down, then continue east.

Hiker Daniel Hiker Russel When you are traveling down
Onix L11 Geodude L4/L6/L8 the path after you fight
$352 $256 Russel, you will see a gap
between the second and
third rocks. Stand in between them and examin the wall for a Great Ball.

Firebreather Bill
Koffing L6 x2

Near him is a Great Ball. Go left from that spot. You’ll see a large rock in a
corner. Examine it for a Parlyz Heal. Continuing left, go between the rocks
above the water for a Potion, then go south once you’re back on the main path.

Poke Maniac Larry
Slowpoke L11

Continue all the way right, then down. Near the exit is an Awakening.

o————————–o For whatever reason, it’s raining on Route 33, so
| ROUTE 33 POKEMON LISTING | it will be raining in any battles you do on this
o————————–o route.
| Rattata (all day) |
| Hoppip (morning/day) | Go down a little bit and you’ll see a Pnk
| Spearow (morning/day) | Apricorn tree and a Blk Apricorn tree. Pick them
| Zubat (morning/night) | both and go left for one last battle.
| Ekans (SS, all day) |
o————————–o Hiker Anthony*
Geodude L11, Machop L11

5c. Azalea Town – Living Happily With Pokemon [wagnt]

When you enter the town, a dude will get harassed by a thug in black.

o——————o That’s the highlight of excitement in this town. There
| AZALEA TOWN SHOP | isn’t anything else to do here except head straight for
o——————o Kurt’s house. It’s at the far west end of the town.
| Bloom Mail…$50 | There’s a Wht Apricorn tree next to it, and I don’t see
| Heal Ball…$300 | Kurt’s name on it.
| Net Ball…$1000 |
o——————o Talk to Kurt (the old guy) and he’ll head for Slowpoke
Well, the spot the guy in black was blocking when you got
to the town. Stock up on healing items and go after him, but before you do,
examine the pile of firewood in front of the house to the right of the Gym for
a Full Heal.

5d. Slowpoke Well [nrepo]

o——————————-o Enter the next room. Encounters will start
| Slowpoke (all day) | The path to the end could not be more
| Zubat (all day) | straightforward.
| Goldeen (fishing) |
o——————————-o Team Rocket Grunt
Rattata L9 x2
Go up and left for a Super $360

Team Rocket Grunt Go straight down to the bottom level and
Zubat L9, Ekans L11 around to the small rock which has a hidden
$440 Super Potion in it. Then go back and left.

Team Rocket Grunt
Rattata L7, Zubat L9 x2

Heal and save before you talk to the dude at the end.

5e. Boss: Proton [cnbgn]

Proton’s team is as follows:

o—————-o—————-o Chikorita’s Level: 22 Money: $480
| Zubat L8 | Koffing L12 | ———————
| Leech Life | Smog | What kind of name is “Proton,” anyway?
| Supersonic | Tackle |
| | Poison Gas | Anyway, he’s not that hard to beat – he’s
| | SmokeScreen | barely worthy of “boss” status, but the
o—————-o—————-o game makes a big deal out of him, so I
will, too.
Proton’s team consists of only two
Pokemon, both of which are easily dispatched. Koffing’s Poison Gas will poison
your Pokemon if it hits, but other than that, you should be able to win this
fight easily.

When Proton is defeated, Team Rocket will take off. Kurt will thank you for
your assistance and then you will find yourself back at Kurt’s place. Kurt will
give you a Fast Ball as thanks for helping, and it’s at this time that you can
give Kurt any number of a certain type of Apricorn. In 24 hours, come back and
you’ll have your Poke Ball! Here are the different kinds of Apricorns you can
give to Kurt, the Poke Balls you’ll get in return, and their effects:


Blu Apricorn -> Lure Ball
– Has 3x effectiveness on any Pokemon hooked by a fishing rod

Blk Apricorn -> Heavy Ball
– For really fat Pokemon. The heavier the Pokemon, the more effective the ball.

Grn Apricorn -> Friend Ball
– Any Pokemon caught with this has their base happiness boosted to 200 from 70.
It has the same catch rate as a Poke Ball, however.

Pnk Apricorn -> Love Ball
– The king of Poke Balls. Has 8x effectiveness on any wild Pokemon that is the
opposite gender of your lead Pokemon. Doesn’t work on genderless Pokemon.

Red Apricorn -> Level Ball
– For low-level Pokemon. The bigger the difference in the target Pokemon’s
Level and your Pokemon’s Level, the more effective the ball.

Ylw Apricorn -> Moon Ball
– Has 4x effectiveness on any Pokemon that evolves with a Moon Stone. Useless.

Wht Apricorn -> Fast Ball
– For fast wild Pokemon. In other words… useless.


As you can see, Love Balls are supreme and should be crafted at every available
opportunity. There are Pnk Apricorns on Route 30, outside Mr. Pokemon’s house,
and Route 33, just outside of Azalea Town.

You’ll also receive Kurt’s number once you give him an Apricorn. It takes one
day to create a Poke Ball. You can give him as many Apricorns of one type as
you like, and he will still have them all finished in one day. How nice!

Now that that’s done, you have two options. You can attempt to leave Azalea
Town and fight against Silver, or you can take on Azalea’s Gym now and take
Silver on afterwards. I fought against Silver first, just to get it done, so
I’m listing that battle next. If you want to fight against Silver after you’re
done with the Gym (an arguably better plan), feel free. Just skip over this
next part and come back when you’re done.

Before you do anything, though, go back into Slowpoke Well. Immediately after
entering, take two steps down and press A for a Great Ball.

5f. Vs. Silver: Azalea Town [pwnzr]

If you try to leave the town due west, Silver will attack you.

o—————-o—————-o Chikorita’s Level: 22 Money: $1152
| Gastly L14 | Zubat L16 | ———————
| Lick | Bite | Silver’s team changes depending on who his
| Curse | Astonish | starter is. At this point, it doesn’t
| Spite | Leech Life | matter, because he always has 3 Pokemon;
| Mean Look | Supersonic | Gastly, Zubat, and his
o—————-o—————-o—————-o starter. For future
| Bayleef L18 | Quilava L18 | Croconaw L18 | fights, just look at the
o—————-o—————-o—————-o moveset appropriate for
| Reflect | Leer | Bite | the Pokemon he has.
| Synthesis | Ember | Rage |
| Razor Leaf | Sand-Attack | Water Gun | Watch out for Gastly’s
| PoisonPowder | Quick Attack | Scary Face | Curse. It will strip away
o—————-o—————-o—————-o 25% of your Pokemon’s max
HP between turns. This is
easily fixed by switching out, but if like me you are using only one Pokemon,
this is pretty much a death sentence. Switch out of its effect immediately. If
Gastly uses Mean Look, you are stuck fighting it until one of you dies. Gastly
is a Ghost-type, so Normal- and Fighting-type attacks will do zero damage.

Be wary of Bayleef’s Reflect. You probably don’t have any special attacks that
can hit Bayleef at least neutrally, so Reflect may cause problems for you.

After the battle, Silver will leave, leaving you free to challenge the Gym (if
you fought him after beating Proton) or head into Ilex Forest (if you’ve
already beaten the Gym).

5g. Boss: Bugsy [ymnbo]

The Azalea Gym has been changed to a simple puzzle of sorts. The three spider
platforms you see in the second room will travel along the path, crossing over
every time it reaches a fork in the road. Step on the middle platform and
you’ll fight a dude:

Bug Catcher Al
Caterpie L12, Weedle L12 Return to the entrance and step on the
$192 left platform to continue.

Bug Catcher Benny
Weedle L7, Kakuna L9, Beedrill L12 Don’t hit the switch here; just step on
$192 the platform.

Twins Amy & Mimi You’ll be battling 2v2 here. It’s no
Spinarak L10/Ledyba L10 different than singles play, but they
$320 won’t fight if you only have 1 Pokemon.

Go back and hit the switch, then step on the platform.

Bug Catcher Josh Go back, hit the switch, and step on the
Paras L13 platform. Hit the switch next to the twins
$208 and step on the platform. Hit this switch
and step on the platform. Heal and save.

Bugsy’s team is as follows:

o—————-o—————-o—————-o Money: $1800
| Scyther L17 | Kakuna L15 | Metapod L15 | Chikorita’s Level: 24
o—————-o—————-o—————-o ———————
| Leer | Harden | Harden |
| U-turn | String Shot | Tackle | Man, this fight was not
| Focus Energy | Poison Sting | String Shot | easy for me at all.
| Quick Attack | | |
o—————-o—————-o—————-o Gamefreak did you a favor
by not evolving Bugsy’s
other Pokemon. You would definitely have a harder time (unless you chose
Cyndaquil, in which case you’ve probably already won this fight before you even
read this sentence). They did, however, switch things up by making Bugsy lead
with his only threat, Scyther. He has a pretty good move set for this stage of
the game, and he’s very dangerous if he starts stacking on those Leers.

U-turn is Bugsy’s special move. It’s a physical-based Bug-type attack that
makes the user switch out after the attack is used.

The easiest way to beat Bugsy is to throw a bird in his face. Flying-types can
hit Bug-types super effectively, and Flying resists Bug-type attacks. The same
is true for Fire-types as well. Bugsy has no answer for them and if you are
using either of these, you will win very easily. Scyther is holding a Sitrus
Berry, and Bugsy will use a Super Potion on his Pokemon if they don’t get nuked
before he can use it.

Defeating Bugsy will earn you the Hive Badge, the ability to use Cut out of
battle, and TM89, U-turn.

To get out of Bugsy’s Gym, hit the switch and ride.

6. The Third Badge [plnbj]


* Cut your way through Ilex Forest.
* Earn your third Badge.

The story is pretty boring so far… not a whole lot going on right now.

If you haven’t beaten Silver yet, now’s the time to do so. Check section 5g for
information on that battle.

When Silver is defeated, you can head into Ilex Forest at any time.

6a. Ilex Forest [hotpc]

o—————————–o Shortly after you enter the forest, you’ll be
| ILEX FOREST POKEMON LISTING | stopped by a guy who has lost control of his
o—————————–o Farfetch’d. He explains that to catch them,
| Paras (all day) | you will have to sneak up on them from behind.
| Zubat (all day) | In reality, there is no sneaking involved; you
| Oddish (night) | can just run up to them. As long as you
| Poliwag (fishing) | approach their backs, you’ll be all good.
| Caterpie (HG, morning/day) |
| Metapod (HG, morning/day) | There are piles of sticks on the ground that,
| Weedle (SS, morning/day) | when stepped on, will alert the Farfetch’d,
| Kakuna (SS, morning/day) | and it will turn in that general direction.
o—————————–o It will stay facing that way until you either
examine it from the front or side, or step on
another pile of sticks to make it change direction. If you examine it from the
front or side, it will run away. There are two Farfetch’d you need to capture.

The first one is very easy to get. You will have to step on the first pile of
sticks you see, which makes Farfetch’d look directly at you. Go up the right
side of trees, come around left and down, and nab Farfetch’d #1.

You’ll be taken back to the beginning now. Go past the spot where the first
Farfetch’d was, picking up the Revive on the way, and you’ll see three paths
leading north. Go up the left side and talk to Farfetch’d. He will run to the
right. Go up around the sticks and step on the pile on the right. Farfetch’d
will look at you. Go straight up into the corner and examine the corner tile
for a TinyMushroom. Now go left and down and nail Farfetch’d.

You are a winner! As thanks, you will receive HM01, Cut.

Leave Ilex Forest and go into the house next to the Azalea Gym. Speak to the
guy right in front of you and he’ll give you a Charcoal, which powers up Fire-
type moves.

Teach someone Cut. If you don’t have anyone who can learn the move, catch a
Paras or and Oddish, both in Ilex Forest.

If you’re willing to walk back to Violet City, there is a tree you can cut
towards the beginning of Route 32. It’s by Albert. THERE IS A GUY HERE WHO WILL
GIVE YOU TM05, ROAR, WHEN YOU TALK TO HIM! Roar will force the opponent to
switch his active Pokemon with a random one from his reserves. If used against
a wild Pokemon, the battle ends. If you stand directly to his left and then
walk 6 steps left, 3 steps up, and then 4 steps left, you can press A for a
Super Potion. When you’ve cleared the obstruction blocking the road on Route
36, it’s a lot easier to come back here, so you can make a note of this and
come do it then. That said, you could be fighting wild Pokemon and earning
valuable Exp. by backtracking. It’s up to you!

When you’re ready to continue, go back into Ilex Forest. There are a lot of
hidden items lying around, so be sure you follow my directions carefully.

Cut the small tree near the beginning. See the shrine here?

If you have the special Pikachu-colored Pichu and an open spot in your party,
you can get Spiky-eared Pichu at this point. See section 18 for details.

Continue north. Stand above the Trainer Tips sign. Take 5 steps up and face
right. Press A for an Antidote. Past the Trainer Tips sign, if you go to the
dead end between the trees and examine the last tile, you will become one X
Attack richer.

Very slickly hidden behind the group of 3 trees next to the water is an
Antidote. If you approach the water from the south side, you can see it. I
didn’t even notice this on my first trip through here!

Continue to the right. See the tree that’s in the middle of that path? Go stand
directly above it on the left side, face up, and claim your new Repel. You will
see a guy to the right of that who is facing north. Incidentally, he’s looking
directly at a hidden item. There are two gaps between the trees on the side of
the path that goes north. In the upper of the two is a Super Potion.

Ignore the girl you will see by a lonesome tree and go to the right. Follow
this path. When you’re going down, you’ll see two spots of red flowers. Stand
on the bottom flower, take 3 steps left, and face up. Press A for a
TinyMushroom. Continue from this point and you will reach that guy you saw
earlier. After demonstrating the move, he will teach your Pokemon the move
Headbutt, for free, as many times as you like. What a guy.

You now have another way to catch Pokemon!

You can literally Headbutt every tree in the game, but you won’t get results
from all of them. If you Headbutt a tree and nothing comes out, nothing will
ever come out. If you Headbutt a tree and a Pokemon comes out, you will always
find a Pokemon, although the different kinds of Pokemon available differ
depending on your location.

Here is a recap of all your previous locations, as well as any Pokemon you can
find by bashing your Pokemon’s skull against an enormous tree:

Azalea Town: Aipom, Spearow, Heracross
Cherrygrove City: Exeggcute, Hoothoot, Pineco, Spinarak (HG), Ledyba (SS)
Ilex Forest: Caterpie (HG), Metapod (HG), Butterfree (HG), Weedle (SS),
Kakuna (SS), Beedrill (SS), Hoothoot, Noctowl, Pineco
New Bark Town: Exeggcute, Hoothoot, Pineco, Spinarak (HG), Ledyba (SS)
Route 29: Exeggcute, Hoothoot, Pineco, Spinarak (HG), Ledyba (SS)
Route 30: Exeggcute, Hoothoot, Pineco, Spinarak (HG), Ledyba (SS)
Route 31: Exeggcute, Hoothoot, Spinarak (HG), Ledyba (SS)
Route 32: Exeggcute, Hoothoot, Pineco
Route 33: Aipom, Heracross, Spearow
Route 36: Exeggcute, Hoothoot, Pineco, Spinarak (HG), Ledyba (SS)
Route 46: Aipom, Ekans, Heracross
Ruins of Alph: (none)
Violet City: Exeggcute, Hoothoot, Pineco

As always, version exclusives will be shown by the tags “(HG)” and “(SS).” For
future routes, Pokemon available through Headbutt will be shown by the tag

Go back to the girl, who looks similar to the one you saw in Violet City. She’s
lost and apparently you want to help, but you’re lost too, I guess…? Your
Pokemon will show her the way out, and she will leave. Grab the Ether. A little
to the left you will see a tree with red and white flowers in front of it.
Stand on the white flower, face right, and press A for a TinyMushroom. The tree
next the left of that has white flowers in front and to the right. Stand on the
flower below the tree, take two steps left, and face up for an Ether. Stand on
the flower on the right. Take 3 steps right and one step up. press A for a Full
Heal. Continue left to the end. In the buillding, talk to the girl behind the
counter for TM12, Taunt. This move will force the opponent to only use attacks
that cause direct damage for 2-4 turns.

o————————–o Youngster Samuel
| ROUTE 34 POKEMON LISTING | Rattata L7, Spearow L8 x2, Sandshrew L10
o————————–o $128
| Abra (all day) |
| Ditto (all day) | Pokefan Brandon
| Drowzee (all day) | Snubbull L13, Mareep L13
| Rattata (all day) | $832
| Exeggcute (Headbutt) |
| Hoothoot (Headbutt) | Head into the grass for another battle.
| Pineco (Headbutt) |
| Krabby (fishing) | Picnicker Gina* :[

Blah. I like the new remixes for the most part, but this… meh.

Directly ahead of you you will see two buildings. One is the Pokemon Center,
and the other is the Department Store. Stay out of there for now; there are a
few things to do before we go shopping.

Above the Pokemon Center is a flashy-looking building. This is the Game Corner,
where you can play the most impossible game ever made: Voltorb Flip. This
unforgiving “game” is the only game available, which is just a little bit lame.

Talk to the guy across the table and tell him yes fora Coin Case. The two old
guys sitting at the table nearby will trade you goodies for your Coins:

o——————–o o————————–o o———————o
| Abra………..200 | | TM90 Substitute…..2000 | | Silk Scarf…..1000 |
| Ekans (HG)…..700 | | TM75 Swords Dance…4000 | | Wide Lens……1000 |
| Sandshrew (SS).700 | | TM44 Rest………..6000 | | Zoom Lens……1000 |
| Dratini…….2100 | | TM35 Flamethrower..10000 | | Metronome……1000 |
o——————–o | TM13 Ice Beam……10000 | o———————o
| TM24 Thunderbolt…10000 |
If you want Ekans or o————————–o
Sandshrew on your team,
you’d better get them now; they aren’t found in the wild, but you can get one
much, much later.

Swords Dance increases the user’s ATK by 2 stages. Rest completely restores
the user’s HP, but causes them to fall asleep for two turns. Flamethrower, Ice
Beam, and Thunderbolt are very strong Fire, Ice, and Electric moves
respectively that are arguably the best of their types.

The Silk Scarf powers up Normal-type attacks. Wide Lens increases accuracy of
all moves by 10%; the Zoom Lens increases accuracy of all moves by 20%, but
only if you attack after the opponent does. The Metronome increases a move’s
base power by 10% for each successive use, up to 100% (double strength).

Considering you can’t purchase Coins anymore, it will take you a very long time
to win any of this stuff unless you master Voltorb Flip.

I will now explain how to play Voltorb Flip. It’s fairly complicated. If you
don’t want to read it, just use this code to skip to the end: [ycwat]

To play, stand across from Mr. Game and examine the table.

The idea behind Voltorb Flip is simple. Flip over a card to reveal a 1, 2, 3,
or Voltorb. The first time you flip a number, you get that many coins. For
every number you flip after that, your current game total is multiplied by that
many coins. For example, if you flip a 3, you get 3 coins. If you flip a 2
after that, you get 3 x 2 = 6 coins.

Play continues until you either uncover all the 2 panels and 3 panels, quit
manually, or hit a Voltorb. If you hit a Voltorb, you lose everything you’ve
gained so far.

At the end of each row and column is a number above a Voltorb icon, which is
next to a number. I will represent that like this: ##/V#, where ## is the top
number, and V# is the Voltorb icon and the number next to it.

The top number tells you the total of all numbers in that row or column. The
number next to the Voltorb icon tells you how many Voltorbs are in that row or

Keep in mind that the goal is to flip over the 2 panels and 3 panels, NOT
everything. You can ignore any row or column where the number on top plus the
number on bottom equals five, since it’s impossible for any 2 or 3 panels to be

Anything marked as such will have only 1 panels or Voltorbs, and you can ignore
that entire row or column. You can mark your cards using the Memo. Press X or
tap the Open Memo button to open the memos. Move your cursor to or tap a square
and then tap one of the four memos to mark it. Use this to keep track of where
the Voltorbs and 1 panels are.

The higher the top number is, the more likely it is that that row or column has
2 panels and 3 panels. Generally, you will want to stay away from rows or
columns with 3 or 4 Voltorbs in it. Mark that entire row as possible Voltorbs,
and look somewhere else.

By process of elimination, you can you determine where some of the Voltorbs
are. Remember, the top number refers to the total of all the numbers in that
row. For example, if one row or column says 04/V1, there is one Voltorb, and
four numbers. The other four panels are obviously numbers, and the only number
you can add four times to make four is 1.

Pay attention to the columns, too! If you can accurately predict where the
Voltorbs are based on information you gain from the rows, you can add up the
numbers you’ve already uncovered. If all the numbers you’ve uncovered add up to
the top number, the rest of the panels are obviously Voltorbs, and you can
ignore the rest of that column.

You can do that to ignore 1 panels, too. Imagine you have uncovered the same
panel in two rows, and the two numbers you’ve uncovered add up to 3. That means
there are 3 spots left. Look at the numbers in the column those two panels are
in. For the sake of example, we’ll say that the number is 05/V1. That means
that all the numbers in that column will add up to 5, and there is 1 Voltorb in
that column. You’ve already uncovered 2 of those 5 spots, and they are
obviously not Voltorbs.

Since all the numbers add up to 5, there are only 3 spots left, and 1 of them
has to be a Voltorb, that means you need two numbers that, when added to your
currently uncovered total of 3, will make 5. The only possible number that can
do that is 1, so you can ignore all 3 of those empty spots. Remember, the goal
is not to uncover everything – just the 2 panels and 3 panels. It doesn’t
matter where exactly the Voltorb is in those 3 panels in the example column
because all we need are the 2 panels and 3 panels. Everything uncovered in that
column is either a 1 or a Voltorb, so the whole column can be ignored.

Let’s say, however, that in our column where the total is 3, the column number
says 06/V1. Now we have to make a total of 3 to add to our uncovered total of 3
to make 6. One of them is a Voltorb, so there are two spots left.

This is where some straight up dumb luck comes in. One of those three spots is
a 2, so you’ll have to pick one of them. At this point, you can go back to
other columns to try to accurately eliminate any row where all the tiles are
either 1 panels or Voltorbs. They obviously are not 2 panels, so that’s one
less spot you have to guess at.

Many times you will have to just plain guess at the location of a number,
causing you to lose everything more often than not. Don’t be afraid to quit
while you’re ahead.

If you manage to uncover all the 2 panels and 3 panels on the board, you will
advance to the next level. All the coins you obtained during the current round
will be added to your grand total; they are yours to keep no matter what
happens. If you lose a lot (or sometimes even once, I’m not sure exactly what
makes you level down), you will drop all the way back down to Lv. 1, even if
you were on Lv. 3 like I was after spending like two hours getting there.

Whew. When you’ve had your fun, leave. [ycwat]

At the next intersection, go to the right and go down into the alley. In the
small house is a girl that will gauge the happiness of your Pokemon. Straight
down from here is the Bike Shop. Enter and talk to the guy here, who can’t seem
to sell Bicycles. He’ll offer to loan you one so you can advertise for him, and
you will get a Bicycle.

This should always be the #1 item in your registry. The #2 spot is up to you,
but there’s an item you’ll get a little later that makes a nifty #2.

When you leave, stand to the right of the sign, take 3 steps down and press A
for a Super Potion.

Back on the main road, go left, past the train station, to the black building.
This is the Radio Tower, and you’ll be coming back here a lot.

There are 3 ladies behind the counter. The middle runs the Lottery Corner,
where you can win fabulous prizes.

The girl on the far right will give you a quiz, and if you win, you will earn a
Radio Card for your Pokegear. The answers are yes, yes, no (Kurt uses
Apricorns, not Apricots), yes, and no (it’s Mary, not Marie). After you get the
card, Whitney, Goldenrod’s spunky Gym Leader, will show up amazed that you got
all the questions right. Whatever you stupid girl, I’m coming for your Badge
soon, so get ready.

Head upstairs before you go. Go around to the girl behind the desk at the
bottom. Returning from Pokemon Crystal is Buena’s Password!! Talk to Buena and
she’ll give you a Blue Card which can be used to keep track of your points you
win. The girl next to Buena will inform you of how many points you have.

Leave the Radio Tower and get back on the main road, heading north some more.
At the next intersection, go left. The awesome-looking tent here is just the
Name Rater’s place. Looks like he’s kind of a big deal in Johto. Enter the
building next door and Lyra will stop you once more. She’ll give you a Fashion
Case, which is used for holding Pokemon Accessories. Dressing up your Pokemon
is used mainly for Pokemon Contests, but unfortunately, those don’t exist in
HeartGold and SoulSilver. You’ll see their use in this game in just a little

Go downstairs, where a few people are waiting to get stepped on.

Poke Maniac Donald Super Nerd Teru
Slowpoke L11 x2 Magnemite L7 x2/L9, Voltorb L11
$704 $32

East of them is a peculiar couple of dudes. The bald guy will let you dress up
like a Team Rocket soldier and take a picture with your current party (???).
The guy in the hat will let you dress up your Pokemon and hang the picture in
the room above you when you’re finished.

In that room is a guy who will give you a random Accessory for $100.

What a waste…

Back in the main area, continue south. Depending on what day it is, you’ll find
various people who will offer you services depending on what day it is.

On Monday mornings, you’ll find a shop that sells stuff you normally can’t buy
anywhere, like Nuggets and Star Pieces. The idea is to buy them from this store
and then sell them for full price elsewhere, earning yourself a little profit.

On days not called Monday, you’ll find one of a pair of brothers who will groom
your Pokemon. The older brother is available on Tuesday, Thursday, and
Saturday; the younger one will service your Pokemon on Sunday, Wednesday, and
Friday. The older brother is more experienced, and your Pokemon will like his
haircuts better. It costs $500 to do.

On Saturday and Sunday, you’ll find an herb shop you really oughta just stay
away from. The items here provide good healing for cheap prices, but they taste
bitter and your Pokemon will hate eating them, which in turn will make them
hate _you_ with repeated use.

A couple more fights and you’ll be done here.

Poke Maniac Issac Super Nerd Eric
Lickitung L12 Grimer L11 x2
$768 $528

Back on the street, you’ll come out next to the Department Store. There’s fun
to be had; get on in there.

6c. Goldenrod City Department Store [wuhuu]

Go straight up to o—————————o o—————————o
the second floor. | SECOND FLOOR | | THIRD FLOOR |
The top girl has o—————————o o—————————o
all sorts of neat | Poke Ball…………$200 | | X Speed…………..$350 |
stuff for sale. | Great Ball………..$600 | | X Attack………….$500 |
Poke Dolls will | Ultra Ball……….$1200 | | X Defend………….$550 |
allow you to run | Escape Rope……….$550 | | Guard Spec………..$700 |
from any wild | Poke Doll………..$1000 | | Dire Hit………….$650 |
Pokemon. You may | Repel…………….$350 | | X Accuracy………..$950 |
want to pick up a | Super Repel……….$500 | | X Special…………$350 |
few Super Repels, | Max Repel…………$700 | | X Sp. Def…………$350 |
but Max Repels | Grass Mail…………$50 | o—————————o
are a bit too | Flame Mail…………$50 |
expensive at this | Bubble Mail………..$50 | o—————————o
stage of the game | Space Mail…………$50 | | FOURTH FLOOR |
to warrant buying | | o—————————o
any. Stay away | Potion……………$300 | | Protein………….$9800 |
from all potion | Super Potion………$700 | | Iron…………….$9800 |
types; none of | Hyper Potion……..$1200 | | Calcium………….$9800 |
them are worth | Max Potion……….$2500 | | Zinc…………….$9800 |
getting. The deal | Revive…………..$1500 | | Carbos…………..$9800 |
of a lifetime is | Antidote………….$100 | | HP Up……………$9800 |
just around the | Parlyz Heal……….$200 | o—————————o
corner. Don’t buy | Burn Heal…………$250 |
any Full Heals; | Ice Heal………….$250 | o—————————o
they aren’t worth | Awakening…………$250 | | FIFTH FLOOR |
buying at this | Full Heal…………$600 | o—————————o
point, either. o—————————o | TM70 Flash……….$1000 |
The third floor | TM17 Protect……..$2000 |
features items that give your Pokemon temporary | TM54 Endure………$2000 |
boosts in battle. Guard Spec. will prevent their | TM83 Natural Gift…$2000 |
stats from being lowered, and Dire Hit will jack | TM16 Light Screen…$2000 |
up their critical hit ratio. On floor four we | TM33 Reflect……..$2000 |
have vitamins that boost your Pokemon’s core | TM22 SolarBeam……$3000 |
stats. It’s mainly used for EV training (see | TM52 Focus Blast….$5500 |
section 26). Moving on, TMs for sale! The only | TM38 Fire Blast…..$5500 |
one of these you should even bother with is | TM25 Thunder……..$5500 |
Flash. If you wasted it like I did, you can get | TM14 Blizzard…….$5500 |
another one here. The other moves are powerful, | TM15 Hyper Beam…..$7500 |
but the low PP and bad accuracy of some of them o—————————o
makes them not recommended for in-game fighting.
Also found on the fifth
floor, on the far left, is a guy who will trade his Machop for your Drowzee.
This Machop is named Muscle, has a Lonely nature, and is holding a Macho Brace,
which is also used in EV training (see section 26). In battle, it halves the
SPD of the holder.

On Sundays, there will be a girl standing behind the counter next to the TM
lady. If your lead Pokemon likes you a lot, she will reward you with TM27,
Return. This is a physical-based Normal-type move that increases in base power
the more the user likes its Trainer.

On the sixth floor, you can talk to the bottom girl to play the Daily Drawing
Corner. It costs $300 to play, and the prizes change every day (sort of – the
#3 prize is always a Berry, the #2 prize is always a certain kind of Poke Ball,
and the #1 prize is always a TM of some kind). You can find out what the #2 and
#1 prizes are by talking to the top girl, or just look at this:

Sunday: Luxury Ball (#2) TM02 Dragon Claw (#1)
Monday: Nest Ball (#2), TM65 Shadow Claw (#1)
Tuesday: Repeat Ball (#2), TM41 Torment (#1)
Wednesday: Net Ball (#2), TM57 Charge Beam (#1)
Thursday: Quick Ball (#2), TM60 Drain Punch #1)
Friday: Dusk Ball (#2) TM42 Facade (#1)
Saturday: Timer Ball (#2) TM62 Silver Wind (#1)

It should be noted that this is the only way you can get TM42.

The famous vending machines are next to the elevator. Stock up on Lemonades;
they heal more than Super Potions, and they’re half as expensive. The downside
is it takes about six and a half seconds to get back to the drink menu once you
choose your selection. At this point in the game, saving money is a lot more
important than saving time, so suck it up and get your drink on.

Get in the elevator and go to B1F. It’s the only way to get there.

First, go right a little and examine the small crate for an Antidote. Go down
and talk to the guy. He’ll have the Machoke move the box out of the way,
enabling you to get through. Claim the Ultra Ball. In the middle, examine the
large box for a Super Potion. Go to the other side of the room. This guy
controls two Machoke, but he will only tell the one he’s standing next to to
move something. You can sort of control the way he moves by blocking his path,
since he only moves up and down. Just wait for him to go next to the Machoke
want to move and talk to him then. The bottom path is blocking an Ether, and
left path has a Burn Heal. There’s also a hidden Parlyz Heal in a box on the
left path, so be sure to pick it up.

Get on the elevator and head back to the first floor. You might want to get a
few Revives before you go. This next Gym is not going to be easy. Heal up if
you haven’t already and go to the Gym.

6d. Boss: Whitney [mmvnt]

Whitney’s Gym is full of Normal-types. To start, go up the stairs in front of
you, then go in a clockwise motion.
After you fight Samantha, go
Beauty Victoria Beauty Samantha back around, up past the
Sentret L9/L13/L16 Meowth L16 x2 stairs, and into the center
$896 $896 area.

Lass Carrie Lass Cathy To reach the end, you’ll have
Snubbull L17 Jigglypuff L15 x3 to go around to Cathy’s back
$272 $240 and then up.

Heal and most definitely save before you even think of challenging Whitney.

Whitney’s team is as follows:

o—————-o—————-o Chikorita’s Level: 28 Money: $2280
| Clefairy L17 | Miltank L19 | ———————
| Mimic | Stomp | Any person who has played Gold and Silver
| Encore | Attract | knows how ruthless Whitney’s Miltank is.
| Metronome | Rollout | In HeartGold and SoulSilver, Whitney’s
| DoubleSlap | Milk Drink | Miltank is made even better through her
o—————-o—————-o Scrappy ability, which lets her hit Ghost-
types with Normal and Fighting moves. If
you traded Drowzee for Machop, a sufficiently leveled one should be able to
destroy Whitney’s Pokemon fairly easily.

Clefairy is only mildly dangerous. Encore will lock you into whatever move you
did last, and Metronome can copy almost any move in the game (I got
Selfdestructed once). If Clefairy uses Mimic, Mimic will be replaced by
whatever move you used on it last, so be careful.

Now then, Miltank. Stomp has a 30% flinch rate which, when combined with
Attract’s 50% chance of leaving you immobilized by love, means any male Pokemon
slower than Miltank only has a 20% chance of attacking. Considering that
Miltank is a fully evolved Pokemon with a great ATK and STAB for Stomp,
this translates to extreme hurt on your end compounded by extreme annoyance.

Miltank is also holding a Lum Berry to prevent you from attempting any status
trickery – at least for one turn. To make things worse, Whitney has a Super
Potion at her disposal – not that means anything when Milk Drink will restore
50% of Miltank’s maximum HP every time she uses it.

So, how do you win this battle?

One of the most important things you can do is fight her with female Pokemon.
This stops her from using Attract at the very least. Onix resists Stomp and
Rollout; female varieties will be immune to Attract, leaving Whitney to cry a
little bit earlier than usual as she tries her hardest to cut through your
massive DEF.

Failing that, you’re going to need to rely on some good old-fashioned luck.
Try to force Whitney to use her Super Potion on Clefairy by whittling its HP
down. Be careful, though – Metronome is unpredictable and can bite you in the
rear if you press your luck too much.

This is the hardest Gym Leader by far out of the three you’ve faced already.

After the battle, Whitney will start to cry. If you try to leave, one of her
grunts will tell you that Whitney always cries when she loses. Talk to Whitney
again – she will suck it up and award you the Plain Badge, which comes with the
ability to use Strength out of battle, and TM45, Attract.

7. The Fourth Badge [fogbj]


* Take care of a certain Rock-type obstruction.
* Investigate the Burned Tower.
* Earn your fourth Badge.

Now that your Badge count has increased to three, all shops will now carry
Great Balls, Revives, and Super Repels. Very nice. The Goldenrod City
Department Store’s selection will not change no matter how many Badges you get,
so keep that in mind.

The game is still moving pretty slow storywise…

Upon leaving the Gym, go immediately into the house next door. Talk to the girl
there and she, upon noticing your brand new Plain Badge, will ask you to do
something about the obstruction on Route 36. She will hand you a SquirtBottle
in order to help you do this.

Go back to the Pokemon Center and heal – you most likely need it. You’re about
to encounter a Pokemon you will only get one shot at capturing, so buy some
Ultra Balls from the Department Store. If it’s Friday night, you can play the
Daily Drawing Corner to get some Dusk Balls, which blow Ultra Balls out of the

When you’ve restocked your bag to your liking, leave north out of the city.

In the house leading to the next route, talk to the guard behind the counter.
He will ask you to deliver some Mail to his friend on Route 31 (the fat guy by
the water). Your incentive to say yes: the Mail is attached to Kenya, a Hasty-
natured L20 Spearow. Here’s the cool part: you are under no obligation to keep
your end of the deal. If you want, you can remove and destroy the Mail, keep
Kenya for yourself, and go about your business. Know, however, that if you do
this, you won’t be able to get the reward for delivering the mail, which is
TM44, Rest. Also know that if you do deliver the mail, the guy will take Kenya
from you. It’s up to you what you wanna do with it. When you’re ready to
progress, leave north to Route 35.

o————————–o The battles start almost immediately.
o————————–o Picnicker Kim
| Abra (all day) | Vuplix L15
| Ditto (all day) | $240
| Drowzee (all day) |
| NidoranF (all day) | Camper Elliot Picnicker Brooke
| NidoranM (all day) | Sandshrew L13, Marill L15 Pikachu L16
| Yanma (all day) | $240 $256
| Pidgey (morning/day) |
| Hoothoot (night) | Camper Ivan
| Exeggcute (Headbutt) | Diglett L10/L14, Zubat L10
| Hoothoot (Headbutt) | $224
| Pineco (Headbutt) |
| Poliwag (fishing) | Juggler Irwin* Firebreather Walt
| Spinarak (HG, Headbutt) | Voltorb L2/L6/L10/L14 Magmar L11/L16
| Ledyba (SS, Headbutt) | $448 $512
Policeman Dirk
Go into the grass. Growlithe L14 x2
Bug Catcher Arnie*
Venonat L15 Go down now, and take a left when you are able.
$240 The item ball contains a Parlyz Heal. Continue:

Bird Keeper Bryan Just to his right is TM66, Payback. This is a
Pidgey L12, Pidgeotto L14 physical-based Dark-type move that doubles in
$448 power if the user goes after the opponent.

Get back on the main path by jumping the ledge above you (or go the long way
around, whatever works for you). Enter the building the cop is standing by.

Once again, you have two choices. You can go left to the Pokeathlon Dome, like
Whitney suggested you do, or ignore her completely and continue north.

The Pokeathlon is a huge ordeal, and I won’t be covering it here. Instead,
check section 22 for everything you might want to know about this silly

If today is Tuesday, Thursday, or Saturday, there will be a guard standing by
the north exit. You can play the Bug-Catching Contest today. Like the
Pokeathlon, the Bug-Catching Contest is something that has its own
section. Check section 20 for details.

Leave north to National Park.

o——————————-o Go right and talk to the woman next to the
| NATIONAL PARK POKEMON LISTING | Persian and she will give you a Quick Claw.
o——————————-o This may let the holder move first in a
| Sunkern (day) | battle, even if it normally wouldn’t.
| Hoothoot (night) |
| Exeggcute (Headbutt) | Stand directly above the upper left corner
| Hoothoot (Headbutt) | of the flower bed. Take 1 step left and
| Pineco (Headbutt) | press A for a Full Heal.
| Caterpie (HG, morning/day) |
| Metapod (HG, morning/day) | Go up directly into the grass.
| Spinarak (HG, Headbutt) |
| Kakuna (SS, morning/day) | Pokefan Beverly* Get Beverly’s number.
| Weedle (SS, morning/day) | Snubbull L16 She gives out items.
| Ledyba (SS, Headbutt) | $1024 Sometimes.
Northeast of her…
School Kid Jack*
Oddish L12, Voltorb L15 Now go above the fountain and up into the
$300 _really_ tall grass. Remember that you can’t
bike through this grass.
Pokefan William
Raichu L16 And if you head to his left…
Lass Krise*
Go to the upper right corner. Oddish L14, Cubone L17
You’ll see a guy who talks about $272
charging his Pokewalker. There is
a gap in the fence that you can use to get to the back. Follow this path down
for a Soothe Bell, which makes a Pokemon gain more happiness points whenever
its happiness points would increase. If you follow the path counterclockwise
around the entire park, you’ll find TM28, Dig, at the very end, slightly hidden
in a group of trees. Dig can help you get out of caves, but that’s what Escape
Ropes are for! Dig is really weak in battle, so I would advise against teaching
it to anyone unless you _really_ need a Ground-type move.

If you follow the path right to the dead end, you’ll see a red flower, white
flower, and lamp, in that order, in a \ shape. Stand on the red flower and
press A for a Full Heal.

Get back on the main road and leave east to Route 36.

o————————–o Pick up the Blu Apricorn if you wish.
o————————–o Psychic Mark
| NidoranF (all day) | Abra L14 x2, Kadabra L16
| NidoranM (all day) | $512
| Stantler (all day) |
| Pidgey (morning/day) | Step on the stairs. Go 5 steps right and all
| Hoothoot (night) | the way up. Examine the tree for an Awakening.
| Exeggcute (Headbutt) | Stand directly above the upper left corner
| Hoothoot (Headbutt) | of the flower bed. Take 1 step left and
| Pineco (Headbutt) | press A for a Full Heal.
| Growlithe (HG, all day) |
| Spinarak (HG, Headbutt) | School Kid Alan*
| Vulpix (SS, all day) | Tangela L17 This kid gives out items,
| Ledyba (SS, Headbutt) | $340 too, so get his number.
A little further, and you will see that wacky
tree that was blocking your path earlier. This is a Pokemon, and if you want to
try and capture it, save your game, because you only get one shot.

Sudowoodo is L20. He is pure Rock in type. His ability is of no consequence.

He knows Flail, Low Kick, Rock Throw, and Mimic. None of these are particularly
threatening, although Flail may do some nice damage if he’s low in HP (the
lower the HP, the higher the base power of Flail). If you aim to do all the in-
game trades, I suggest capturing Sudowoodo. You’ll have to breed him later
(much, much later), and this is the only one in the game.

Once Sudowoodo is gone, you have a nice shortcut back to Violet City!

The girl nearby will give you Berry Pots, a Key Item, for clearing the path.
These are used to grow your own Berries. It’s a little unfortunate that you
only get four spots, but it’s very cool that you keep them on your person at
all times. Use the SquirtBottle to water them periodically. Growth rates are
different for each Berry.

You will need ten Oran Berries later on, so grow some.

At this point, you can either continue on, go get TM05 from Route 32 if you
didn’t already (see section 6 for exact details), or go deliver Kenya to the
fat guy on Route 31. If you want, you can also refresh yourself in Violet City,
although there are only a few more battles until the next town. At any time
after this, you can go visit the flower shop where you got the SquirtBottle.
The girl who gave it to you will sell you Mulch for Berry growth manipulation.

If you import the special event Shaymin into these games and show it to this
same girl, she’ll give you the Key Item, Gracidea, to turn Shaymin into its Sky

o————————–o This is a pretty short route. Just a few more
| ROUTE 37 POKEMON LISTING | battles here and you’ll be home free.
| Stantler (all day) | Twins Tori & Til
| Pidgey (morning/day) | Marill L16/Mareep L16
| Pidgeotto (day) | $512
| Hoothoot (night) |
| Exeggcute (Headbutt) | Beauty Callie
| Hoothoot (Headbutt) | Clefable L16, Wigglytuff L16
| Pineco (Headbutt) | $896
| Growlithe (HG, all day) |
| Spinarak (HG, night) | Beauty Kassandra
| Spinarak (HG, Headbutt) | Wigglytuff L16, Clefable L16
| Vulpix (SS, all day) | $896
| Ledyba (SS, morning) |
| Ekans (SS, day) | Before you head in the city, you can snatch Red,
| Ledyba (SS, Headbutt) | Blk, and Blu Apricorns by taking a right before
o————————–o entering the city and jumping the ledge. If today
is Sunday, you can speak to Sunny here. She will
give you a Magnet, which powers up Electric-type moves. There’s also a guy to
fight on this path, so you might as well.

Psychic Greg Ecruteak City is just around the corner.
Drowzee L17

7a. Ecruteak City – A Historical City [tmleg]

o——————————-o Took long enough, right?
o——————————-o Enter the house next to the Pokemon Center.
| Exeggcute (Headbutt) | Tell this guy yes and he will give you the
| Pineco (Headbutt) | Dowsing MCHN.
| Spinarak (HG, Headbutt) |
| Ledyba (SS, Headbutt) | It really helps if you register this.
Here’s how to use it.
Leave this place and open the
Dowsing MCHN. You’ll see a blank radar. Touch the stylus anywhere on the radar
and you’ll see a large dark red area. You’ll also hear a steady beeping noise.
Using these two clues, you can find hidden items. The closer you get to the
item, the beeps will get higher in pitch and they will get faster. The area on
the radar will also turn from red to orange to yellow. You can move the stylus
around to do a quick search of your surrounding area. The square in the middle
represents your current position.

You can also hold the stylus on the Dowsing MCHN while you walk, which makes it
tremendously easy to pinpoint the location of a hidden item. Try holding it as
you walk behind the house you just came out of. Notice how the area on the
machine changes colors? Walk into the patch of dirt and you may notice the
specific location of the item that’s hidden here. Once you get really close to
the item, the machine will show the item’s exact location via a flashing dot.

What you want to do is get one tile away from this spot. If you use the Dowsing
MCHN and the dot is inside the square in the center of the radar, you’re doing
it wrong. You’re standing on the item. Step off it, face the tile you were just
standing on, and press A to claim your new item.

If at any time you don’t understand my directions, by all means use the Dowsing
MCHN to find them yourself.

Stand to the left of the Ecruteak City sign, take two steps left and two steps
up. Press A and you’ll get a Hyper Potion.

I’ve already been telling you the location of every single hidden item
available at this point, so you don’t have to keep the Dowsing MCHN registered.
However, I’m not perfect. It is entirely possible that I’ve missed some, so
feel free to do a little treasure hunting yourself.

Before we go on, there are some more hidden items to grab. On the left side of
town, by the exit there are five lanterns. Examine the second one from the left
for an Ultra Ball.

o——————–o Head to the east side of town; specifically, above the
| ECRUTEAK CITY SHOP | Poke Mart. There are four lanterns here. Stand to the
o——————–o left of the leftmost one. Take two steps left and face
| Air Mail…….$50 | up. Press A for a Rare Candy.
| Heal Ball…..$300 |
| Net Ball…..$1000 | Go into the Pokemon Center. You’ll meet Bill here, who
o——————–o runs the PC Storage System. Once he leaves, you can go
to his house in Goldenrod City (it’s west of the Game
Corner) and talk to him for a free L5 Eevee. You can change the nature and/or
gender of this Eevee by saving before you speak with him. You’ll have to breed
it if you want more, so it may be wise to get a female one. They are fairly
rare, however.

Go to the Ecruteak Dance Theater, located above the Pokemon Center. Inside
you’ll view a small scene where a Team Rocket Grunt is harassing one of the
Kimono Girls (like the one you saw in Ilex Forest and Violet City).

Afterwards, head on up there and teach him a lesson.

Team Rocket Grunt
Koffing L12

For those of you like me who cried in outrage at how drastically this part of
the game has been changed, worry not; you’ll get your chance to dance with the
Kimono Girls later in the game.

After that yawner of a fight, try to leave and you will be awarded with HM03,
Surf. To use it, you’ll need the Badge from this city’s Gym. The Leader isn’t
there – if you try to enter the Gym, you will be directed to the Burned Tower
and thrown out of the Gym.

Leave east out of the city to Route 42. Visible on the ground is TM65, Shadow
Claw – a physical-based Ghost-type move with a high critical hit ratio.

Go a little to the right and you’ll get stopped by a hiker who will give you
HM04, Strength. Teach this to someone in your party, it’s a solid move.

Heal your Pokemon and head to the Burned Tower in the northwest corner of town.
Go up the stairs, but don’t go inside just yet. if you examine the fallen wood
on the right side of the building, you’ll get an Ether.

Upon entering, head right and you’ll meet a guy named Eusine, a guy who is
basically a Suicune fan. Morty, the Gym Leader, is chilling nearby, but who
cares? Save your game and head north.

7b. Vs. Silver: Burned Tower [pwnd2]

o—————-o—————-o—————-o Money: $1408
| Gastly L20 | Zubat L20 | Magnemite L18 | Chikorita’s Level: 33
o—————-o—————-o—————-o ———————
| Lick | Bite | SonicBoom |
| Curse | Astonish | Supersonic | Silver’s team is a little
| Mean Look | Supersonic | ThunderShock | better this time around.
| Confuse Ray | Wing Attack | Thunder Wave | Notable changes: Confuse
o—————-o—————-o—————-o Ray over Spite on Gastly,
| Bayleef L22 | Quilava L22 | Croconaw L22 | Wing Attack over Leech
o—————-o—————-o—————-o Life on Zubat, and the
| Reflect | Ember | Bite | addition of a Magnemite
| Synthesis | Flame Wheel | Ice Fang | to his roster, although
| Razor Leaf | SmokeScreen | Water Gun | at this stage it is still
| PoisonPowder | Quick Attack | Scary Face | very weak. His starter is
o—————-o—————-o—————-o still his best Pokemon,
but at this point you
should be capable of type matching him for an easy win. Reflect cuts all
physical damage in half, so watch out for that if you’re facing Bayleef.

After the battle, Silver will leave, leaving you free to explore Burned Tower.

7c. Burned Tower [ttftg]

o——————————o You may have already run into a few wild
| BURNED TOWER POKEMON LISTING | Pokemon on your way to Silver, but now you
o——————————o know exactly what lurks in the ruins.
| Kofffing (all day) |
| Rattata (all day) | Ignore the stairs for now and keep going
| Zubat (all day) | north.
| Raticate (1F, all day) |
| Magmar (B1F, all day) | Firebreather Ned
o——————————o Koffing L16 x2, Growlithe L17
Pick up the Antidote, then go
left on the top path. Examine the last tile for an Ether.

Go back to the middle and continue left.

Firebreather Richard
Charmeleon L18

Go down from here until you see 3 breakable rocks. Stand to the right of the
middle one. Step down once and face right. Press A for an Ultra Ball. Smash the
rocks and claim the HP Up, then go back to the ladder and head downstairs.

Go down the steps and the three Pokemon here–Entei, Raikou, Suicune–will
escape. Suicune will look at you briefly before doing so. Eusine will come
downstairs and say a few things before he and Morty will both leave.

Go to the top of the room and pick up an Antidote by examining the rock at the
top of the room on the left side. Go back down to the three boulders and use
Strength to push the bottom one left, then push the top one up out of your way.

Go up the steps to the left and then straight up to find TM12, Taunt. Stay next
to the wall and go down until you hit the bottom. Take 10 steps right and one
step up. Press A for a Revive. Use an Escape Rope or walk out of here.

From this point forward, you may run into Entei and Raikou in the wild, in any
open field route. They are all L40, and you can use the Pokegear to track their
position. They will all run the second you encounter them, but you will not get
one turn to do whatever you want to them _before_ they run.

To stop them from fleeing, you have a few options. The easiest is to use
Wobbuffet, obtainable from the Noisy Forest Pokewalker route. His Shadow Tag
ability prevents any foe from running away. If you have any Pokemon with a move
that prevents the foe from switching, like Block or Mean Look, you can use
those to stop them from running until the user leaves play.

Be warned, however. Entei and Raikou both know Roar, which will end the battle
(since this is a wild Pokemon encounter). If this happens, the beast that used
it will vanish forever. Why this happens, I don’t know, but be warned! Taunt
will stop them from using Roar, but it won’t last forever, so pay close
attention to when it wears off. Roar has negative priority, so Taunt will go
before Roar does.

At this point in the game, Dusk Balls are your best shot at catching them, so
get your fill by playing Goldenrod’s Daily Drawing Corner on Friday for some.

Now that all that’s over, Morty has returned to the Gym. Time for Badge #4.

7d. Boss: Morty [rlcsk]

Morty’s Gym hasn’t changed too much from ten years ago. The basic idea is still
the same… sort of.

Whenever you beat someone, they will blow out the candle they’re holding,
enveloping you in darkness. This doesn’t really mean a whole lot, because you
can just memorize the steps to take to get to the correct path _before_ you do
battle. If you screw up and fall, you’ll be taken back to the beginning, but
the candles will be lit again and you will have no problems getting to the end.

Go straight up for lackey number one.

Medium Georgina
Gastly L16 x5 Go one step up, 3 steps right, and up.

Medium Grace
Haunter L20 x2 One step right, two steps up, and left.

Medium Edith
Haunter L22 Straight up.

Medium Martha
Gastly L18/L20, Haunter L20 Two steps right, three steps up, three
$960 steps, and up. Heal and save!

Morty’s team is as follows:

o—————-o—————-o—————-o Money: $2760
| Gastly L21 | Haunter L21 | Haunter L23 | Chikorita’s Level: 36
o—————-o—————-o—————-o ———————
| Lick | Curse | Curse |
| Curse | Hypnosis | Mean Look | Poor Chikorita can’t
| Spite | Nightmare | Night Shade | catch a break. =[
| Mean Look | Dream Eater | Sucker Punch |
o—————-o—————-o—————-o Watch out for Curse! If
| Gengar L25 | you don’t switch out, you
o—————-o run the risk of getting Mean Looked, and you’ll be forced
| Hypnosis | to fight while getting 1/4 of your max HP eaten every turn.
| Mean Look |
| Shadow Ball | Hypnosis is another thing you must be wary of. If you get
| Sucker Punch | put to sleep, wake yourself up immediately with a Full Heal
o—————-o or an Awakening, or switch to someone to take the hit while
you wake up the sleeping Pokemon. Alternatively, you might
want to consider letting Gastly paralyze some of your Pokemon with Lick. If
you’re paralyzed, you can’t be put to sleep, and while going second is not
good, especially against a Pokemon as strong as Gengar, being asleep is far
more dangerous.

Oddly enough, only Gengar has Morty’s special move, Shadow Ball. It’s a
special-based Ghost-type attack that may lower SP.DEF by one stage. If you can
avoid the horrors of Curse and Hypnosis, this shouldn’t be _that_ difficult a
fight. Gengar is holding a Sitrus Berry, and Morty will bust out a Hyper Potion
if things are looking grim.

Remember that all of Morty’s Pokemon have the Levitate ability, which grants
them immunity to all Ground-type moves.

Win this battle and you will earn the Fog Badge, the ability to use Surf out of
battle, and TM30, Shadow Ball.

8. The Fifth Badge [srmbj]


* Take a trip around the world.
* Learn what it is to be kind whether you like it or not.
* Earn your fifth Badge.

You now have a new method to catch Pokemon! Now that you can cross water, you
can find numerous Pokemon you would have had a hard time finding before.

You’re supposed to head west out of Ecruteak to Route 38, but it’s time to go
on that trip around the world I mentioned in the beginning. During this trip,
you will fight many Trainers that you couldn’t fight before you could cross
water, and you will also obtain many items, some of which are pretty cool.

I strongly advise you to buy Super Repels, or even Max Repels from Goldenrod
City. Encounters are very high, and there are no “roads” in the water you can
walk on to avoid fighting wild Pokemon.

8a. Cross-Country Surfing [ytnil]

To get everything you’ve missed, you will need Flash, Cut, Surf, Strength, and
Rock Smash. Having at least two Escape Ropes is highly recommended.

As you travel, I’ll list off each Pokemon you can now find by surfing across
water, excluding Route 42 because you’re not even supposed to be on that water.

Your first stop is in Violet City. Leave Ecruteak due south, then take a right
on Route 36 to get there.

Violet City’s surfing Pokemon: Poliwag, Poliwhirl

Fun fact: You can fish while surfing.

Halfway to the entrance of Sprout Tower is some water. Surf right and you’ll
see a lone Rare Candy on the ground. Pick it up. Leave east to Route 31.

Route 31’s surfing Pokemon: Poliwag, Poliwhirl

You still can’t fully explore Dark Cave yet, but a large portion of it is open
to you now that you can cross water. Get on inside.

o—————————o As you can see, any new area you visit will
| DARK CAVE POKEMON LISTING | include Pokemon found by surfing, which will be
o—————————o displayed with the tag “(surfing).”
| Dunsparce (all day) |
| Geodude (all day) | To anyone looking for Dunsparce, it’s a lot
| Zubat (all day) | easier to find him if you use Rock Smash.
| Goldeen (fishing) |
| Magikarp (surfing) | Light this place up with Flash, then start
o—————————o walking. The item ball you see is a Potion. Take
it. Do you see the five rocks lined up
vertically? See the rock that’s to the left of that column? Examine it for a
Poke Ball. Go straight down and surf right for a Black Flute, which will reduce
encounters when used. It really does help, but obviously is outclassed by
actual Repel items. Get back on the main path.

Surf up and to the right and enter a door here. Examine the little rock in this
room for a Hyper Potion. Back in the main room, Surf down to the boulder that
you can move with Strength. Push it out of the way, then go right. Ignore the
breakable rock and go down. Don’t jump the ledge; instead, go up the steps and
right. Stand in between the rocks near the wall and examine the wall for a Max
Ether. Go down here and you’ll see a Full Heal. Jump the ledge to your left and
you’ll see a Dire Hit.

Jump down and break the rock near the exit, then use that path to walk to the
beginning of this area, where the other breakable rock is. Bust it up, then
follow the path to a Hyper Potion. Leave the cave due south and you’ll come out
on Route 46. Go left and pick the Ylw Apricorn and Grn Apricorn, then head
south. See the two ledges you can jump? It’s a one-way street, so you’ll have
to come back here to take the second path. Here’s the left path:

The two Trainers here will fight you simultaneously if you walk between them
and they are both looking at you, and you have two Pokemon available.

Camper Ted and Picnicker Erin* Next to them is an X Speed.
Mankey L17 Ponyta L17, Oddish L14

The bottom path has only one person to fight:

Hiker Bailey
Geodude L13 x5

Hop down to the bottom and go to Cherrygrove City.

Cherrygrove City’s surfing Pokemon: Tentacool, Tentacruel

On the western side of the “city,” you can surf to a small island. Talk to the
guy here and he’ll give you a Mystic Water, which powers up Water moves. Leave
north to Route 30.

Route 30’s surfing Pokemon: Poliwag, Poliwhirl

Just out of the grass, if you go around the right of the trees, there is a
small pool of water you can surf on. Go down and get off on the other side.
Stand in either lower corner, face the middle, and press A for a Nugget.

Make your way back to Violet City. Leave south to Route 32, then take a left
and head to the Ruins of Alph. You can explore the rest of this area now,
although for most of it you’ll end up just showing up here.

Ruins of Alph’s surfing Pokemon: Wooper, Quagsire

Go left and down and you’ll see some water. Surf to the other side, making sure
you land on the left side of the path. Continue down to the trees and go right
into a building. You’ll hit a wall; go straight up into the building here.

At the back of the room, use Flash. In the next room, claim your prizes: a
Sitrus Berry, a Moon Stone, an Energy Root, and a Heal Powder. Go back into the
main room and stand on the altar in the center.

o————————-o You didn’t think Kabuto was the only one, did you?
| Alph Puzzle: Aerodactyl | There are two more left that are more difficult.
o————————-o than this one!

* A B C D * The asterisks represent blank spots. The letters
E 01 02 03 04 I represent the default location of the puzzle
F 05 06 07 08 J pieces you need to put in the puzzle, and the
G 09 10 11 12 K numbers represent the 16 spots where the pieces
H 13 14 15 16 L go. For example, if in the solution it says
* M N O P * “H-2(1)”, you would move the piece at spot H to
empty spot 2. The number in parentheses represents
how many times you have to flip the piece before it’s in the correct position.
In this case, piece H would need to be flipped just once.

Here’s the solution to the Aerodactyl puzzle:

A-10(1), C-14(2), G-2(1), J-16(1), L-6(2), N-1(2), P-5(3)

Make your way to the surface and go south on Route 32. Specifically, go to
where the three fishermen are standing. To the right of the first two, near a
support beam for the train tracks, is a small rock, visible if you surf to the
right. Examine this tiny rock for a Heart Scale.

Heal your Pokemon, then head into Union Cave.

Union Cave’s surfing Pokemon: Wooper, Quagsire

Go left and then up at the fork, then go downstairs. Surf up to a new area and

Hiker Leonard Just above him are some rocks in the shape
Geodude L23, Machop L25 of a backwards capital L. Stand in the
$800 corner of this formation, face right, and
press A for a Revive.
Now go up and left a bit.

Hiker Phillip Take the top path left. Continue going up
Geodude L23, Graveler L25 until you reach the outside. Surprise! Ruins
$800 of Alph again! Go down and right into the
buildings. You can either go up to fight
^ Remember this guy’s location. this guy…

o——————————-o Psychic Nathan
o——————————-o $832
| Natu (all day) |
| Smeargle (all day) | Or go down to fight the wild Pokemon shown
o——————————-o to the left.

When you’re ready, go into the building. Step straight onto the altar.

o——————–o Puzzle three of four. This is the most difficult
| Alph Puzzle: Ho-Oh | one to piece together, but fortunately you have me to
o——————–o walk you through it.

* A B C D * The asterisks represent blank spots. The letters
E 01 02 03 04 I represent the default location of the puzzle pieces you
F 05 06 07 08 J need to put in the puzzle, and the numbers represent
G 09 10 11 12 K the 16 spots where the pieces go. For example, if in
H 13 14 15 16 L the solution it says “H-2(1)”, you would move the piece
* M N O P * at spot H to empty spot 2. The number in parentheses
represents how many times you have to flip the piece
before it’s in the correct position. In this case, piece H would need to be
flipped just once.

Here’s the solution to the Ho-Oh puzzle:

B-9(0) C-14(1) D-1(1) E-15(2) F-13(2) G-2(1) J-10(1) L-11(1) M-5(2) N-8(3)

Unfortunately, there is no way to stop yourself from falling down into the
ruins after you solve the puzzle, so walk back to Union Cave and make your way
to Phillip. This time, take the lower path.

Push the rock out of your way and go up, up, up until you get outside.

More Ruins of Alph! From the exit, take 2 steps down, 1 step right, 2 steps
down, 1 step left, 1 step down, face left, and press A for a Big Mushroom. If
that is too confusing for you, use the Dowsing MCHN to help you out.

From that exact spot, take 1 step up, 1 step right, 2 steps up, and 2 steps
right. Press A for a Nugget. Now go into the building to the right of the cave

If you have a Water Stone in your inventory, go to the back of the room and
examine the wall. Inside, claim your loot: a Leppa Berry, a Mystic Water, a
Star Piece, and some Stardust.

o———————-o Last one! This one’s almost too easy. Why couldn’t
| Alph Puzzle: Omanyte | they all have been this easy to solve?
The asterisks represent blank spots. The letters
* A B C D * represent the default location of the puzzle pieces
E 01 02 03 04 I you need to put in the puzzle, and the numbers
F 05 06 07 08 J represent the 16 spots where the pieces go. For
G 09 10 11 12 K example, if in the solution it says “H-2(1)”, you
H 13 14 15 16 L would move the piece at spot H to empty spot 2. The
* M N O P * number in parentheses represents how many times you
have to flip the piece before it’s in the correct
position. In this case, piece H would need to be flipped just once.

Here’s the solution to the Omanyte puzzle:

B-11(3), D-10(0), E-9(0), G-8(0), H-1(1), J-14(2), K-13(1), M-7(2), N-12(3)

That’s the last one. When you surface again, go into the building with the blue
roof. Talk to the guy two times and he will add two more pages to the Unown
Report. I’m not sure what triggers it; it could be solving the riddles at the
back of the room (you have two right now).

We’re still not done in Union Cave, so go back in there for a third time (last
time, I promise). Walk through the cave as you normally would, as if you’re
heading towards Azalea Town. When you get to the large lake, surf across it and
examine the lone rock for a Big Pearl.

Go straight down and surf across the other bit of water and go downstairs.

Poke Maniac Andrew Poke Maniac Calvin
Marowak L24 x2 Surffffff Kangaskhan L26
$1536 $1664

o—————————-o Go downstairs and surf. When you get to the
| UNION CAVE POKEMON LISTING | fork, go right and up onto dry land for an
o—————————-o Elixir, then get back in the water and go down,
| Geodude (all day) | then left as soon as you’re able. Go straight
| Golbat (all day) | up to a girl.
| Onix (all day) |
| Rattata (all day) |Ace Trainer Gwen
| Zubat (all day) |Eevee L26, Flareon L22, Vaporeon L22, Jolteon L22
| Goldeen (fishing) |$1320
| Sandshrew (HG, all day) |
o—————————-o Stand in the upper right corner in the area
above her. Take two steps down and one step
left. Press A for a free Calcium. Go down, down, down now. There’s a rock
hidden behind this girl’s huge head that is hiding an Ultra Ball. Go around and
fight her for having such a huge head.

Ace Trainer Emma If today is Friday, you can surf to the right
Poliwhirl L28 and you’ll find a L20 Lapras floating around.
$1680 Dusk or Net Balls work very nicely here.

Go up to the water by Gwen and surf down. Land and take care of this last dude.

Ace Trainer Nick
Charmander L26, Bulbasaur L26, Squirtle L26

Pick up the Hyper Potion and use an Escape Rope to warp out. You’ll end up at
the Route 32 entrance. Our next destination is Slowpoke Well, so you’ll have to
walk through Union Cave _again_ – but at least you’re already there.

Slowpoke Well’s surfing Pokemon: Slowpoke, Slowbro (downstairs only)

Go to the place where you fought Proton. Push the rock out of the way and
follow the path. When you get to the ladder, stand to the right of it. Take 8
steps right and face up. Press A for a Full Heal. Now go downstairs.

Get in the water, and go right and up for TM18, Rain Dance. Go down and around
the other side to the lonely guy here. If you talk to him, he’ll give you a
King’s Rock. When held by Poliwhirl and Slowpoke, it will make them evolve when
you trade them. In battle, it may make the foe flinch after being attacked. Use
an Escape Rope to leave and go straight into Ilex Forest.

Are you tired yet? I know I was when I had to do all this myself. We’re almost
done, so hang in there!

Ilex Forest’s surfing Pokemon: Golduck, Psyduck

Proceed through Ilex Forest as normal. When you get to the water, surf your way
to the gap in the trees. Examine the leftmost tile for a Big Mushroom, then
leave to Route 34.

Route 34’s surfing Pokemon: Tentacool, Tentacruel

In front of the Day Care, you can surf down behind the fence. There’s a Nugget
waiting for you. From the position above it, take one step up and face left.
Press A for a Rare Candy. Get back in the water and continue surfing south.

There are three girls at the end of this path. The first two will fight you
together if you have two living Pokemon with you.

Ace Trainer Jenn and Ace Trainer Irene
Staryu L24, Starmie L26 Goldeen L22, Seaking L24

When you beat them, just go down to fight the third girl.

Ace Trainer Kate
Shellder L26, Cloyster L28

After the battle, Kate will give you a Power Herb. This is a one-use Hold Item
that skips the charge turn of certain attacks, like SolarBeam.

Go north through Goldenrod City to Route 35.

Route 35’s surfing Pokemon: Psyduck, Golduck

At the water, surf left to the Grn Apricorn tree. Stand to the left of this and
go straight up until you hit the fence. Take two steps down and press A for a

That’s it! You’re done now. It’s finally time to progress, and to do that, you
need to go back to Ecruteak City. There’s a small tree you can cut in the grass
by the end of Route 35. It’s a shortcut to Route 36 so you don’t have to walk
through National Park. Once you’re there, leave west to Route 38.

8b. To the Lighthouse! [jisfs]

Our next goal for now is the Olivine Lighthouse, located in Olivine City. It’s
a short walk from here, but there are a lot of people in the way.

o————————–o Start by going directly left from the gate.
o————————–o Sailor Harry
| Magnemite (all day) | Wooper L20 Go above the trees and left.
| Miltank (all day) | $640
| Raticate (all day) |
| Snubbull (all day) | Lass Dana* This chick gives you
| Tauros (all day) | Flaaffy L19, Psyduck L19 items, so be sure to
| Farfetch’d (morning/day) | $304 get her digits, yo.
| Exeggcute (Headbutt) |
| Hoothoot (Headbutt) | School Kid Chad*
| Pineco (Headbutt) | Mr. Mime L20 Now go back to the beginning
| Rattata (HG, all day) | $400 and take the low path. Pick up
| Spinarak (HG, Headbutt) | the Max Potion on the ground,
| Meowth (SS, all day) | Bird Keeper Toby then go to the middle to fight
| Ledyba (SS, Headbutt) | Doduo L16/L17/L18 this Bird Keeper. Then, jump
o————————–o $576 into the grass for yet another
Beauty Valerie Head west to
Hoppip L18, Skiploom L18 Route 39. An old dude will stop you and introduce
$1008 himself as Baoba. I guess this was the Safari
Zone warden in the color games… Anyway, he
wants to give you his number so he can tell you when his new Safari Zone opens
up (seriously, how many old guys are going to force their numbers on you?), so
take it. The upper path leads to Moomoo Farm! Pick the Grn Apricon while you’re

Inside the building, you’ll find a very sick Miltank. Feed it a total of 10
Oran Berries to heal it. Talk to the girl to your left and she’ll give you a
Seal Case. The girl on the right will give you a few Seals to use on Ball

In addition to this, the guy in the main house will sell you Moomoo Milks, one
for $500 or a dozen for $6000. Moomoo Milks heal 100 HP per use, and they’re an
excellent deal at this point. Feel free to take him up on his offer.

Leave through the side door. Take one step right, 11 steps down, and one step
left. Press A for a PP Up. From there, take 11 steps right and 3 steps down.
Press A for an X Attack.

Go to the bottom part of this area, where you will see TM60, Drain Punch, on
the ground. This is a fairly weak physical Fighting-type move that will heal
the user half the damage inflicted. From the position you’re standing in right
now, take one step down and nine steps right. Face down and press A for a

Back on the main path, continue south until you reach Olivine City.

Psychic Nelson
Slowpoke L17/L20

o————————–o Sailor Eugene
| ROUTE 39 POKEMON LISTING | Poliwhirl L17, Raticate L17, Krabby L19
o————————–o $608
| Magnemite (all day) |
| Miltank (all day) | Pokefan Derek*
| Raticate (all day) | Pikachu L18
| Tauros (all day) | $1152
| Farfetch’d (morning/day) |
| Rattata (HG, all day) | Pokefan Ruth
| Meowth (SS, all day) | Pikachu L17
| Snubbull (SS, all day) | $1088

8c. Olivine City – The Port with Sea Breezes [oysgt]

o——————————o When you pass the Gym, Silver will appear and
| OLIVINE CITY POKEMON LISTING | say a few words, but he will not stoop so low
o——————————o as to battle a loser like you.
| Krabby (fishing) |
o——————————o When he leaves, enter the first house you
come across. Tell the guy yes and you will
get a Good Rod. The Good Rod can catch even more Pokemon that you couldn’t
before. Fish using the Good Rod and you may find these Pokemon not named

Cherrygrove City: Corsola (morning/day), Krabby, Staryu (night)
Ecruteak City: Poliwag
Ilex Forest: Poliwag
New Bark Town: Chinchou, Shellder, Tentacool
Olivine City: Corsola (morning/day), Krabby, Staryu (night)
Route 30: Poliwag
Route 31: Poliwag
Route 32: Tentacool, Qwilfish
Route 34: Corsola (morning/day), Krabby, Staryu (night)
Route 35: Poliwag
Ruins of Alph: Poliwag
Slowpoke Well: Goldeen
Union Cave B2F: Corsola (morning/day), Goldeen, Staryu (night)
Violet City: Poliwag

You’ll notice that many of the Pokemon obtainable with the Good Rod are the
same as the Old Rod; the difference is, these Pokemon are much easier to find
with the Good Rod than the Old Rod, although Magikarp are still pretty common.
In future lists, if there are any Pokemon that can only be caught with the Good
Rod, it will say (fishing, GR) by its name.

If it doesn’t matter, it will just say (fishing), but generally you should
always use the Good Rod until you get something better.

o——————-o In the Pokemon Center, if you talk to the girl next to
| OLIVINE CITY SHOP | the PC, she will ask to battle against you to show off
o——————-o her Ball Capsule. She’s cake, so just nuke her.
| Heart Mail….$50 |
| Heal Ball….$300 | Beauty Charlotte
| Net Ball….$1000 | Bellossom L16
o——————-o $896

Go right, past the Poke Mart, then up the street to the two houses. The guy in
the left house will trade you his Voltorb for your Krabby. In the right house,
the little girl will give you some Seals every day.

Go to the south end of the city, where the boats are. Stand at the very
entrance and you’ll be able to surf and fish. Surf on the right side and follow
the land east and then north to a tiny piece of land where TM57, Charge Beam,
awaits. This is a special-based Electric move that has a whopping 70% chance to
raise the user’s SP.ATK by one stage if it hits. It starts off kinda weak,

Back on the mainland, go into the harbor and out the west exit. Go all the way
down and 1 step right. Press A for a Pearl. Now head to the lighthouse, which
is to the right of the harbor.

8d. Olivine Lighthouse [satgl]

Ignore the elevator (it leads nowhere) and fight your way to the fourth floor.

Gentleman Alfred* Sailor Huey*
Noctowl L22 Poliwag L18, Poliwhirl L20
$4400 $640

Bird Keeper Theo
Pidgey L17/L15 x3/L19

Gentleman Preston Lass Connie
Growlithe L18 x2 Marill L21
$3600 $336

Pick up TM87, Swagger. This will raise the opponent’s ATK by 2 stages and
confuse them.

Jump out the window on the right side and head back in the secondary entrance,
but not before picking up the Rare Candy slickly hidden on the other side of
the outside.

Sailor Kent Pick up the visible Ether, then examine the crack in
Krabby L18/L20 the middle of the floor for a Hyper Potion.

Bird Keeper Denis
Spearow L18 x2, Fearow L20 Now it’s just one straight path to the top.

Sailor Terrell Sailor Roberto
Poliwhirl L20 Machop L18 x2, Poliwhirl L18 Pick up the Super Repel.
$640 $576

Cutie alert! The gorgeous girl here is Jasmine, the Gym Leader here. She has
her hands full taking care of the Ampharos you see, who has somehow fallen
extremely ill. She asks you to do something about it and mentions Cianwood
City. As much as you may not want to, you _have_ to help her. Besides, you’ll
get another Badge and a sweet new HM out of it, so you might as well. Jasmine
will unlock the gate, allowing you to nab the Super Potion lying on the floor,
and you can now take the elevator back down to the first floor.

Leave, heal, stock up on Super Repels, and venture westward.

8e. The Path Across the Sea [gjsyl]

Outside the Battle Frontier entrance, if today is Monday, you’ll find Monica
here. Speak to her and she will give you a Sharp Beak, which powers up Flying

These next two routes are only in water, so unless you want to be bombarded
with wild Pokemon, I suggest you start spraying Super Repels. There’s a huge
dungeon in your way, so follow my directions carefully.

o————————————o Get into the water and go down.
o————————————o SwimmerM Simon
| Krabby (fishing) | Tentacool L20 x2
| Corsola (fishing, morning/day, GR) | $320
| Staryu (fishing, night, GR) |
| Tentacool (surfing) | SwimmerF Elaine
| Tentacruel (surfing) | Staryu L21
o————————————o $336

A little down and to the right of Elaine, you will see an item ball that
contains TM88, Pluck. This is a physical-based Flying-type move. When used in
battle, if the foe is holding a Berry, Pluck will steal it and the user will
consume it, gaining its effects.

Press A again and you’ll pick up a Hyper Potion hidden in the sand.

SwimmerM Randall SwimmerF Paula
Shellder L18 x2, Wartortle L20 Staryu L19, Shellder L19
$288 $304

o————————–o When you reach Route 41, go all the way right
| ROUTE 41 POKEMON LISTING | until you hit a wall. The dungeon in your way
o————————–o is on this route, and you can’t get in even if
| Tentacool (fishing) | you wanted to.
| Chinchou (fishing, GR) |
| Shellder (fishing, GR) | Go straight down from the wall.
| Tentacool (surfing) |
| Tentacruel (surfing) | SwimmerM Charlie
| Mantine (HG, surfing) | Shellder L21, Tentacool L19, Tentacruel L19
o————————–o $304

SwimmerF Kaylee
Goldeen L18/L20, Seaking L20 Take a left here.

SwimmerM Matthew SwimmerM Berke
Krabby L23 Qwilfish L23 From here, go up.
$368 $368

SwimmerF Wendy SwimmerM George
Horsea L21 x2 Tentacool L16 x2/L17 x2, Remoraid L19, Staryu L19
$336 $304

From here, go left.

SwimmerF Susie Continue left until you see the shore. If you
Psyduck L20, Goldeen L22 want to, you can skip the three Trainers who are
$352 left and just make land, but that’s a waste of
valuable Exp. Go all the way down to the very
bottom, then go right until you hit the next person.

SwimmerF Denise SwimmerM Ronald
Seel L22 Gyarados L20 x2 At the whirlpool, go up.
$352 $320

SwimmerF Kara
Staryu L20, Starmie L20 Now surf west until you reach land.

8f. Cianwood City – A Port of Crashing Waves [ttkaf]

o————————————o You can also find Shuckle by smashing
| CIANWOOD CITY POKEMON LISTING | the rocks at the north end of the city.
| Tentacool (surfing) | Two houses north of the Pokemon Center
| Tentacruel (surfing) | is the house of the person who you most
| Krabby (fishing) | likely have run into on many different
| Corsola (fishing, morning/day, GR) | occasions – Cameron the photographer.
| Staryu (fishing, night, GR) | You can add another picture to your
o————————————o album by examining the camera next to
his house. When you’re done, stand in
front of the camera, take two steps down and three steps right, then press A
for a Stardust.

Head to the north end of the city and you’ll see Suicune on a ledge. Get too
close, and it’ll run away. Eusine will show up and challenge you to a battle.

Mystery Man Eusine
Drowzee L25, Electrode L27, Haunter L25

The game didn’t make a big deal out of him, so I didn’t, either. :] This guy’s
loaded, but other than that, he should cause zero problems.

o———————–o Back in the main part of the city, head into the
| CIANWOOD PHARMACY | building to the left of the Pokemon Center. Talk
o———————–o to the dude behind the counter and he’ll give you a
| Potion………..$300 | SecretPotion. If you talk to him again, he will
| Super Potion…..$700 | actually sell you medicine instead of do nothing
| Hyper Potion….$1200 | like he did in Gold and Silver. His wares are
| Full Heal……..$600 | listed to the left.
| Revive……….$1500 |
o———————–o Leave and enter the house to the left. If you
talk to this guy and say yes, he’ll give you a L20
Shuckle, named Shuckie, of your very own. It is holding Berry Juice. Give any
Berry to Shuckle, and he’ll eventually turn it into Berry Juice.

There’s a Gym in this town! Let’s go win at it.

8g. Boss: Chuck [jtswn]

Chuck is standing directly in front of you, but he’s so busy getting a
waterfall dumped on his head that he doesn’t notice you. In order to challenge
him, you’ll have to stop the waterfall. The key to doing that is at the top of
the room, but you’ll have to fight your way there. Start on the left side.

Black Belt Yoshi Black Belt Nob
Hitmonlee L27 Machop L25, Machoke L25
$648 $600

Nob blocked your path, so you can’t go up the stairs. If you’re a wuss, you can
leave the Gym and re-enter, causing everyone’s positions to reset. You can then
just go directly to the top. That’s lame, though, so go to the other side of
the room and earn your way to the top:

Black Belt Lao Black Belt Lung
Hitmonchan L27 Mankey L23 x2, Primeape L25
$648 $600

Fighting Lung is totally optional, but you can’t fight him once you defeat
Chuck, so you may as well just kill him. Cross the brdige on the third level,
go up the stairs on the left side, and examine the big red thing. Say yes to
turn it and you will finally be able to fight against Chuck. Don’t forget to
heal and save!

Chuck’s team is as follows:

o—————-o—————-o Chikorita’s Level: 48 Money: $3720
| Primeape L29 | Poliwrath L31 | ———————
| Leer | Surf | How lame is this? Two Pokemon? Really?
| Rock Slide | Hypnosis |
| Double Team | Body Slam | This fight is very easy. Chuck’s special
| Focus Punch | Focus Punch | move is Focus Punch, a ridiculously
o—————-o—————-o strong Fighting-type attack. The catch is
that it always attacks second, and it
fails if the user is hit during the opponent’s turn. Primeape tries to pile on
the Double Teams so your attacks will miss, and Poliwrath will attempt to put
you to sleep with Hypnosis. More often than not, however, they will be so
obsessed with trying to Focus Punch you that you can really just do anything
and you’ll be okay. Rock Slide and Body Slam are pretty weak options that
aren’t too threatening. Getting paralyzed by Body Slam is arguably a good
thing, because now you can’t get put to sleep, but you can still be fully
paralyzed (25% chance per turn).

Poliwrath is holding a Sitrus Berry, and Chuck has two Hyper Potions at his
disposal. Get through this disappointment for the Storm Badge, the ability to
use Fly out of battle, and TM01, Focus Punch.

9. The Sixth Badge [mrlbj]


* Heal Amphy.
* Explore a new part of Johto.
* Earn your sixth Badge.

With the Storm Badge in your possession, all shops will now carry Ultra Balls,
Hyper Potions, Full Heals, and Max Repels.

Leave the Gym and you will be instantly be given HM02, Fly. You can use this to
fly to any place you’ve ever been to, including National Park (it should be
noted that this will take you to the Pokeathlon Dome instead).

Go back to the lighthouse and take the elevator to the top floor. Talk to
Jasmine and tell her that the medicine will work, and she will take it from you
and give it to Amphy. It works like a charm, and Jasmine will take the long way
down the lighthouse.

When you leave, Baoba will call you and tell you the Safari Zone is ready. You
have two options: fly back to Cianwood City and go check it out, or get
yourself a Badge. Jasmine has three (more like two) Pokemon, and the toughest
Pokemon is L35, so it’s a judgment call. If you think you can take her on (you
can do this easily if any of your Pokemon have Flamethrower), skip the next few
sections and jump straight to the end. Since it’s obvious the game wants you to
go do this right now, I’m going to cover it now. If you want to follow along
with me, fly to Cianwood City and enter the cave north of the Gym. Pass through
Cliff Edge Gate until you get outside.

9a. Super New Johto Route Fun Time [nigas]

Welcome to the first of two routes that are not in Gold and Silver!

Follow the path to the first guy.

Hiker Devin
Dunsparce L19 x3 Before you enter the cave, cross the bridge to
$608 find another guy.

Camper Grant
Skiploom L21, Marill L21 Pick up the Revive and go into the cave.

o—————————-o Go down the ladder and go outside.
o—————————-o o————————–o
| Geodude (all day) | | ROUTE 47 POKEMON LISTING |
| Golbat (all day) | o————————–o
| Graveler (all day) | | Exeggcute (Headbutt) |
| Kingler (all day) | | Heracross (Headbutt) |
| Krabby (all day) | | Hoothoot (Headbutt) |
| Machoke (all day) | | Pineco (Headbutt) |
| Machop (all day) | | Tentacool (fishing) |
| Onix (all day) | | Chinchou (fishing, GR) |
| Steelix (all day) | | Shellder (fishing, GR) |
| Quagsire (morning/day) | | Seel (surfing) |
| Wooper (morning/day) | | Staryu (surfing) |
| Misdreavus (night) | | Tentacool (surfing) |
| Zubat (night) | | Spinarak (HG, Headbutt) |
o—————————-o | Ledyba (SS, Headbutt) |
Surf left until you hit land.
Stand in the lower left corner and take one step right. Face up and press A for
a Pearl. Go back to the entrance of Cliff Cave and this time, go up the ladder.
Leave and prepare for some doubles:

Double Team Thom & Kae
Electabuzz L25/Magmar L25 Follow this path. Eventually you will come
$6000 across a Lagging Tail; more doubles awaits.

Young Couple Duff & Eda
Onix L22/Cloyster L22 Route 48 is dead ahead.

o————————–o Go into the grass and you’ll see a small path you
| ROUTE 48 POKEMON LISTING | can follow leading to a Nugget. If you go up from
o————————–o here, you’ll be at Safari Zone Gate. You can fly
| Diglett (all day) | here. There are two shops here, across the street
| Fearow (all day) | from each other, visible as soon as you walk in.
| Girafarig (all day) |
| Gloom (all day) | o—————————o It should be noted
| Hoppip (all day) | | SAFARI ZONE GATE SHOP (L) | that this place is
| Tauros (all day) | o—————————o the only place you
| Farfetch’d (morning/day) | | Air Mail…………..$50 | can buy Dusk and
| Exeggcute (Headbutt) | | Nest Ball………..$1000 | Quick Balls. Dusk
| Hoothoot (Headbutt) | | Dusk Ball………..$1000 | Balls are prime
| Pineco (Headbutt) | | Quick Ball……….$1000 | for catching a
| Growlithe (HG, all day) | o—————————o Pokemon at night,
| Spinarak (HG, Headbutt) | and Quick Balls
| Vulpix (SS, all day) | o—————————o help against any
| Ledyba (SS, Headbutt) | | SAFARI ZONE GATE SHOP (R) | Pokemon that runs,
o————————–o o—————————o like Entei and
| Protein………….$9800 | Raikou.
Stand directly in front of | Iron…………….$9800 |
the Pokemon Center. Take 2 | Calcium………….$9800 |
steps down and three steps | Zinc…………….$9800 |
right. Press A for a Tiny- | Carbos…………..$9800 |
Mushroom. Stand again in | HP Up……………$9800 |
front of the Pokemon Center. o—————————o
This time, take four steps
right and two steps up. Press A for a second TinyMushroom. Go to the upper
right tent and stand directly to the right of the pole. Face right and press A
for a third TinyMushroom.

From here, you can enter the Safari Zone. The Safari Zone is very different
from previous games, and I won’t be covering it here. Don’t worry – there are
no items or Trainers to fight. If you want to learn the ins and outs of the
Safari Zone, see section 19.

Fly back to Olivine City and go straight to the Gym.

9b. Boss: Jasmine [ipsmn]

What makes me the angriest about Jasmine’s Gym is because it looks like she has
Gym Trainers this time around, but nope! The two people here jump you and wish
you luck instead of battling you. How sucky is that? To make things worse, the
fight against Jasmine could not be more boring and lame, but you should still
heal your Pokemon and save before fighting her. Clang! Steel type!

Jasmine’s team is as follows:

o—————-o—————-o—————-o Money: $4200
| Magnemite L30 | Magnemite L30 | Steelix L35 | Chikorita’s Level: 48
o—————-o—————-o—————-o ———————
| SonicBoom | SonicBoom | Screech |
| Supersonic | Supersonic | Iron Tail | I came here straight from
| Thunderbolt | Thunderbolt | Sandstorm | Chuck, so that’s why
| Thunder Wave | Thunder Wave | Rock Throw | Chikorita’s Level hasn’t
o—————-o—————-o—————-o changed any.

No, your eyes aren’t deceiving you; she really does have two identical
Magnemite. They have a double weakness to Ground, so even something as weak as
Dig will take them out in one hit. If not, be wary of Thunderbolt; it’s strong.

Steelix is the only threat. He has an absurd amount of DEF, so physical attacks
will barely scratch him unless they’re hitting him super effectively. He is
also holding a Sitrus Berry. Iron Tail may lower your DEF if it hits, so
switch out to avoid taking a huge hit next turn.

Jasmine may also heal her Pokemon using her two Hyper Potions. Once you
overcome them, you will earn the Mineral Badge and TM23, Iron Tail.

10. The Seventh Badge [gsrbj]


* Investigate the Lake of Rage.
* Thwart Team Rocket’s plans at Mahogany Town.
* Earn your seventh Badge.

Now that you’ve totally laid waste to the west side of Johto, fly to Ecruteak
City. Take this time to buy some Max Repels and an Escape Rope. There’s a
little more dungeon crawling to do before we get to the next town.

10a. Mt. Mortar [nrctw]

o—————————o Go back to Route 42 (east of Ecruteak City).
| ROUTE 42 POKEMON LISTING | Ignore the cave and surf across the water. Cut
o—————————o the small tree and head into that area. Suicune
| Flaaffy (all day) | will run away, and Eusine will follow close
| Mareep (all day) | behind. Pick the Pnk Apricorn, Grn Apricorn, and
| Aipom (Headbutt) | Ylw Apricorn, then pick up the Super Potion on
| Heracross (Headbutt) | the main path. Surf across the water, but don’t
| Spearow (Headbutt) | land to the right. Instead, do you see the small
| Goldeen (fishing) | rectangle of land below the main path? See the
| Goldeen (surfing) | rock that’s on that piece? Examine it for a Max
| Seaking (surfing) | Potion (you can do this from the water). Now
| Mankey (HG, all day) | fight the fisherman.
| Spearow (HG, all day) |
| Spearow (SS, morning/day) | Fisherman Tully*
| Zubat (HG, night) | Qwilfish L19
o—————————o $608

Before entering the cave, take out the two people standing nearby.

Poke Maniac Shane Hiker Benjamin
Nidorina L17, Nidorino L17 Diglett L15, Geodude L15, Dugtrio L17
$1088 $544

Now go into the cave.

o—————————-o Go into the next room and go right.
o—————————-o Poke Maniac Harrison
| Geodude (all day) | Nidoking L17, Nidoqueen L17
| Machop (all day) | $1088
| Rattata (all day) |
| Zubat (all day) | Go up two flights of stairs on the right side
o—————————-o and you’ll find a ladder to go up. In this next
room, go down and pick up the Revive lying on
the ground, then go back down the ladder. Go down just the first flight of
stairs and then go left. You’ll see a rock you can push. Do so, then take four
steps up and one step right. Press A for a Max Repel.

Go up a little bit and go up the stairs to the left. At the end of this path is
an Ultra Ball. Go back to the main path and then head north. Pick up the Max
Potion before you go up the stairs here. Go right, up the stairs, and then down
to find an Escape Rope. If you follow the path up the stairs to the right,
you’ll come across a Nugget. Go back down the stairs and then down once you go
down the second set of stairs. Go up the stairs to the left and you’ll be able
to fight the only other dude you’ll fight in here.

Super Nerd Markus
Slowpoke L19

South of here, jump the ledge and go down. You’ll be back at the entrance, near
Harrison. Go left, ignoring the other door you’ll see, and follow this path to
another ladder. Go up and pick up the lonely Ether. Now go back to the door you
passed and enter. In the area near the door at the bottom, there’s a small rock
next to the right wall. Examine it for a Hyper Potion.

Use the door at the bottom and you’ll find yourself on the east side of Route
42. Surf across the water and enter the cave. Go straight up and down the
ladder (there is nothing you can reach by water yet).

o—————————-o Get in the water and surf straight across for a
| MT. MORTAR POKEMON LISTING | Full Restore. Then, surf up the right side once
o—————————-o you get the fork and you’ll find a Max Ether.
| Geodude (all day) | Surf up the other path and you’ll find a Hyper
| Machop (all day) | Potion at the top. Continue surfing on the path
| Marill (all day) | left and down and you’ll find a PP Up on your
| Rattata (all day) | way to the bottom. Go down and land on the left
| Zubat (all day) | side. You’ll see four rocks on the north wall;
| Raticate (B1, all day) | stand between them and examine the wall for an
| Goldeen (fishing) | Ultra Ball. Finally, surf up the left side and
| Goldeen (surfing) | you’ll get a Carbos. Use an Escape Rope to get
| Seaking (surfing) | back to Route 42; surf east across the water
o—————————-o and take the two dozen or so steps to get to
the next town.

10b. Mahogany Town – Home of the Ninja [wtfwn]

o—————————–o Attempt to leave the city due east and you’ll
| JUST A SOUVENIR SHOP | be stopped by a guy who will offer to sell you
| NOTHING SUSPICIOUS ABOUT IT | a RageCandyBar for $300. You can’t do anything
| NO NEED TO BE ALARMED | with it yet, so just hold onto it for now.
| TinyMushroom………..$300 | Leave north to Route 43 when you’re ready.
| Poke Ball…………..$200 |
| Potion……………..$300 | o————————–o
o—————————–o | ROUTE 43 POKEMON LISTING |
Once again, the battles will start almost | Flaaffy (all day) |
start almost instantly. | Mareep (all day) |
| Rattata (all day) |
Camper Spencer | Pidgeotto (morning/day) |
Sandshrew L18, Zubat L20, Sandslash L18 | Venonat (morning/night) |
$320 | Noctowl (night) |
| Exeggcute (Headbutt) |
If you enter the gateway, two Team Rocket | Hoothoot (Headbutt) |
thugs will steal $1000 from you. If you have | Pineco (Headbutt) |
less than that, they will take it all. | Venonat (Headbutt) |
Ignore the building and go through the | Poliwag (fishing) |
grass. | Magikarp (surfing) |
Picnicker Tiffany*
Clefairy L21 If you want a Blk Apricorn, surf left and cut
$336 the small tree blocking your way.

Poke Maniac Brent Go down from here and pick up the Max Ether.
Nidorina L20, Nidorino L24 Don’t jump the ledge; instead, go straight up
$1536 from here.

Poke Maniac Beckett Poke Maniac Ron
Slowbro L20 Nidoking L20 Go down and left instead
$1280 $1280 of straight up here.

Fisherman Marvin
Magikarp L10/L15, Gyarados L20

10c. The Lake of Rage [ronrh]

o——————————o At this point, you can go north from the left
| LAKE OF RAGE POKEMON LISTING | side to the Lake of Rage. If today is not
o——————————o Wednesday, it will be raining, and you’ll be
| Exeggcute (Headbutt) | able to surf around this area for some items.
| Hoothoot (Headbutt) | If it _is_ Wednesday, the path here will not
| Pineco (Headbutt) | be flooded, enabling you to battle against
| Venonat (Headbutt) | some people, and find a couple more items.
| Gyarados (fishing, GR) | First, I’ll cover the flooded version, since
| Gyarados (surfing) | odds are today in your game is not Wednesday.
| Magikarp (surfing) | If you’ve beaten the odds and today _is_
o——————————o Wednesday, just skip to the not-raining
section and come back for the raining items

Stand in between the two ledges (you should be in front of a tree). Examine the
last tile all the way to your right for a Full Restore (it won’t be here if you
already got it). Get into the water and nab the Red Flute on the left side,
then go back to the entrance and head up into the maze from the middle. Take a
right and follow this path until you can either go right, or continue going up.
Go right, then up instead of continuing right. Follow this path to yet another
fork. Here, go up and you will find TM43, Secret Power, a physical Normal-type
move that has varying effects depending on the terrain you’re fighting on. Back
at the fork, go down and you’ll end up at a house. Inside, if you talk to the
guy, he’ll give you TM10, Hidden Power.

Fly to the Lake of Rage and go up to the water. See the tree that’s next to the
water’s edge? Stand to the right of it so you’re two steps from the water’s
edge. Take one step up, seven steps right, and face down. Press A for a Rare
Candy (it won’t be here if you already got it). Now go all the way up the side
here, get in the water, and surf up past the trees to find a pair of Choice
Specs, which I am surprised they let you have before beating the game. When
held, they increase the holder’s SP.ATK by 50%, but locks the holder into the
first move it uses.

Stand in the upper right corner. Take one step left and face down. Press A for
a Max Potion.

Fly to the Lake of Rage, go up to the water, get in, and approach the red
Gyarados. If you plan on capturing it, save before you speak to it.


Stand in between the two ledges (you should be in front of a tree). Examine the
last tile all the way to your right for a Full Restore (it won’t be here if you
already got it). Go down to the bottom and start walking. Go left real quick
for a fight:

Ace Trainer Alton
Ivysaur L24, Charmeleon L24, Wartortle L24

After that, go right and follow the path until you reach a tree on your left
you can cut. Slice it down and follow this path to a Max Revive. Go back to
where you changed paths and cut down the tree on the right. At the end of this
path, you’ll find a Full Restore. Go back to the main path and follow this path
up. At the end, you’ll find a guy here. This is Wesley, and he’ll give you a
Black Belt for speaking to him.

Fly to the Lake of Rage and go up to the water. See the tree that’s next to the
water’s edge? Stand to the right of it so you’re two steps from the water’s
edge. Take one step up, seven steps right, and face down. Press A for a Rare
Candy (it won’t be here if you already got it).

Now go up the right side to the point where you can get in the water. Surf
to the south end of the lake and pick up the Full Heal on the shore. Approach
the red Gyarados. If you want to capture it, save before you talk to it.

The red Gyarados is like any other Gyarados, except it’s its alternate color
(every Pokemon has one). Known in the Pokemon community as a “shiny” Pokemon,
they’re very rarely found in the wild. This Gyarados is always shiny, and for
some people, the only shiny Pokemon they’ve ever found.

It knows Bite, Twister, Leer, and Dragon Rage, and is L30. As usual, Dusk Balls
are king, but if it’s not night, Net Balls (purchaseable in nearly every town)
work nicely.

After the battle, you will get a Red Scale. If you take it to Mr. Pokemon,
he’ll give you an Exp. Share for it. When held by a Pokemon, it will receive
1/2 of the Experience gained from defeating a Pokemon, even if it doesn’t
participate in battle.

Get out of the water. At the south entrance to the lake, you’ll see a dude next
to a Pokemon. Talk to him, and he’ll introduce himself as Lance, a Trainer like
you. He’ll ask for your help in investigating something in Mahogany Town. You
must tell him yes, so get it overwith. He will fly away on his Pokemon, and you
should do the same. Your destination is Mahogany Town.

10d. Infiltrating the Totally Not Suspicious Souvenir Shop [nntba]

Heal your Pokemon and head to the souvenir shop. You’ll see Lance lay waste to
a guy and reveal a hidden entrance to a secret underground area. Follow him in.

See the statues? Every time you pass one that is lit up red, you will fight
identical copies of these two grunts:

Team Rocket Grunt Team Rocket Grunt
Drowzee L17, Zubat L19 Zubat L16, Rattata L18, Grimer L17
$760 $720

You’ll fight them one after the other with no break in between, but neither
fight should be that difficult. When you defeat them, the light will go off,
and you can pass them freely.

Just before the second statue, you’ll be able to go down to a second path. At
the end of _this_ path is another fork. Go down at this point and follow the
path to the end. If you want to shut the security cameras off, examine the
computer (it’s blue) and choose to shut it down, and you will never run into
the grunt copies when passing the statues. There’s also a guy standing here, so
destroy him:

Scientist Gregg
Magnemite L20 x3 Pick up the Guard Spec. nearby and be on your
$640 way.

Go back to the end of the second path and go right past the statue. Pick up the
Hyper Potion. In the room with the two large, blue boxes, examine the top right
corner for a Revive. Go down and left, past two statues, and step on the yellow
tile to be warped back to the entrance. Go all the way left this time, past one
more statue, and then do battle against a grunt that isn’t a copy:

Team Rocket Grunt
Rattata L16 x4

Just below him is a 6×7 grid. Some spots are safe to walk on, but the rest are
booby-trapped with Pokemon that all know Selfdestruct. Here’s a map of what
each area contains:

* * V * G V Key
* K * * * V —
G * * V K *
* * G * * * * – Free passage
* * * * K * V – Voltorb L23
* K V G * * G – Geodude L23
V * * K * G K – Koffing L23

As you can see, it is possible to walk the path without fighting a single
enemy, but you really should just take out all the Pokemon anyway.

Go downstairs. Lance will heal your whole party and take off, leaving you to
clean up some Rockets.

Team Rocket Grunt
Venonat L18 x2 Go down and left to the dead end. Examine the middle
$720 box for a Full Heal, then go right.

Team Rocket Grunt
Golbat l18 Go downstairs and you will see Lance again. He
$720 mentions that you’ll need the voice of someone named
Petrel, and whoever that is is holed up in an office
somewhere. From here, left and up into the large room. Fight the two in here.

Scientist Ross Team Rocket Grunt After you beat her, you
Koffing L22 x2 Ekans L18, Gloom L18 will get a password for
$704 $720 the office.

Leave and go left to the dead end.

Scientist Mitch Team Rocket Grunt This guy will tell you
Ditto L24 Raticate L19 the other password when
$768 $760 you defeat him.

Pick up the X Special and Protein, then go up to the top of this room to find
TM49, Snatch. This move will steal any stat-boosting attack the foe tries to
use. Go right and up the stairs. Go down to the dead end here and examine the
thing with the yellow top for an X Sp. Def. Now get back on the main path.

Team Rocket Grunt
Rattata L17 x2, Zubat L17

Go downstairs, then up the stairs below you. In this little room is TM46,
Thief. This move will steal any item the foe has equipped as long as the user
doesn’t have its own item equipped. You will keep this item after the battle,
so it’s pretty handy. It’s really weak in battle, though, so don’t use it on
anyone who matters.

Go back downstairs and approach the door. Silver will appear and he’ll slap you
around a bit before leaving. Unlock the door using the two passwords and save.

10e. Boss: Petrel [srtre]

Petrel’s team is as follows:

o—————-o—————-o—————-o Money: $880
| Zubat L22 | Koffing L22 | Raticate L24 | Chikorita’s Level: 54
o—————-o—————-o—————-o ———————
| Bite | Smog | Crunch |
| Astonish | Assurance | Hyper Fang | This fight isn’t that
| Confuse Ray | SmokeScreen | Scary Face | difficult. Raticate is
| Wing Attack | Selfdestruct | Sucker Punch | the only threat here.

When you beat him, he’ll leave, and the Murkrow standing nearby will repeat the
new password in Petrel’s voice, and run off. Follow him back to the beginning,
where Murkrow will open the door for you. Get on inside.

10f. Boss: Ariana & Team Rocket Grunt [hffep]

Money: $2960 Chikorita’s Level: 55

You can’t lose this fight. Dragonite will destroy all of their Pokemon so fast
it’s not even fun, which is why I didn’t bother writing down their stuff – not
that I could anyway because Dragonite kept killing their Pokemon.

After the battle, you’ll have to take out 3 Electrode L23. After the battle,
Lance will give you HM05, Whirlpool. Leave here and fly to the Lake of Rage.

Go to the northeast corner and take out the new girl.

Ace Trainer Lois
Mareep L25, Ninetales L25

It’s time to get another Badge, but you should know that after you beat the Gym
Leader, you will be unable to do anything related to the radio (such as Buena’s
Password), or play the lottery in the Radio Tower until you complete the next
part of the story, which begins as soon as you beat the Gym. If you want to do
any of that, do it _before_ you beat this Gym.

10g. Boss: Pryce [ymnbt]

This Gym is pretty stupid. Not like it was cool in Gold and Silver, but this is
probably the only Gym that got dumber. The idea here is to push the ice to make
walls for you to slide to. See this by going directly up into the ice block. It
will slide into another one and stick, creating a wall. It sounds cool, but
there’s almost no use for them. After you push it, go left, up, right, and up
to room two. Take out the two people.

Skier Diana Boarder Patton Push the left block into the
Jynx L29 Swinub L27 x2 right block, then go right and
$928 $864 up to the final room.

Boarder Deandre Push the middle block up, then go right up and right
Seel L25 x2, Dewgong L26 to another dude.

Boarder Gerardo Go down, left, up, left to the last
Shellder L25, Cloyster L26, Seel L25 Trainer in this lame Gym.

Skier Jill Go down and right to push the ice block, then go
Dewgong L29 right and up. Normally, I’d say heal and save, but
$928 this fight is really, really, _really_ easy.

You still might want to save anyway, just to be completely safe.

Pryce’s team is as follows:

o—————-o—————-o—————-o Money: $4080
| Seel L30 | Dewgong L32 | Piloswine L34 | Chikorita’s Level: 56
o—————-o—————-o—————-o ———————
| Hail | Rest | Hail |
| Rest | Ice Shard | Blizzard | Seel is the definition
| Snore | Sleep Talk | Ice Fang | of not threatening. He
| Icy Wind | Aurora Beam | Mud Bomb | has no STAB moves and
o—————-o—————-o—————-o his strongest (only)
attack has 55 base power.
Hail is Pryce’s special move, unfortunately. It’s a
weather condition that damages all Pokemon except Ice-types for 5 turns. Seel
is pure Water, so he’ll get damaged right along with you.

Dewgong is equally embarrassing, but at least he has a STAB Aurora Beam, a
special-based Ice-type move that may lower your ATK if it hits. Sleep Talk
randomly uses one of the user’s other moves, but only while the user is asleep.

Piloswine is the only Pokemon Pryce has that’s mildly dangerous. He gets a stab
Blizzard that will never miss if it’s hailing. Hail also activates Snow Cloak,
Piloswine’s ability, that boosts his evasion in hail. Mud Bomb may lower your
accuracy further, so unless you’re really unlucky, you should do fine.

Any Water-type with a good Normal-type move like Headbutt or Return will shine
here, since Pryce has no answer for them. Piloswine is Ice/Ground, so he’s
actually weak to Water; Surf him for a quick death.

Piloswine is holding a Sitrus Berry; Pryce has both a Hyper Potion and a Full
Restore available to him. Win and you will earn the Glacier Badge, the ability
to use Whirlpool out of battle, and TM07, Hail.

11. The Eighth Badge [rsnbj]


* Lay waste to the remainder of Team Rocket.
* Pass through Ice Cave and make it to Blackthorn City.
* Become a dragon master whether you like it or not and earn your eighth Badge.

Max Potions are available for purchase now that you have seven Badges.

When you leave, you’ll get a phone call about weird radio signals. If you try
listening to the radio, you’ll notice that all channels are taken over by Team
Rocket. Heal, stock up on some items, and fly to Goldenrod City.

11a. Team Rocket’s Last Stand [npjwi]

Go into the underground and head to the place where you get your picture taken.
You’ll change into a Team Rocket uniform, enabling you to get into the upper
floors of the Radio Tower. Note that once you change, you can’t leave the city.
Don’t worry – you won’t be wearing the outfit for long. Go to the Radio Tower
and approach the grunt by the stairs. Silver will appear and out you as one of
the good guys (what a jerk!), and you will get rid of your costume. The grunt
will become angry at being tricked and attack you.

Team Rocket Grunt It’s a straight path to the top, so just give out
Raticate L24 x2 beatings to everyone.

Team Rocket Grunt Team Rocket Grunt Team Rocket Grunt
Arbok L26 Rattata L21 x2/L23 x3 Zubat L26 x2
$1040 $920 $1040

Team Rocket Grunt Team Rocket Grunt
Grimer L23 x2, Muk L25 Koffing L23, Grimer L23, Zubat L23, Rattata L23
$1000 $920

Scientist Garett Team Rocket Grunt
Magnemite L27 x3 Weezing L26
$864 $1040

Team Rocket Grunt Slight detour: Go down and right
Zubat L22, Golbat L24, Grimer L22 to the DJ’s desk and speak to the
$880 grunt to fight her.

Team Rocket Grunt Scientist Trenton
Ekans L21 x2, Oddish L23, Gloom L24 Porygon L30
$960 $960

Go up the stairs to the top and save before you talk to the guy here.

11b. Boss: Petrel [ftosw]

Money: $1200 Chikorita’s Level: 58

Petrel comes at you with a full team of 6 here.

Five of them are Koffing L30. For sure, two of them know Selfdestruct, Sludge,
SmokeScreen, and Tackle. The other three probably have that set, too. Petrel
also has a Weezing L32 whose set I never recorded. There’s not a lot to this
battle… if you’re not using a Psychic-type, it’ll just take a little while
because of all the Pokemon.

After you win, he’ll give you the key to get to where the _real_ director has
been stashed, and leave forever.

11a continued

Leave the Radio Tower, heal up, and head underground. At the bottom part, go
right and you’ll find another of the Kimono Girls here. Go past her and get
inside. Save before you try to progress left:

11c. Vs. Silver: Goldenrod Underground [pwnd3]

| Golbat L32 | Haunter L32 | Magnemite L30 | Sneasel L34 |
| Bite | Curse | Spark | Icy Wind |
| Astonish | Mean Look | SonicBoom | Fury Swipes |
| Air Cutter | Confuse Ray | Supersonic | Faint Attack |
| Confuse Ray | Shadow Ball | Thunder Wave | Quick Attack |
| Meganium L34 | Quilava L34 | Feraligatr L34 |
o—————-o—————-o—————-o Money: $2176
| Reflect | Swift | Crunch | Chikorita’s Level: 58
| Synthesis | Flame Wheel | Thrash | ———————
| Petal Dance | SmokeScreen | Ice Fang |
| PoisonPowder | Quick Attack | Water Gun | Due to the starter being
o—————-o—————-o—————-o the same level no matter
who Silver picks, Silver
retains Quilava for this fight instead of his evolution (Quilava evolves at
L36, whereas Croconaw evolves at L30 and Bayleef evolves at L32).

Silver has added a Sneasel to his team, but it isn’t that threatening. It has
low DEF, but very good SPD and ATK. Shouldn’t be that hard to take care of.

11a continued

Okay, now take care of everyone in here, starting with the guy below you:

Team Rocket Grunt Team Rocket Grunt
Rattata L27 Muk L23, Koffing L23, Rattata L25
$1080 $1000

A Full Heal is lying nearby. Continue:

Burglar Duncan Pick up the Smoke Ball, then fight another thief.
Koffing L23 x2, Magmar L25

Burglar Orson Hit the switches in the order red, green, blue
Growlithe L26, Koffing L24 in order to progress to the end.

Team Rocket Grunt In the next room, follow the path, picking up the
Gloom L25 x2 Ultra Ball on the ground. When you start going
$1006 down, examine the lone box for a Max Potion.

Team Rocket Grunt Continue following the path. There’s a Max Ether
Raticate L24, Golbat L24 in the corner.

Team Rocket Grunt Examine the lower of the two small yellow boxes
Grimer L26, Weezing L23 for a Revive. Before going up the stairs, go left.

Team Rocket Grunt Talk to the gentleman at the end. This is the real
Koffing L25 x2 Director, and he’ll give you a Card Key so you can
$1000 get to the upper floors of the Radio Tower.

Near him is TM82, Sleep Talk. Go up the stairs to your right now. You’ll end up
in the basement of the department store. Pick up the Amulet Coin lying nearby.
This nifty little hold item will double the winnings you get from a battle if
the Pokemon holding it takes part.

Go back to the Radio Tower’s third floor and use the Card Key on the locked

Team Rocket Grunt
Raticate L24, Koffing L26

11d. Boss: Proton [oftdt]

Proton’s team is as follows:

o—————-o—————-o Chikorita’s Level: 60 Money: $1320
| Golbat L28 | Weezing L33 | ———————
| Bite | Smog | Like this dude deserves his own section.
| Leech Life | Sludge | But, y’know, whatever, he’s important, I
| Confuse Ray | Double Hit | guess.
| Wing Attack | SmokeScreen |
o—————-o—————-o Go to the next floor when you win.

11e. Boss: Ariana [nuagn]

Ariana’s team is as follows:

o—————-o—————-o—————-o Money: $2560
| Arbok L32 | Murkrow L32 | Vileplume L32 | Chikorita’s Level: 60
o—————-o—————-o—————-o ———————
| Wrap | Pursuit | Acid |
| Glare | Astonish | Mega Drain | Slightly more difficult
| Crunch | Night Shade | Sweet Scent | now that Lance isn’t
| Poison Sting | Wing Attack | Sleep Powder | holding your hand, but
o—————-o—————-o—————-o this is still a pretty
easy fight.
Arbok’s Intimidate ability is annoying as ever.
Glare instantly paralyzes the target, but it’s kind of inaccurate.

Just one more fight, but you might actually want to save before you fight it.

11f. Boss: Archer [jsstw]

Archer’s team is as follows:

o—————-o—————-o—————-o Money: $3040
| Houndour L35 | Koffing L35 | Houndoom L38 | Chikorita’s Level: 60
o—————-o—————-o—————-o ———————
| Bite | Haze | Bite |
| Roar | Sludge | Smog | Houndour and Houndoom are
| Fire Fang | Tackle | Fire Fang | two faces you probably
| Faint Attack | SmokeScreen | Faint Attack | haven’t seen yet. They’re
o—————-o—————-o—————-o both Dark/Fire, and their
sets are very, very tame.
The only difficult part about this fight might be
Houndoom’s Level. It’s the highest you’ve seen thus far. That’s it, though!

When you win, all traces of Team Rocket will vanish from Johto. You win!!!

The Director will show up and give you a Key Item: the Rainbow Wing if you’re
playing HeartGold, and the Silver Wing if you’re playing SoulSilver.

On your way out of the Radio Tower, talk to the girl by the Card Key door on
the third floor for TM11, Sunny Day. Go up to the fourth floor via the regular
stairs and talk to Mary and she’ll give you a BrightPowder, a Hold Item that
lowers the foe’s accuracy.

Heal, restock on items if needed, and fly to Mahogany Town.

11g. The Icy Trek of Not Lame [rtmpg]

o—————————–o Now that Team Rocket has cleared out for good,
| JUST A SOUVENIR SHOP | and old lady and her granddaughter have taken
| NOTHING SUSPICIOUS ABOUT IT | over the souvenir shop.
o—————————–o You’d think they’d change the sign… the girl
| Great Ball………….$600 | claims Grandma sells stuff no one else has,
| Super Potion………..$700 | but she’s either lying, or her grandma doesn’t
| Hyper Potion……….$1200 | want to sell this stuff to you – all her wares
| Antidote……………$100 | are available elsewhere.
| Parlyz Heal…………$200 |
| Super Repel…………$500 | The guy selling RageCandyBars will finally let
| Revive…………….$1500 | you pass him, so head east to Route 44.
| Air Mail…………….$50 |

o————————–o Psychic Phil
| ROUTE 44 POKEMON LISTING | Natu L27, Kadabra L29
o————————–o $928
| Bellsprout (all day) |
| Lickitung (all day) | Pick up the Red Apricorn and follow this upper
| Tangela (all day) | path.
| Weepinbell (all day) |
| Aipom (Headbutt) | Fisherman Wilton*
| Heracross (Headbutt) | Goldeen L26 x2, Seaking L28
| Spearow (Headbutt) | $869
| Poliwag (fishing) |
| Remoraid (fishing, GR) | Poke Maniac Zach
| Poliwag (surfing) | Rhyhorn L30
| Poliwhirl (surfing) | $1920
Pick up the Ultra Ball, then go into the gap
between the trees. Examine the last tile for a Elixir, then go down and left.

Ace Trainer Allen Ace Trainer Cybil
Charmeleon L29, Magnemite L29 Mareep L29, Bellossom L29
$1740 $1740

Fisherman Edgar
Remoriad L28 x2 Pick up the Max Repel, then go right again. Surf to
$896 the land in the middle to find a Max Revive. Go to
the end of the path and go into the cave.
Bird Keeper Vance*
Hoothoot L28, Pidgeotto L28

o————————–o Follow the path until you get to the ice puzzle.
| ICE CAVE POKEMON LISTING | Go up, left, up, left, down, left, up, right.
| Golbat (all day) | Go right to the second, smaller ice puzzle, and
| Jynx (all day) | go right, up, left, down, left, up, right and
| Swinub (all day) | pick up HM07, Waterfall.
| Zubat (all day) |
| Delibird (SS, all day) | There are three rocks behind the guy that you’ll
o————————–o eventually pass. Examine the middle one for an
Ice Heal, then go down the ladder.
This room has four boulders
in it that you have to push down the holes. _Don’t_ fall into any of the holes
yet! Go up and around, then down past the upper left hole. There are two
boulders here. Push the left one straight up until you can’t anymore.

Push the rock that was to the right of it to the right twice, then three times
down, five times left, once down, and once right, into the hole.

Go right. Go up the right side of the room and you’ll find another boulder.
Push this rock once left, five times down, once left, three times down, once
up, and four times left, into the hole.

Go up to the top of the room on the side with the hole. Push this boulder up to
the wall, then twice right, three times up, and twice left, into the hole.

Go left until you get to the first rock you pushed. Push it right and then
down, into the hole. Now go to the right side of the room and go down the

Slide straight down for a Carbos. Go back to the ladder and slide left so you
hit the boulder. Go down, left, up, and right, and you’ll end up in the center.
Step right again and pick up the Full Heal.

Slide up, left, down, and left. Pick up the Max Potion. Slide down, right, up,
left. Take two steps down and slide right. You’ll be back at the ladder.

Take one step down and then go left, down, left, up, right. Go down the ladder.

Pick up the NeverMeltIce one way or the other and go up the ladder on the right
side of the room.

In this next room, go right, without sliding on the ice, to the other side of
the room. Stand on the second tile from the left and slide down and right to
TM72, Avalanche. This is a physical-based Ice-type move with negative priority.
It doubles in base power (60 to 120) if the user is hit before the attack is

Go left and up to the ladder. In the next room, go left above the ice and push
the boulder down once. Now go around to the ice and slide your way to an Iron.
Push the boulder up out of your way and go up the ladder.

Pick up the Protein, then go down. Stand on the right of the two tiles, then
slide down, left, down, and right. Talk to the Kimono Girl here and agree to
push her. From this spot, go left, up, right, down, right, and down to a PP Up.

From that spot, go up, right, up, left, down, right, and down to the exit.

11h. Blackthorn City – A Quiet Mountain Retreat [iaftg]

o———————————o You’ll see two ladies in the first house
| BLACKTHORN CITY POKEMON LISTING | you come across. The one on the left will
o———————————o trade you a Dodrio for a Dragonair, but
| Poliwag (fishing) | only if your Dragonair is female. Come
| Magikarp (surfing) | back way later to complete this deal.
The girl on the right will give your lead
Pokemon a ribbon if it has 510 EVs, which have 0 bearing on the main game. For
more information on EVs, see section 26.

o———————-o Next to the Poke Mart is a building I find hilarious.
o———————-o In this house is the Move Deleter, Move Maniac, and
| Air Mail………$50 | two people who will teach your Pokemon certain moves.
| Net Ball…….$1000 |
| Dusk Ball……$1000 | Normally found all across the country in other games,
o———————-o Gamefreak literally stuffed them all into one house!

This is pretty convenient, though. The leftmost guy is the Move Deleter. He’s
the guy you come to if you need to get rid of HMs on any of your Pokemon.

Moving right, the next guy is the Move Maniac. He will teach your Pokemon any
move it tried to learn naturally – if your Pokemon evolved into something else,
there may be other moves that can only be learned through this method. The
catch: he won’t do it unless you give him a Heart Scale. You can get one on
Route 32 (it’s hidden to the right of the fishermen, in a small rock in the
water), and you can find some via Rock Smash or the Pokeathlon Dome on
Wednesday and Sunday, but the easiest way to get them is to import them from
the Pokewalker. The easiest course to find them at is Beautiful Beach (unlocked
at 200 Watts), Take more than 2,000 steps there and you will start finding

The other two guys are pretty much only being listed for reference purposes.
The old lady specializes in teaching Dragon-types the powerful Dragon move,
Draco Meteor. It’s special-based and is super strong, but it cuts the user’s
SP.ATK by 2 stages each time it’s used. Not only do you not _have_ any Dragon-
types (unless you’ve been importing from other games), but this woman still
won’t teach it to your Pokemon unless they have high happiness.

The dude to her right is singing the same story, except he deals in the starter
Pokemon of each generation. Next to him is a list of the 12 Pokemon that can
learn the moves he has to teach; Blast Burn for the Fire-types, Hydro Cannon
for the Water-types, and Frenzy Plant for the Grass-types. Each of these is
special-based and insanely strong, but if it hits, the user has to rest on the
next turn. Note that he will _not_ teach it to the starters’ lower forms (he
turned me and my Chikorita away) – only what he has listed are allowed to learn
the move.

Stay away from him anyway – those moves are horrible and should never be used.

There are some Trainers to fight and items to get, so buy an Escape Rope if you
don’t have one already and leave south to Route 45. As soon as you reach the
bridge, take a left and go into the cave.

11i. East Side Cleanup [pwshm]

o—————————o Go left and straight down to the dead end.
| DARK CAVE POKEMON LISTING | Examine the taller of the two rocks for a Max
o—————————o Elixir. Go on and surf straight down and land.
| Geodude (all day) | Pick up the Revive and continue left to the
| Golbat (all day) | ledge, but don’t jump. Instead, examine the tile
| Graveler (all day) | to the left of the large rock against the north
| Wobbuffet (all day) | wall for TM54, False Swipe. This move always
| Zubat (all day) | leaves at least 1 HP when it does damage, making
| Goldeen (fishing) | it ideal for putting Pokemon into a range for
| Magikarp (surfing) | capturing them.
Go back to the water and surf straight up to
more land. Continue on this path until you can go left or down. Go left and
follow this path up and then right to a dude by his lonesome. Talk to him for
some BlackGlasses, which boosts the power of Dark-type moves.

See the five rocks at the top? Examine the second one from the left for a Max
Revive, then use an Escape Rope to get out. You’ll be back on Route 45.

o————————–o Go straight down the left side; ignore everything
| ROUTE 45 POKEMON LISTING | else. Pick up the Elixir, then fight a dude.
| Geodude (all day) | Hiker Parry*
| Graveler (all day) | Onix L30
| Aipom (Headbutt) | $960
| Heracross (Headbutt) |
| Spearow (Headbutt) | Cross the bridge and get this girl outta the way.
| Poliwag (fishing) |
| Magikarp (surfing) | Ace Trainer Kelly
| Gligar (HG, all day) | Marill L27, Wartortle L24 x2
| Phanpy (HG, all day) | $1440
| Skarmory (SS, all day) |
| Teddiursa (SS, all day) | Go back down the left side now. Pick up the Full
o————————–o Heal, Nugget, and Revive on your way down. When
you get to the stairs, go down the right flight
and go all the way up to the top. Examine the last tile for a PP Up.

Fly back to Blackthorn City and go back to Route 45 again. This time, stick to
the right. When the path forks, still go to the right. Take out this one guy:

Ace Trainer Ryan
Pidgeot L25, Electabuzz L27 Fly to Blackthorn City and come back to this
$1620 fork. Now, go down the left side.

Hiker Erik
Machop L24/L27, Graveler L27 Pick up the Max Potion on your way down.

Black Belt Kenji*
Machoke L28 You’ll come across another fork shortly; stay
$672 to the right.

Hiker Michael
Geodude L25, Graveler L25, Golem L25

Jump the ledge, then go left and up.

Hiker Timothy
Diglett L27, Dugtrio L27 Go straight down and you’ll find a Grn Apricorn
$864 tree. Fly to Blackthorn and head to the Gym.

11j. Boss: Clair [cikos]

This gym is a bit tricky. You have to create your own path to get to the next
area. By stepping on the red arrows, you will move the platform a short
distance in that direction. When you step on the blue circle, you will turn the
entire platform 90 degrees clockwise. If I say “turn it,” then step on the blue
circle. Note that this will switch the directions of the arrows, so don’t get
confused when I say to go up and you don’t know how.

The yellow portals will take you back to the entrance.

To begin: left, turn it twice, right.

Ace Trainer Paulo Ace Trainer Lola
Dratini L25 x2, Seadra L35 Dratini L35, Dragonair L37
$2100 $2220

Next platform: up, turn it, right, turn it twice, right.

Ace Trainer Cody Ace Trainer Fran
Horsea L35, Seadra L37 Seadra L38
$2220 $2280

Ace Trainer Mike Next: left, turn it twice, right, turn
Dragonair L38 it, up three times, turn it, right, turn
$2280 it, up twice.

Definitely gonna wanna heal and save for this one.

Clair’s team is as follows:

o—————-o—————-o—————-o Money: $4920
| Gyarados L38 | Dragonair L38 | Dragonair L38 | Chikorita’s Level: 63
o—————-o—————-o—————-o ———————
| Bite | Slam | Slam |
| Twister | Fire Blast | Aqua Tail | A lot of people have
| Dragon Rage | Dragon Pulse | Dragon Pulse | trouble with this fight,
| Dragon Pulse | Thunder Wave | Thunder Wave | and with good reason.
o—————-o—————-o—————-o Clair’s Kingdra is really
| Kingdra L41 | good with awesome STAB
o—————-o moves that really, really hurt. Hydro Pump in particular is
| Hydro Pump | especially damaging because of the high base power.
| Hyper Beam |
| SmokeScreen | Dragon Pulse is Clair’s special move, and she has it on all
| Dragon Pulse | her Pokemon – three of which are Dragon-type. Dragon Pulse
o—————-o has no added effects, but it’s strong and has perfect
Dragon is only
weak to itself and Ice. Gyarados can be removed by any Electric attack, but the
dragons might take a couple Ice moves to go down. Kingdra’s Water typing
nullifies the Ice weakness, which means his only weakness is Dragon. You
probably can’t pick on that yet, so you’ll have to smack him down with neutral

If you’re finding that Clair’s Kingdra is too strong for you, go back to
Goldenrod City and buy some X Sp. Defs from the department store’s third floor.
Hydro Pump and Dragon Pulse are both special-based, so you’ll take less and
less damage with each use. Use them while you’re fighting against Gyarados (you
can even buy a couple X Attacks to offset the effects of Intimidate) because he
is by far the least threatening member of Clair’s team. Barring a critical hit,
you will win this fight easily.

As usual, Kingdra is holding a Sitrus Berry, and Clair has a Hyper Potion and a
Full Restore to use.

After you beat Clair, she throws a fit because she lost to someone as young as
you and refuses to fork over the Badge because apparently, just beating her
isn’t enough. She forces you to take the Dragon-master challenge in order to
prove your worth. Take the portal out of Clair’s Gym, heal, get someone with
Whirlpool, and surf behind it to the Dragon’s Den.

11k. Dragon’s Den [ciadw]

o——————————o Go downstairs.
o——————————o Ace Trainer Kobe
| Dratini (fishing) | Dragonair L37
| Dratini (surfing) | $2220
| Magikarp (surfing) |
o——————————o Go left to the dead end and examine the rock
for a Revive. Then go back to Kobe, down the
stairs, and pick up the Calcium at this dead end. Then go in the water and surf
straight down and land. Go down to the lower right corner and examine the tile
in the lower right corner for a Max Ether. Get back in the water and surf up
and left to a girl.

Ace Trainer Piper
Horsea L33 x2, Seadra L35 Examine the rock for a Max Potion, then surf
$2100 down and land near the twins.

Twins Clea & Gil Pick up the Max Elixir and cross the
Dratini L35 x2 whirlpool. Save before you enter the building.

You will instantly be forced to take the test here, and it is very important
that you get the answers right. You get three choices: a good answer, a great
answer, and a bad answer. You are actually not allowed to progress if you
choose the bad answer (usually the one that makes you sound like a pompous
jerk), so you really only have two choices to choose from.

Pick ONLY THESE CHOICES: Friend, Training, Anyone, Love, Both

After the quiz, Clair will come in and be shocked that you have passed the
test. The old dude in charge threatens to report her to Lance if she continues
to refuse to give you a Badge, so she finally caves in and gives you the Rising
Badge, which allows you to use Waterfall out of battle.

Leave the building, and surf right and up to a Dragon’s Fang. Surf your way
back to the entrance and Clair will also give you TM59, Dragon Pulse.

Exit the den and come back in. Go back to the building where you took the test
and talk to the old guy up top. He will give you a L15 Dratini. If your five
answers were exactly as I have described them above, that Dratini will know
ExtremeSpeed, a physical-based Normal-type move with positive priority. It’s
strong and only has 5 PP, but Dratini can’t learn it any other way than through
this guy. Escape Rope or walk outta here.

12. The Path to the Pokemon League [noaae]


* Play with Waterfall.
* Prove your worth to the Kimono Girls.
* Assault a legendary Pokemon.
* Step into Kanto and pass through Victory Road.
* Defeat the Elite Four and become Johto region Champion.

With the Rising Badge in your possession, all stores will now carry Full
Restores. Very, very nice.

When you leave the Dragon’s Den, Elm will call you and say he’s got something
for you. Fly to New Bark Town and get to the lab. Lyra will drag you to Elm,
who will give you a Master Ball, the ultimate in Pokemon capturing technology.
It never fails! I suggest using it on Entei or Raikou. All other legendaries
are either staionary (don’t run), or have genders so Love Ball will annihilate

Before you go on, there are items and Pokemon to be had! Get someone who can
use Waterfall and fly to Mahogany Town.

12a. Waterfall Play [krnr2]

Go west to Route 42, cross the water, and enter Mt. Mortar. Get in the water,
go up the waterfall to the north, and enter the room at the top center.

o—————————-o Go up the left side.
o—————————-o Super Nerd Hugh
| Geodude (all day) | Seadra L39
| Golbat (all day) | $1872
| Graveler (all day) |
| Machoke (all day) | Pick up the Rare Candy, then go back to the
| Machop (all day) | beginning. At the first patch of water, surf
| Raticate (all day) | up it. Stand between the four rocks to your
| Goldeen (fishing) | right and press A for a Hyper Potion.
| Goldeen (surfing) |
| Seaking (surfing) | Go up to the little platform and pick up the
o—————————-o Max Potion, then go down the right side.

Surf, then go right and surf up. Go up to the three rocks here and examine the
leftmost one for a Full Restore. Cross the water to the left. Examine the big
rock for an HP Up. Jump the ledge and go left. When you get to the water, surf
up. Jump the first ledge you see and follow this down and right to TM40, Aerial
Ace. Jump the ledge, go left, surf up, and continue right. At the next bit of
water, surf up. Pick up the Escape Rope, then surf up and left. At the second
ledge, jump down for a Dragon Scale – equip this to Seadra and trade it to make
it evolve. Jump down again and pick up the Elixir. Go left.

Above the water, examine the green rock next to the large rock for a Full Heal.
Surf to the ladder and go down it.

Go right. When you can go down, immediately go left up the stairs. On this
platform, go one step left and face down. Press A for an Ether. Now go left
between this platform and the one below it to an Iron. Back on the main path,
go up the stairs leading left and follow this path. When you can go down
instead of right, keep going right. At the stairs, go straight down and follow
this to an Iron Ball.

Go back up the stairs and go down (the path you passed before). Follow this
path to the end for a Max Revive, then go down the ladder. Go down the first
flight of stairs and go right a little. Examine the rock for a Max Revive.

Go right, down the stairs, and fight this dude:

Black Belt Kiyo
Hitmonlee L34, Hitmonchan L34

After the battle, he will give you a Tyrogue L10. It evolves at L20, but what
it evolves into depends on its ATK and DEF. If ATK > DEF, you’ll get Hitmonlee.
If ATK < DEF, you get Hitmonchan. If ATK = DEF, you get Hitmontop. All are pure
Fighting-types, and all are decent Pokemon.

Rope on outta here.

Fly to Cianwood City and leave left to Cliff Edge Gate. On Route 47, get in the
water and surf left and up. Climb the waterfall and you'll find a White Flute.

Progress time! Fly to Ecruteak City and head to the Dance Theater. Silver will
stop you and mention how badly he got thrashed. Head on inside…

12b. Boss: The Kimono Girls [znmsk]

These girls can be really hard to beat. There are five of them in all, and you
have to fight them all one after the other with no breaks in between.

Each one of the girls will use one Pokemon. I have them all listed together for
the sake of saving space (and there's no resting in between, so it is very much
like you'd be fighting any other battle). You'll fight them in order from left
to right.

The Kimono Girls' teams are as follows:

o—————-o—————-o—————-o Money: $22800
| Umbreon L38 | Espeon L38 | Flareon L38 | Chikorita's Level: 63
o—————-o—————-o—————-o ———————
| Dark Pulse | Swift | Fire Blast |
| Confuse Ray | Psychic | Last Resort | Money rewarded is total
| Last Resort | Psych Up | Will-O-Wisp | for all five battles.
| Shadow Ball | Last Resort | Quick Attack |
o—————-o—————-o—————-o Last Resort is a move
| Jolteon L38 | Vaporeon L38 | known to all 5 Pokemon.
o—————-o—————-o It's a strong physical-based Normal-type
| Double Team | Surf | move that fails unless the user has used
| Last Resort | Aurora Beam | all of its other moves. It has perfect
| Thunderbolt | Last Resort | accuracy and is very strong, but luckily
| Thunder Wave | Quick Attack | no one here gets STAB for it. Flareon has
o—————-o—————-o a high ATK, though, so if she pulls it
off, it's going to hurt.
Since you can't change Pokemon in
between battles, you'll have to switch in a new Pokemon every time you want to
have a type advantage, which gives each of the Pokemon a free turn to do
something you don't want, like a powerful Psychic from Espeon or Will-O-Wisp
(which automatically burns its target) from Flareon.

Jolteon is probably the most threatening – she is very fast and very strong,
and her STAB Thunderbolts will leave a mark. Vaporeon is likewise powerful, but
not _as_ powerful, and she's a whole lot slower.

Winning this battle will get you a Clear Bell if you're playing HeartGold and
the Tidal Bell if you're playing SoulSilver.

Since I have to cater to players of both games, I'll be covering both the Bell
Tower (for HeartGold) and Whirl Islands (for SoulSilver), but since I'm playing
HeartGold, they get to go first! Sorry, the rest of you!

Use this code to get to the section on the Whirl Islands: [sfehd]

12c. Bell Tower [stwgl]

You're gonna want to bring lots of Max Repels and even more Ultra Balls. If
it's night, stock up on Dusk Balls instead. If you're playing SoulSilver, your
Pokemon should be around L60+ if you're not gonna chuck the Master Ball.

Head to the north end of the city and enter the Barrier Station to Bell Tower.
Talk to the guy on the far right and he'll let you pass.

Immediately upon arriving at Bellchime Trail, take four steps right and one
step up. Press A for a TinyMushroom. From that spot, go 3 steps right. Face up
and press A for another TinyMushroom. From that spot, go 6 steps right. Face up
and press A for a Big Mushroom.

Make your way to the Bell Tower's entrance. Stand in front of it and take 4
steps left and six steps up. Press A for a TinyMushroom. Go back to the Bell
Tower entrance and take 3 steps down and 1 step right. Press A for a Big

Enter Bell Tower.

o—————————-o Go to the upper left corner of the room. The
| BELL TOWER POKEMON LISTING | Rainbow Wing will react, and you can now ascend
o—————————-o the ladder to the next floor. Go to the bottom
| Rattata (all day) | of this room and then go to the third floor.
| Gastly (night) |
o—————————-o Here's where it gets tricky. You run up the
little ramp things – they're one-way streets.
It looks tame right now, but it'll get a little zany later on. Jump left and
pick up the Full Heal. Then follow the path right until you hit a wall (you'll
be standing out of view, behind the center pillar). From this spot, take 3
steps up, face Right, and press A for a Max Potion. Be careful – it's hidden on
a ramp, and if you press right too hard, you'll jump. Feel free to step left
and then right if you're not comfortable just turning on the same tile.

Go up to the fourth floor.

See what I mean? It's like this the rest of the way.

Jump down, left, down, left, down, down. Pick up the Ultra Ball and jump on the
path to the right. Pick up the PP Up and go left. Pick up the Escape Rope, then
hop right twice, walk up a bit, and hop left to the ladder leading to floor 5.

Jump right twice, then go right a bit past the pillar. Hop down and jump left
and down. Go right at the fork and hop hop. There is a Rare Candy ripe for the
taking. Jump the two ramps to the right, then take 2 steps right and 1 step
down. Press A for a Full Restore. Go down the ladder and make your way back to
where you started on the fifth floor. At the place where you went right (which
led into the center), go down instead so you're at the forked path. You'll want
to take the right side path – it leads to the sixth floor.

Pick up the Max Potion and follow this path. At the two bridges, take the top
one for a Full Heal. Hop down twice to go to the seventh floor.

See the flashing tiles on the ground? They're teleporters. Go ahead and step on
the first one you come across, then step on the one to the left of it.

Go right to the wall and start jumping on the upper path leading left. Jump
three times, down once, and left to another teleporter. Hop to the Nugget, then
hop back and warp. When you get to another teleporter, step on it. Pick up the
Max Elixir, then warp back. Warp all the way back to the beginning now.

Go right: hop, hop, hop, hop, hop. Go down and hop to the bottom. Step on the

Go straight down and warp. Go left, picking up the HP Up on your way, and warp.

Go straight up. Examine the spot on the floor where the light is shining in for
a Carbos. Cross the bridge for a Full Restore, then come back and warp.

Go up the ladders to the end. FINALLY. This place sucks!

12c1. Boss: Ho-Oh [nahag]

Go to the top and watch the girls dance. Ho-Oh will appear, and you'll have one
more chance to heal up and save before you attack.

It should be noted that if you kill Ho-Oh, you can rematch him if you beat the
Elite Four.

If you're playing HeartGold, Ho-Oh is L45 and knows Extrasensory, Fire Blast,
Sacred Fire, and Sunny Day.

If you're playing SoulSilver, Ho-Oh will be L70 and know AncientPower,
Punishment, Sacred Fire, and Safeguard.

Ho-Oh is Fire/Flying in type and has the Pressure ability, which doubles PP
usage. Ho-Oh has a very debilitating Rock weakness that you may not want to
take advantage of if you're planning on capturing him. If you kill Ho-Oh and
come back later, he'll be the same Level he was at this point. The point is
that you have to do this battle, so just get it over with. Sacred Fire is Ho-
Oh's unique signature attack; it's a physical-based Fire attack with a 50% burn
rate. It's no fun at all.

HeartGold players: This battle can be really tough because Ho-Oh can boost the
power of his attacks with Sunny Day. Using Fire Blast and Sacred Fire, he can
hit both physically _and_ specially. Water-types will remain your best bet
here, but anything that resists Fire will help tremendously.

SoulSilver players: You got it way easier. Ho-Oh may be 25 Levels higher, but
the absence of Sunny Day and only one STAB move makes this a cakewalk. If you
came here immediately after getting the Rainbow Wing, you might have some
trouble, but if you waited until the end like I suggested, this won't be any
problem at all.

Good luck trying to capture him no matter what game you're playing. Hope you
got tons of Dusk Balls. If you do manage to capture Ho-Oh, take it to the Ho-Oh
puzzle room in the Ruins of Alph. Examine the back wall with Ho-Oh in your
party and the room will open. In it is a Revival Herb, Charcoal, Life Orb, and
Leppa Berry. The Life Orb is a pretty useful item (all moves' base powers
increased by 30% at the cost of 10% the holder's maximum HP), so you might want
to go get it.

After the battle, HeartGold players should fly somewhere, get healed, and then
fly to New Bark Town. SoulSilver players should fly to Cerulean City and jump
to section 17a.

The next section is for SoulSilver players attempting to catch Lugia, so use
this code to jump to the next relevant section for HeartGold players: [pswhc]

12d. Whirl Islands [sfehd]

o——————————-o SoulSilver players have it easy. Not only is
| WHIRL ISLANDS POKEMON LISTING | the path to Lugia like fifty times shorter
o——————————-o than the path to Ho-Oh, but since Lugia's in
| Golbat (all day) | a cave, you can chuck all the Dusk Balls you
| Krabby (all day) | want no matter what time of day it is. Lugia
| Seel (all day) | is also way less dangerous than Ho-Oh, no
| Zubat (all day) | matter what game you're playing, but
| Krabby (fishing) | HeartGold players should have their Pokemon
| Horsea (fishing, GR) | hovering somewhere near L70 or have a really
| Horsea (surfing) | awesome Flying resist if they want to take
| Seadra (surfing) | Lugia on safely.
| Tentacruel (surfing) |
o——————————-o You will need Surf and Whirlpool. If you're
taking the long way around, you'll want
Flash. You'll be traveling through some water, so pick up some Max Repels.

Fly to Olivine City and leave to Route 40. Surf straight down until you get to
Route 41 – you'll be right above the northeastern entrance to the Islands.

It's here you have a choice. The Whirl Islands are completely optional – you
don't have to explore them at all. There are a lot of items to be had in the
caves, but nothing too important (a Max Elixir is probably the best item you'll
find). If you would rather go straight to Lugia, find the whirlpool closest to
the island you're on, cross it, enter the cave, then skip the next few
paragraphs to the place where it says "THE LUGIA CAVE." You can always come
back for the items later (or never – I hate this place).

For those who want to take a walk in some underground caves, surf left to the
northwest island. Cross the whirlpool, then surf around. From the cave
entrance, take 4 steps left and 6 steps up. Press A for a Stardust, and enter.

Light it up and head down the ladder. Follow this path down to a Carbos, then
continue to a ladder. Go down, pick up the Max Elixir and Full Restore, then go
back to the beginning.

Go down the stairs below the ladder, then up into the dead end. Examine the
rock in the corner for a Pearl. Go down the left side and pick up a Full
Restore. Go right to the st airs, and go up here. Follow this path to some more
stairs. There's a Nugget hidden in the corner to your left.

Hop the ledges to the right. Above the ladder is a small rock in the corner;
examine it for a Super Repel. Go up the ladder, pick up the Ultra Ball, and go
back down. Now go down and left. At the fork, pick up the Escape Rope, then go
down to a ladder. Leave the cave; from here, go two steps down. Face right and
press A for a Stardust. Go back in, relight the cave, and surf east. Pick up
the Ultra Ball and go down the ladder.

Go right and up. You'll come across two rocks with a space between them that
are almost directly across from a ladder to your left. Stand between these
rocks and press A for an Ultra Ball. Continue on this path. When you reach the
stairs, go up them and then go straight up to a Calcium. Now go up the ladder
you just passed.

Examine the rock in the upper left corner for a Rare Candy, then leave the
cave. Go up left around to the other piece of land. Go down into the narrow
path here and examine the last tile for a Max Ether.

Get back in the water and cross the whirlpool. Surf to the northeast island
(directly north of the one you're at right now), and cross the whirlpool.

Once you're on land, stand as close as you can directly across from the male
swimmer. Take 2 steps left and press A for a Stardust. Go left and surf your
way to the cave entrance. Before you enter, examine the lower right corner to
the right of the entrance for a Stardust. Go inside and light it up.


Jump the ledges, making sure you jump the top one and not the bottom one. Go
down this ladder. From this spot, go one step right, 11 steps down, and one
step left. Press A for a Revive. Follow this all the way to the ladder and go
down it.

Stand between the two rocks to the northwest of you and press A for a Full
Restore. Pick up the Max Revive, then go down and talk to the guy, who will let
you pass after seeing the Silver Wing.

Go down the ramp and into the cave. Pick up the Rare Candy, get out, and go all
the way down the enormously huge path to a cave. In this cave you will see the
Kimono Girls dance, and Lugia will appear (this is probably the one thing
HeartGold players have over SoulSilver players – Ho-Oh's entry is cooler).
You'll have one more chance to heal and save before you take Lugia on, so make
sure you do it.

12d1. Boss: Lugia [gihtl]

Keep in mind that should you decide to kill Lugia, you can fight him again once
you beat the Elite Four.

If you're playing SoulSilver, Lugia is L45 and knows Aeroblast, Extrasensory,
Hydro Pump, and Rain Dance.

In HeartGold, Lugia is L70 and knows Aeroblast, AncientPower, Punishment, and

Regardless of what you might think, Lugia is NOT a Water-type! He is
Psychic/Flying and has the Pressure ability, which doubles PP usage.

SoulSilver players might have a harder time due to the rainy Hydro Pumps Lugia
can fire off, but remember that as long as it's not hitting for double damage,
it's manageable since Lugia doesn't get STAB for it. Aeroblast is Lugia's
exclusive signature attack – it's a special-based Flying-type move with a high
critical hit ratio.

SoulSilver players: Rain Dance has the neat side effect of making Thunder never
miss. If you have it on any of your Pokemon, it will hit Lugia hard, and the
30% paralysis rate is always welcome, especially if you're trying to capture
him. Remember that you don't have to catch him now – once you beat the Elite
Four, he'll come back. Since it's _way_ easier to get here than it is up the
stupid Bell Tower, you might want to consider coming for him later.

HeartGold players: Lugia sucks this time around. Aeroblast is the only
threatening move, and it has 5 PP, so stall it out and you're good to go. Guess
you get a break!

After the fight, leave the cave. If you're playing SoulSilver, heal up
somewhere and fly to New Bark Town. HeartGold players should fly to Cerulean
City and jump to section 17a.

12e. Welcome to Kanto! [pswhc]

New Bark Town's surfing Pokemon: Tentacool, Tentacruel

Next stop is Indigo Plateau. To get there, you'll need Surf, Strength, and
Waterfall. If you want to get all the items, you'll need Rock Smash and

Surf east and make land on Route 27. Surf the bottom path to find a Rare Candy,
then go back and enter Tohjo Falls.

o—————————–o Go up the waterfall, surf right, and then
| TOHJO FALLS POKEMON LISTING | descend the waterfall. Go up the stairs
o—————————–o to your right and go all the way left
| Golbat (all day) | to a Moon Stone.
| Raticate (all day) |
| Rattata (all day) | Leave the cave via the east exit.
| Slowpoke (all day) |
| Zubat (all day) | Ace Trainer Megan
| Goldeen (fishing) | Bulbasaur L32, Ivysaur L32, Venusaur L32
| Goldeen (surfing) | $1920
| Seaking (surfing) |
| Slowbro (surfing) | In the house, an old lady will give you TM37,
o—————————–o Sandstorm, if your lead Pokemon likes you.

Surf east. Ace Trainer Blake
Magneton L33, Exeggcute L31, Quagsire L31
o————————–o $1920
o————————–o Ace Trainer Brian
| Ponyta (all day) | Mareep L35
| Raticate (all day) | $2100
| Doduo (morning/day) |
| Quagsire (night) | There's a whirlpool almost directly south of him
| Exeggcute (Headbutt) | that you can cross to TM02, Dragon Claw, but you
| Hoothoot (Headbutt) | gotta fight for it.
| Pineco (Headbutt) |
| Tentacool (fishing) | Bird Keeper Jose*
| Chinchou (fishing, GR) | Farfetch'd L40
| Shellder (fishing, GR) | $1280
| Tentacool (surfing) |
| Tentacruel (surfing) | Get back on the bridge and head right. Cross the
| Sandslash (HG, all day) | mountain (or cross the whirlpool in the water) to
| Spinarak (HG, Headbutt) | get to the other side.
| Arbok (SS, all day) |
| Dodrio (SS, morning/day) | Psychic Eli
| Ledyba (SS, Headbutt) | Starmie L30, Exeggcute L30, Girafarig L34
o————————–o $1088

From his location, go up one set of stairs and through the grass to the left
for a Destiny Knot. Go up one more stairs and then right. Examine the blank
spot for a Revive. Continue on the path now.

Ace Traine Reena* Fisherman Scott
Growlithe L36, Nidorina L33, Staryu L36 Qwilfish L30 x2, Seaking L34
$2160 $1088

o————————–o Psychic Vernon
o————————–o $1152
| Ponyta (all day) |
| Raticate (all day) | Go left and jump the ledges until you get back to
| Doduo (morning/day) | Route 27. Examine the top rock by the ledge for a
| Quagsire (night) | Big Mushroom. Go right and get in the water (do
| Exeggcute (Headbutt) | not jump the ledge here). Surf down and left
| Hoothoot (Headbutt) | under the bridge and you'll find a small piece of
| Pineco (Headbutt) | land. Stand in the upper right corner and take 2
| Tentacool (fishing) | steps left. Press A for a Nugget. Now make your
| Chinchou (fishing, GR) | way back to Vernon and continue north.
| Shellder (fishing, GR) |
| Tentacool (surfing) | If you head left through the grass, you'll reach
| Tentacruel (surfing) | the home of those people you may have come across
| Sandslash (HG, all day) | during your travels that give you Hold Items on
| Dodrio (HG, morning/day) | certain days. There are no items or anything, so
| Spinarak (HG, Headbutt) | you don't have to come here if you don't want to.
| Arbok (SS, all day) | There's a book that tells you where to find each
| Ledyba (SS, Headbutt) | sibling, but because I'm such a nice guy, I'll
o————————–o list them here for you:

Monday, Monica / Route 40 Just north of where you're at is a
Tuesday, Tuscany / Route 29 rest house where you can heal your
Wednesday, Wesley / Lake of Rage Pokemon whenever you like. How nice.
Thursday, Arthur / Route 36
Friday, Frieda / Route 32 Pick up the Blu Apricorn and get going.
Saturday, Santos / Blackthorn City
Sunday, Sunny / Route 37 Ace Trainer Joyce
Pikachu L36, Blastoise L336
At the fork, go right. $2160

Ace Trainer Gaven
Victreebel L32, Flareon L32, Kingler L32
Route 44
Ace Trainer Jake Behind him, examine the wall next to
Parasect L33, Golduck L35, Vaporeon L33 the large rock for a TinyMushroom.

Ace Trainer Jamie* Jump the ledges to the left for a Max
Rapidash L36, Flaaffy L31 Elixir, then circle around and enter the
$1860 large building.

This is the Reception Gate, what is essentially what connects Johto to Kanto.

The western and eastern exits outta here are blocked off for now, so you have
no choice but to head north into Victory Road.

o——————————o Victory Road is supposed to be the final
| VICTORY ROAD POKEMON LISTING | test for Trainers aspiring to battle the
o——————————o Pokemon League.
| Golbat (all day) |
| Graveler (all day) | You'll not be taking any tests here, however.
| Onix (all day) | There are no Trainers in here at all, leaving
| Donphan (HG, all day) | this place just another cave with items left
| Ursaring (SS, all day) | for you to find.
Start by pushing the rock up out of your way.
Pick up the Potion on your way to the bridge. Before you cross, go left to the
dead end. Stand in the lower left corner. Take 4 steps up, face right, and
press A for a Full Heal. Now cross the bridge and go down the stairs on the
left. By going right under the bridge, you can find a Full Heal.

On the wall to your left, you'll see four rocks arranged vertically with a gap
between them. Stand in this gap and press A for a Max Potion.

Go up and push the bottom rock. Follow this path to a Max Revive, then return
to the main path and go up the ladder at the top of the stairs.

When you go up the first set of stairs, go up the left side and examine the
rock at the end for a Max Revive. Follow the main path to the next ladder and
go up it.

Stand directly above the hole and walk right to the wall. Face up and press A
for a Hyper Potion. Fall into the hole. Examine the spot that you fell on for
an Ultra Ball, then go up.

Push the rock _once_ to the left. Go around and pick up the Full Restore, then
push the rock out of your way, enabling you to continue up the ladder.

_Do not_ fall into the hole. Walk around it. Up the stairs, go up more to find
an Ultra Ball. From that spot, go left to the wall. Smash the rock above you,
step up once, and press A for a Zinc.

When you come across the two holes, fall in the top one. Once again, examine
the spot where you fell for a PP Up. Pick up the HP Up and go up the ladder.

Go up at the fork. Don't fall in the hole yet – go around it and pick up the
Rare Candy. Fall into the hole and go left and down to find TM26, Earthquake.

Go up the ladder and go down and right. Smash the three rocks and claim TM79,
Dark Pulse, as your prize. Heal and save before you get jumped!

12f. Vs. Silver: Victory Road Money: $2560 [pwnd4]
============================= Chikorita's Level: 67

| Sneasel L36 | Haunter L37 | Magneton L37 | Kadabra L37 |
| Icy Wind | Curse | Spark | Disable |
| Fury Swipes | Mean Look | SonicBoom | Psybeam |
| Faint Attack | Confuse Ray | Magnet Bomb | Recover |
| Quick Attack | Shadow Ball | Thunder Wave | Reflect |
| Golbat L38 | Meganium L40 | Typhlosion L40 | Feraligatr L40 |
| Bite | Reflect | Swift | Slash |
| Astonish | Synthesis | Lava Plume | Crunch |
| Air Cutter | Petal Dance | Flame Wheel | Ice Fang |
| Confuse Ray | PoisonPowder | Quick Attack | Waterfall |

This battle is much like the last one you fought, except those who chose
Chikorita will finally get a chance to throw down against Typhlosion. He's
added a Kadabra to his team, but this is not really a difficult fight. As
always, be wary of Haunter's Curse and, if you're fighting it, Typhlosion's
Lava Plume's 30% burn rate.

After the battle, leave north out of the cave. Stand to the right of the upper
left Poke Ball statue, face up, and press A for a Rare Candy. Enter the

12g. The Elite Four & Champion [wkbkl]

The Elite Four signal the end of the main story. You have to fight all four of
them, plus the Champion, in a row. The only healing you get is any items you
have in your inventory.

Each member of the Elite Four will carry two Full Restores, and their highest
leveled Pokemon will be holding a Sitrus Berry.

Be sure to heal up between fights. Be careful on saving, though – sometimes, no
matter what you do, you won't be able to win, and you'll be stuck giving up
some money.

While the moves are guaranteed correct, the abilities may be off because
there's no way I can test a lot of them. The non-obvious ones are from
Bulbapedia, so if it turns out to be wrong, I apologize. Just let me know and
I'll fix it right up.

I figure since I used this strategy to solo the Elite Four with Chikorita, I
should tell it to you guys: Don't hestitate to purchase stat boosting items
from Goldenrod City – X Attack, X Defend, and the like. Since their leads are
always the least threatening, you can just pile on the stat boosters and plow
through their entire team. That's what they're there for, so go ahead and make
use of them if you want.

If you'd rather conquer Johto without using them, that's fine, too.

=== Round 1: Vs. Will ===
=== Money: $5040 ===

o—————o First up is Will, masked Psychic-type user. His team is
| Xatu L40 | pretty tame, but they _are_ Psychic-types, and that means
| Exeggutor L41 | high power. Psychic-types are notorious for having really
| Jynx L41 | low DEF, but Will's Pokemon aren't all that fragile.
| Slowbro L41 |
| Xatu L42 | Most every Dark-type will step all over Will's team.

o———o Moveset: Confuse Ray, Me First, Psychic, U-turn
| Xatu 40 | Type: Psychic/Flying
o———o Ability: Synchronize (mirrors BRN/PAR/PSN on the foe)

Will leads with a Xatu whose moveset is really goofy. Me First is the only move
you probably haven't seen before. When used before the opponent, it will use
the opponent's attack at 1.5x its base power. A lot of types resist themselves,
so this isn't exactly threatening. Dragon and Ghost are weak to themselves,
however. Since Psychic is weak to Ghost, this is probably what Me First is for.

Be careful of Synchronize – if you status him, he'll status you right back.

o———–o Moveset: Egg Bomb, Hypnosis, Psychic, Reflect
| Exeggutor | Type: Grass/Psychic
o———–o Ability: Chlorophyll (double SPD in sunny weather)

Exeggutor is fairly powerful, and his STAB Psychics will hurt. Other than that,
the inaccurate Hypnosis is annoying as ever, and Reflect does you no favors,

Exeggutor has six weaknesses: Bug, Dark, Fire, Flying, Ghost, and Ice, the
first of which Exeggutor has a double weakness to. Exeggutor is also very slow,
so you should have no problems destroying him.

o——o Moveset: DoubleSlap, Ice Punch, Lovely Kiss, Psychic
| Jynx | Type: Ice/Psychic
o——o Ability: Oblivious (prevents attraction)

It's almost like they want you to win this time. Jynx is one of Will's toughest
Pokemon, but only due to the high-powered Psychics she might use. Lovely Kiss
puts you to sleep and isn't terribly inaccurate, so it might just hit. The
other two moves are useless and shouldn't cause you any problems… unless
you're underleveled, or weak to Ice. Jynx has horrible DEF, so lay those
physical attacks on her.

o———o Moveset: Amnesia, Curse, Psychic, Water Pulse
| Slowbro | Type: Water/Psychic
o———o Ability: Own Tempo (prevents confusion)

When not used by a Ghost-type, Curse lowers the user's SPD by 1 stage, then
raises the user's ATK and DEF by 1 stage each. Amnesia raises the user's SP.DEF
by 2 stages. Water Pulse has a 20% confusion rate. Its pretty weak, so you
should be okay. He'll likely spend the whole time trying to boost his stats,
but do be careful that Will doesn't use one of his Full Restores when Slowbro's
low in life or you could be in for some trouble.

o———o Moveset: Aerial Ace, Confuse Ray, Ominous Wind, Psychic
| Xatu 42 | Type: Psychic/Flying
o———o Ability: Early Bird (sleep lasts for half as long)

Will's second Xatu is slightly more threatening than his first. Aerial Ace
never misses, and Ominous Wind is a special-based Ghost-type move that has a
10% chance to raise all the user's stats by 1 stage each. It only has 5 PP, and
he should only use it if you put a Ghost up against him.

This flavor of Xatu has Early Bird, so pile on all the status effects you want.

=== Round 2: Vs. Koga ===
=== Money: $5280 ===

o—————-o This fight is way easier than Will, especially if you have
| Ariados L40 | a Psychic-type, and even moreso if that Psychic-type is
| Venomoth L41 | named Alakazam.
| Muk L42 |
| Forretress L43 | Koga deals in Poison-types. His strategy is to use status
| Crobat L44 | ailments and evasion techniques rather than slam his foes
o—————-o with brute force. Full Heal is your friend here.

o———o Moveset: Baton Pass, Giga Drain, Poison Jab, Spider Web
| Ariados | Type: Bug/Poison
o———o Ability: Insomnia (prevents sleep)

Ariados is not threatening one bit. The only mildly annoying he can do is
Spider Web, which prevents you from switching, and then Baton Pass, which
switches the user out while keeping status changes and effects in play. The
idea is to Baton Pass Spider Web's effect, forcing you to fight to the death
against whatever he sends in.

Poison Jab is for STAB (as expected, it can poison). Giga Drain is Grass-type,
and is extremely weak due to no STAB.

o———-o Moveset: Gust, Psychic, Supersonic, Toxic
| Venomoth | Type: Bug/Poison
o———-o Ability: Shield Dust (prevents added effects)

Bad attacks and nothing that can't be cured with a Full Heal. How embarrassing.

o—–o Moveset: Gunk Shot, Minimize, Screech, Toxic
| Muk | Type: Poison
o—–o Ability: Sticky Hold (prevents forced item removal)

Muk has no answer for the Steel-type (who is immune to Poison), so any Steel-
type you send out is instant win. If it happens to be Magneton with Magnet
Bomb, you double super mega win because Magnet Bomb never misses.

Gunk Shot is very powerful, but inaccurate (70 accuracy). It only has 5 PP, so
once he's out, the battle will last as long as it takes you to power through
any Minimize boosts he has.

Muk has a Black Sludge equipped, which heals Poison-types by 1/16th the
holder's maximum HP between turns. Muk's ability prevents item theft, so you
can't steal it from him. Too bad!

o————o Moveset: Explosion, Protect, Swift, Toxic Spikes
| Forretress | Type: Bug/Steel
o————o Ability: Sturdy (blocks OHKO moves)

Forretress has a handy double weakness to Fire, so feel free to roast him. If
not, be wary of Explosion, and Toxic Spikes will poison anyone you bring into
battle if they step on them – it'll be toxic poison if he has two layers up.

Bringing in a Poison-type that isn't part Flying or has the Levitate ability
will remove them, but the quickest way to dispatch him is to burn him to death
with any Fire move you wish.

o——–o Moveset: Double Team, Poison Fang, Quick Attack, Wing Attack
| Crobat | Type: Poison/Flying
o——–o Ability: Inner Focus (prevents flinching)

Koga's best Pokemon has kind of stupid moves. Poison Fang is weak, but it can
inflict toxic poison, and the rest is standard fare. Crobat is monstrously fast
anyway, so it's not like he really needs Quick Attack, but it's there, so look
out for that I guess.

=== Round 3: Vs. Bruno ===
=== Money: $5520 ===

o—————-o It's a little more difficult now – you might just lose.
| Hitmontop L42 |
| Hitmonchan L42 | Bruno is the polar opposite of Koga – he prefers powerful
| Hitmonlee L42 | attacks and has almost no strategic moves on any of his
| Onix L43 | Fighting Pokemon.
| Machamp L46 |
o—————-o Your Psychic-type will be doing double duty in this fight.

o———–o Moveset: Counter, Dig, Quick Attack, Triple Kick
| Hitmontop | Type: Fighting
o———–o Ability: Technician (attacks with <60 base power strengthened)

Hitmontop tries too hard. All of his moves are boosted by Technician, but
they're still extremely weak! Set up on him and then win the battle.

Be wary of Counter, which pays any physical attack back double. Triple Kick
hits 3 times and is of decent strength thanks to Technician.

o————o Moveset: Bullet Punch, Fire Punch, Ice Punch, ThunderPunch
| Hitmonchan | Type: Fighting
o————o Ability: Iron Fist (punching moves strengthened)

Hitmonchan is one of Bruno's best Pokemon, but thankfully lacks any sort of
Fighting STAB. Iron Fist powers up all of his moves, so he'll be hitting you
really hard, especially if you're weak to his attacks. Bullet Punch is Steel,
physical, and has priority, so heal up if you get knocked into low HP.

o———–o Moveset: Blaze Kick, Focus Energy, Hi Jump Kick, Swagger
| Hitmonlee | Type: Fighting
o———–o Ability: Reckless (self-damaging moves strengthened)

Hitmonlee is a little less threatening than Hitmonchan, if only because he has
less type coverage. Hi Jump Kick is strong and is further powered up by
Reckless because if Hitmonlee misses, he takes 1/8 of the damage that would
have been done. Swagger's confusion can be cured with a Full Heal or Full
Restore, so remember that. Blaze Kick is a physical-based Fire-type attack of
decent strength.

o——o Moveset: DragonBreath, Earthquake, Rock Slide, Sandstorm
| Onix | Type: Rock/Ground
o——o Ability: Sturdy (blocks OHKO moves)

Surf it.

o———o Moveset: Cross Chop, Foresight, Revenge, Rock Slide
| Machamp | Type: Fighting
o———o Ability: No Guard (prevents missing)

Yes, that's right – prevents missing, as in all Machamp's attacks will always

Machamp is _strong._ Cross Chop is very powerful, even more powerful after
factoring in STAB and No Guard. Revenge is a physical-based Fighting attack
that doubles in base power if the user was hit before the attack. It has
negative priority. Foresight enables him to hit your Ghost-types.

The good news is that No Guard also works for you – all your attacks will also
always hit. This means you can pile on the inaccurate stuff like Sleep Powder
and Hypnosis and not have to cross your fingers.

Poison-types work nicely here – they resist Fighting and take neutral damage
from Rock. If you're using a Grass/Poison type, it probably has a bunch of cool
powder moves with which he can wreak havoc with.

Machamp is a game ender, so don't feel bad if you lose.

=== Round 4: Vs. Karen ===
=== Money: $5640 ===

o—————o This is the last battle before the Champion. There's really
| Umbreon L42 | only one truly difficult part, and if you can get past that,
| Vileplume L42 | the rest is smooth sailing.
| Murkrow L44 |
| Gengar L45 | Karen uses Dark-types, but Johto's near lack of them forces
| Houndoom L47 | her to use other Pokemon. You'll be mixing it up in this
o—————o battle, but keep your Psychic Pokemon away.

o———o Moveset: Confuse Ray, Double Team, Faint Attack, Payback
| Umbreon | Type: Dark
o———o Ability: Synchronize (mirrors BRN/PAR/PSN on the foe)

Umbreon is not particularly threatening, but is still very annoying thanks to
Double Team and Confuse Ray. She has high defenses as well, so it's very hard
to kill her in one hit unless you're attacking with something she's weak to.
The best you can do is keep at it until she goes down.

o———–o Moveset: Acid, Moonlight?, Petal Dance, Stun Spore
| Vileplume | Type: Grass/Poison
o———–o Ability: Chlorophyll (double SPD in sunny weather)

I was told Karen's Vileplume has Moonlight, but not once did she ever use it
against me in all the times I fought her.

Petal Dance hits 2-3 times, then confuses the user. This is your chance to
switch in your Flying-type (bonus points if it's Crobat) and take her down.
Stun Spore's annoying, but you can easily heal the paralysis.

Burning Vileplume to a crisp with Fire also works, so feel free to try that.

o———o Moveset: Faint Attack, Pluck, Sucker Punch, Whirlwind
| Murkrow | Type: Dark/Flying
o———o Ability: Super Luck (increased critical hit ratio on all moves)

Murkrow is a little girly bird who sucks. Whirlwind is mildly annoying since it
forces your Pokemon out, but other than that, your super man monsters should be
able to take her down real easily. Having unevolved Pokemon at this stage of
the game is just plain unacceptable.

o——–o Moveset: Destiny Bond, Focus Blast, Lick, Spite
| Gengar | Type: Ghost/Poison
o——–o Ability: Levitate (immune to Ground-type damage)

Gengar is a scary Pokemon. _Karen's_ Gengar is a total joke. Focus Blast is a
really strong special-based Fighting-type attack with bad accuracy. Destiny
Bond kills your Pokemon if you kill the user before it launches another attack,
so beware of that I guess.

o———-o Moveset: Crunch, Dark Pulse, Flamethrower, Nasty Plot
| Houndoom | Type: Dark/Fire
o———-o Ability: Early Bird (Sleep lasts for half as long)

Here is where you might run into some trouble. Nasty Plot increases the user's
SP.ATK by 2 stages. This is going to make Houndoom's STAB Dark Pulse and
Flamethrower _really_ hurt. She's pretty quick, too, so be fast in taking her
down. Crunch is physical and therefore is unaffected by Nasty Plot, so you have
a slight reprieve there.

=== Final Battle: Vs. Lance ===
=== Money: $10000 ===

o—————-o Compared to Champions from other games, Lance is a joke.
| Gyarados L46 | Everyone except Aerodactyl has a double weakness to a
| Aerodactyl L48 | certain type, making this battle tremendously easy – as
| Charizard L48 | long as you go first. If you go second, you will have to
| Dragonite L49 | eat some powerful Dragon moves, and that can spell disaster
| Dragonite L49 | if you're underleveled.
| Dragonite L50 |
o—————-o Lance is packing four, count 'em four, Full Restores.

o———-o Moveset: Dragon Pulse, Flail, Ice Fang, Waterfall
| Gyarados | Type: Water/Flying
o———-o Ability: Intimidate (foe's ATK lowered by 1 stage upon entry)

Insert Electric move here.

o————o Moveset: Aerial Ace, Crunch, Rock Slide, Thunder Fang
| Aerodactyl | Type: Rock/Flying
o————o Ability: Pressure (being attacked doubles PP expenditure)

Aerodactyl's fast and decently strong, but the same Electric move you used on
Gyarados could be used here, since he has nothing to hit you super effectively.
Rock Slide's flinch effect could cause problems, though.

o———–o Moveset: Air Slash, Dragon Claw, Fire Fang, Shadow Claw
| Charizard | Type: Fire/Flying
o———–o Ability: Blaze (Fire damage x1.5 when HP Shieldon
Claw Fossil -> Anorith
Dome Fossil -> Kabuto
Helix Fossil -> Omanyte
Old Amber -> Aerodactyl
Root Fossil -> Lileep
Skull Fossil -> Cranidos

All are L20.

Outside the museum, go left and down. There’s a rock in the lower left corner;
examine it for a PP Up. Enter the Gym.

16d. Boss: Brock [bdrbj]

Brock has two underlings for you to stomp. You can skip them both, but this
whole Gym is cake. It’d be a waste to not fight these guys.

Camper Jerry Hiker Edwin
Rhydon L50 Golem L50
$800 $1600

That wasn’t so hard, was it? Brock is just as easy as these guys to beat, but
you should heal and save anyway just in case you try to not win instantly.

Brock’s team is as follows:

o—————-o—————-o—————-o Money: $6240
| Graveler L51 | Rhyhorn L51 | Kabutops L52 | Chikorita’s Level: 89
o—————-o—————-o—————-o ———————
| Rollout | Sandstorm | Endure |
| Earthquake | Earthquake | Aqua Jet | Onix, Rhyhorn, and
| Rock Slide | Horn Drill | Giga Drain | Graveler can be Surfed.
| Defense Curl | Scary Face | Rock Slide |
o—————-o—————-o—————-o Kabutops and Omastar
| Omastar L53 | Onix L54 | will die to any Grass
o—————-o—————-o move, or repeated Surfs. They’re all
| Brine | Screech | weak to Fighting, too, so there’s that
| Protect | Iron Tail | if you’re looking for a “challenge.”
| AncientPower | Sandstorm |
| Spike Cannon | Rock Slide | Defeat Brock to earn the Boulder Badge
o—————-o—————-o and TM80, Rock Slide.

Find Brock on the Pewter City side of Diglett’s Cave any day between 12:00 and
15:00 (12-3 PM). Call him Saturday night to schedule a rematch.

16e. From Pewter to Cerulean [rtamm]

Heal your Pokemon and head east out of Pewter City to Route 3.

Youngster Regis South of him are four meteorites you can use
Golbat L40, Electrode L40 to change the formes of your Deoxys, if you
$640 imported one into your game. Even if you don’t
have one, go down there anyway for some hidden
items. Go into the right hole and stand to the left of the upper right
meteorite. Go one step left and face down. Press A for a Star Piece. Go stand
above the lower left meteorite in the lower left hole. Then go one step right
and face down. Press A for a Star Piece. Now get back on the main path, but not
before taking out this duo.

Double Team Zac & Jen Youngster Warren
Electabuzz L47/Dugtrio L47 Fearow L38, Raticate L42
$11280 $672

o————————-o Youngster Jimmy
| ROUTE 3 POKEMON LISTING | Raticate L42, Arbok L42, Parasect L42
o————————-o $672
| Jigglypuff (all day) |
| Rattata (all day) | Go down into the grass, then up on to the plateau.
| Spearow (all day) | Follow this to the end for a Big Root.
| Minun (H. Sound) |
| Plusle (H. Sound) | Firebreather Otis
| Shinx (S. Sound) | Magmar L43, Weezing L40, Camerupt L47
| Hoothoot (Headbutt) | $1504
| Pineco (Headbutt) |
| Wurmple (Headbutt) | Hiker Bruce
| Arbok (SS, all day) | Graveler L39, Rhydon L44, Clefairy L45
| Ekans (SS, all day) | $1440

Black Belt Manford Black Belt Ander
Poliwrath L47 Primeape L43, Graveler L39, Machoke L44
$1128 $1056

Hiker Dwight Firebreather Burt
Magneton L44, Steelix L44 Weezing L42, Magcargo L45
$1408 $1440

To the left of the Pokemon Center you will see three rocks. Smash the middle
one, then stand where it used to be and press A for a Hyper Potion.

Heal and save before you take one step into that cave!

If you don’t have Clair’s number, this is your last chance to get it before she
is temporarily unavailable.

16f. Vs. Silver: Mt. Moon Money: $3200 [pwnd5]
========================= Chikorita’s Level: 91

| Sneasel L46 | Magneton L46 | Golbat L47 | Alakazam L48 |
| Icy Wind | Discharge | Bite | Disable |
| Shadow Claw | Supersonic | Air Cutter | Psybeam |
| Faint Attack | Magnet Bomb | Confuse Ray | Recover |
| Quick Attack | Thunder Wave | Poison Fang | Reflect |
| Gengar L48 | Meganium L50 | Typhlosion L50 | Feraligatr L50 |
| Curse | Synthesis | Swift | Slash |
| Mean Look | Petal Dance | Flame Wheel | Crunch |
| Confuse Ray | Light Screen | Flamethrower | Ice Fang |
| Shadow Ball | PoisonPowder | Quick Attack | Waterfall |

Silver jumps you immediately after you enter Mt. Moon. He’s using a full team
against you, but you have had so much training in Kanto that he doesn’t
(shouldn’t) stand a chance.

When you beat him, he mentions going to the Dragon’s Den. _Don’t_ follow him.
You will get destroyed. There will be a time to go find him, but that time
isn’t now. You are free now to explore the rest of Mt. Moon.

o————————–o Go right. Before you go up the ladder, stand in
| MT. MOON POKEMON LISTING | the upper right corner. Take two steps left, go
o————————–o all the way down, and one step right. Press A
| Clefairy (all day) | for a Revive. Go up the ladder and exit the cave.
| Geodude (all day) |
| Paras (all day) | Go right and up between the trees. Examine the
| Zubat (all day) | last tile for a Max Revive.
| Absol (H. Sound) |
| Makuhita (H. Sound) | If you come here during morning or day, the house
| Bronzor (S. Sound) | outside will be open. In it is a shop:
| Chingling (S. Sound) |
| Poliwag (fishing) | o——————-o If you come here Monday
| Magikarp (surfing) | | MT. MOON SHOP | between 20:00 and 23:59,
| Poliwag (surfing) | o——————-o the shop is closed, but
| Sandshrew (HG, all day) | | Poke Doll…$1000 | you get a far cooler
| Sandslash (HG, all day) | | Fresh Water..$200 | treat: a Clefairy dance!
o————————–o | Soda Pop…..$300 | The Clefairy dance for a
| Lemonade…..$350 | while before one spots you
When you’ve had your fill of | Repel……..$350 | and takes off along with
Mt. Moon, leave via the | Heart Mail….$50 | the others, but not before
south exit. You will be on o——————-o one of them drops a Moon
the western end of Route 4; Stone for you. You can do
the only way to get here is to come via this path. this every Monday night.
Head right to take out a couple Trainers.

Picnicker Hope See the huge blank area above her? Go stand in the upper
Flaaffy L44 right corner of it, then take two steps left and face down.
$704 Press A for an Ultra Ball. Continue!

Bird Keeper Hank Below him, between some trees to the right, you
Pidgey L13, Pidgeot L44 can examine the last tile for a Big Mushroom.
$1408 Go up from here for one last girl.

Picnicker Sharon Scoop up the HP Up nearby, then fly to Pewter
Furret L41, Rapidash L43 City and leave south to Route 2, and continue
$688 south to the not-burned-down Viridian Forest.

16g. Viridian Forest and Route 1 [yatta]

o———————————o Holy smokes it’s not burned down!!!
o———————————o You’re gonna want to keep those Repels
| Pikachu (all day) | going, lest you be bombarded by weak wild
| Pidgeotto (morning/day) | Pokemon. It might look like a lot, but a
| Pidgey (morning/day) | good chunk of them only come out during
| Hoothoot (night) | certain times, or are version exclusives.
| Noctowl (night) |
| Numel (H. Sound) | Bug Catcher Abner
| Spoink (H. Sound) | Butterfree L44, Beedrill L44, Pikachu L44
| Budew (S. Sound) | $704
| Carnivine (S. Sound) |
| Hoothoot (Headbutt) | Go down here. Follow the path to the end,
| Noctowl (Headbutt) | then examine the last tile for a Full
| Seedot (Headbutt) | Restore. Pick up the Dire Hit on the main
| Shroomish (Headbutt) | path and continue until you reach some
| Butterfree (HG, morning) | stairs. Fight the guy above them…
| Caterpie (HG, morning/day) |
| Metapod (HG, morning/day) | Bug Catcher Ellis
| Ariados (HG, Headbutt) | Weedle L28, Beedrill L46, Kakuna L38
| Spinarak (HG, Headbutt) | $736
| Beedrill (SS, morning) |
| Kakuna (SS, morning/day) | …then go right. Examine the red flower
| Weedle (SS, morning/day) | between the two white ones for a
| Ledian (SS, Headbutt) | TinyMushroom. Head south here, taking the
| Ledyba (SS, Headbutt) | Blue Flute as yours on your way towards
o———————————o the end.

Bug Catcher Stacey Below him, examine the red flower on the
Metapod L52/L56/L60 left side of the path for a Big Mushroom.

Bug Catcher Dion Go straight down the stairs, turn right,
Ariados L50 and go up to find TM77, Psych Up. Examine
$800 the tile above it for a TinyMushroom.

Bug Catcher Dane Head left until you find a lone tree
Beedrill L44, Butterfree L48 between some stairs. Stand above it on its
$768 left side, and walk straight up. When you
hit the wall, press A for a TinyMushroom.
Go all the way left and up. When
you hit the wall, examine the tile you should be standing on (red flower) for a
Big Mushroom. Pick up the Leaf Stone to the right, hop the ledge, walk up one
flight of stairs, and go down and left into the grass. Examine the empty tile
for a Max Ether.

Cut your way to freedom, or walk around. Either way, if today is Thursday, you
will find Bugsy here – remember that loser? He’ll give you his number if you
ask for it, and he’ll rematch you on Thursday afternoons.

Leave via the south exit. Two more dudes block your path to the next town.

Bug Catcher Doug* Bug Catcher Rob*
Butterfree L39, Ariados L37 Beedrill L40, Butterfree L39
$592 $624

o——————————-o Go right as soon as you can. Go all the way
| VIRIDIAN CITY POKEMON LISTING | right, then down. Hop the ledge and stand on
o——————————-o the red flower (the one next to the tree).
| Hoothoot (Headbutt) | Press A for a Nugget.
| Wurmple (Headbutt) |
| Pineco (Headbutt) | o——————–o In the building next
| Poliwag (fishing) | | VIRIDIAN CITY SHOP | to the Poke Mart is
| Poliwag (surfing) | o——————–o a place where you
| Poliwhirl (surfing) | | Steel Mail…..$50 | can fight against
| Spinarak (HG, Headbutt) | | Net Ball…..$1000 | the last person you
| Ledyba (SS, Headbutt) | | Heal Ball….$1000 | synced Pokewalkers
o——————————-o o——————–o with. If you haven’t
synced with anyone,
you will fight a default Trainer. Pokemon are set at L50 for this battle, but
any Pokemon below L50 will remain at its current Level. This default Trainer,
Ace Trainer Cal, uses Meganium, Typhlosion, and Feraligatr. Feraligatr is a
definite threat because it has Dragon Dance (raises user’s ATK and SPD by 1
stage each) and a strong STAB Waterfall to murder you with. Typhlosion has a
Salac Berry equipped, which will increase his SPD by 50% when his HP fall below
1/3. It can cause a lot of problems.

Oh right, you can’t use items here, so don’t even think about it.

If you win against Cal (or anyone), you earn 1 Battle Point, currency to be
used in the Battle Frontier (see section 21 for details).

To the left of the Pokemon Center is a guy you need either Cut or Surf to
reach. If you talk to him, he’ll give you TM85, Dream Eater.

o————————–o Route 22 is found west of Viridian City. It leads
| ROUTE 22 POKEMON LISTING | to the Reception Gate, but there’s no need to
o————————–o continue beyond the grass. Nothing is there.
| Ponyta (all day) |
| Rattata (all day) | You can’t enter Viridian’s Gym at this time, so
| Doduo (morning/day) | it’s time to move on. There will be a chance to
| Fearow (morning/day) | capture a cave-dwelling legendary Pokemon soon,
| Spearow (morning/day) | so you may want to stock up on Dusk Balls (you
| Linoone (H. Sound) | can buy them in Lavender Town). You’ll also be
| Whismur (H. Sound) | spending a lot of time in the water, so keep
| Bidoof (S. Sound) | those Max Repels handy. When you’re ready, leave
| Buizel (S. Sound) | south to Route 1.
| Hoothoot (Headbutt) |
| Pineco (Headbutt) | Jump down the left side for a Blk Apricorn.
| Wurmple (Headbutt) |
| Poliwag (fishing) | School Kid Danny
| Poliwag (surfing) | Jynx L43, Magmar L43, Electabuzz L43
| Poliwhirl (surfing) | $860
| Spinarak (HG, Headbutt) |
| Ledyba (SS, Headbutt) | Go right and around to fight this other dude.
School Kid Sherman
o————————-o Furret L43, Pidgeot L43
| Rattata (all day) | Go down, down the stairs, and detour left.
| Furret (morning/day) |
| Pidgey (morning/day) | Ace Trainer French
| Sentret (morning/day) | Absol L47, Alakazam L47
| Hoothoot (night) | $2820
| Minun (H. Sound) |
| Plusle (H. Sound) | Now head down for one last girl.
| Shinx (S. Sound) |
| Hoothoot (Headbutt) | Ace Trainer Quinn
| Pineco (Headbutt) | Ivysaur L47, Starmie L47
| Wurmple (Headbutt) | $2820
| Spinarak (HG, Headbutt) |
| Ledyba (SS, Headbutt) | Pallet Town is a straight shot south. In the house
o————————-o to the right is Daisy, the sister of Blue, the Gym
Leader in Viridian City. If you visit her between
15:00 and 16:00 (3-4 PM), she will offer to massage one of your Pokemon. It is
imperative that you come back here every day to get this done, because you
can’t get Blue’s number unless you do this repeatedly.

If you want to, you can stop in at Professor Oak’s lab and get either Pokedex
rated. Continue south to Route 21.

o————————–o SwimmerF Nikki
| ROUTE 21 POKEMON LISTING | Seel L37, Dewgong L42
o————————–o $672
| Mr. Mime (all day) |
| Tangela (all day) | Land, then stand behind the fisherman. Take two
| Linoone (H. Sound) | steps left and press A for a Stardust. Fight him.
| Whismur (H. Sound) |
| Bidoof (S. Sound) | Fisherman Arnold Southwest of here are two
| Buizel (S. Sound) | Shellder L44 more guys for you to beat.
| Hoothoot (Headbutt) | $1408
| Wurmple (Headbutt) |
| Tentacool (fishing) | Bird Keeper Kinsley
| Chinchou (fishing, SR) | Farfetch’d L36, Fearow L36, Pidgeotto L37
| Shellder (fishing, SR) | $1184
| Tentacool (surfing) |
| Tentacruel (surfing) | Fisherman Murphy
| Spinarak (HG, Headbutt) | Corsola L32/L34/L36/L38
| Ledyba (SS, Headbutt) | $1216
Directly below them is more people.
SwimmerF Chelan
Azumarill L40 Land to the south and stand in the lower left
$640 corner. Take 3 steps right and 4 steps up. Press
A for a Stardust. From there, take 2 steps down
and 4 steps right. Press A for another Stardust. Get in the water.

SwimmerM Tyson
Quagsire L42, Octillery L42 There’s a fisherman to his left. Fight him, too.

Fisherman Liam
Seadra L42 Directly below him is another fisherman.

Fisherman Gideon
Lanturl L44, Mantine L40 And a swimmer lies below this dude.

SwimmerM Esteban
Golduck L38, Poliwhirl L38 From him, surf right to find another guy.

SwimmerM Duane
Seaking L40, Kabutops L40 Surf left and you’ll find a dude on some land.

Bird Keeper Easton
Doduo L35 x2, Dodrio L35/L36 Surf right and down. Just above the mainland, you
$1152 will find one more girl to stomp on.

SwimmerF Kendra
Slowking L43 Surf left and down to reach Cinnabar Island. Heal
$688 your Pokemon if you need to, pick up someone with
Strength, and surf east.

16h. Seafoam Islands [ytbib]

o———————————o You’ll have to go up a little to see this
| Tentacool (fishing, OR) | SwimmerM Frankie SwimmerF Mina
| Chinchou (fishing, GR) | Azumarill L44 Luvdisc L38/L39/L41
| Shellder (fishing, GR) | $704 $656
| Tentacool (fishing, GR) |
| Chinchou (fishing, SR) | Now land to the south.
| Lanturn (fishing, SR) |
| Shellder (fishing, SR) | Bird Keeper Bert
| Tentacruel (fishing, SR) | Wingull L46, Fearow L43
| Tentacool (surfing) | $1376
| Tentacruel (surfing) |
o———————————o Picnicker Cheyenne
Shinx L45
o————————–o $720
o————————–o Go down and right to find this next dude.
| Tentacool (fishing, OR) |
| Chinchou (fishing, GR) | Bird Keeper Ernie
| Shellder (fishing, GR) | Starly L48
| Tentacool (fishing, GR) | $1536
| Chinchou (fishing, SR) |
| Lanturn (fishing, SR) | Surf or walk to the stretch of land directly
| Shellder (fishing, SR) | above him. Stand in the upper right corner. Take
| Tentacruel (fishing, SR) | one step left and face down. Press A for a
| Tentacool (surfing) | Stardust.
| Tentacruel (surfing) |
o————————–o Surf to the right and stay low.

SwimmerF Leona Picnicker Adrian
Bidoof L44 Shroomish L45
$704 $720

Stand in front of the cave entrance. Take 8 steps right (you’ll have to get
into the water to do this), face down, and press A for a DeepSeaTooth. This
doubles Clamperl’s SP.ATK, and also causes him to evolve into Huntail if you
trade Clamperl while this item is equipped.

Enter the cave. There’s a Gym here that you can reach by ascending the ladder,
but since I did the cave first, that’s what I’m writing first. If you’re going
to follow me, read on. Otherwise, just skip to the next section.

o———————————o Examine the rock by nearest the stairs for
| SEAFOAM ISLANDS POKEMON LISTING | an Escape Rope. This is 1F of the dungeon.
| Golbat (everywhere) | Go downstairs. This whole area is B1.
| Golduck (everywhere) |
| Psyduck (everywhere) | Push the rocks out of your way and go left
| Seel (everywhere but 1F) | until you find a ladder between two rocks
| Zubat (everywhere but B4) | you can push. Stand to the right of the
| Dewgong (B3 and B4 only) | ladder, take 5 steps down, face up, and
| Jynx (B4 only) | press A for a Full Heal.
| Absol (H. Sound) |
| Makuhita (H. Sound) | Go down the ladder, pick up the Water
| Bronzor (S. Sound) | Stone, and go back up the ladder. Go right
| Chingling (S. Sound) | to the 3 rocks you pushed in the beginning
| Krabby (fishing) | and push the left one up and the middle
| Horsea (fishing, GR) | one right, which clears your path to a
| Psyduck (fishing, GR) | Grip Claw. On the main path, go left and
| Gyarados (fishing, SR) | push the upper rock out of the way, go up
| Horsea (fishing, SR) | the steps to your left, and leave the
| Seadra (fishing, SR) | cave.
| Horsea (surfing) |
| Seel (surfing) | Head right.
| Slowbro (surfing) |
o———————————o Camper Pedro Jump in the water and
Linoone L45 head left to find a slick
SwimmerM Luis $720 dude in the corner.
Seadra L46, Quagsire L42
$672 Stand in the upper right corner. Take 3
steps right and 3 steps down. Press A for
a DeepSeaScale. This doubles Clamperl’s SP.DEF, and makes him evolve into
Gorebyss if it is equipped when Clamperl is traded.

Head right now.

SwimmerM Elmo SwimmerF Lori
Poliwhirl L46, Tentacruel L42 Starmie L42 x3
$672 $672

SwimmerF Nicole
Marill L39 x2, Lapras l42

o————————————o SwimmerM Harold
| ROUTE 19 POKEMON LISTING | Remoraid L42, Seadra L40
o————————————o $640
| Krabby (fishing) |
| Corsola (fishing, GR, morning/day) | SwimmerM Tucker
| Staryu (fishing, GR, night) | Shellder L40, Cloyster L44
| Kingler (fishing, SR) | $704
| Corsola (fishing, SR, morning/day) |
| Staryu (fishing, SR, night) | SwimmerF Denise
| Tentacool (surfing) | Clamperl L46
| Tentacruel (surfing) | $736
Southeast of them is a little bit of
land. On it is TM55, Brine. If you press A again after collecting it, you’ll
get a Big Pearl as a bonus. Surf straight up.

SwimmerM Jerome
Seadra L36, Tentacool L38, Tentacruel L40, Goldeen L38

Make land. Stand to the left of the sign, face left, and press A for a Pearl.
Directly right of there, examine the little rock for a Pearl. Head up to the
fence and go right to the wall (in between two small rocks). Press A for a Max

Fly to Cinnabar Island, heal up if you need to, and surf back to Seafoam
Islands. Enter the cave and go downstairs. Push the rocks out of your way. Go
up the steps here and head left to an Ice Heal. Go down the ladder; this is B2.

Step on the ice, then step up to slide to a rock, Press A for a Pearl. Head
right and take out the people on the ice:

Skier Cady Boarder Shaun
Delibird L53 Cloyster L55, Dewgong L50
$1696 $1600

Head right. When you go down, run right into the guy standing on the ice.

Boarder Bryce Slide right and go down the ladder. This is B3.
Dewgong L55, Lapras l50 Go down the ladder to the south. This is B4. Pick
$1600 up TM13, Ice Beam, and go back up the ladder.

Back at B3, stand between the two rocks below this ladder for a Max Revive.

A little up and left, there’s a boulder you can push. Push it up twice. From
the spot you’re standing, take 1 step right, up, right, down, left, and up. Go
down the ladder, pick up the Ultra Ball, then go back up the ladder. Slide to
the bottom again, where you will find three ice blocks. Push the leftmost one
and the middle one either up or down so they’re out of your way. Push the
rightmost one left _after_ you have done this, then slide left.

In this area, there are three more ice blocks. Push the rightmost one straight
up, then go around and push the leftmost one right. Slide right, up, right, and
down. Go right to a Big Pearl. Head down the ladder now.

Surf this path to another ladder. Then go up another ladder. Cross the bridge.
Before you go down the ladder here, examine the big rock for a Pearl. Go down
the next ladder and surf. On the next platform is the Pokemon you’re here for,
Articuno. It’s L50 and Ice/Flying in type. It has the Pressure ability and
knows Agility, AncientPower, Ice Beam, and Reflect.

You’re not finished yet! After the battle, examine the spot where Articuno
stood for a Zinc. Surf left and up to another ladder. Head up it, go down and
right to a Revive. There’s a Rare Candy in one of the rocks, could be that
large one, but my notes were sucky and I don’t know the exact location. Use the
Dowsing MCHN to find it. Use an Escape Rope. Fly back to Cinnabar Island, heal,
and come back to Seafoam Islands. Go up the ladder to reach the Gym.

16i. Boss: Blaine [vcnbj]

Every fight here is forced. After you fight someone, they move out of the way,
enabling you to pass.

Scientist Lowell Scientist Daniel Super Nerd Cary Scientist Lindon
Arcanine L50 Ninetales L50 Torkoal L53 Magmar L50
$1600 $1600 $2544 $1600

Super Nerd Waldo Super Nerd Merle
Numel L53 Magcargo L53
$2544 $2544

Heal and save before you take on Blaine.

Blaine’s team is as follows:

o—————-o—————-o—————-o Money: $7080
| Magcargo L54 | Magmar L54 | Rapidash L59 | Chikorita’s Level: 95
o—————-o—————-o—————-o ———————
| Smog | Overheat | Bounce |
| Overheat | Sunny Day | Overheat | Blaine’s whole team can
| Sunny Day | Confuse Ray | Flare Blitz | be Surfed to death.
| Rock Slide | ThunderPunch | Quick Attack |
o—————-o—————-o—————-o Magcargo in particular
dies to a single Surf.
All of Blaine’s Pokemon have White Herbs attached, which undoes the first stat
reduction they have inflicted on them. Overheat, Blaine’s special move, is
tremendously strong and drops the user’s SP.ATK by 2 stages. As you can guess,
this is undone immediately by the White Herb. Overheat really hurts, and if
it’s sunny out, it’s gonna hurt a whole lot more. Rock-types resist Fire and
can hit them super effectively, so if it’s sunny out, that’s your best chance
at survival.

Defeat Blaine to earn the Volcano Badge and TM50, Overheat.

Blaine can be found at Cinnabar Island all day Tuesday. To schedule a rematch,
call him Tuesday afternoon.

16j. Boss: Blue [rthbj]

Fly to Cinnabar Island. Talk to the guy north of the Pokemon Center. When he’s
done running his mouth, fly to Viridian City, heal up, and go to the Gym.

How flashy! It’s a huge improvement from Gold and Silver, wouldn’t you say?

Stepping on the arrows will force you to move one tile in the direction the
arrow is facing. If you land on another arrow, you will continue to move in
that direction until you land on a stop tile.

From the center (where the light blue and dark blue arrows are pointing), take
one step up, two steps right, and three steps up.

Ace Trainer Arabella Two steps down, one step up, four steps right,
Stantler L53, Tauros L52 three steps up, two steps down.

Ace Trainer Salma Two steps down, one step up, four steps right,
Slowking L50, Lickilicky L53 three steps up, two steps left, two steps up,
$3180 one step right, one step up, two steps right,
two steps left.
Double Team Elan and Ida
Porygon2 L52/Azumarill L50 One step right.

Ace Trainer Bonita Two steps right, two steps right, two steps
Spinda L50, Sudowoodo L52 right. Definitely heal and save before you
$3120 attempt to take Blue on!

I should mention this before we get into the battle. Once you defeat Blue, the
Elite Four’s Pokemon’s Levels will skyrocket. This is your last chance to fight
them at their normal Levels before the change, so be warned. Lance doesn’t mess
around (his _lead_ is L72), so please exercise caution.

Blue’s team is as follows:

o—————-o—————-o—————-o Money: $9600
| Exeggutor L55 | Gyarados L52 | Machamp L56 | Chikorita’s Level: 96
o—————-o—————-o—————-o ———————
| Psychic | Return | Earthquake |
| Hypnosis | Ice Fang | Stone Edge | This battle can go badly
| Leaf Storm | Waterfall | DynamicPunch | for you in just one turn.
| Trick Room | Dragon Dance | ThunderPunch |
o—————-o—————-o—————-o Blue’s Exeggutor knows
| Arcanine L58 | Rhydon L58 | Pidgeot L60 | Trick Room. It’s Blue’s
o—————-o—————-o—————-o special move, and it
| Roar | Megahorn | Return | reverses turn order for
| Flare Blitz | Earthquake | Air Slash | four turns. That means
| Dragon Pulse | Stone Edge | Whirlwind | slow Pokemon (read as:
| ExtremeSpeed | Thunder Fang | Mirror Move | everything else Blue has)
o—————-o—————-o—————-o will go first.

This is especially bad news if Trick Room is active when Machamp comes out.
Like Bruno’s Machamp, Blue’s Machamp has No Guard, and Machamp’s DynamicPunch

Blue’s biggest weakness is his team’s SPD. Pidgeot is fast, but he’s a joke, so
if you can either kill Exeggutor before he uses Trick Room or live long enough
to stall out the four turns, you will have a better chance at winning.
Exeggutor, Rhydon, and Gyarados have convenient double weaknesses, so by all
means utilize them to make this fight easier.

Defeat Blue to earn the Earth Badge, the ability to use Rock Climb out of
battle, and TM92, Trick Room.

17. The End [umsfr]


* Enjoy the perks of having 16 Badges.
* Battle alongside Silver against Lance and Clair.
* Do battle against the Elite Four’s new teams.
* Ascend Mt. Silver and prove your worth to Kanto’s true Champion.

Now that you’ve defeated Blue and earned your final Badge–specifically, earned
the right to _finally_ use Rock Climb out of battle–there are many Pokemon you
can obtain and places you can go that you could not reach before.

First things first. You can now use Rock Climb out of battle, but you don’t
have the HM yet. Conveniently enough, when you leave Viridian’s Gym, Professor
Oak will call you and say he has a gift for you. Fly there and head to the lab;
Oak hands over HM08, Rock Climb. He will also give you permission to enter Mt.
Silver, found west of Viridian City, but you have loads of things to do before
you even think about setting foot there (namely, because the end boss is there
and he will slaughter you if you head there with a team full of L60s).

When you leave, fly to Celadon City. Enter the Celadon Condominiums (to the
left of the Pokemon Center) and head to the third floor. Lyra will run her
mouth some and take off. Talk to the guy standing by the globe and he will give
you the greatest, most awesomest item in the history of Pokemon: GB Sounds.

This super sweet Key Item, when used, will change most of the music in the game
to how it sounded in Gold and Silver! Some tunes of locations that didn’t exist
in Gold and Silver, like the Global Terminal, will still sound like it came
from Gold and Silver! Oh _man_ do I love this thing. I really, really hate that
you needed 16 Badges to get it, and not every sound has been changed (the
“Pokemon has evolved!” fanfare is unchanged), but hooray for its existence!

All right, now it’s Rock Climb fun time. Aside from Rock Climb, you’ll need
Cut, Surf, and Flash, and having like five or six Escape Ropes will definitely
help. Fly to Pewter City, leave south to Route 2, and enter Diglett’s Cave. Go
down the ladder and you’ll see, clear as day, the markings on the wall. If you
see these anywhere, that’s when you climb. Climb up the right side and follow
this path to the end for a Rock Incense. Give this to Sudowoodo (if it’s
female) or Ditto (if Sudowoodo is male), then breed. A Bonsly will come out.
Hold on to this Bonsly – that is the Pokemon you’ll need.

Climb down to the main path, then climb up the other side. Soon as you get to
the top, take one step up. Face left and press A for a Calcium. Climb down,
then go down a little bit to another wall you can climb to a PP Max. Leave the
cave and fly to Lavender Town. Go north out of the city and enter Rock Tunnel.

Go left and down the ladder. Head right to numerous climbable walls. Climb down
the first one you see for an Oval Stone. Climb down the second wall, then take
3 steps down. Face right and press A for an HP Up. Climb down the _fourth_ wall
(skip the third) and pick up the Iron. Rope on outta here.

Fly to Cinnabar Island now. In front of the Pokemon Center, climb up the wall.
Go down, climb, and examine the rock for an Iron. Climb back up the wall, go up
the stairs, around the crater, climb down and then up the other side. Go down
one set of stairs and examine the rock for a Star Piece. Go back up to the top
and climb down the right side for a Magmarizer.

Fly to Indigo Plateau, then fly to Cherrygrove City. Surf left, then climb up
the wall. Take 1 step up and 2 steps left. Press A for a Nugget. If you
headbutt the left tree, you may find Taillow, which is only obtainable here.

Fly to Olivine City. To the right of the lighthouse is a wall you can climb
down. Press A upon doing so for a Rare Candy.

Leave the city due north to Route 39. Climb up the wall, then follow the path
to a second wall. Burmy can be found by headbutting the tree at the end of this
path (don’t climb the second wall). It’s only obtainable here.

Once you climb down the second wall, go down to find a Lax Incense. From there,
head up into the corner. Take 4 steps left and press A for an HP Up.

Fly to Mahogany Town, leave west out of the city, and go into Mt. Mortar. Climb
up the wall by the entrance, then go down and left. Before you exit the cave,
examine the smaller of the two rocks for a Revive. Leave the cave, climb down
the wall, pick up the Dubious Disc, and get back into Mt. Mortar.

Go right and up into the next room. Go up here, but before you climb the wall,
go up the path next to it for a Full Incense.

Go down and follow the path left. At the end, examine the rock for a Nugget.

Now go up and right to the rocks and climb up ’em. Go up to the rocks going
left and climb down them. You will pass 3 rocks – examine the one farthest left
for an Ultra Ball.

Continue on this path as far as you can possibly go, climbing as necessary.
You’ll end up next to a Protector. From the spot you can climb, take one step
down and two left. Press A for a Rare Candy. The exit is down and to the right.

o———————————o Fly to Cianwood City and head to Cliff
| CLIFF EDGE GATE POKEMON LISTING | Edge Gate. You can finally do something
o———————————o other than pass through!
| Poliwag (fishing) |
| Quagsire (surfing) | Climb down the wall near the top exit.
| Wooper (surfing) | Surf across the water and examine the rock
o———————————o for a Big Pearl.

Fly to National Park (Pokeathlon Dome) and go to National Park. Go to the
opening in the fence and head right to a wall to climb. Ascend and pick up the
Shiny Stone. The top tree also has Cherubi in it sometimes; it’s the only place
you can get it in this game.

Rock Climb play complete! Now it’s time to bag us some more legendary Pokemon.

If you head to the Power Plant, you’ll find Zapdos sitting outside, lamenting
over being thrown out of his home =[

Console him by forcing him into slavery. Zapdos is L50, Electric/Flying in
type, and has the Pressure ability. He knows Agility, AncientPower, Charge, and

Once you battle Zapdos, Lt. Surge will be found here every day between 9:00 and
12:00 (9 AM-noon). If you bring a Pikachu caught in Viridian Forest to him and
put it in the front of your party, he’ll give you his phone number. Hold onto
that Pikachu, because you’ll need it later. Call Surge on Friday mornings for a

Now that you’ve defeated Blue, you should be more than able to take Lugia or
Ho-Oh on, so feel free to take them on.

17a. Cerulean Cave [mltud]

There’s another dungeon that is open now that you have 16 Badges, and there’s a
Pokemon hiding in there. Bring oodles of Dusk Balls, and if you have any Dark-
type Pokemon, you might wanna consider bringing them, too. You will need Surf,
Rock Smash, Rock Climb, and Flash. Leave north out of Cerulean City to Route
25, then go into the grass on Route 24. Surf and follow the water back into
Cerulean City; you’ll soon come across a cave. Make land and stand in the lower
right corner. Surf all the way to the right and examine the wall for a Nugget.

o——————————-o Enter the cave and light it up. Get into the
| CERULEAN CAVE POKEMON LISTING | water and go up. Before you go left, go up
o——————————-o the ladder nearby. At the end of this path
| Ditto (everywhere) | are two rocks to smash that bar your path to
| Electrode (everywhere) | TM24, Thunderbolt. Go back to the main area
| Golbat (everywhere) | and surf left under the bridges.
| Machoke (everywhere) |
| Magneton (everywhere) | Make land to your left, pick up the Nugget,
| Parasect (everywhere) | and go up the bottom of the two ladders.
| Wobbuffet (everywhere) | Smash the rock in your way and follow this
| Kadabra (everywhere but 1F) | path to a PP Up. Go back downstairs.
| Absol (H. Sound) |
| Makuhita (H. Sound) | South of there, you’ll find some rocks. In
| Bronzor (S. Sound) | particular, there is a spot that three rocks
| Chingling (S. Sound) | are blocking. Smash any of them, stand on
| Goldeen (fishing, GR) | that spot, face left and press A for a Hyper
| Poliwag (fishing, GR) | Potion. To the right, you’ll find a Full
| Gyarados (fishing, SR) | Restore. Continue to a ladder and go up it.
| Poliwag (fishing, SR) |
| Poliwhirl (fishing, SR) | Don’t move! There are many items to be had.
| Golduck (surfing) |
| Psyduck (surfing) | From the spot where you enter the room, take
| Primeape (HG, 1F only) | 3 steps up and 1 step left. Press A for an
| Persian (SS, 1F only) | Ultra Ball. From there, go 11 steps right,
o——————————-o face down and press A for a Full Heal

From there, take 7 steps down and 2 steps left. Press A for a Zinc. From that
spot, take 10 steps down, face right, and press A for a PP Up. Finally, take 9
steps left and face up. Press A for a Big Pearl. Go back down the ladder.

Go left and then down. Before you go right, examine the small crystal below the
large one (the bottom one) for a Revive. Go to the ladder, but don’t go up it;
instead, cross the bridge. Turn right immediately for a Max Elixir. Go up and
left to find a Sea Incense, then follow the path all the way right and down. At
the end, examine the crystal for a Rare Candy. Backtrack to the ladder and go
up it.

At the fork after going left, go down, and then right. Follow this path to two
rocks you can smash. Do so and follow this path to an Odd Incense.

Go back to the second fork in the road (where there is a rock to smash). Ignore
it and take the lower path. On this path you’ll find a small deviation to walk
for an Ultra Ball. Smash the rock at the end fo this path and follow it to its
end. Examine the last tile for a Protein.

Now go all the way back to the first fork (where you initially went down after
coming into this room) and go up now. You will come across another fork. Go
right here. Follow this very long path until you get to a spot you can use Rock
Climb (you’ll be going down and up some ladders).

Ignore the Rock Climbing part. Go up here. Smash one of the rocks in the corner
and examine the tile it was blocking for a Max Revive. Follow the main path up,
right, and down. Before going right, detour to the right and pick up a Max

Go to the water, but don’t jump in yet. Go left and up the steps to find an
Ultra Ball. Climb down the right side wall and go right for a Dusk Stone.

Climb up the same wall you went down and get in the water. Surf to the next
area. Smash the leftmost rock, run to the lower left corner, face up, and press
A for an Ultra Ball.

Go up and right. Before you go down, climb down the wall and follow this path
to an Electirizer. You’ll be back on the main path. There’s also a rock you can
smash here. Do so, take one step left and press A for a Nugget.

Surf down as far as you can go. Go right to find a Black Sludge. Surf up and
right and you will find Mewtwo, who is minding his own business. Save your game
before you bug him, cause this is your only shot at capturing him. He’s L70 and
knows Amnesia, Guard Swap, Power Swap, and Psycho Cut. His only offensive
option is Psychic-type, so this is where your Dark-type Pokemon comes in.
Mewtwo won’t be able to touch him no matter what he does. Dusk Balls will help,
since you’re in a cave.

After the battle, you can go up the ladder to find yourself a few steps from
the entrance, or if you’re tremendously lazy, use an Escape Rope.

17b. Boss: Lance & Clair [pwnd6]

Fly to Indigo Plateau, then fly to Blackthorn City. Heal up, then head into the
Dragon’s Den and surf south to the building. Silver will be standing there.
Save before you approach him, this fight is not easy if you’re underleveled:

You will be doing this Clair’s team
battle alongside Silver,
who will be using Gengar o—————-o—————-o—————-o
L56, Crobat L58, and his | Dragonair L52 | Kingdra L56 | Dragonite L60 |
starter at L60. Here’s o—————-o—————-o—————-o
the problem: Lance is | Dragon Rush | Yawn | Protect |
going to nuke him. His | Thunderbolt | Ice Beam | Thunder |
Pokemon are so weak | Flamethrower | Hydro Pump | Hyper Beam |
compared to Lance’s that | Thunder Wave | DragonBreath | DragonBreath |
Gyarados’s Waterfall will o—————-o—————-o—————-o
OHKO Gengar before he
gets a chance to use a Lance’s team
single attack. The same
is largely true for o—————-o—————-o—————-o
Crobat (who evolves by | Gyarados L68 | Charizard L68 | Dragonite L75 |
happiness – I guess o—————-o—————-o—————-o
Silver finally realized | Ice Fang | Air Slash | Safeguard |
the error of his ways), | Waterfall | Hyper Beam | Fire Punch |
but if he has Feraligatr, | Dragon Dance | Dragon Claw | Hyper Beam |
it’ll be able to stand | Thunder Wave | Flamethrower | Draco Meteor |
up to these two (sorta). o—————-o—————-o—————-o

Lance’s Pokemon should be your only target in this battle. His Pokemon are so
much higher in Level than Clair’s that to leave his Pokemon be while he batters
you would be tantamount to suicide. Beware of Lance’s Dragonite’s Draco Meteor;
it’s horrendously strong, but drops the user’s SP.ATK by 2 stages after each

After the battle, everyone leaves, and you’ll be able to find Clair here again
to get her phone number.

It’s time to take on the Elite Four again. They’re pretty tough, especially
Lance, so you’ll want to make sure your team can handle it. If you have any Gym
Leaders asking for a rematch, go challenge them if you like. For information on
their teams and how to schedule rematches for all of them in one section, see
section 27.

Fly to Indigo Plateau. Every Monday and Wednesday, Silver will challenge you if
you try to go fight the Elite Four. Battle details are outlined below. If today
is not Monday or Wednesday, you have free passage. Skip this next section.

17c. Vs. Silver: Indigo Plateau Money: $3840 [pwnd7]
=============================== Chikorita’s Level: 100

| Sneasel L55 | Magneton L55 | Alakazam L56 | Gengar L56 |
| Icy Wind | Discharge | Psychic | Dark Pulse |
| Metal Claw | Magnet Bomb | Recover | Confuse Ray |
| Shadow Claw | Mirror Shot | Reflect | Shadow Ball |
| Faint Attack | Thunder Wave | Focus Blast | Sludge Bomb |
| Crobat L58 | Meganium L60 | Typhlosion L60 | Feraligatr L60 |
| Bite | Body Slam | Swift | Slash |
| Toxic | Synthesis | Rollout | Crunch |
| Air Cutter | Petal Dance | Will-O-Wisp | Ice Fang |
| Confuse Ray | Light Screen | Flamethrower | Waterfall |

Even at this point in the game, Silver is still packing unevolved Pokemon.
Aside from his starter, a lot of his Pokemon are frail and will go down pretty

17d. Elite Four, Round 2 [lkbkw]

The Elite Four have upgraded teams which include Pokemon from Hoenn and Sinnoh.
Each member’s Pokemon are roughly 20 levels higher than the first time you
faced them, maxing out with Lance’s L75 Dragonite. As always, heal up after
every battle and exercise caution when saving.

=== Round 1: Vs. Will ===
=== Money: $7440 ===

o—————o Will’s team has had a few significant upgrades, but he’s
| Bronzong L58 | first in line, so be thankful that your team is (should be)
| Grumpig L59 | higher in Level.
| Jynx L60 |
| Slowbro L60 | If your team is at Will’s level, you should consider taking
| Gardevoir L61 | some time to battle some Gym Leaders instead, since their
| Xatu L62 | teams are also around this level.

o———-o Moveset: Gravity, Payback, Psychic, Reflect
| Bronzong | Type: Steel/Psychic
o———-o Ability: Heatproof (halves Fire-type and burn damage)

Steel Pokemon are never fun to battle, and Will’s Bronzong is no exception.
Reflect makes for easy powered up Paybacks, but Bronzong is tremendously slow,
so you’ll at least be able to get a strong attack in. Will also likes to lead
with Gravity which nullifies the Levitate ability for 5 turns. It also forces
all Flying-types to land, which means they’ll be susceptible to Ground-type
attacks. More importantly, Gravity essentially drops evasion for all battlers
by 2 stages, meaning inaccurate moves will hit a whole lot more often.

Heatproof halves all Fire damage, so Ground moves are your best bet.

o———o Moveset: Confuse Ray, Power Gem, Psychic, Signal Beam
| Grumpig | Type: Psychic
o———o Ability: Thick Fat (halves Fire and Ice damage)

Grumpig is pretty tame. Signal Beam puts the hurt on Dark-types. Power Gem is a
special-based Rock-type attack with no added effects and low strength. Pretty
useless, especially on Grumpig. Avoid Fire and Ice attacks, and you’ll be fine.

o——o Moveset: Blizzard, Dream Eater, Fake Tears, Lovely Kiss
| Jynx | Type: Ice/Psychic
o——o Ability: Oblivious (prevents attraction)

Jynx is a lot better this time, but she’s just as frail as ever and Lovely Kiss
won’t always hit. That said, Lovely Kiss and Blizzard have perfect accuracy
under Gravity, so be careful. Switch out if you get hit by Fake Tears – Jynx is
fast, and if a follow-up Blizzard hits, it’s really gonna hurt.

o———o Moveset: Amnesia, Body Slam, Curse, Psychic
| Slowbro | Type: Water/Psychic
o———o Ability: Own Tempo (prevents confusion)

Just a little better than before now that he can take advantage of Curse, but
it’s the same story as last time you fought him. Whittle his HP down with some
weaker moves before hitting on that weakness for the KO.

o———–o Moveset: Calm Mind, Charge Beam, Focus Blast, Psychic
| Gardevoir | Type: Psychic
o———–o Ability: Synchronize (mirrors BRN/PAR/PSN on the foe)

Gardevoir is Will’s biggest threat. She has two SP.ATK boosting options, a
powerful STAB Psychic, and the always-lame Focus Blast to destroy your Dark-
types. Remember, Focus Blast won’t miss under Gravity’s effects. Physical
attacks, especially Crunch if you have it, are the way to go here. Take her out
quickly, before she gets too many boosts.

o——o Moveset: Confuse Ray, Quick Attack, Psychic, Shadow Ball
| Xatu | Type: Psychic/Flying
o——o Ability: Early Bird (sleep lasts for half as long)

Arguably worse than when this was L42. He should not be difficult at all to
take out – just watch out for Shadow Ball against your Ghost-types.

=== Round 2: Vs. Koga ===
=== Money: $7440 ===

o—————o Koga’s team is _definitely_ better than it was last time,
| Skuntank L61 | but Psychic-types will still walk all over him.
| Toxicroak L60 |
| Muk L62 | In fact, every Pokemon will walk all over him; as long as
| Swalot L62 | you use a Full Heal every time you get confused or poisoned,
| Venomoth L63 | there’s no way you can lose this fight. He’ll even boost
| Crobat L64 | your stats for you with Swagger!

o———-o Moveset: Dig, Explosion, Sucker Punch, Toxic
| Skuntank | Type: Poison/Dark
o———-o Ability: Aftermath (punishes physical attacks on KO)

The only thing you gotta worry about here is Explosion. Always keep your HP
high. If you KO Skuntank with a physical attack, you’ll lose 25% of your
maximum HP.

o———–o Moveset: Cross Chop, Gunk Shot, Swagger, X-Scissor
| Toxicroak | Type: Poison/Fighting
o———–o Ability: Dry Skin (absorbs Water, extra damage from Fire)

Toxicroak is very tough if you can’t hit on one of his many weaknesses. He’s
the only one with any dangerous means of offense, though. Use a Full Heal after
a Swagger for a free +2 ATK boost.

o—–o Moveset: Minimize, Screech, Swagger, Toxic
| Muk | Type: Poison
o—–o Ability: Sticky Hold (prevents forced item removal)


o——–o Moveset: Amnesia, Pain Split, Sludge Bomb, Yawn
| Swalot | Type: Poison
o——–o Ability: Sticky Hold (prevents forced item removal)

Pain Split is annoying. It adds the remaining HP of both battlers together,
divides in half, and gives that many HP to each battler. I guess Amnesia would
help Swalot abuse Pain Split, but you can get around that by using physical

o———-o Moveset: Baton Pass, Double Team, Psychic, Silver Wind
| Venomoth | Type: Bug/Poison
o———-o Ability: Shield Dust (prevents added effects)

A little better than before, but very weak defensive stats. You should be able
to KO Venomoth in a single hit.

o——–o Moveset: Cross Poison, Fly, Mean Look, Toxic
| Crobat | Type: Poison/Flying
o——–o Ability: Inner Focus (prevents flinching)

How silly.

=== Round 3: Vs. Bruno ===
=== Money: $7680 ===

o—————-o Hope you liked that cakewalk, because Bruno is harder to
| Hitmontop L62 | beat this time around… unless you have a Psychic-type,
| Hitmonchan L61 | in which case Bruno stands no chance.
| Hitmonlee L61 |
| Hariyama L62 |
| Lucario L64 |
| Machamp L64 |

o———–o Moveset: Close Combat, Counter, Earthquake, Quick Attack
| Hitmontop | Type: Fighting
o———–o Ability: Technician (attacks with <60 base power strengthened)

Bruno has decided to forego the silliness of Technician and stick to the
straight up beatdown. Close Combat is very strong, has 100 accuracy, and lowers
the user's DEF and SP.DEF by 1 stage each. It's very easy to score a KO if you
can survive this attack, but even if you die, whoever you bring in next will be
able to revenge KO.

o————o Moveset: Bullet Punch, Close Combat, Drain Punch, Substitute
| Hitmonchan | Type: Fighting
o————o Ability: Iron Fist (punching moves strengthened)

Eh. I preferred the other set, myself. Hitmonchan has significantly less
coverage now, but Substitute can prove annoying.

o———–o Moveset: Blaze Kick, Close Combat, Reversal, Swagger
| Hitmonlee | Type: Fighting
o———–o Ability: Reckless (self-damaging moves strengthened)

Hitmonlee's almost the same as before, too. Hi Jump Kick has been replaced with
Close Combat, rendering his Reckless ability useless. That may or may not be a
good thing, since Close Combat has 100 accuracy. Reversal is the thing to watch
out for here; it increases in base power if the user has low HP.

o———-o Moveset: Bulk Up, Bullet Punch, Low Kick, Payback
| Hariyama | Type: Fighting
o———-o Ability: Thick Fat (halves Fire and Ice damage)

Hariyama may look menacing, but if you can take him out quickly, you'll be
okay. Bulk Up boosts the user's ATK and DEF by 1 stage each. Payback will
destroy any ghost you throw in his face. Low Kick is his STAB option, and it
increases in base power if the foe is heavy. Unless you're using some _really
heavy_ Pokemon, Low Kick's damage won't be much to worry about unless he's
boosted his stats with Bulk Up.

o———o Moveset: Bullet Punch, Foresight, DynamicPunch, Stone Edge
| Machamp | Type: Fighting
o———o Ability: No Guard (prevents missing)

If you can stall out those five DynamicPunches, this battle will become a whole
lot easier. Be wary of Stone Edge against your birds and bugs.

=== Round 4: Vs. Karen ===
=== Money: $7680 ===

o—————o Karen is slightly harder to defeat this time. Houndoom
| Weavile L62 | remains as dangerous as ever, and she has a few more tricks
| Absol L62 | to mess you up. Her team is almost completely offensive –
| Spiritomb L62 | it's like she's warming you up for the fight against Lance.
| Houndoom L63 |
| Honchkrow L64 | She doesn't have much of an answer for Fighting-types, but
| Umbreon L64 | at least she's not entirely helpless against them.

o———o Moveset: Ice Punch, Ice Shard, Low Kick, Night Slash
| Weavile | Type: Dark/Ice
o———o Ability: Pressure (being attacked doubles PP expenditure)

Weavile is Sneasel's evolved form. It's just as frail as Sneasel is, so it
shouldn't be too difficult to take down. Ice Shard has priority, so be careful.

o——-o Moveset: Detect, Night Slash, Perish Song, Psycho Cut
| Absol | Type: Dark
o——-o Ability: Super Luck (increased critical hit ratio on all moves)

Pretty basic stuff here. Detect does the same thing as Protect, except with
half the PP. Just switch out if Absol uses Perish Song, nothing Karen has will
force you to stay in and die.

o———–o Moveset: Confuse Ray, Curse, Pain Split, Sucker Punch
| Spiritomb | Type: Ghost/Dark
o———–o Ability: Pressure (being attacked doubles PP expenditure)

Okay, this may get slightly annoying. Just from looking at the moves, I'm sure
you can see how. On top of all that, Pressure is eating away at your PP.

The easiest way to beat Spiritomb is to KO him after he uses Curse. He might
even kill himself if you hit him for half his HP first. If he lives, you will
surely score the KO on the next turn. If Karen heals him, switch out and try
again with a new Pokemon.

o———-o Moveset: Dark Pulse, Flamethrower, Nasty Plot, Sludge Bomb
| Houndoom | Type: Dark/Fire
o———-o Ability: Early Bird (Sleep lasts for half as long)

Same as before, except with Sludge Bomb (useless) over Crunch.

After you beat Karen, make absolutely sure your Pokemon are healed before you
go fight Lance.

=== Final Battle: Vs. Lance ===
=== Money: $15000 ===

o—————o Lance's team is full of monster dragons (not to be confused
| Salamence L72 | with Dragon-type Pokemon, although he has those, too) that
| Charizard L68 | are very strong and all are very capable of nuking you.
| Gyarados L68 |
| Garchomp L72 | That said, all of his Pokemon have a double weakness to
| Altaria L73 | a certain type. If you can pick on it, you'll have this
| Dragonite L75 | battle won in a jiffy – provided you go first, that is. A
o—————o lot of his team is weak to Rock, so that will help, too.

o———–o Moveset: Dragon Claw, Flamethrower, Shadow Claw, Rest
| Salamence | Type: Dragon/Flying
o———–o Ability: Intimidate (foe's ATK lowered by 1 stage upon entry)

This is the biggest hurdle of the fight. Lance's leader is eight Levels higher
than Karen's strongest Pokemon, and his weakest Pokemon is four Levels higher,
so you're in for a tough match, to be sure.

Shrugging off Lance's Salamence's attacks is not easy to do. Steel-types that
resist Dragon Claw and Shadow Claw will get roasted by Flamethrower. Physically
defensive Water-types will help, but it's still not gonna be easy. Salamence is
also holding a Lum Berry to instantly wake it up after it heals with Rest.

Other than Ice Beam, Rock-types will help since they usually have very good DEF
stats, resist Flamethrower, and can hit with a STAB Rock move.

If any of your Pokemon have Stealth Rock, use it to make this fight way easier.

o———–o Moveset: Air Slash, Dragon Claw, Hyper Beam, Flamethrower
| Charizard | Type: Fire/Flying
o———–o Ability: Blaze (Fire damage x1.5 when HP < 1/3 maximum)

Pretty much the same as last time. If you can't Rock it to death, use Surf.

o———-o Moveset: Dragon Dance, Ice Fang, Thunder Wave, Waterfall
| Gyarados | Type: Water/Flying
o———-o Ability: Intimidate (foe's ATK lowered by 1 stage upon entry)

If you let Gyarados get too many boosts in, he'll walk all over you. Stay on
the offensive at all times. Assuming you don't zap him into oblivion, you'll
want to use a Pokemon that is not weak to Water or Ice. Water-types are good,
but only if they can hit Gyarados physically (just remember not to switch it in
when Gyarados switches in to avoid the effects of Intimidate).

o———-o Moveset: Earthquake, Outrage, Roar, Swords Dance
| Garchomp | Type: Dragon/Ground
o———-o Ability: Sand Veil (evasion rises in a sandstorm)

This is, by far, Lance's most dangerous Pokemon. If you can't Ice it to death,
you are in for a lot of trouble. Dragon and Ground have perfect coverage;
unless you're using Skarmory, Shedinja, or a Levitate Bronzong, you're going to
be eating loads of damage. Swords Dance makes this battle turn nightmarish.
Roar is worthless, but consider it a reprieve if Garchomp should waste a turn
doing it. You also have a slight break in Outrage; after 3 turns, it confuses
the user. Pray that he hits himself in confusion.

o———o Moveset: Double Team, DragonBreath, Hyper Beam, Perish Song
| Altaria | Type: Dragon/Flying
o———o Ability: Natural Cure (major status effects removed when switched)

Not a threat in the slightest. Use this time to revive and heal any Pokemon
that have died. Don't worry about Double Team. Once Perish Song gets used,
Lance will switch once the count gets to 1. If Altaria's Lance's last Pokemon,
then just mess around until the count drops to 0 and a winner is you.

o———–o Moveset: Draco Meteor, Fire Blast, Hyper Beam, Safeguard
| Dragonite | Type: Dragon/Flying
o———–o Ability: Inner Focus (prevents flinching)

This battle can be won fairly easily (even if you're not using Ice Beam),
provided you have a healthy supply of healing items. Draco Meteor drops the
user's SP.ATK by 2 stages; all of Dragonite's moves are special. The first one
or two are really gonna hurt, but just heal them up. Once Dragonite's SP.ATK
drops a couple of times, his attacks will tickle. Easy win!

After the battle, the same thing happens as last time – you get inducted into
the Hall of Fame, and the credits roll.

So, how did you do? If you beat these guys with little trouble, then you're
ready to tackle the end boss. Fly to Victory Road. The left path is open now.
This leads to Route 28, and then Mt. Silver.

17e. Mt. Silver [nerwl]

o—————————-o On Route 28, stay low to the bottom and make
| ROUTE 28 POKEMON LISTING | your way to the Pokemon Center. Go to the right
| MT. SILVER POKEMON LISTING | of it, and you'll see a tree you can cut. Do so
o—————————-o (this is the last time you will need it) and go
| Ponyta (all day) | into the house. Talk to the girl and she will
| Rapidash (all day) | give you TM47, Steel Wing.
| Tangela (all day) |
| Dodrio (morning/day) | Leave and continue right to TM35, Flamethrower.
| Doduo (morning/day) | Keep going until you reach a dead end; examine
| Sneasel (night) | the last tile for a Rare Candy.
| Linoone (H. Sound) |
| Whismur (H. Sound) | Back at the Pokemon Center, stand to the right
| Bidoof (S. Sound) | of it, in the upper left corner. Take 4 steps
| Buizel (S. Sound) | right, face down, and press A for a Full
| Aipom (Headbutt) | Restore.
| Heracross (Headbutt) |
| Natu (Headbutt) | Below the Pokemon Center, surf left across the
| Poliwag (fishing) | water to find a Reaper Cloth.
| Poliwag (surfing) |
| Poliwhirl (surfing) | Heal up if necessary, then enter the final
| Donphan (HG, all day) | dungeon, Mt. Silver Cave. The only HM you will
| Ursaring (SS, all day) | need is Rock Climb, but to get everything, you
o—————————-o will also need Surf, Rock Smash, and Waterfall.

| 1F 1F UPPER 2F |
| — ——– — |
| Golbat (all day) Golbat (all day) Golbat (all day) |
| Golduck (all day) Golduck (all day) Graveler (all day) |
| Larvitar (all day) Larvitar (all day) Larvitar (all day) |
| Quagsire (all day) Quagsire (all day) Absol (H. Sound) |
| Steelix (all day) Sneasel (all day) Makuhita (H. Sound) |
| Misdreavus (night) Misdreavus (night) Bronzor (S. Sound) |
| Absol (H. Sound) Absol (H. Sound) Chingling (S. Sound) |
| Makuhita (H. Sound) Makuhita (H. Sound) Goldeen (fishing, OR) |
| Bronzor (S. Sound) Bronzor (S. Sound) Goldeen (fishing, GR) |
| Chingling (S. Sound) Chingling (S. Sound) Seaking (fishing, GR) |
| Goldeen (fishing) Goldeen (fishing) Gyarados (fishing, SR) |
| Seaking (fishing, SR) Seaking (fishing, SR) Donphan (HG, all day) |
| Goldeen (surfing) Goldeen (surfing) Phanpy (HG, all day) |
| Seaking (surfing) Seaking (surfing) Teddiursa (SS, all day) |
| Donphan (HG, all day) Donphan (HG, all day) Ursaring (SS, all day) |
| Ursaring (HG, all day) Phanpy (HG, all day) |
| Teddiursa (SS, all day) 4F |
| 3F Ursaring (SS, all day) — |
| — Golbat (all day) |
| Golduck (all day) OUTSIDE (GRASS) Golduck (all day) |
| Larvitar (all day) ————— Sneasel (all day) |
| Pupitar (all day) Golbat (all day) Quagsire (all day) |
| Quagsire (morning/day) Golduck (all day) Sneasel (all day) |
| Misdreavus (night) Larvitar (all day) Misdreavus (night) |
| Absol (H. Sound) Onix (all day) Absol (H. Sound) |
| Makuhita (H. Sound) Absol (H. Sound) Makuhita (H. Sound) |
| Bronzor (S. Sound) Makuhita (H. Sound) Bronzor (S. Sound) |
| Chingling (S. Sound) Bronzor (S. Sound) Chingling (S. Sound) |
| Donphan (HG, all day) Chingling (S. Sound) Goldeen (fishing) |
| Phanpy (HG, all day) Aipom (Headbutt) Seaking (fishing, SR) |
| Golbat (HG, not night) Heracross (Headbutt) Goldeen (surfing) |
| Golbat (SS, all day) Natu (Headbutt) Seaking (surfing) |
| Teddiursa (SS, all day) Donphan (HG, all day) Donphan (HG, all day) |
| Ursaring (SS, all day) Phanpy (HG, all day) Ursaring (SS, all day) |
| Teddiursa (SS, all day) o————————-o
| OUTSIDE (SNOW) Ursaring (SS, all day) |
| ————– o————————-o I apologize for the
| Golbat (all day) | ridiculously enormous
| Golduck (all day) | Pokemon listings, but this place is so diverse
| Larvitar (all day) | that seperate listings are required for all of
| Quagsire (all day) | them.
| Sneasel (all day) |
| Misdreavus (night) | The first part of this dungeon focuses on getting
| Absol (H. Sound) | the legendary Pokemon residing in here. There are
| Makuhita (H. Sound) | a couple items on this path, so I suggest you take
| Bronzor (S. Sound) | it. Surf and go up the waterfall. Land immediately
| Chingling (S. Sound) | and enter the cave. Pick up the Expert Belt, then
| Goldeen (fishing) | get back in the water. Surf left, climb the wall,
| Seaking (fishing, SR) | and examine the small rock for an Ultra Ball.
| Goldeen (surfing) |
| Seaking (surfing) | Climb down the wall going right and ascend the
o————————-o nearby waterfall. Go up into the next room.

Go left and all the way up to the end. Examine the wall for a Hyper Potion. Now
go around to the other side of the room for an Ultra Ball. If you'd like to
take on Moltres, save before you do. It is L50, Fire/Flying in type, and has
the Pressure ability. It knows Air Slash, AncientPower, Flamethrower, and

Use an Escape Rope or walk to the very beginning of the dungeon. Climb up the
wall. Before you leave, check the small rock for a Dire Hit.

Pick up the Escape Rope, then follow the path. When you can go up or down, go
down to find TM76, Stealth Rock. Go up now, and enter the first cave you see.
Pick up the Full Restore in here, then leave. Go down more stairs until you get
to another cave.

In this cave, go left and follow this path to its end (ignore the stairs).
There is a lone rock here which you can examine for a Revive. Go up the stairs
and into the next room.

Go up the stairs. Go left and up the stairs. Go down, right, and up. Before you
go up the stairs here, go left for a Max Elixir. Once up the stairs, go down,
left, and up.

Before you go up the stairs here, go right to find a Max Revive. Once up the
stairs, go left and down. Smash the two rocks here, take one step down, face
left, and press A for a Max Potion. Continue south and you will find a Calcium.
Go left, up, and right to the cave exit. Leave the cave.

Face left and press A for a Max Ether. Go right and down, entering the first
cave you see. Inside, go down to find a Protein, then up to some rocks. Smash
one, then examine the rock it was blocking for an Iron. Go back outside.

For the next part, you'll be going inside and outside a lot. Just follow the
path until you get to a cave with a climbable wall next to it. Climb the wall.
Go left and climb this wall. Go right and up to find a Pure Incense. Climb up
the second wall and examine the rock for a Rare Candy.

Climb down to base level and go into the cave. Go left and leave. Climb the
wall, then climb up the rightmost wall. Climb up the next wall. Take one step
up and face right. Press A for a Hyper Potion.

Go back down to the three walls and climb up the leftmost wall. Climb up
another wall and you'll find a Dawn Stone.

Go back down to the three walls and climb up the middle. Climb up again and
enter the cave.

Climb the wall at the end of this path. Before you leave, go right. Examine the
rock for a Max Revive. Exit the cave.

Heal and save before you step forward. The game's final boss is just ahead!

17f. Boss: Red Money: $16800 [lgrbn]
============== Chikorita's Level: 100

o—————o This is, without a doubt, the most difficult battle in the
| Pikachu L88 | entire game. Since this battle takes place on the top of a
| Lapras L80 | mountain, it'll be hailing the entire time. If you've got
| Snorlax L82 | the items, you can stall Red out by just healing every turn
| Blastoise L84 | and letting the hail take care of him. You are a humongous
| Charizard L84 | wuss if you do that, and if that's what it takes for you to
| Venusaur L84 | win, you should not be here. Don't insult yourself. Prove
o—————o you have the right to be called Champion!

o———o Moveset: Iron Tail, Quick Attack, Thunderbolt, Volt Tackle
| Pikachu | Type: Electric
o———o Ability: Static (may paralyze foes on contact)

Pikachu might not look like much, but he's the highest-leveled trained Pokemon
found in any Pokemon game to date; offensively, he is Red's strongest Pokemon.

This is thanks to the Light Ball, Pikachu's exclusive item. It doubles his ATK
and SP.ATK. Pikachu is already pretty fast, so if your Pokemon are on the slow
side and not resistant or immune to Electric, Pikachu is seriously going to
mess you up.

Volt Tackle is Pikachu's exclusive signature attack. It has tremendous power,
but the user does 1/3 of the damage to itself in recoil. Your Pokemon might get
KOed in one hit, but should that happen, Pikachu will also take a huge amount
of damage from the attack.

Your best offense against Pikachu is any Pokemon that resists Electric. Iron
Tail might still hurt, but it's Pikachu's weakest option (and it might miss).

Pikachu's offensive power may be scary, but remember that he is still a Pikachu
and is quite frail. Providing you survive his Electric attacks, it shouldn't be
hard to deliver a KO.

o——–o Moveset: Blizzard, Body Slam, Brine, Psychic
| Lapras | Type: Water/Ice
o——–o Ability: Shell Armor (prevents critical hits)

Lapras is probably Red's least threatening Pokemon, but don't think you've got
it easy just because of that. Blizzard doesn't miss in hail, and Brine will
pick off any Pokemon below 50% HP. Lapras is also the only one of Red's Pokemon
that isn't hurt by the hail, so good luck if you're trying to stall him out.

Considering this is the end boss, I am appalled that Body Slam is anywhere near
this set. There are lots of other moves that would work way better. If they're
gonna give Pikachu a Light Ball, why the crap would they give Lapras Body Slam?

If you run Blizzard out of its 5 PP, this'll probably be what Lapras resorts
to. It can paralyze, so keep those Full Restores handy.

o———o Moveset: Blizzard, Crunch, Giga Impact, Shadow Claw
| Snorlax | Type: Normal
o———o Ability: Thick Fat (halves Fire and Ice damage)

Blizzard won't miss thanks to the hail, but it won't hurt unless you're weak to
Ice. Giga Impact _will_ really hurt, though, but it requires a turn of rest
afterwards. Shadow Claw and Crunch are both used to annihilate ghosts and
Psychic-types thinking they can use Focus Blast to kill him (protip: don't do
that, you will never OHKO him).

o———–o Moveset: Blizzard, Flash Cannon, Focus Blast, Hydro Cannon
| Blastoise | Type: Water
o———–o Ability: Torrent (Water damage x1.5 when HP < 1/3 maximum)

Blastoise might be weak, but he gets infinity cool points for having Flash
Cannon, coolest attack name ever. The only thing you have to worry about is
Hydro Cannon… Remember, Blizzard won't miss if it's hailing, and Hydro Cannon
requires a turn of rest on the next turn if it hits.

o———–o Moveset: Air Slash, Blast Burn, Dragon Pulse, Flare Blitz
| Charizard | Type: Fire/Flying
o———–o Ability: Blaze (Fire damage x1.5 when HP < 1/3 maximum)

If you have a Rock-type, he will slap Charizard down easily with his STAB Rock
move. Otherwise, you're gonna be in for some trouble. Flare Blitz is the Fire-
type equivalent of Volt Tackle. Do your best to keep him out of Blaze's
activation range; you don't want to eat a Blaze-boosted Blast Burn.

Blast Burn is ridiculously strong and Charizard has the stats to make excellent
use of it. He will be forced to rest if it hits, so use this to your advantage.

o———-o Moveset: Giga Drain, Frenzy Plant, Sleep Powder, Sludge Bomb
| Venusaur | Type: Grass/Poison
o———-o Ability: Overgrow (Grass damage x1.5 when HP VERMILION

Upper floor. Upper left room on the left side:

Super Nerd Shawn
Magnemite L39 x2, Muk L41

Lower left room on the left side:

Ace Trainer Shaye Ace Trainer Carol
Jolteon L43, Tangela L43, Tauros L43 Electrode L43, Starmie L43, Ninetales L43
$2580 $2580

Lower right room on the left side:

Gentleman Edward
Persian L41

Upper right room on the left side

Beauty Cassie
Vileplume L36, Butterfree L42

Upper left room on the right side:

Psychic Rodney
CHingling L37, Hypno L41

Go downstairs:

Sailor Garrett
Kingler L42 Enter the left room.

Fisherman Jonah
Shellder L33, Cloyster L37, Octillery L37, Remoraid L33 Enter the right room.

Black Belt Wai
Machoke L38/L40, Meditite L42

That’s all! Visit the captain if you have 16 Badges, and rest in your bed.


Lower left room on the left side:

Poke Maniac Morgan
Rhyhorn L39, Rhydon L39

Upper right room on the left side:

Pokefan Georgia Pokefan Jeremy
Sentret L31 x4, Furret L36 Meowth L36 x3
$1984 $2304

Upper left room on the right side:

Guitarist Clyde
Electabuzz L42

Upper right room on the right side:

Bug Catcher Ken
Ariados L39, Pinsir L40

Go downstairs and then left:

Sailor Kenneth
Machop L36 x3, Poliwrath L36

Go into the right room and take out all three Trainers:

School Kid Ricky School Kid Nate Teacher Shirley
Aipom L40, Ditto L40 Ledian L40, Exeggutor L40 Chatot L43, Jigglypuff L43
$800 $800 $2064

That’s all! Visit the captain if you have 16 Badges, and rest in your bed.

24. Fighting Dojo [gptlu]

The Fighting Dojo is found in Saffron City, next to the Gym. This is where you
go to battle against the Gym Leaders you’ve already defeated.

To fight a Gym Leader here, you must first get their number. Here is a list of
every Gym Leader in the game, in alphabetical order, when to get their number,
and when you call them for a rematch. Remember:

Morning = 04:00 – 09:59
Day = 10:00 – 19:59 (7:59 AM)
Night = 20:00 (8:00 PM) – 03:59

Blaine: Find him on Cinnabar Island on Tuesday; call Tuesday afternoon.

Blue: Have Daisy in Pallet Town massage your Pokemon 5 times, then talk to her
any time after the fifth time. She will massage your Pokemon once a week
on Friday from 15:00 to 16:00. Call Blue on Sunday night.

Bugsy: South entrance of Viridian Forest on Thursday; call Thursday day.

Brock: Pewter City entrance to Diglett’s Cave, any day between 12:00 and 15:00;
call Saturday night.

Chuck: Speak to his wife outside his Gym on any day at any time; call Wednesday

Clair: Dragon’s Den on any day between 06:00 and 10:00; unavailable if you have
defeated Silver at Mt. Moon but not done the tag battle at Dragon’s Den.
Call Friday night.

Erika: Talk to her twice at Celadon City fountain on Saturday or Sunday between
15:00 and 18:00; call Sunday morning.

Falkner: Celadon City Dept. Store 4F on Monday; call Saturday morning.

Janine: Reception Gate on any day between 16:00 and 20:00; call Monday day.

Jasmine: Olivine City cafe on any day between 13:00 and 14:00; call Wednesday

Lt. Surge: After defeating Blue, battle Zapdos at the Power Plant. After that,
find him at the Power Plant any day between 09:00 and 12:00. You
have to put a Pikachu from Viridian Forest in front of your party or
he won’t give you his number; call Friday morning.

Misty: Route 25 (where she was on her date) any day between 16:00 and 20:00;
call Wednesday morning.

Morty: Bellchime Trail on Wednesday; call Tuesday night.

Pryce: Lake of Rage (west side) on any day between 06:00 and 10:00; call Monday

Sabrina: Olivine City port on Friday. She is on the path to the boat; call
Sunday day.

Whitney: Goldenrod City Dept. Store 6F on Saturday between 12:00 and 18:00;
call Saturday day.

After you defeat the Leader at the Fighting Dojo, just call them again at the
appropriate time if you want to ever battle them again.

Next comes the individual strategies for each leader. Johto Leaders are listed
in the order you battle them; Kanto Leaders are listed in alphabetical order
since Kanto is pretty non-linear and you can fight them in almost any order.

24a. Falkner [mjftn]

o—————-o—————-o—————-o Money: $6720
| Staraptor L50 | Noctowl L52 | Swellow L52 |
o—————-o—————-o—————-o Falkner’s team is still
| U-turn | Roost | Facade | the easiest to defeat,
| Attract | Air Slash | Protect | but he has a few dangers
| Brave Bird | Shadow Ball | Endeavor | you need to look out for.
| Close Combat | FeatherDance | Double Team |
o—————-o—————-o—————-o The first of these is his
| Honchkrow L54 | Pelipper L48 | Pidgeot L56 | lead. Staraptor’s Close
o—————-o—————-o—————-o Combat will wreck any
| Dark Pulse | Surf | Roost | Rock-types you toss his
| Night Slash | Ice Beam | Return | way (not to mention they
| Sucker Punch | Tailwind | Swagger | will be neutered on sight
| Thunder Wave | Hidden Power | Double Team | by Intimidate). Brave
o—————-o—————-o—————-o Bird provides a powerful
STAB option. U-turn and
Attract are really weird options, but… to each his own, I suppose.

The other threat–the #1 threat– is Swellow. He’ll lead with Protect to block
your attack and activate his Flame Orb item. This will activate his ability,
Guts, which multiplies his ATK by 1.5 if he’s affected by a major status
effect. Facade is a physical-based Normal-type move that doubles in base power
if the user is burned, poisoned, or paralyzed. Coming from Swellow, who is
really fast, this is really going to hurt anything that isn’t Rock, Ghost, or
Steel. Double Team makes you miss a bunch while Endeavor makes your HP almost
nothing. The main thing you gotta worry about is Facade, though.

The rest of his team should be pretty simple to defeat. Pelipper’s Hidden Power
is Fighting, which doesn’t help him at all. Honchkrow might give you some
trouble if you’re underleveled, but if you’re coming here for practice against
the new Elite Four, you’ll destroy him easily.

24b. Bugsy [owbtl]

o—————-o—————-o—————-o Money: $6240
| Scizor L56 | Vespiquen L52 | Yanmega L55 |
o—————-o—————-o—————-o Flamethrower or Fly his
| X-Scissor | Protect | Detect | whole team to death.
| Superpower | Confuse Ray | Bug Buzz |
| Bullet Punch | Attack Order | Air Slash | It’s that easy.
| Swords Dance | Defend Order | AncientPower |
o—————-o—————-o—————-o Watch out for Shedinja,
| Shedinja L48 | Heracross L54 | Pinsir L55 | who can only be hurt by
o—————-o—————-o—————-o Fire-, Flying-, Rock-,
| Toxic | Counter | Rock Tomb | Dark-, or Ghost-type
| Swagger | Megahorn | X-Scissor | moves. Passive damage
| X-Scissor | Stone Edge | Earthquake | will also kill him (like
| Shadow Sneak | Close Combat | Guillotine | poison, Spikes, etc.)
Scizor is very dangerous
if you’re not using a Fire move, but that’s about it.

24c. Whitney [olwkp]

o—————-o—————-o—————-o Money: $6960
| Girafarig L52 | Lickilicky L50 | Clefable L52 |
o—————-o—————-o—————-o Whitney’s team is pretty
| Psychic | Ice Beam | Thunder | cool, but she has a huge
| Calm Mind | Wring Out | Blizzard | Fighting weakness (duh)
| Baton Pass | Thunderbolt | Calm Mind | so… beaten down by
| Shadow Ball | Flamethrower | Fire Blast | Close Combat?
| Bibarel L54 | Delcatty L54 | Miltank L58 | Failing that, a lot of
o—————-o—————-o—————-o her Pokemon have high
| Surf | Assist | Rest | SP.DEF. If that weren’t
| Ice Beam | Fake Out | Attract | enough, she can Calm Mind
| Charge Beam | Calm Mind | Body Slam | pass to almost anyone on
| Double Team | Baton Pass | Sleep Talk | her team. This is why you
o—————-o—————-o—————-o gotta be quick in taking
out her Pokemon so they
don’t set up on you and waste you. Stick to physical attacks.

Wring Out is based on your maximum HP, so if Lickilicky got some SP.ATK boosts
passed to it, expect the first hit to hurt.

Miltank is the big threat here. With Scrappy, nothing is safe from Body Slam,
and its 30% paralysis rate is always annoying. Rest and Sleep Talk keep her
alive forever, so I really hope you’ve got a Fighting move or a huge advantage
in Level. Otherwise, this fight is not going to be a fun one.

24d. Morty [osogf]

o—————-o—————-o—————-o Money: $6840
| Drifblim L52 | Dusknoir L52 | Sableye L52 |
o—————-o—————-o—————-o Okay, so this fight’s
| Substitute | Payback | Fake Out | pretty easy. Morty’s
| Shadow Ball | Pain Split | Ice Punch | team is very lame.
| Thunderbolt | Substitute | Brick Break |
| Destiny Bond | Will-O-Wisp | Sucker Punch | No one of his Pokemon
o—————-o—————-o—————-o are any more threatening
| Mismagius L54 | Gengar L57 | Gengar L57 | than the others. I feel
o—————-o—————-o—————-o obligated to inform you
| Astonish | Hypnosis | Substitute | of the lame Perish Song +
| Mean Look | Confuse Ray | Shadow Ball | Mean Look strategy to
| Confuse Ray | Focus Blast | Thunderbolt | force you into dying.
| Perish Song | Shadow Ball | Destiny Bond | Keep the pressure on
o—————-o—————-o—————-o Mismagius; it’s frail and
will die easily.
That’s pretty much the name of the game for all of
Morty’s Pokemon: constant pressure. His tricks won’t be half as deadly if you
don’t give him the chance to set himself up.

Watch out for Gengar’s Destiny Bond.

24e. Chuck [tcaim]

o—————-o—————-o—————-o Money: $7200
| Medicham L54 | Hitmonchan L52 | Breloom L54 |
o—————-o—————-o—————-o Chuck’s team is really
| Attract | Swagger | Stone Edge | strong, but pretty slow.
| Psycho Cut | Mach Punch | Substitute |
| Hi Jump Kick | Double Team | Drain Punch | The biggest threat here
| ThunderPunch | Focus Punch | Focus Punch | is Breloom. With Toxic
o—————-o—————-o—————-o Orb, he can activate his
| Hitmonlee L55 | Primeape L56 | Poliwrath L60 | Poison Heal ability. This
o—————-o—————-o—————-o will heal 1/8 his maximum
| Bulk Up | Payback | Waterfall | HP between turns. Thanks
| Fake Out | Swagger | Substitute | to this, Substitute, and
| Blaze Kick | Close Combat | Double Team | a powerful STAB Focus
| Hi Jump Kick | ThunderPunch | Focus Punch | Punch, Breloom can beat
o—————-o—————-o—————-o any Pokemon that he can
That said, Breloom is pretty slow and has all the
weaknesses of the Grass type, so outspeeding and KOing him should not be all
that hard. Avoid using Fly against him because that will give him the
opportunity to set up a Substitute.

24f. Jasmine [towra]

o—————-o—————-o—————-o Money: $7440
| Metagross L52 | Empoleon L52 | Skarmory L52 |
o—————-o—————-o—————-o Jasmine’s team has a lot
| Gravity | Roar | Spikes | of synergy with the move
| Explosion | Aqua Jet | Air Slash | Gravity. A lot of her
| Meteor Mash | Blizzard | Steel Wing | best options won’t miss
| Bullet Punch | Hydro Pump | Night Slash | in Gravity, so it’s very
o—————-o—————-o—————-o important to kill her
| Bronzong L50 | Magnezone L56 | Steelix L62 | Gravity users quickly.
| Gravity | Lock-On | Roar | Metagross can be nuked
| Hypnosis | Zap Cannon | Iron Tail | with Flamethrower, and
| Gyro Ball | Metal Sound | Stone Edge | Bronzong should be hit
| Dream Eater | Mirror Coat | Stealth Rock | by Earthquake (avoid Fire
o—————-o—————-o—————-o moves due to Heatproof).

Earthquake will kill off Magnezone and Empoleon in a single hit. Bronzong will
probably take two shots unless you’re really high in Level. Due to high DEF,
the remainder of her team can be incinerated by Flamethrower. If you don’t have
either of these attacks, you’ll have a tougher time with this battle. Water is
one of the few types Steel doesn’t resist, so Surf will do a lot of damage.

After you defeat Jasmine, go find her in the Gym. Talk to her twice and she
will offer to trade you a Steelix for any Pokemon. It has a Soothe Bell
attached to it.

24g. Pryce [ntctt]

o—————-o—————-o—————-o Money: $7200
| Abomasnow L56 | Froslass L52 | Glalie L52 |
o—————-o—————-o—————-o This fight is only mildly
| Blizzard | Attract | Attract | difficult, depending on
| Ice Shard | Blizzard | Payback | how fast you can take out
| Earthquake | Ice Shard | Torment | Pryce’s Pokemon, or if
| Wood Hammer | Confuse Ray | Blizzard | you can change the
o—————-o—————-o—————-o weather at all. A lot of
| Walrein L54 | Dewgong L58 | Mamoswine L60 | Pryce’s Pokemon depend on
o—————-o—————-o—————-o the hail to launch 100%
| Hail | Dive | Avalanche | accurate Blizzards; make
| Swagger | Rest | Earthquake | it not hail and his whole
| Blizzard | Sheer Cold | Stone Edge | team is pretty much dead.
| Body Slam | Sleep Talk | Double Team |
o—————-o—————-o—————-o Snow Cloak can’t activate
if it isn’t hailing, so
that’s just one more reason to change the weather as soon as you can.

Blizzard is really the only thing you gotta worry about other than Mamoswine’s
Earthquake. If you can take that, you’re good to go. Note that Walrein knows
Hail just in case you can change the weather, so dispatch him quickly.

24h. Clair [epofa]

o—————-o—————-o—————-o Money: $7200
| Gyarados L56 | Aerodactyl L52 | Charizard L52 |
o—————-o—————-o—————-o Clair has a fairly
| Waterfall | Roar | Air Slash | diverse team, but she has
| Earthquake | Earthquake | Fire Fang | a big Water and Ice
| Dragon Dance | Rock Slide | Dragon Claw | weakness – you might be
| Dragon Pulse | Thunder Fang | Shadow Claw | able to take out everyone
o—————-o—————-o—————-o except Gyarados with a
| Dragonair L52 | Kingdra L56 | Dragonite L60 | single Pokemon.
| Dragon Rush | Yawn | Thunder | Gyarados is equipped with
| Thunderbolt | Ice Beam | Safeguard | a Wacan Berry to thwart
| Flamethrower | Hydro Pump | Hyper Beam | Electric attacks, but it
| Thunder Wave | DragonBreath | DragonBreath | won’t save him from a
o—————-o—————-o—————-o STAB Thunderbolt.

If you’re not using Ice, Rock will do fine, too. Just watch out for Waterfall.

24i. Blaine [cfaaa]

o—————-o—————-o—————-o Money: $7440
| Torkoal L54 | Houndoom L54 | Camerupt L57 |
| Yawn | Dark Pulse | Eruption | Surf his whole team down
| Overheat | Shadow Ball | SolarBeam | the drain. There is not a
| Sunny Day | Sludge Bomb | Sunny Day | thing he can do about it.
| Rock Slide | Flamethrower | Earthquake |
o—————-o—————-o—————-o By the time you can fight
| Magcargo L58 | Rapidash L60 | Magmortar L62 | Blaine the first time,
o—————-o—————-o—————-o your team should be about
| Curse | Megahorn | Low Kick | this strong anyway, so
| Overheat | Overheat | Confuse Ray | his second team should
| Gyro Ball | Flare Blitz | Thunderbolt | likewise stand no chance.
| Stone Edge | Quick Attack | Flamethrower |

24j. Blue [citcc]

o—————-o—————-o—————-o Money: $11520
| Exeggutor L67 | Arcanine L68 | Machamp L69 |
o—————-o—————-o—————-o Blue’s team is about 10
| Psychic | Crunch | Fling | Levels higher than the
| Explosion | Flare Blitz | Attract | first fight, but the plan
| Leaf Storm | ExtremeSpeed | Stone Edge | is exactly the same as
| Trick Room | Thunder Fang | DynamicPunch | before. Nuke Exeggutor
o—————-o—————-o—————-o before he can fire up
| Rhyperior L70 | Tyranitar L70 | Pidgeot L72 | Trick Room, then just
o—————-o—————-o—————-o walk all over his team.
| Megahorn | Low Kick | Return |
| Earthquake | Fire Fang | Air Slash | Machamp is holding an
| Stone Edge | Earthquake | Steel Wing | Iron Ball, which halves
| Thunder Fang | Rock Slide | Double Team | the SPD of the holder. It
o—————-o—————-o—————-o also makes Fling have 130
base power.
Needless to say, this will destroy any ghost you
bring in. That said, once he throws it, you’re good; Fling only works once.

24k. Brock [rtths]

o—————-o—————-o—————-o Money: $6840
| Golem L55 | Relicanth L54 | Kabutops L55 |
o—————-o—————-o—————-o Grass move x6: good game.
| Sandstorm | Rest | Endure |
| Earthquake | Aqua Tail | Aqua Jet | After the battle, you can
| Rock Slide | Earthquake | Giga Drain | find Brock at Diglett’s
| Rock Polish | Head Smash | Rock Slide | Cave on Saturday between
o—————-o—————-o—————-o 17:00 and 20:00. If you
| Omastar L56 | Rampardos L57 | Onix L61 | have a Bonsly, he’ll
o—————-o—————-o—————-o trade you a Rhyhorn for
| Brine | Avalanche | Sandstorm | it. It knows Thunder
| Protect | Earthquake | Rock Slide | Fang, a move Rhyhorn can
| Sandstorm | Stone Edge | Rock Polish | only get via breeding.
| AncientPower | Rock Polish | Stealth Rock |

24l. Erika [qbnzp]

o—————-o—————-o—————-o Money: $6720
| Shiftry L54 | Jumpluff L53 | Roserade L55 |
o—————-o—————-o—————-o Go go Gadget Fire attack!
| Explosion | U-turn | Stun Spore |
| Sunny Day | Memento | Energy Ball |
| Leaf Storm | Giga Drain | Sludge Bomb |
| Sucker Punch | Sleep Powder | Weather Ball |
| Bellossom L56 | Victreebel L56 | Tangrowth L60 |
| Attract | Leaf Blade | Earthquake |
| Solarbeam | Leaf Storm | Power Whip |
| Sunny Day | Sludge Bomb | Rock Slide |
| Giga Drain | Natural Gift | Swords Dance |

24m. Janine [ecgir]

o—————-o—————-o—————-o Money: $6600
| Crobat L52 | Toxicroak L52 | Drapion L55 |
o—————-o—————-o—————-o I like how Janine’s team
| U-turn | Attract | Crunch | is leagues better than
| Heat Wave | Cross Chop | Confuse Ray | her dad’s.
| Confuse Ray | Poison Jab | Cross Poison |
| Cross Poison | Substitute | Swords Dance | Still, if you’ve got a
o—————-o—————-o—————-o Psychic-type, it will
| Weezing L56 | Ariados L58 | Venomoth L59 | step all over her. That’s
o—————-o—————-o—————-o the problem with having a
| Toxic | Toxic | Psychic | monotype team, I suppose.
| Explosion | Bounce | Bug Buzz |
| Sludge Bomb | Swagger | Double Team | She has moves to hit her
| Thunderbolt | Night Shade | Sleep Powder | resistances, but anything
o—————-o—————-o—————-o that resists Poison is
still your best bet here.
24n. Lt. Surge [oyfto]

o—————-o—————-o—————-o Money: $6720
| Raichu L60 | Electrode L52 | Magnezone L52 |
o—————-o—————-o—————-o “Earthquake tears open
| Grass Knot | Explosion | Double Team | the ground!”
| Thunderbolt | Double Team | Magnet Rise |
| Quick Attack | Thunderbolt | Mirror Shot | This is why there needs
| Thunder Wave | Thunder Wave | Thunderbolt | to be an Electric/Flying
o—————-o—————-o—————-o not named Zapdos. Surge
| Manectric L52 | Electivire L56 | Pachirisu L58 | wouldn’t be so extremely
o—————-o—————-o—————-o destroyed by Earthquake
| Overheat | Ice Punch | Discharge | if there were…
| Discharge | Cross Chop | Super Fang |
| Natural Gift | Earthquake | Sweet Kiss | Kudos to him for using a
| Thunder Wave | Thunderbolt | Quick Attack | Pachirisu as opposed to
o—————-o—————-o—————-o something that can hurt
24o. Misty [kwsdp]

o—————-o—————-o—————-o Money: $7200
| Starmie L60 | Floatzel L54 | Lanturn L54 |
o—————-o—————-o—————-o For sticking to one type,
| Surf | Agility | Surf | Misty has a pretty nice
| Psychic | Ice Fang | Confuse Ray | lineup. That said, you
| Ice Beam | Waterfall | Thunderbolt | still oughta be able to
| Thunderbolt | Baton Pass | Thunder Wave | zap her into submission
o—————-o—————-o—————-o with some Electric moves.
| Lapras L56 | Quagsire L56 | Milotic L60 |
o—————-o—————-o—————-o Note that Lanturn’s
| Surf | Amnesia | Rest | ability grants him an
| Blizzard | Earthquake | Ice Beam | immunity to Electric, and
| Rain Dance | Rain Dance | Hydro Pump | Milotic’s high SP.DEF
| Perish Song | Water Pulse | Sleep Talk | means you won’t be
o—————-o—————-o—————-o OHKOing it any time soon.

24p. Sabrina [hlars]

o—————-o—————-o—————-o Money: $6360
| Alakazam L60 | Gallade L53 | Wobbuffet L53 |
o—————-o—————-o—————-o All right, so, you’ve
| Gravity | Psycho Cut | Encore | pretty much dealt with
| Psychic | Stone Edge | Counter | everyone except Gallade
| Energy Ball | Night Slash | Mirror Coat | and Wobbuffet. Gallade is
| Focus Blast | Close Combat | Destiny Bond | Psychic/Fighting and is
o—————-o—————-o—————-o the token physical hitter
| Jynx L54 | Mr. Mime L56 | Espeon L58 | on her team. He’s strong.
| Psychic | Psychic | Psychic | Wobbuffet’s ability stops
| Blizzard | Reflect | Calm Mind | you from switching out,
| Focus Blast | Thunder | Baton Pass | so be sure you’re in on
| Perish Song | Skill Swap | Shadow Ball | someone who can take him
o—————-o—————-o—————-o on. If you have a Dark-
type with Dark Pulse or a
Ghost-type with a physical Ghost move, you’ll be safe from the effects of
Counter and Mirror Coat. Otherwise, you’ll probably lose at least 1 Pokemon to
Wobbuffet. Nothing you can do about that, though!

25. Master Lists [mtssl]

Because every guide needs one.

25a. Daily Activities [oweui]

This is basically a daily checklist of things you can do at certain times on
certain days. Some are limited to once a day, some are limited to once a game.

It’s important that you know the time limits in order to effectively plan your
day. Time is divided into three… times: morning, day, and night. “Morning”
refers to 04:00-09:59, or from 4 AM to 9:59 AM. “Day” refers to 10:00-19:59, or
from 10 AM to 7:59 PM. “Night” refers to 20:00-03:59, or from 8 PM to 3:59 AM.

It should be noted that the ribbons from the weekday siblings can only be
obtained at the rate of one per week (it will take you 7 weeks to obtain them

This list is best used if you’ve already beaten the game, but those who are
still mid-game can use it and just ignore things they have not done yet.
Gym Leaders’ phone numbers cannot be obtained until after you have received the
National Pokedex. They all must also have been defeated in their Gyms.


* Buena’s Password every 3 hours starting at 02:00 (only once needed per day)
* Trendy saying on Route 16 (Cut required)
* Swarming Pokemon (listen to the radio’s upper right channel button)
* Pick Apricorns all over the world and obtain any Poke Balls from Kurt
* Felicity’s Drawing in Goldenrod City’s Radio Tower
* Daily Drawing Corner in Goldenrod City Department Store 6F
* Free Seals in Olivine City (must have healed the sick Miltank first)
* Buy today’s items in Pokeathlon Dome (once per item per day)
* Migrate 6 new Pokemon in Pal Park
* Obtain Chuck’s number at Cianwood City from the girl outside the Gym (once)
* Obtain Jasmine’s number at Olivine City cafe (13:00-14:00 only) (once)
* Obtain Pryce’s number at Lake of Rage’s west side (06:00-10:00 only) (once)
* Obtain Clair’s number at Dragon’s Den (06:00-10:00 only) (once)
* Obtain Brock’s number at Diglett’s Cave (12:00-15:00 only) (once)
* Obtain Lt. Surge’s number at Power Plant (after Zapdos battle) (09:00-12:00
only) (once) (Pikachu from Viridian Forest required)
* Obtain Misty’s number at Route 25 (14:00-18:00 only) (once)
* Obtain Janine’s number at Reception Gate (14:00-18:00 only) (once)
* Dress like a Rocket and get your picture taken in Goldenrod underground
* Take your own picture at Cianwood City
* Have Cameron take your picture at Pallet Town (with Professor Oak, completed
National Pokedex required)
* Have Cameron take your picture at Goldenrod City Dept. Store (with Whitney)
(18:00-21:00 only) (after receiving number)
* Have Cameron take your picture at Olivine City cafe (with Jasmine)
(12:00-13:00 only) (after receiving number)
* Have Cameron take your picture at Mahogany City Gym (with Pryce)
* Have Cameron take your picture at Route 25 (with Misty) (14:00-16:00 only)
(after receiving number) (Water-type must lead your party)
* Have Cameron take your picture at Dragon’s Den (with Clair) (17:00-19:00
* Have Cameron take your picture at Reception Gate (with Janine) (18:00-20:00
only) (after receiving number)



* Visit Monica at Route 40 for Sharp Beak (first visit)
* Visit Monica at Route 40 for Alert Ribbon (once all siblings have been found)
* Ride S.S. Aqua from Olivine City to Vermilion City
* Battle Silver at Indigo Plateau
* Obtain Falkner’s number in Celadon City Dept. Store 4F (once)
* Have Cameron take your picture at Cherrygrove City
* Have Cameron take your picture inside Ruins of Alph
* Have Cameron take your picture at Slowpoke Well
* Have Cameron take your picture at Route 35
* Have Cameron take your picture at National Park
* Have Cameron take your picture at Olivine City
* Have Cameron take your picture at Dragon’s Den (with elder)
* Have Cameron take your picture at Route 1
* Have Cameron take your picture at Pewter Museum
* Have Cameron take your picture at Saffron City train station
* Have Cameron take your picture at Route 12
* Have Cameron take your picture at Route 21
* Have Cameron take your picture at National Park (with Bugsy)
* Have Cameron take your picture at Celadon City (with Erika) (after receiving
* Have Cameron take your picture at Olivine City port (with Sabrina) (after
receiving number)


* Visit bargain shop in Goldenrod underground
* Call School Kid Jack for a rematch at National Park
* Call Pokemaniac Brent for a rematch at Route 43
* Call Biker Aiden for a rematch at Route 17
* Call Gym Leader Pryce for a rematch at Fighting Dojo


* Call Youngster Joey for a rematch at Route 30
* Call Firebreather Walt for rematch at Route 35
* Call Gym Leader Janine for a rematch at Fighting Dojo


* Rematch Camper Tanner at Route 13
* Free Moon Stone at Mt. Moon outside area (until 23:59 only)



* Visit Tuscany at Route 29 for TwistedSpoon (first visit)
* Visit Tuscany at Route 29 for Shock Ribbon (once all siblings have been
* Participate in Bug-Catching Contest in National Park
* Visit elder brother for Pokemon grooming in Goldenrod underground
* Obtain Blaine’s number at Cinnabar Island (once)
* Have Cameron take your picture at New Bark Town
* Have Cameron take your picture inside Ruins of Alph
* Have Cameron take your picture at Route 32
* Have Cameron take your picture at Ilex Forest
* Have Cameron take your picture at Route 35
* Have Cameron take your picture at Olivine City
* Have Cameron take your picture at Safari Zone Gate
* Have Cameron take your picture at Blackthorn City
* Have Cameron take your picture at Frontier Access
* Have Cameron take your picture at Route 1
* Have Cameron take your picture at Pewter City
* Have Cameron take your picture at Saffron City train station
* Have Cameron take your picture at Celadon City
* Have Cameron take your picture at Fuchsia City
* Have Cameron take your picture at Seafoam Islands B1
* Have Cameron take your picture at Route 26
* Have Cameron take your picture at Cinnabar Island (with Blaine) (after
receiving number)


* Call Bug Catcher Arnie for a rematch at Route 35


* Call Picnicker Tiffany for a rematch at Route 43
* Call Gentleman Alfred for a rematch at Olivine Lighthouse 2F
* Call Gym Leader Blaine for a rematch at Fighting Dojo
* Have Cameron take your picture at Diglett’s Cave (with Brock) (17:00-21:00
only) (after receiving number)


* Call Bug Catcher Wade for a rematch at Route 31
* Call Bird Keeper Josh for a rematch at Route 14
* Call Gym Leader Morty for a rematch at Fighting Dojo



* Visit Wesley at Lake of Rage for Black Belt (first visit)
* Visit Wesley at Lake of Rage for Downcast Ribbon (once all siblings have been
* Ride S.S. Aqua from Vermilion City to Olivine City
* Battle Silver at Indigo Plateau
* Visit younger brother for Pokemon grooming in Goldenrod underground
* Listen to Hoenn Sound radio all over the world for Hoenn-native Pokemon
* Obtain Morty’s number at Bellchime Trail (once)
* Have Cameron take your picture at Cherrygrove City
* Have Cameron take your picture inside Ruins of Alph
* Have Cameron take your picture at Slowpoke Well
* Have Cameron take your picture at Route 34 (with Day-Care Man)
* Have Cameron take your picture at Olivine Lighthouse 4F
* Have Cameron take your picture at Route 45
* Have Cameron take your picture at Pallet Town
* Have Cameron take your picture at Viridian City
* Have Cameron take your picture at Saffron City train station
* Have Cameron take your picture at Route 12
* Have Cameron take your picture at Mt. Silver
* Have Cameron take your picture at Celadon City Dept. Store (with Falkner)


* Call Fisherman Ralph for a rematch at Route 32
* Call Bug Catcher Doug for a rematch at Route 2
* Call Gym Leader Misty for a rematch at Fighting Dojo


* Call School Kid Alan for a rematch at Route 36
* Call Fisherman Kyle for a rematch at Route 12
* Call Gym Leader Jasmine for a rematch at Fighting Dojo
* Have Cameron take your picture at Diglett’s Cave (with Brock) (17:00-21:00
only) (after receiving number)


* Call Sailor Huey for a rematch at Olivine Lighthouse 2F
* Call Bird Keeper Vance for a rematch at Route 44
* Call School Kid Torin for a rematch at Route 14
* Call Gym Leader Chuck for a rematch at Fighting Dojo



* Visit Arthur at Route 36 for Hard Stone (first visit)
* Visit Arthur at Route 36 for Careless Ribbon (once all siblings have been
* Participate in Bug-Catching Contest in National Park
* Visit elder brother for Pokemon grooming in Goldenrod underground
* Listen to Sinnoh Sound radio all over the world for Sinnoh-native Pokemon
* Obtain Bugsy’s number at Viridian Forest (once)
* Have Cameron take your picture inside Ruins of Alph
* Have Cameron take your picture at Route 32
* Have Cameron take your picture at Route 34 (with Day-Care Man)
* Have Cameron take your picture at Pokeathlon Dome
* Have Cameron take your picture at Route 39
* Have Cameron take your picture at Safari Zone Gate
* Have Cameron take your picture at Dragon’s Den (with elder)
* Have Cameron take your picture at Pallet Town
* Have Cameron take your picture at Cerulean City
* Have Cameron take your picture at Vermilion City
* Have Cameron take your picture at Saffron City train station
* Have Cameron take your picture at Route 14
* Have Cameron take your picture at Route 22


* Call Fisherman Wilton for a rematch at Route 44
* Call Ace Trainer Gaven for a rematch at Route 26


* Call Picnicker Liz for a rematch at Route 32
* Call Fisherman Kyler for a rematch at Route 12 (he only uses Magikarp though)
* Call Gym Leader Bugsy for a rematch at Fighting Dojo


* Call Lass Dana for a rematch at Route 38
* Call Teacher Hillary for a rematch at Route 15



* Visit Frieda at Route 32 for Poison Barb (first visit)
* Visit Frieda at Route 32 for Relax Ribbon (once all siblings have been found)
* Ride S.S. Aqua from Olivine City to Vermilion City
* Visit younger brother for Pokemon grooming in Goldenrod underground
* Obtain Sabrina’s number at Olivine City port (once)
* Find Lapras L20 at Union Cave (Surf required)
* Have Cameron take your picture at Cherrygrove City
* Have Cameron take your picture outside Ruins of Alph
* Have Cameron take your picture at Slowpoke Well
* Have Cameron take your picture at Route 35
* Have Cameron take your picture at Pokeathlon Dome
* Have Cameron take your picture at Ecruteak City
* Have Cameron take your picture at Route 48
* Have Cameron take your picture at Pallet Town
* Have Cameron take your picture at Viridian City
* Have Cameron take your picture at Saffron City
* Have Cameron take your picture at Saffron City train station
* Have Cameron take your picture at Celadon City
* Have Cameron take your picture at Celadon City Department Store 2F
* Have Cameron take your picture at Route 26
* Have Cameron take your picture at Mt. Silver
* Have Cameron take your picture at National Park (with Bugsy)
* Have Cameron take your picture at Bell Tower (with Morty) (after receiving
* Have Cameron take your picture at Olivine City port (with Sabrina) (after
receiving number)
* Have Cameron take your picture at Cinnabar Island (with Blue) (after
receiving number) (after defeating Red)


* Call School Kid Chad for a rematch at Route 38
* Call Bug Catcher Rob for a rematch at Route 2
* Call Gym Leader Lt. Surge for a rematch at Fighting Dojo


* Visit Daisy for Pokemon grooming in Pallet Town (15:00-16:00 only)
* Obtain Blue’s number from Daisy in Pallet Town (5+ groomings required)
* Call Hiker Parry for a rematch at Route 45
* Call Young Couple Tim & Sue for a rematch at Route 13
* Call Ace Trainer Jamie for a rematch at Route 26
* Have Cameron take your picture at Diglett’s Cave (with Brock) (17:00-21:00
only) (after receiving number)


* Call Hiker Anthony for a rematch at Route 33
* Call School Kid Billy for a rematch at Route 15
* Call Gym Leader Clair for a rematch at Fighting Dojo



* Visit Santos at Blackthorn City for Soft Sand (first visit)
* Visit Santos at Blackthorn City for Snooze Ribbon (once all siblings have
been found)
* Participate in Bug-Catching Contest in National Park
* Visit elder brother for Pokemon grooming in Goldenrod underground
* Visit bitter herb shop in Goldenrod underground
* Have Cameron take your picture outside Ruins of Alph
* Have Cameron take your picture at Route 32
* Have Cameron take your picture at Ilex Forest
* Have Cameron take your picture at National Park gate
* Have Cameron take your picture at National Park
* Have Cameron take your picture at Pokeathlon Dome
* Have Cameron take your picture at Olivine Lighthouse 4F
* Have Cameron take your picture at Ice Path
* Have Cameron take your picture at Route 45
* Have Cameron take your picture at Frontier Access
* Have Cameron take your picture at Route 1
* Have Cameron take your picture at Pewter City
* Have Cameron take your picture at Vermilion City
* Have Cameron take your picture at Saffron City train station
* Have Cameron take your picture at Fuchsia City
* Have Cameron take your picture at Seafoam Islands B1
* Have Cameron take your picture at Route 39 (with Lt. Surge) (after receiving


* Call Camper Todd for a rematch at Route 34
* Call Youngster Ian for a rematch at Route 34
* Call Gym Leader Falkner for a rematch at Fighting Dojo


* Obtain Whitney’s number at Goldenrod City Department Store 6F (12:00-18:00
only) (once)
* Obtain Erika’s number at Celadon City (15:00-17:00 only) (once) (talk to her
twice to obtain)
* Call Hiker Kenny for a rematch at Route 13
* Call Gym Leader Whitney for a rematch at Fighting Dojo


* Call Picnicker Erin for a rematch at Route 46
* Call Twins Kay & Tia for a rematch at Route 15
* Call Bird Keeper Jose for a rematch at Route 27
* Call Gym Leader Brock for a rematch at Fighting Dojo



* Visit Sunny at Route 37 for Magnet (first visit)
* Visit Sunny at Route 37 for Smile Ribbon (once all siblings have been found)
* Ride S.S. Aqua from Vermilion City to Olivine City
* Visit younger brother for Pokemon grooming in Goldenrod underground
* Visit bitter herb shop in Goldenrod underground
* Have Cameron take your picture outside Ruins of Alph
* Have Cameron take your picture at Ilex Forest
* Have Cameron take your picture at National Park gate
* Have Cameron take your picture at National Park
* Have Cameron take your picture at Route 39
* Have Cameron take your picture at Route 48
* Have Cameron take your picture at Blackthorn City
* Have Cameron take your picture at Pewter Museum
* Have Cameron take your picture at Cerulean City
* Have Cameron take your picture at Vermilion City
* Have Cameron take your picture at Route 14
* Have Cameron take your picture at Route 12
* Have Cameron take your picture at Route 22
* Have Cameron take your picture at Route 47 (with Chuck) (before obtaining
Jade Orb)


* Call Lass Krise for a rematch at National Park
* Call Ace Trainer Reena for a rematch at Route 27
* Call Gym Leader Erika for a rematch at Fighting Dojo


* Call Picnicker Gina for a rematch at Route 34
* Call Fisherman Tully for a rematch at Route 42
* Call Biker Ernest for a rematch at Route 17
* Call Gym Leader Sabrina for a rematch at Fighting Dojo
* Have Cameron take your picture at Diglett’s Cave (with Brock) (17:00-21:00
only) (after receiving number)


* Call Biker Reese for a rematch at Route 17
* Call Gym Leader Blue for a rematch at Fighting Dojo

25b. Shiny Leaves [ftsbw]

Shiny Leaves are really obscure, slightly hard to find, and almost entirely

As you may know, you can talk to your Pokemon as it walks behind you. If you do
this on certain routes with certain-natured Pokemon, it might find a “Shiny
Leaf.” You’ll be able to see these leaves on your Pokemon’s Summary.

Once you get one, go to Lyra’s house and talk to her, and she’ll tell you to
come back with five. Talk to her once you have five leaves on one Pokemon, and
she’ll convert them to a crown. This isn’t a tangible item; it just replaces
the leaves on the Summary screen. You also get a star on your Trainer card for
doing so, so it’s worth doing at least once.

The routes depend on the nature of your Pokemon. Once you’re on the correct
route, step into some grass and start talking to your Pokemon until they find

Adamant: 9, 15, 22, 24, 37, 42, 46 Lonely: 10, 16, 25, 27, 38, 43
Bashful: 10, 16, 25, 27, 38, 43 Mild: 11, 18, 26, 39, 44
Bold: 9, 15, 22, 24, 37, 42, 46 Modest: 7, 8, 13, 14, 33, 36, 45
Brave: 9, 15, 22, 24, 37, 42, 46 Naive: 1, 3, 5, 12, 18, 31, 34, 47
Calm: 2, 4, 6, 28, 32, 35, 48 Naughty: 1, 3, 5, 12, 18, 31, 34, 47
Careful: 7, 8, 13, 14, 33, 36, 45 Quiet: 7, 8, 13, 14, 33, 36, 45
Docile: 7, 8, 13, 14, 33, 36, 45 Quirky: 11, 18, 26, 39, 44
Gentle: 2, 4, 6, 28, 32, 35, 48 Rash: 11, 18, 26, 39, 44
Hardy: 9, 15, 22, 24, 37, 42, 46 Relaxed: 2, 4, 6, 28, 32, 35, 48
Hasty: 11, 18, 26, 39, 44 Sassy: 1, 3, 5, 12, 18, 31, 34, 47
Impish: 1, 3, 5, 12, 18, 31, 34, 47 Serious: 7, 8, 13, 14, 33, 36, 45
Jolly: 1, 3, 5, 12, 18, 31, 34, 47 Timid: 10, 16, 25, 27, 38, 43
Lax: 2, 4, 6, 28, 32, 35, 48

Waterfall is required to receive a leaf on Route 47. If you head to Route 47
for a leaf, stay as far away from the edge as you can. Your Pokemon will be
scared of the high altitude and might spend all its time being afraid.

25c. Pokemon Swarms [ofwwh]

Listen to Oak’s Pokemon Talk every day to hear about a new swarm. All you gotta
do is go to the place in section and run around in the grass (surf in cities).

Dark Cave: Dunsparce Route 32: Qwilfish
Mt. Mortar: Marill Route 34: Ralts
Route 1: Poochyena Route 35: Yanma
Route 3: Baltoy (HG), Gulpin (SS) Route 38: Snubbull
Route 9: Sableye (HG), Mawile (SS) Route 44: Remoraid
Route 12: Relicanth Route 45: Swablu
Route 13: Chansey Route 47: Ditto
Route 19: Clamperl Violet City: Whiscash
Route 25: Buneary Viridian Forest: Kricketot
Route 27: Luvdisc Vermilion City: Wingull

25d. Abilities [zzhng]

Each Pokemon has one (sometimes two, but only one of the two at a time) of 123
different abilities that are designed to help it in battle. This is a list of
each and every one of them. Some abilities also have a field bonus, that change
how things work even out of battle. Here’s how to read it:


This is where you’ll find descriptions of what the ability does.

Field bonus: If the ability has a field bonus, you’ll see it written below the

Pokemon that can in a list going three to a row; it
have that ability down like this. depends on how many
will be listed It won’t always be Pokemon have that ability.



This Pokemon’s STAB is increased to 2x.

Eevee Porygon-Z



If this Pokemon is KOed by a physical attack, the attacker loses 1/4 of its
maximum HP.

Drifblim Skuntank
Drifloon Stunky



Weather effects are cancelled. This means that SolarBeam still requires a
charge in the sun, Thunder can miss in rain, etc.




If you survive a critical hit, ATK is raised by 12 stages. If the critical hit
hits a Substitute, Anger Point activates.

Mankey Tauros



When this Pokemon comes into battle, you are notified if the opponent has one
of the following attacks:

– a move that hits you super effectively
– Selfdestruct or Explosion
– a OHKO move

Barboach Toxicroak Wormadam
Croagunk Whiscash



Opposing Pokemon cannot flee unless they are Flying-type or have the Levitate

Field bonus: If a Pokemon with this ability leads your party, encounter rate
goes up.

Diglett Trapinch



Sleeping foes take 12.5% of their maximum HP in damage between turns.




Prevents critical hits.

Anorith Drapion Kabutops
Armaldo Kabuto Skorupi



When this Pokemon’s HP fall below 1/3, its Fire-type moves do 50% more damage.

Blazkien Charmeleon Cyndaquil Quilava
Charizard Chimchar Infernape Torchic
Charmander Combusken Monferno Typhlosion



During harsh sunlight, this Pokemon’s SPD stat is multiplied by 150%.

Bellossom Hoppip Shiftry Tangrowth
Bellsprout Jumpluff Skiploom Tropius
Cherubi Nuzleaf Sunflora Victreebel
Exeggcute Oddish Sunkern Vileplume
Exeggutor Seedot Tangela Weepinbell



Prevents stat reduction. Does not block self-inflicted stat reduction.

Beldum Metang Regirock Tentacool
Metagross Regice Registeel Tentacruel



Weather effects are cancelled. This means that SolarBeam still requires a
charge in the sun, Thunder can miss in rain, etc.

Golduck Psyduck



This Pokemon’s type changes to the type of move that directly damaged it last.
If this Pokemon is hit by a multi-hit move, this Pokemon’s type changes after
the first hit.




Accuracy of this Pokemon’s attacks is increased by 30%.

Field bonus: If a Pokemon with this ability leads your party, chances increase
that any Pokemon that may hold an item will have one.

Butterfree Venomoth Yanma
Nincada Venonat



When a physical attack is done to this Pokemon, and the foe is of the opposite
gender, there is a 30% chance the foe will become attracted.

Field bonus: If a Pokemon with this ability leads your party, chances increase
that wild Pokemon will be the opposite gender of this Pokemon.

Clefable Delcatty Jigglypuff Wigglytuff
Clefairy Igglybuff Skitty



Explosion and Selfdestruct fail when used if this Pokemon is in play.

Golduck Poliwag Poliwrath Quagsire
Politoed Poliwhirl Psyduck Wooper



When this Pokemon comes into play, it will receive a boost in either ATK or
SP.ATK depending on the lower defense stat of the foe. If DEF is lower, ATK is
raised; if SP.DEF is lower, or if the two stats are the same, SP.ATK is raised.
In a 2v2 battle, the target Pokemon is randomly selected.

Porygon Porygon-Z



When this Pokemon enters battle, the current weather changes to rain. This
lasts the entire battle, unless a conflicting weather move is used, or a
Pokemon with the Drought, Sand Stream, or Snow Warning abilities is brought
into play.




When this Pokemon enters battle, the current weather changes to harsh sunlight.
This lasts the entire battle, unless a conflicting weather move is used, or a
Pokemon with the Drizzle, Sand Stream, or Snow Warning abilities is brought
into play.




During harsh sunlight, this Pokemon’s HP decrease by 1/8 of its maximum between
turns. During rain, this Pokemon restores 1/8 of its maximum HP between turns.
Regardless of weather, this Pokemon restores 25% of its maximum HP if hit by a
Water-type attack, and takes 25% more damage from Fire-type moves.

Croagunk Parasect
Paras Toxicroak



Sleep lasts for half the duration it normally would. This includes sleep
inflicted by using Rest.

Dodrio Houndoom Ledyba Seedot
Doduo Kangaskhan Natu Shiftry
Girafarig Ledian Nuzleaf Xatu



When this Pokemon is hit by a physical attack, there is a 10% chance the
attacking Pokemon will be put to sleep, poisoned, or paralyzed. The Insomnia
ability blocks the sleep effect, the Immunity ability blocks the poison effect,
and the Limber ability blocks the paralyze effect.

Breloom Parasect
Paras Shroomish



Super effective damage is cut by 1/4.

Mime Jr. Mr. Mime



When this Pokemon is hit by a physical attack, there is a 30% chance the
attacking Pokemon will be burned. The Water Veil ability blocks this effect.

Field bonus: If a Pokemon with this ability is in your party, eggs hatch in
half the time. This effect can not be stacked with other Pokemon with
the Flame Body or Magma Armor abilities.

Slugma Magcargo Magmortar
Magby Magmar



When a Fire-type move is done to this Pokemon, this Pokemon receives a 50%
increase in damage to its Fire-type attacks instead of taking damage. The boost
in Fire damage only happens once, but this Pokemon will continue to be immune
to Fire-type attacks.

Arcanine Heatran Ninetales Rapidash
Flareon Houndoom Ponyta Vulpix
Growlithe Houndour



During harsh sunlight, the ATK and SP.DEF of this Pokemon and its partner is
multiplied by 150% each.




This Pokemon changes its type depending on the weather. In no weather, it is
Normal; during rain, it is Water; during hail, it is Ice; during harsh
sunlight, it is Fire. Sandstorm has no effect on this Pokemon’s type. This
ability does not work if the Pokemon is not Castform.




When this Pokemon is brought into battle, the move on the opponent’s Pokemon
with the highest base power is revealed. All moves without a fixed base power
are assigned a specific value, and will be revealed if that value is the
highest number. In a 2v2 battle, only 1 move total is revealed, and the
opponent is randomly selected. If two moves have the same base power, one of
them is randomly selected.

Drowzee Jynx
Hypno Smoochum



When this Pokemon comes into play, the opponent’s hold item is revealed. In a
2v2 play, an opponent is randomly selected; the opponent’s identity is not

Banette Stantler



Berries that activate at 25% or less HP now activate at 50% or less HP instead.

Linoone Zigzagoon



If this Pokemon is asleep, burned, paralyzed, or poisoned, this Pokemon’s
ATK stat is multiplied by 150%. Pokemon with this ability do not suffer an
ATK drop if they are burned.

Hariyama Machoke Raticate Taillow
Heracross Machop Rattata Tyrogue
Larvitar Makuhita Swellow Ursaring



This Pokemon takes 50% less damage from Fire damage and burn between turns.

Bronzong Bronzor



No effect in battle.

Field bonus: If this Pokemon is not holding an item, it may acquire Honey after
any battle.




Doubles ATK. If this ability is lost, ATK returns to normal.

Azumarill Marill



Physical damage from this Pokemon is multiplied by 150%. Any physical-based
move done by this Pokemon has 80% its normal accuracy.

Field bonus: If a Pokemon with this ability leads your party, higher-level wild
Pokemon become more common.

Corsola Remoraid Togepi
Delibird Togekiss Togetic



During rain, any major status effects present on this Pokemon are cured between

Dewgong Phione
Manaphy Seel



Prevents ATK reduction. Does not prevent self-inflicted ATK reduction.

Corphish Gliscor Krabby Pinsir
Crawdaunt Kingler Mawile Trapinch



During hail, this Pokemon restores 1/16 of its maximum HP between turns. Blocks
hail damage.

Glalie Snorunt Walrein
Sealeo Spheal



No effect in battle.

Field bonus: If a Pokemon with this ability leads your party, encounter rate
goes up.

Chinchou Starmie Volbeat
Lanturn Staryu



Prevents poisoning.

Snorlax Zangoose



Prevents flinching. This includes by Fake Out.

Abra Farfetch’d Kadabra Sneasel
Alakazam Girafarig Lucario Snorunt
Crobat Glalie Riolu Zubat
Dragonite Golbat



Prevents sleeping. This includes by Rest.

Ariados Honchkrow Murkrow Shuppet
Banette Hoothoot Noctowl Spinarak
Drowzee Hypno



When this Pokemon comes into play, the foe’s ATK stat is reduced by 1 stage.
In a 2v2 battle, both opponents will have ATK reduced. The Clear Body, Hyper
Cutter, and White Smoke abilities block this effect.

Field bonus: If a Pokemon with this ability leads your party, lower-level wild
Pokemon become scarce.

Arbok Hitmontop Mightyena Stantler
Arcanine Luxio Salamence Staraptor
Ekans Luxray Shinx Staravia
Granbull Masquerain Snubbull Tauros
Gyarados Mawile



The power of Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch,
Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor
Mash, Shadow Punch, Sky Uppercut, and ThunderPunch is increased by 20%. It does
not power up Sucker Punch.




Prevents accuracy reduction.

Field bonus: If a Pokemon with this ability leads your party, lower-level wild
Pokemon become scarce.

Chatot Hoothoot Pidgey Sneasel
Farfetch’d Noctowl Sableye Spearow
Fearow Pelipper Sentret Starly
Furret Pidgeot Skarmory Wingull
Hitmonchan Pidgeotto



Hold Items have no effect on this Pokemon. However, all hold items that halve
SPD when held still reduce SPD.

Buneary Lopunny



During harsh sunlight, this Pokemon can not be affected by any major status
effects. Any status effects already present on this Pokemon are not cured.

Hoppip Leafeon Tangela
Jumpluff Skiploom Tangrowth



Damage-dealing Ground-type moves fail when used on this Pokemon.

Azelf Claydol Haunter Mismagius
Baltoy Cresselia Koffing Rotom
Bronzong Duskull Latias Tauros
Bronzor Flygon Latios Solrock
Carnivine Gastly Lunatone Unown
Chimecho Gengar Mesprit Vibrava
Chingling Giratina-O Misdreavus Weezing



In a 2v2 battle, all single-target Electric attacks done by a Pokemon other
than this Pokemon will target this Pokemon, regardless of whether or not it was
the original target.

Cubone Marowak Rhyhorn
Electrike Rhydon Rhyperior



Prevents paralysis.

Ditto Hitmonlee
Glameow Persian



When the foe uses a HP-draining attack (such as Mega Drain) on this Pokemon,
the foe loses HP equal to the amount that would have been gained.

Gulpin Tentacruel
Swalot Tentacool



This Pokemon can only be damaged by direct damage.

Clefairy Cleffa



Prevents freezing.

Field bonus: If a Pokemon with this ability is in your party, eggs hatch in
half the time. This effect can not be stacked with other Pokemon with
the Flame Body or Magma Armor abilities.

Camerupt Slugma



Prevents any Steel-type Pokemon from fleeing.

Field bonus: If a Pokemon with this ability leads your party, Steel-type wild
Pokemon appear more frequently.

Magnemite Magnezone Probopass
Magneton Nosepass



If this Pokemon is affected by a major status effect, this Pokemon’s DEF is
multiplied by 150%.




If a Pokemon with the Plus ability is this Pokemon’s partner in 2v2, this
Pokemon’s SP.ATK is multiplied by 150%.




Moves that would be blocked by the opponent’s ability will work. For example,
Surf from this Pokemon would hurt a Pokemon with Water Absorb rather than heal

Cranidos Rampardos



When an Electric-type move is used on this Pokemon, SPD increases by 1 stage
instead of this Pokemon taking damage.




This Pokemon’s type matches the held Plate. Also prevents forced item removal.
This ability does not change this Pokemon’s type if this Pokemon is not Arceus.




Upon being recalled, all major status effects are removed.

Altaria Chansey Roselia Starmie
Blissey Corsola Roserade Staryu
Budew Happiny Shaymin Swablu



The attacks of this Pokemon and the Pokemon attacking this Pokemon will never

Machamp Machop



All attacks done by this Pokemon are Normal-type instead of their usual types.

Delcatty Skitty



Prevents attraction. Captivate fails when used on this Pokemon.

Barboach Lickitung Slowbro Swinub
Illumise Mamoswine Slowking Wailmer
Jynx Numel Slowpoke Wailord
Lickilicky Piloswine Smoochum Whiscash



When this Pokemon’s HP fall below 1/3, its Grass-type moves do 50% more damage.

Bayleef Grotle Meganium Treecko
Bulbasaur Grovyle Sceptile Turtwig
Chikorita Ivysaur Torterra Venusaur



Prevents confusion. This includes by Swagger.

Glameow Purugly Smeargle
Grumpig Slowbro Spinda
Lickilicky Slowking Spoink
Lickitung Slowpoke



No effect in battle.

Field bonus: This Pokemon may pick up an item after the battle if it isn’t
already holding an item. The type and rarity of items found depend on this
Pokemon’s level.

Aipom Meowth Phanpy
Ambipom Munchlax Teddiursa
Linoone Pachirisu Zigzagoon



If a Pokemon with the Minus ability is this Pokemon’s partner in 2v2, this
Pokemon’s SP.ATK is multiplied by 150%.




If this Pokemon is poisoned, it recovers 1/8 of its maximum HP between turns
instead of taking damage.

Breloom Shroomish



When this Pokemon is hit by a physical attack, there is a 30% chance the
attacking Pokemon will be poisoned. The Immunity ability blocks this effect.

Budew NidoranM Roserade
Nidoking Nidorina Roselia
Nidoqueen Nidorino Seadra
NidoranF Qwilfish



When a move is used on this Pokemon, an extra PP is used.

Field bonus: If a Pokemon with this ability leads your party, encounter rate
goes up.

Absol Dusclops Lugia Suicune
Aerodactyl Dusknoir Mewtwo Vespiquen
Articuno Entei Palkia Weavile
Deoxys Giratina Raikou Zapdos
Dialga Ho-Oh Spiritomb



Doubles ATK. If this ability is lost, ATK returns to normal.

Medicham Meditite



If this Pokemon is affected by a major status effect, its SPD is multiplied
by 150%. Pokemon with this ability do not suffer a SPD drop if they are
paralyzed, but they may still become “fully paralyzed” on their turn.

Granbull Poochyena Ursaring
Mightyena Teddiursa



During rain, this Pokemon recovers 1/16 of its maximum HP between turns.

Lombre Ludicolo



Moves that cause recoil damage have their base powers increased by 20%.




If this Pokemon is the same gender as its foe, ATK is increased by 25%. If
this Pokemon is the opposite gender of its foe, ATK is reduced by 25%. If
the foe has no gender, this ability does nothing.

Luxio Nidoqueen Nidorina
Luxray NidoranF Nidorino
Nidoking NidoranM Shinx



Prevents recoil damage. This doesn’t include Life Orb damage; it is not recoil.

Aerodactyl Cubone Marowak Rhyhorn
Aggron Geodude Onix Shelgon
Aron Golem Relicanth Steelix
Bagon Graveler Rhydon Sudowoodo
Bonsly Lairon



When a physical attack is done to this Pokemon, the foe will be damaged by 1/16
of its maximum HP.

Carvanha Sharpedo



This Pokemon has a 100% escape rate against a wild Pokemon.

Aipom Dunsparce Poochyena Rattata
Buneary Eevee Ponyta Sentret
Dodrio Furret Rapidash Snubbull
Doduo Pachirisu Raticate



When this Pokemon enters battle, the current weather changes to sandstorm. This
lasts the entire battle, unless a conflicting weather move is used, or a
Pokemon with the Drizzle, Drought, or Snow Warning abilities comes into play.

Hippopotas Tyranitar



During sandstorm, this Pokemon’s evasion rises by 20%. Blocks sandstorm damage.

Field bonus: If a Pokemon with this ability leads your party, encounter rate
goes down in sandstorm.

Cacnea Dugtrio Gible Sandshrew
Cacturne Gabite Gligar Sandslash
Diglett Garchomp Gliscor



Ghost-type’s immunity to Fighting- and Normal-type moves is ignored.

Kangaskhan Miltank



Effect percentages double.

Blissey Happiny Togekiss
Chansey Jirachi Togepi
Dunsparce Shaymin-S Togetic



Prevents switching and fleeing. If the foe’s Pokemon has Shadow Tag, this
ability does nothing.

Wobbuffet Wynaut



If this Pokemon is affected by a major status effect, there is a 33% chance it
will be removed between turns.

Arbok Dragonair Kakuna Pupitar
Burmy Dratini Kricketot Seviper
Cascoon Ekans Metapod Silcoon



Prevents critical hits.

Clamperl Crawdaunt Lapras Omastar
Cloyster Kingler Omanyte Shellder
Corphish Krabby



Prevents added effects.

Caterpie Venomoth Wurmple
Dustox Weedle



Stat changes are doubly effective, both positive and negative.

Bibarel Numel



Moves that hit 2-5 times will always hit 5 times.

Cloyster Shellder



ATK and SPD are each halved for 5 turns after this Pokemon enters battle.

Buneary Eevee Ponyta Sentret


Critical hits do 3x normal damage instead of 2x.

Drapion Octillery Seadra
Horsea Remoraid Skorupi



During hail, this Pokemon’s evasion rises by 20%. Blocks hail damage.

Glaceon Piloswine
Froslass Swinub



When this Pokemon enters battle, the current weather changes to hail. This
lasts the entire battle, unless a conflicting weather move is used, or a
Pokemon with the Drizzle, Drought, or Sand Stream abilities comes into play.

Abomasnow Snover



During harsh sunlight, this Pokemon gains a 50% boost in SP.ATK and loses 1/8
of its maximum HP between turns.

Sunflora Tropius



Super effective damage is cut by 25%.

Camerupt Rhyperior



Sound moves – Bug Buzz, Chatter, Grasswhistle, Growl, Heal Bell, Hyper Voice,
Metal Sound, Perish Song, Roar, Roar of Time, Sing, SonicBoom, Supersonic,
Screech, Snore, and Uproar – have no effect on this Pokemon.

Electrode Mime Jr. Voltorb
Exploud Mr. Mime Whismur



This Pokemon’s SPD goes up by 1 stage between turns.

Ninjask Yanmega



When this Pokemon is hit by a physical attack, there is a 30% chance the
attacking Pokemon will be paralyzed. The Limber ability blocks this effect.

Field bonus: If a Pokemon with this ability leads your party, Electric-type
wild Pokemon appear more frequently.

Ampharos Electrode Manectric Pikachu
Electabuzz Elekid Mareep Raichu
Electrike Flaaffy Pichu Voltorb



This Pokemon always goes last.




When this Pokemon flinches, its SPD increases by 1 stage.

Gallade Riolu



No effect in battle.

Field bonus: If a Pokemon with this ability leads your party, encounter rate
goes down.

Grimer Skuntank
Muk Stunky



Prevents forced item removal.

Gastrodon Gulpin Shellos
Grimer Muk Swalot



In a 2v2 battle, all single-target Water attacks done by a Pokemon other than
this Pokemon will target this Pokemon, regardless of whether or not it was
the original target.

Finneon Lumineon
Gastrodon Shellos



Fissure, Guillotine, Horn Drill, and Sheer Cold always fail when used against
this Pokemon.

Aggron Geodude Magnezone Shieldon
Aron Golem Nosepass Shuckle
Bastiodon Graveler Onix Skarmory
Bonsly Lairon Pineco Steelix
Donphan Magnemite Probopass Sudowoodo
Forretress Magneton



Roar and Whirlwind fail when used on this Pokemon.

Cradily Octillery



This Pokemon’s critical hit ratio is increased by one stage.

Absol Murkrow



When this Pokemon’s HP fall below 1/3, its Bug-type moves do 50% more damage.

Ariados Heracross Ledyba Scyther
Beautifly Kricketune Mothim Spinarak
Beedrill Ledian Scizor Volbeat



During rain, this Pokemon’s SPD stat is multiplied by 150%.

Buizel Horsea Ludicolo Omanyte
Clamperl Huntail Lumineon Omastar
Feebas Kabuto Luvdisc Qwilfish
Finneon Kabutops Magikarp Relicanth
Floatzel Kingdra Mantine Seaking
Goldeen Lombre Mantyke Surskit
Gorebyss Lotad



When this Pokemon becomes burned, paralyzed, or poisoned, the foe likewise
becomes burned, paralyzed, or poisoned. The Water Veil ability blocks the burn
effect, the Limber ability blocks the paralyze effect, and the Immunity ability
blocks the poison effect.

Field bonus: If a Pokemon with this ability leads your party, chances increase
that wild Pokemon will have the same nature as this Pokemon.

Abra Gardevoir Mew Umbreon
Alakazam Kadabra Natu Xatu
Espeon Kirlia Ralts



All moves done to this Pokemon have a 50% success rate while this Pokemon is

Chatot Pidgey
Pidgeot Spinda



Any attack with 60 or less base power has its base power multiplied by 1.5.

Ambipom Persian Scyther
Hitmontop Scizor Smeargle



This Pokemon takes half damage from Fire- and Ice-type moves.

Azumarill Hariyama Munchlax Snorlax
Azurill Makuhita Purugly Spheal
Dewgong Marill Sealeo Spoink
Grumpig Miltank Seel Walrein



Doubles damage of moves used by this Pokemon that are not very effective
against its target.

Illumise Yanmega
Venomoth Venonat



When this Pokemon’s HP fall below 1/3, its Water-type moves do 50% more damage.

Blastoise Feraligatr Piplup Swampert
Croconaw Marshtomp Prinplup Totodile
Empoleon Mudkip Squirtle Wartortle



When this Pokemon enters battle, it gains the foe’s ability to use as its own.
In a 2v2 battle, an opponent is randomly selected. Trace fails if the
opponent’s ability is Multitype.

Gardevoir Porygon2
Kirlia Ralts



This Pokemon cannot use an attack if it used an attack last turn.

Slaking Slakoth



Ignores the foe’s stat increases (except SPD).

Bibarel Bidoof



This Pokemon’s SPD doubles when its held item is used, lost, or stolen.

Drifblim Drifloon



Prevents sleeping. This includes by Rest.

Field bonus: If a Pokemon with this ability leads your party, higher-level wild
Pokemon become more common.

Delibird Primeape
Mankey Vigoroth



This Pokemon restores 25% of its maximum HP instead of losing HP when it is hit
by an Electric-type attack.

Chinchou Lanturn



This Pokemon restores 25% of its maximum HP instead of losing HP when it is hit
by a Water-type attack.

Lapras Politoed Poliwrath Vaporeon
Mantine Poliwag Quagsire Wooper
Mantyke Poliwhirl



Prevents burns.

Goldeen Wailmer
Seaking Wailord



Prevents stat reduction. Does not block self-inflicted stat reduction.

Field bonus: If a Pokemon with this ability leads your party, encounter rate
goes down.




This Pokemon takes no damage from moves that do not hit it super effectively.
This Pokemon can still be damaged by indirect damage, such as poison.



25e. TMs and HMs [olnkt]

If you need details on finding specific TMs or HMs, just do a ctrl + F search
for “TMxx” or “HMxx” substituting xx for the TM or HM number.

There are a few abbreviations for more common locations. They are as follows:

ESC – Exchange Service Corner (in the Battle Frontier)
CCDS – Celadon City Department Store
DDC – Daily Drawing Corner (held in Goldenrod City Department Store 6F)
GCPE – Game Corner Prize Exchange (where you cash in Coins for prizes)
GCDS – Goldenrod City Department Store

Keep in mind that this is just a quick list. Some TMs and HMs are not available
until certain points, so don’t flip out if you can’t get the item.

TM01 – Focus Punch TM51 – Roost
Prize for defeating Chuck Prize for defeating Falkner

TM02 – Dragon Claw TM52 – Focus Blast
1st prize in DDC (Monday), Route 27 GCDS

TM03 – Water Pulse TM53 – Energy Ball
Prize for defeating Misty ESC

TM04 – Calm Mind TM54 – False Swipe

TM05 – Roar TM55 – Brine
Route 32 CCDS, Route 19

TM06 – Toxic TM56 – Fling
ESC Rock Tunnel

TM07 – Hail TM57 – Charge Beam
Prize for defeating Pryce 1st prize in DDC (Wednesday),
Olivine City, Power Plant
TM08 – Bulk Up
ESC TM58 – Endure
Celadon City GCPE
TM09 – Bullet Seed
Route 32 TM59 – Dragon Pulse
Prize for defeating Clair, ESC
TM10 – Hidden Power
Lake of Rage (any day but Wednesday), TM60 – Drain Punch
Celadon City GCPE 1st prize in DDC (Thursday), Route
TM11 – Sunny Day
Goldenrod Radio Tower TM61 – Will-O-Wisp
TM12 – Taunt
Ilex Forest, Burned Tower, CCDS TM62 – Silver Wind
1st prize in DDC (Saturday), Route 6
TM13 – Ice Beam
Goldenrod City GCPE, Seafoam Islands TM63 – Embargo
Route 34
TM14 – Blizzard
GCDS TM64 – Explosion
Underground Path (need RageCandyBar)
TM15 – Hyper Beam
GCDS TM65 – Shadow Claw
1st prize in DDC (Monday), Route 42
TM16 – Light Screen
GCDS TM66 – Payback
Route 35
TM17 – Protect
GCDS TM67 – Recycle
Celadon City
TM18 – Rain Dance
Slowpoke Well TM68 – Giga Impact
Celadon City GCPE
TM19 – Giga Drain
Prize for defeating Erika TM69 – Rock Polish
Route 10 (Lavender Town side)
TM20 – Safeguard
CCDS TM70 – Flash
Sprout Tower, GCDS
TM21 – Frustration
CCDS TM71 – Stone Edge
TM22 – SolarBeam
GCDS TM72 – Avalanche
Ice Path, CCDS
TM23 – Iron Tail
Prize for defeating Jasmine TM73 – Thunder Wave
TM24 – Thunderbolt
Goldenrod City GPCE, Cerulean Cave TM74 – Gyro Ball
Celadon City GCPE
TM25 – Thunder
GCDS TM75 – Swords Dance
Goldenrod City GCPE
TM26 – Earthquake
Victory Road, ESC TM76 – Stealth Rock
CCDS, Mt. Silver Cave
TM27 – Return
GCDS (Sunday), CCDS TM77 – Psych Up
Viridian Forest
TM28 – Dig
National Park, CCDS TM78 – Captivate
TM29 – Psychic
Saffron City, Celadon City GCPE TM79 – Dark Pulse
Victory Road, CCDS
TM30 – Shadow Ball
Prize for defeating Morty, ESC TM80 – Rock Slide
Prize for defeating Brock
TM31 – Brick Break
ESC TM81 – X-Scissor
TM32 – Double Team
Celadon City GCPE TM82 – Sleep Talk
Goldenrod Underground
TM33 – Reflect
GCDS TM83 – Natural Gift
TM34 – Shock Wave
Prize for defeating Lt. Surge TM84 – Poison Jab
Prize for defeating Janine
TM35 – Flamethrower
Goldenrod City GCPE, Mt. Silver TM85 – Dream Eater
Viridian City
TM36 – Sludge Bomb
ESC TM86 – Grass Knot
Route 11
TM37 – Sandstorm
Route 27 TM87 – Swagger
Olivine Lighthouse, CCDS
TM38 – Fire Blast
GCDS TM88 – Pluck
Route 40
TM39 – Rock Tomb
Union Cave TM89 – U-turn
Prize for defeating Bugsy
TM40 – Aerial Ace
Mt. Mortar, ESC TM90 – Substitute
Goldenrod City GCPE
TM41 – Torment
1st prize in DDC (Tuesday), Route 8, CCDS TM91 – Flash Cannon
Route 9
TM42 – Facade
1st prize in DDC (Friday) TM92 – Trick Room
Prize for defeating Blue
TM43 – Secret Power
Lake of Rage (any day but Wednesday) HM01 – Cut
Ilex Forest
TM44 – Rest
Goldenrod City GCPE, deliver Kenya with HM02 – Fly
mail intact to Route 31 Cianwood City

TM45 – Attract HM03 – Surf
Prize for defeating Whitney, ESC Ecruteak City

TM46 – Thief HM04 – Strength
Rocket Hideout (Mahogany Town) Burned Tower

TM47 – Steel Wing HM05 – Whirlpool
Mt. Silver Rocket Hideout (Mahogany Town)

TM48 – Skill Swap HM06 – Rock Smash
Prize for defeating Sabrina Route 36

TM49 – Snatch HM07 – Waterfall
Rocket Hideout (Mahogany Town) Ice Path

TM50 – Overheat HM08 – Rock Climb
Prize for defeating Blaine Pallet Town

25f. Apricorns [imtgg]

The complete list of every available location of every color Apricorn in the
game. Each Apricorn can be obtained once a day. Apricorns at Pokeathlon Dome
cost 200 Athlete Points each.


Pewter City, Pokeathlon Dome (Monday, Wednesday, Sunday), Routes 26, 36, 37


Pokeathlon Dome (Wednesday, Saturday, Sunday), Routes 22, 31, 33, 37, 43


Pokeathlon Dome (Monday, Friday, Saturday), Routes 11, 30, 35, 39, 39, 42, 45,


Pokeathlon Dome (Tuesday, Wednesday, Thursday), Routes 2, 30, 37, 42


Fuchsia City, Pokeathlon Dome (Monday, Friday, Sunday), Routes 37, 44


Azalea Town, Pewter City, Pokeathlon Dome (Tuesday, Thursday, Saturday)


Pokeathlon Dome (Tuesday, Thursday, Friday), Routes 8, 42, 46, Violet City

26. Competitive Battling 101 [widnt]

Now with ultra new copy and paste action!

So you wanna play competitive Pokemon? This’ll help you learn all you’ll need
to know if you’re one of those brave souls who still plays on Wi-Fi and EV
trains their own Pokemon, or if you want to get anywhere in the Battle Tower.

26a. Individual Values and Characteristics [nqtlt]

Individual Values, or IVs for short, are six hidden values ranging from 0 to
31, inclusively. There is a value for each of your Pokemon’s six core stats:
HP, Attack, Defense, Special Attack, Special Defense, and Speed. These numbers
are hidden, as I said – there is no way to find out in-game exactly what your
Pokemon’s IVs are. These numbers are also set in stone; they are generated when
your Pokemon is created and can never be changed.

What does “when your Pokemon is created” mean? Simple. Your Pokemon is created
when one of three things happens:

1) it is given to you (think Bill’s Eevee)
2) you encounter it in the wild (any wild Pokemon)
3) you get an egg from the Day-Care Man —> (_NOT_ when the egg hatches) <—

Pokemon received in trades have already been created by that Pokemon's OT, so
those Pokemon's IVs can't be changed.

Exceptions to this are Entei and Raikou; their IVs are generated when you speak
to them (which makes them flee), NOT when you first encounter them in the
wild. Keep that in mind if you're looking to get competitive ones! If you kill
Entei or Raikou, they will go back to the Burned Tower, where you may begin the
chase again.

While you can't check precise IVs without the use of a third-party program such
as an IV calculator, you can guess at some of them by utilizing two methods.

o————————–o———o——–o The first is your Pokemon's
| CHARACTERISTIC | STAT | LAST # | characteristics. You can find
o————————–o———o——–o these in the Trainer Memo,
| Loves to eat. | HP | 0 or 5 | below the location your
| Often dozes off. | HP | 1 or 6 | Pokemon was obtained.
| Often scatters things. | HP | 2 or 7 | Characteristics are a short
| Scatters things often. | HP | 3 or 8 | phrase that normally serves no
| Likes to relax. | HP | 4 or 9 | purpose, but their job is to
o————————–o———o——–o tell you – at a glance – what
| Proud of its power. | Attack | 0 or 5 | your Pokemon's highest IV is.
| Likes to thrash about. | Attack | 1 or 6 |
| A little quick tempered. | Attack | 2 or 7 | Each stat has five phrases
| Likes to fight. | Attack | 3 or 8 | that the game uses to
| Quick tempered. | Attack | 4 or 9 | determine what Characteristic
o————————–o———o——–o your Pokemon will have,
| Sturdy body. | Defense | 0 or 5 | depending on the last digit of
| Capable of taking hits. | Defense | 1 or 6 | that stat's IV. Here's a list
| Highly persistent. | Defense | 2 or 7 | of all 25 Characteristics, the
| Good endurance. | Defense | 3 or 8 | stats they correspond to, and
| Good perseverance. | Defense | 4 or 9 | the IVs that go along with
o————————–o———o——–o them. Remember, it's the _last
| Highly curious. | Sp. Atk | 0 or 5 | digit_ of the IV the game is
| Mischievous. | Sp. Atk | 1 or 6 | looking for.
| Thoroughly cunning. | Sp. Atk | 2 or 7 |
| Often lost in thought. | Sp. Atk | 3 or 8 | Remember, IVs can go from 0 to
| Very finicky. | Sp. Atk | 4 or 9 | 31. This means that you'll
o————————–o———o——–o want your Pokemon to have any
| Strong willed. | Sp. Def | 0 or 5 | of the second Characteristics
| Somewhat vain. | Sp. Def | 1 or 6 | listed from the top of each
| Strongly defiant. | Sp. Def | 2 or 7 | set (because the last number
| Hates to lose. | Sp. Def | 3 or 8 | is 1). If your Pokemon doesn't
| Somewhat stubborn. | Sp. Def | 4 or 9 | have any of those five special
o————————–o———o——–o Characteristics, your Pokemon
| Likes to run. | Speed | 0 or 5 | has no stats with an IV of 31
| Alert to sounds. | Speed | 1 or 6 | and can therefore be released.
| Impetuous and silly. | Speed | 2 or 7 |
| Somewhat of a clown. | Speed | 3 or 8 | If you do manage to get one of
| Quick to flee. | Speed | 4 or 9 | the five good Characteristics,
o———————————————o you still need to check to see
if that Pokemon has a 31 in
that stat. Remember, the number corresponds to all numbers ending in 1 or 6, so
your highest stat could be 1, 6, 11, 16, 21, or 26.

In the event your Pokemon has two or more IVs that are the highest stat and the
same number, the Characteristic will be random between them. For example, if
your IVs were 30/20/9/18/30/30, in the order HP/Atk/Def/SpAtk/SpDef/Speed, that
Pokemon's Characteristic would either be "Loves to eat," "Strong willed," or
"Likes to run," because the highest stat is 30 (ends in 0).

The second method involves a guy in the Battle Tower, conveniently located a
few steps away from the PC. He will tell you the overall range of your IV
total, what your Pokemon's highest stat is, and how high it is. He has a
special saying if that stat is 31, just to make things a little easier for you.

I (still) don't have specifics on what he says.

26b. Effort Values and EV Training [osfdq]

Unarguably the most important aspect of competitive battling, my wonderful
guide to effort values is the so easy to follow, it's insane. It is even
improved from my Platinum guide. Still… a lot of it is cut and paste.


To be a serious battler, one must know about the sometimes-not-so-wonderful
world of effort values, or "EVs" for short. In a nutshell, EVs are part of what
make your Pokemon unique. Each and every Pokemon that you capture starts with 0
effort points. At maximum, a Pokemon can earn 510 effort values (points).

You can allocate these 510 points in almost any way you choose in each stat
(HP, Attack, Defense, Speed, Special Attack, Special Defense), with the max
points for one stat being 255, meaning you can't put more than 255 points into
any one stat. The process of putting these values into the stats you want is
called EV training.

Have you ever heard anyone tell you "You shouldn't Rare Candy your Pokemon to
L100, they'll be weaker?" This is only half true. When you use a Rare Candy,
your Pokemon is instantly sent to the next level. There's a reason the game
says your Pokemon was "elevated" to the next level rather than "grew" when you
level up through experience. You gain EVs from killing Pokemon, and for every
four EVs you get in one stat point, your maximum stat total at L100 goes up by

Here's an example to illustrate this. Let's say that you have two identical L1
Pokemon with the same IVs in the same stats. Let's also assume that you use 99
Rare Candies to put one of them at L100, leaving the other one at L1. At L100,
let's just say that the L100 Pokemon has an Attack stat of 300.

Now let's EV train the second one. Remember, you can only have 255 EVs in any
one stat. Since every four EVs equals one stat point at L100, and four does not
go equally into 255 (you end up with a remainder of 3), the 3 extra points are
worthless and best put into another stat. We'll put 252 instead of the full
255, so we don't waste EVs. At one stat for every four EVs, that's a total of
63 points (252 divided by 4 is 63).

Once we have all our EVs allocated, using Rare Candies has no consequences. For
the sake of example, we have given the second Pokemon 252 EVs in Attack, and
then used enough Rare Candies to make the second Pokemon L100. Its Attack stat
is 363. Do you see why? Three hundred was the maximum. By pumping the Attack
stat with EVs, we've increased the maximum amount by a whopping 63 points!
That's a humongous difference and could change a 2HKO to a OHKO.

Needless to say, the more EVs you put into one stat, the stronger that stat
will be. Your Pokemon will be much better if you take the time to EV train.

I'll go into ultra ridiculous detail to make sure you understand.

—————————| Part One: Preparation |—————————

The first thing you must do is decide on a good nature for your Pokemon, but
before you can do that, you have to ask yourself a question. What is it you
want your Pokemon to do? For example, if you want your Pokemon to be a physical
sweeper – that is, beat the oppponent's Pokemon into submission using strong
physical attacks – you'll probably want an Adamant nature. There are four
natures that will boost your Attack stat, including Adamant, but Adamant would
be the best choice.

Why? Because Adamant lowers your Special Attack stat. Physical sweepers could
care less what their Special Attack is, since physical attacks do more damage
with a higher Attack stat. Adamant boosts the Attack stat. You could go with
Brave, which lowers your Speed, which is not something you want to do since all
physical sweepers can benefit from being faster.

When choosing a nature, it's best to choose one that puts a natural negative
stat drop into a stat you don't need. In this case, Adamant is a fantastic
nature for us; it increases the Attack stat (which we will use for hurting the
opponent) and decreases the one stat physical attackers never care about –
Special Attack. Even though we might not be EV training in a stat we won't use,
like Defense, we want the values to be as high as possible, so it's best to
decrease the opposite attacking stat (because it is of no use to us).

Here's a list of the 25 natures and their effects on your Pokemon's stats.

Hardy: (no change) Bold: +DEF -ATK Timid: +SPD -ATK
Lonely: +ATK -DEF Docile: (no change) Hasty: +SPD -DEF
Brave: +ATK -SPD Relaxed: +DEF -SPD Serious: (no change)
Adamant: +ATK -SP.ATK Impish: +DEF -SP.ATK Jolly: +SPD -SP.ATK
Naughty: +ATK -SP.DEF Lax: +DEF -SP.DEF Naive: +SPD -SP.DEF

Modest: +SP.ATK -ATK Calm: +SP.DEF -ATK
Mild: +SP.ATK -DEF Gentle: +SP.DEF -DEF
Quiet: +SP.ATK -SPD Sassy: +SP.DEF -SPD
Bashful: (no change) Careful: +SP.DEF -SP.ATK
Rash: +SP.ATK -SP.DEF Quirky: (no change)

As long as we're on the subject of a physical sweeper, I will continue to use
that as an example. When deciding on a role for your Pokemon, you must take its
base stats into account. Pokemon with a very low Attack stat do not make good
physical sweepers. You'll want to take Pokemon that naturally have a very high
Attack stat and can learn a wide variety of strong physical attacks.

Rhyperior has a very high Attack stat and can learn so many physical attacks
it's downright RIDICULOUS. Let's use him as an example.

Before anything, we need to decide what ability we want, if we even get a
choice. Lucky for us, Rhyperior has two abilities; Lightningrod and Solid Rock.
While Lightningrod has its uses in Double Battles, for a physical sweeper
Rhyperior, Solid Rock is obviously the better choice. We'll go with that.

So… how to obtain Rhyperior? First you'll need a Rhyhorn. Check the Pokedex
to see if you can obtain your Pokemon in the wild. If you can, good. If you
can't, you'll have to get one from your friend. In Rhyhorn's case, you can get
one in the wild at Route 227 as well as Stark Mountain, so I'll go there.

Now comes a relatively easy part – catching a Rhyhorn. Once we have one in
custody, we need to take a look and see if, first and foremost, it has the
ability we want. In this case, we'd like Solid Rock, but Rhyhorn doesn't have
that ability. What we want is Rock Head – it will turn into Solid Rock when it
becomes Rhyperior. Release any Rhyhorn you catch that have the Lightningrod
ability – you will never get Solid Rock out of that.

So we have a Rhyhorn, and it's got Rock Head. Good. But what's its nature?

If it's anything but Adamant, we gotta ditch it. That's the only one we want.

Probability dictates that it would take a very long time to catch an Adamant
Rock Head Rhyhorn straight from the wild. And it would. Lucky for you, there
are 2 methods you can use to partially control this.

Firstly, the Synchronize ability has a field bonus that raises the chances of
wild Pokemon you run into having the same nature as the Pokemon with
Synchronize. This Pokemon must be leading your party. If your Pokemon with
Synchronize has an Adamant nature, finding that Adamant Rhyhorn just got a
whole lot easier. Now it comes down to getting one with Rock Head, which I'm
sad to say cannot be controlled and all it takes is some good old-fashioned

The second method, and probably the easier method, is through breeding.

—————————-| Part Two: Breeding |—————————-

Breeding is done at the Day-Care. In HeartGold and SoulSilver, it's on Route
34. When you first arrive, you'll see a scene, and end up with the numbers of
both of Lyra's grandparents.

The Day-Care Lady will raise two of your Pokemon for you for a base price of
100 money each, that you pay when you pick up the Pokemon. While in her care,
any Pokemon you leave will each gain 1 Experience Point for each and every step
you take. When you want your Pokemon back, it will cost 100 money plus 100 more
money for every Level your Pokemon gained while in her care.

However, if you put two Pokemon of the opposite gender, and those two Pokemon
are of the same Egg Group, your Pokemon will eventually make an egg in some
yet-to-be-discovered manner. The egg is always discovered by accident, because
the people have no idea how it got there. Are these people even qualified to be
caring for others' Pokemon if they can't even be bothered to watch them? Geez.

If you give an Everstone to the female of the pair, you get a 50% chance to
pass the female's nature onto the baby. This is extremely helpful.

But finding two Pokemon in the same Egg Group can be a pretty tough thing to do
(you'd be surprised). Fortunately, we don't even care about that. We're going
to abuse, abuse, and abuse some more the powers of Ditto, king of breeding.

Ditto is genderless, but it can breed with anything capable of making an egg.

Well, almost anything. Odd as it is, Ditto can't breed with itself.

The Everstone trick works with Ditto, but only if it's acting as the female –
meaning give the Everstone to Ditto if the other Pokemon is male.

Let's say we couldn't catch us an Adamant-natured Rock Head Rhyhorn. That's
okay, because Rhyhorn + Ditto = more Rhyhorn! All right!

To take advantage of the Everstone trick, we'll need a male Rhyhorn. It
shouldn't be too hard to find one of those. I will now magically have one, just
for the sake of moving things along! *holds it up for display*

Now we'll need a Ditto. Since we're using the Everstone trick, Ditto has to
have an Adamant nature. You can catch Ditto on Routes 34 and 35, but they're
exceedingly rare. Your best bet at finding one is to find one in the Safari
Zone's Wetland Area.

There's no way to absolutely ensure it has an Adamant nature, but you can help
it have one by using the Synchronize trick I described above.

Another (and arguably easier) method is to migrate one from Emerald, where
Ditto are much more common. In Emerald only, they can be found in the Desert
Underpass after beating the Elite Four. Use the Synchronize trick or just get
plain lucky, either way get yourself an Adamant Ditto. I will now magically
have one for the sake of example. *holds it up on a plate to prevent oozing*

So we stick the two of them in the Day Care. How long do you have to wait for
an egg? Well, the Day-Care Man can help you out with that one. Talk to him
outside and he'll tell you your two Pokemon are doing well.

What he says next is what you need to pay attention to. He'll say a variety of
things that tell how well your two Pokemon like each other, including things

"They don't seem to like each other much."
"They seem to get along."
"They seem to get along very well."

Or something to that extent. Anyway, if he says anything EXCEPT:

"The two prefer to play with other Pokemon more than with each other."…

You will eventually make an egg. The above sentence means the two Pokemon you
left are in different Egg Groups and will never make an egg. Even if he tells
you that your Pokemon don't like each other very much, they'll still eventually
make an egg.

The best line to hear is "They seem to get along very well." The way to get
this is to use two Pokemon of the same species, but different OT numbers.

Every time you change locations (as in move to a different route, town, city,
etc.), the two Pokemon you left have a chance to make an egg. The more the two
like each other, the higher this chance is. To see if your Pokemon have made an
egg yet, go to the Day-Care. The Day-Care Man will also be facing right instead
of down when he has an egg to give.

You cannot take your Pokemon back until _someone_ is caring for this egg. If
you don't want the egg, just tell him you don't want it and confirm your
decision. If you do choose to take it, you're stuck with it forever until you
hatch it. No releasing Eggs! You can trade it to a different version, but that
egg will sit forever until it is hatched.

Once you receive an egg, the Day-Care Man will ask you if it's okay to call you
if any more eggs are found. This is pretty helpful, but can be slightly
annoying if you'd like to just leave some Pokemon in there. You can call the
Day-Care Man at any time to see if there's an egg for you (the Day-Care Lady
will tell you how many Levels your Pokemon have advanced while in her care).

If you don't want the Day-Care Man to bother you with new egg discoveries, talk
to him when he doesn't have an egg for you and he'll ask you again if it's okay
to call. Once you tell him yes, he will _always_ call if there's an egg, so
remember to tell him to shove off once you're done breeding.

To hatch an egg, keep it with you in your party, then take steps. Every Pokemon
has a set amount of steps necessary to be hatched. Most are 5280 steps, or
somewhere near there. Either way, it's quite a lot. The question is: how do you
hatch eggs quickly?

The answer: find a Pokemon that has the Flame Body or Magma Armor abilities.
Putting one of them in your party will reduce the amount of steps needed to
hatch an egg by half.

In Emerald, you were given a huge strip of land to ride back and forth on,
right near the Day Care, to make hatching eggs that much easier. Biking from
the north end of Goldenrod City to the Route 34 entrance to Ilex Forest is
pretty much the best you have in HeartGold and SoulSilver.

While you're hatching that first egg, your two Pokemon will no doubt make more
eggs since you're changing locations all the time. It is suggested that you
carry two or three eggs on your person at all times, so in the event one egg
isn't what you're looking for, you can release it and not have to start from
scratch. If it does end up being what you want, you can either hatch the
remaining eggs or trade them to friends.

Lo and behold, we now have our Adamant Rock Head Rhyhorn!

————————-| Intermission: IV Breeding |————————-

When you breed a Pokemon, its IVs are generated the moment you receive the egg.
The baby receives one IV from its mother, one IV from its father, and one IV
that is randomly selected from either parent. The other 3 IVs are generated
randomly. Since 31 is the best possible IV for any stat, it is always a good
idea to try to get a baby with 3 31s minimum (this is assuming that your baby's
parents have at least 3 31s between them). Even if the remaining stats are less
than desirable, it makes for better parents in the future.

In HeartGold and SoulSilver only, you can directly influence some of the IVs
that your baby has. In the Battle Frontier, you can purchase items that are
normally used for EV training, but can be used to pass on IVs instead. Called
"Power" items due to the word "Power" being common in all the items, if you
give these items to each parent, you will pass the corresponding IV from each
parent, guaranteed:

Weight: HP
Bracer: Attack
Belt: Defense
Lens: Special Attack
Band: Special Defense
Anklet: Speed

Do note that if you utilize this method for both parents, you cannot influence
the nature, so choose wisely!

—————————| Part Three: Training |—————————

Before you even head out into the field, you need to give your Pokemon
vitamins. You should be familiar with them – you've probably picked up some
over the course of the game. They are the items that increase a Pokemon's base
stat, go by the name of Carbos, Zinc, HP Up, etc.? Yeah, you know what I mean.

These are actually used for EV training. What they do is give your Pokemon 10
EVs for the stat the item corresponds to. So if you give your Pokemon a Zinc,
that Pokemon gets 10 EVs in Special Defense. They count towards the 255 you can
put into your stat.

I'm sure you've also noticed that sometimes when you try to feed your Pokemon a
vitamin, it will say, "It won't have any effect." This is because vitamins have
a limit to how many EVs they can give, and that limit is 100. Once your Pokemon
has at least 100 EVs in any stat, vitamins for that stat will have no effect.
This is why you need to give your Pokemon all the vitamins it can take BEFORE
you go training in your stat. All it does is lighten the load for you. It's not
required, but recommended.

But what if you mess up? What if you're not paying attention and you feed your
Pokemon a vitamin and doesn't need? Or some time down the road you decide it
was a bad idea to invest 252 EVs in Defense, and you'd rather train in HP
instead? Are you screwed? Not at all. Like there are vitamins to increase EVs,
there are certain berries that will decrease EVs (and boost happiness a little)
every time they are fed to a Pokemon. The berries in particular are #21-26.
Each berry will drop EVs in the stat they correspond to by 10.


If you feed a Pokemon an EV-reducing berry and that Pokemon has at least 101
EVs in that stat, that single berry will set the EVs to 100. This is true
whether you have 101 EVs, 183 EVs, even if you have 255 EVs in a stat, that one
berry will drop it to 100. Each berry fed after that will reduce it by 10 until
the stat reaches zero. It's extremely helpful, and saves you on berry
consumption too.

Most of your EV training will be done the old-fashioned way; murdering wild
Pokemon. But wait! You can't just go around defeating any Pokemon you want.
This is the difficult part, and it can take a while.

Each Pokemon, when killed, gives the Pokemon that killed it one, two, or three
points in one stat, a value you cannot see, that starts at zero when you catch
or hatch the Pokemon. Some Pokemon give one point in multiple stats. These
points are effort points, the things you're looking for. Pokemon holding the
Experience Share will gain the base EVs your leader kills. You can use that to
give EVs to Pokemon who are weak (probably the Lv.1 eggs you'll be hatching).

Here's an example.

Say you have an Empoleon, like me. Empoleon kills a Starly. Since Starly gives
1 point in Speed, Empoleon now has 1 Speed EV.

If I had that Adamant Rock Head Rhyhorn from before, he could probably take out
that Starly on his own. But let's say for the sake of example that that Starly
was genetically engineered and knows Water Gun, a move that surely would wreck
my poor Rhyhorn. So I give it the Exp. Share to keep it safe while my Empoleon
goes to town. So from that Starly, Empoleon gets 1 EV for Speed because he's
the one that killed it. Since any Pokemon holding the Exp. Share gets the base
value of EVs from whatever was killed, my Rhyhorn gets 1 EV in Speed, too.

There are some places where you can go where many of the wild Pokemon there
give specific kinds of effort points, making training a little less random.


Surf in Union Cave and you will only find Wooper and Quagsire for one and two
points, respectively.


Surf on Route 42. Goldeen gives 1 point, Seaking gives two.


Route 45 has a plethora of Pokemon for you to train on: Geodude can be found in
both versions and gives one point. Graveler is likewise in both games and gives
two. Gligar, which is exclusive to HeartGold, gives one point. Fortune smiles
on SoulSilver, however; they can find Skarmory instead, who gives two. Phanpy
(in HG) and Teddiursa (in SS) should be run from; they do not give Defense EVs.


Surf in Violet City to find only Poliwag and Poliwhirl. Poliwag gives one
point, Poliwhirl gives two.

Alternatively, fish at Route 35 with the Old Rod. Magikarp and Poliwag both
give 1 point.


Surf on Route 34 (south of Goldenrod City) and you'll only find Psyduck and
Golduck. Psyduck gives one point, and Golduck gives two.


Surf in Cherrygrove City to only find Tentacool (1 point) and Tentacruel (2

But wait! There's more!

There are three, count 'em three, ways to make EV training easier. The first is
with the Macho Brace. The only way to get the Macho Brace is to trade a Drowzee
for Jose's Machop in Goldenrod City. The Machop is equipped with the item. This
hold item doubles the effort points you get, but halves the Speed of the
Pokemon holding it for as long as the Pokemon holds it.

Example time!

If my Empoleon equips the Macho Brace and kills a Starly, he gets 2 points
in Speed because Starly gives 1, and Macho Brace doubles it for 2 total points.

Remember when I mentioned the Power items? This is where they shine. They're
obtainable only in the Battle Frontier, and you can only get them as prizes in
the Exchange Service Corner for 16 BP each.

What these do is add four EV points to the stat they correspond to. This is
important to remember; it adds four points. No multiplying involved here.

So if my Empoleon equips the Power Anklet (the Power item for Speed) and kills
a Starly, he gets 5 points because Starly gives 1, and the Power Anklet ADDS
FOUR for a total of 5 points.

These items are pretty cool because you can mix and match EVs. Example:

My Empoleon has the Power Lens equipped (the Power item for Special Attack) and
kills a Starly. He gets 1 Speed point from the Starly he killed, and also 4
Special Attack EVs from having the Power Lens equipped. You can either turbo
charge EV training in a single stat, or do a little of both at once! It's easy!

Finally, there's the Pokemon virus, or Pokerus for short. Pokerus is shown as
PKRS on the Summary Screen (and only there), and you can find it next to the
Pokemon's level. This will also double effort points gained from a battle.

So if my Empoleon equips the Macho Brace and has PKRS and then kills a Starly,
he gets 4 points in Speed because Starly gives 1, PKRS doubles it to 2 and then
Macho Brace doubles it again for a total of 4 points.

But if my Empoleon instead has the Power Anklet equipped and I kill another
Starly, I get TEN POINTS in Speed; Starly gives one. The Power Anklet ADDS FOUR
to make it five. PKRS doubles that to make a whopping 10 points from killing a
single Starly! Holy easy training Batman!

Quite easy. And very effective.

——————————| Part Four: PKRS |——————————

You now know how awesome PKRS is. But how do you get it?

To put it simply, you don't get Pokerus – it quite literally gets you.

The healer lady will tell you that your Pokemon have been infected after
healing at a Pokemon Center, and it should go away shortly. YOU DO NOT WANT
THIS TO HAPPEN. Here's how to preserve it.

When initially told you've been infected, there is a chance your entire party
will be infected. At least one will be. Catch a Pokemon you don't care about
(henceforth referred to as Pichu). PKRS spreads from the center of your team;
let Pichu sit between two Pokemon that are infected (or next to one that is).
Kill off a few wild Pokemon and wait for Pichu to become infected. Then all you
do is deposit Pichu in the box (if you have more than one Pichu, mark the
infected Pichu with all six marks so you know that's the one you want) and
wait until you need to EV train someone else. As long as Pichu sits in the box,
PKRS will never go away. It's a good idea to infect multiple Pichu in the event
your PKRS mysteriously vanishes from one before you get a chance to put it
back, as a safeguard of sorts. To infect your team, put the Pichu in the center
of your team (on the right side). It will eventually spread, starting with the
middle, throughout your team.

Like I said, it's _extremely_ rare to get Pokerus. Some people are just lucky,
though, and get it almost right away.

The easiest way to get it is to just trade with someone who has it, though.

On a final note, if your Pokemon loses PKRS while you're training, don't worry.
You'll still receive the double EVs. Losing PKRS just means that Pokemon can't
pass it to other Pokemon anymore.

That should do it. Any questions, comments, anything at all, e-mail me.

27. Pal Park [ifrtd]

Pal Park is found at the northern end of Fuchsia City.

This section goes over the Catching Show, the game used to get Pokemon from
previous games. Using Pal Park, you can bring any Pokemon from Ruby, Sapphire,
Emerald, FireRed, or LeafGreen into HeartGold and SoulSilver in a process
called migrating.

Migrating has a few rules:

– You can only migrate once per cartridge per 24 hour period. If you have more
than one GBA Pokemon game, you may migrate using each of them, but only once
per day. You have to wait 24 hours before migrating with the same game again.
– You have to migrate six Pokemon. No more, no less.
– You can only migrate a Pokemon that is not in your party.
– You can not migrate any Pokemon that knows Cut, Fly, Surf, Strength, Flash,
Rock Smash, Waterfall, or Dive.
– You can not migrate an egg.

Be warned that you can never put your Pokemon back onto your GBA game, so be
absolutely sure you want them in HeartGold or SoulSilver before migrating them.

If you are playing this game using a DSi or DSi XL, you do not have a GBA Slot,
so it should go without saying that you cannot utilize Pal Park.

Once you have successfully migrated your six Pokemon into HeartGold or
SoulSilver, go to Pal Park and talk to the guy at the counter. Agree to begin
the Catching Show and he will send you into the actual Pal Park. You will be
given six Park Balls with which to recapture the migrated Pokemon. These are
not actual Poke Balls and they cannot fail when used. Your Pokemon will still
retain all of its original info; what ball it was captured in, the OT and his
or her ID number, moves, whether or not it's shiny, etc.

There are five areas in Pal Park – grass, forest, pond, mountain, and ocean.
Each Pokemon has a certain area in which they are found, and to chronicle them
all here would be absolutely ridiculous. It's also pointless because all you
get for doing well is a silly berry that does not matter.

After you're finished, you get told your score and then you receive the berry
prize. You are then asked if you want to put your Pokemon in PC Boxes. If you
say no, you will replay the Catching Show again. All the Pokemon will be in the
same spots you first found them in, so if you're really that anal about getting
a really high score, just keep playing until you're happy. Legendary Pokemon
will give you a higher score, but they're harder to find in the field. Use some
common sense when searching; you're not going to find Kyogre in the forest.

That's all!

28. The Pokewalker [stgfl]

The Pokewalker is, in a nutshell, a pedometer. It is a real-life peripheral
that comes with every copy of HeartGold and SoulSilver. This section describes
how to use the Pokewalker, which courses you can unlock, and the Pokemon you
can find in each course.

To use the Pokewalker, you must have at least 1 Pokemon deposited in the PC.
You can send a Pokemon to the Pokewalker the second you are able to catch your
own Pokemon.

To send a Pokemon to the Pokewalker, choose "Connect to Pokewalker" on the file
select screen and follow the on-screen instructions. Don't forget to tear out
the paper inside the Pokewalker so you can connect properly.

If for any reason your game won't let your Pokewalker connect to your game
(because the game thinks the Pokemon is in the game, not the Pokewalker, or if
you start a new game and want to re-sync the Pokewalker), press Up + Select + R
on the Pokewalker connection screen and confirm your decision.

If you happen to lose your Pokewalker while your Pokemon's in it, press Down +
X + L after the first screen and you'll get your Pokemon back, minus any
progress it had made on the course it was on.

Okay, so you've got a Pokemon in the Pokewalker. What do you do with it?

Walk around with it, of course. Before you actually get moving, press the left
button and you'll open up the menu.

There are six options here, and you can move to each of them by using the left
and right buttons. Press the center button to confirm. To exit, use the left or
right buttons to scroll yourself off the screen:

SETTINGS – Change how loud the Pokewalker beeps and how bright the display is.

POKEMON & ITEMS: Take a look at what you've caught and found on the route.

TRAINER CARD: See your name, course you're on, and the current time. If you
press the right button, you can see how many steps you've taken
on that many days before today, up to a week prior. You'll see
how many days you've been on the current route.

CONNECT: This is what you use to sync with other people's Pokewalkers, or if
you want to send a Pokemon to the Pokewalker/return it to your game.
You can also use it to send things you've obtained on the course. If
you press the center button on the main screen, you will jump to this

The last two options require Watts (w), the Pokewalker's currency of sorts. For
every 20 steps the Pokewalker registers, you will receive 1w.

DOWSING: For 3w, you have two chances to find an item. Use the left and right
buttons to choose one of the six locations, then press the center
button to choose. If you don't find something, you'll see one of two
messages: "It's near!", which means the item is one spot directly to
the left or right of the spot you picked, or "It's far away…" which
means it's two or more spots from the left or right of the spot you
picked. The clues don't roll over to the other side, so if you choose
the farthest left or right spot and you find that "It's near!", you
know that it is in the spot next to the one you picked.

The rarities of different items depends on how many steps you've taken
on that course _on that day,_ and you can hold a max of 3 items. If
you find any more, you will have to junk one of them.

The last option, the Poke Radar, is most complex, so it gets its own section!

28a. Poke Radar [nlaty]

For 10w, you can battle against a wild Pokemon.

The Pokemon you find depends on many different factors. The first, and most
important, is how many steps you've taken on that route _on that day._ This is
very important to remember. At midnight, your step count resets to zero (but
you will retain any Watts you've accumulated).

The second factor is simply luck. Each course has six Pokemon in it; two
common, two uncommon, and two rare. Whenever you move a Pokemon to the
Pokewalker, you will have the chance to find _one_ Pokemon out of each of these
groups (three total). If you want a different Pokemon, you'll have to take your
Pokemon out of the Pokewalker and put it back in again.

The last factor is the Pokemon you put into the Pokewalker. Each course has one
of three special types that you can use to reduce the number of steps needed to
get a Pokemon out of each group by 25%.

The number of steps needed to find rare Pokemon depends on the route you're on.
It's different for every course, and if you want to look at specific
percentages, I suggest looking at Serebii's Pokewalker Courses page, it's very

Now then, when you go into the Poke Radar, you'll see four patches of grass.
It'll say, "Find a Pokemon!" Shortly afterwards, you'll see a ! appear over one
of the patches. Use the left and right buttons to move the cursor to it, then
press the center button. If you take too long, it will escape, so be quick!

What happens after that depends on your luck. If you enter a battle
immediately, you've found, according to Serebii's page, a "Group C" Pokemon.
These are the most common. If you don't enter battle and see a ! yet again, you
will either find a Group C Pokemon or an uncommon Pokemon, "Group B," if you go
into battle.

If you still don't enter a battle, you'll see !!, which means you'll battle
against either a Group B Pokemon or one of the course's rare Pokemon, "Group
A," if you fight after you click it.

Finally, if you still don't enter a battle, you will see !!! This means you
will fight a Group A Pokemon with 100% certainty.

28a1. Battling [fachg]

Every Pokemon you run into has 4 HP. (So does yours.) You have three options in
battle: Attack, Catch, and Evade.

ATTACK: Press the left button. When you attack, one of three things will

– You hit for 1 damage
– You miss because they evaded and get hit for 1 damage
– You critical hit for 2 damage

Just like in the main game, critical hits can make or break a catch.
It gets pretty frustrating, especially if you're Pikachu hunting…

If you deplete the opponent's HP, it will run away.

CATCH: Press the center button to attempt to catch the Pokemon. Just like in
the main game, the lower the target's HP, the better chance you have to
catch it. If you don't catch the Pokemon, it will instantly flee.

EVADE: Press the right button. When you evade, one of three things will happen:

– You evade their attack and counter for 1 damage
– Stare down! (both you and the target evaded)
– The opponent runs away

Evading is a good way to do solid damage since evasion counters will
never critical hit. Evade at your own risk, however; Pokemon really like
running away on an evade, even on the first one! This is especially
bogus when fighting the _really_ rare Pokemon who constantly evade.

You can't see any details about the Pokemon you caught until you transfer it in
the game, but they are completely identical in terms of gender, Level, and
moves known. You can hold a maximum of 3 Pokemon; catch any more, and you'll
have to release one you've already captured. (If you don't want to do that,
just scroll off the three using the left or right buttons.)

28b. Pokewalker Routes [tsfto]

Each route, the special types needed for step reduction, and what Pokemon (and
in what group) can be found there. I'll also include notable items and the
steps required for each.


Watts required: 0
Special types: Bug, Fire, Flying

Group A: Doduo, Kangaskhan
Group B: NidoranF, NidoranM
Group C: Pidgey, Sentret

Notable items: Revive (2000+ steps, 20%)


Watts required: 0
Special types: Fire, Flying, Ice

Group A: Bellsprout, Wobbuffet
Group B: Paras, Venonat
Group C: Oddish, Spearow

Notable items: Green Shard (2000-2500 steps, 20%), Revive (2500-5000 steps,


Watts required: 50
Special types: Fighting, Ground, Water

Group A: Onix, Magby
Group B: Machop, Ponyta
Group C: Geodude, Hoothoot

Notable items: Red Shard (3000-5000 steps, 20%)


Watts required: 200
Special types: Dragon, Electric, Grass

Group A: Psyduck, Staryu
Group B: Poliwag, Slowpoke
Group C: Sunkern, Wooper

Notable items: Heart Scale (2000-3000 steps, 20%)


Watts required: 500
Special types: Fighting, Normal, Psychic

Group A: Elekid, Magnemite
Group B: Magnemite, Murkrow
Group C: Hoothoot, Rattata

Notable items: PP UP (5000+ steps, 3%)


Watts required: 1000
Special types: Dark, Rock, Water

Group A: Gastly, Smoochum
Group B: Gastly, Onix
Group C: Machop, Zubat

Notable items: Ether (500-1000 steps, 20%)


Watts required: 2000
Special types: Dragon, Electric, Grass

Group A: Dratini, Poliwag
Group B: Krabby, Shellder
Group C: Goldeen, Tentacool

Notable items: Lum Berry (3000+ steps, 15-10%)


Watts required: 3000
Special types: Fighting, Ghost, Normal

Group A: Abra, Voltorb
Group B: Grimer, Koffing
Group C: Furret, Rattata

Notable items: Lum Berry (1500-2000 steps, 20%)


Watts required: 5000
Special types: Bug, Fire, Flying

Group A: Linoone, Skitty
Group B: Illumise, Volbeat
Group C: Wurmple, Zigzagoon

Notable items: Ganlon Berry (8000+ steps, 5%)


Watts required: 7500
Special types: Dragon, Electric, Grass

Group A: Azurill, Wailmer
Group B: Carvanha, Horsea
Group C: Goldeen, Magikarp

Notable items: Liechi Berry (8000+ steps, 5%), Heart Scale (3000-4000 steps,


Watts required: 10000
Special types: Fighting, Rock, Water

Group A: Meditite, Slugma
Group B: Houndour, Rhyhorn
Group C: Geodude, Ponyta

Notable items: Apicot Berry (8000+ steps, 5%)


Watts required: 15000
Special types: Fire, Flying, Ice

Group A: Castform, Kecleon
Group B: Girafarig, Stantler
Group C: Gloom, Weepinbell

Notable items: Salac Berry (8000+ steps, 5%)


Watts required: 20000
Special types: Dark, Ghost, Rock

Group A: Marowak, Tauros
Group B: Golbat, Natu
Group C: Gastly, Machop

Notable items: Petaya Berry (8000+ steps, 5%)


Watts required: 25000
Special types: Fire, Flying, Ice

Group A: Combee, Mime Jr.
Group B: Budew, Shinx
Group C: Bidoof, Kricketot

Notable items: Rare Candy (5000+ steps, 10%)


Watts required: 30000
Special types: Fire, Ground, Ice

Group A: Snorunt, Snover
Group B: Bronzor, Sneasel
Group C: Mareep, Swinub

Notable items: Damp/Heat/Icy/Smooth Rocks (4000-4500 steps, 4/5/5/5%)


Watts required: 40000
Special types: Fire, Flying, Ice

Group A: Bonsly, Tropius
Group B: Bibarel, Tangela
Group C: Exeggcute, Mareep

Notable items: Belue Berry (2500-3000 steps, 20%), Durin Berry (3500-4000
steps, 20%)


Watts required: 50000
Special types: Dragon, Electric, Grass

Group A: Chingling, Misdreavus
Group B: Buizel, Haunter
Group C: Chinchou, Remoraid

Notable items: Nearly everything (0-9999 steps)


Watts required: 65000
Special types: Dragon, Electric, Grass

Group A: Finneon, Shellos (West Sea)
Group B: Magikarp, Seel
Group C: Psyduck, Shellder

Notable items: Heart Scale (800-1500 steps, 40%), everything 2500 steps and up


Watts required: 80000
Special types: Fighting, Normal, Psychic

Group A: Pachirisu, Pikachu
Group B: Clefairy, Jigglypuff
Group C: Hoppip, Marill

Notable items: Green Shard (200-500 steps, 20%)


Watts required: 100000
Special types: Dark, Ghost, Psychic

Group A: Munchlax, Spiritomb
Group B: Chingling, Feebas
Group C: Golbat, Noctowl

Notable items: Everything.



How to obtain: Trade for a foreign Pokemon using the GTS.
Special types: Dragon, Electric, Grass

Group A: Octillery, Staryu
Group B: Corsola, Horsea
Group C: Chinchou, Remoraid

Notable items: Everything.

Action REPLAY!

How to obtain: Trade any Jirachi from any event into HeartGold or SoulSilver.
Special types: Fighting, Ground, Water

Group A: Clefairy, Jigglypuff
Group B: Hoothoot, Zubat
Group C: Geodude, Onix

Notable items: All shards (3000-3500 steps, <20%)

Action Replay!

How to obtain: Receive via Mystery Gift from April 1, 2010 to May 5, 2010
Special types: Electric, Grass, Ground

Group A: Pikachu (with Fly), Pikachu (with Surf)
Group B: Pikachu (with Flail), Pikachu (with Volt Tackle)
Group C: Pikachu (holding TinyMushroom), Pikachu (holding Oran Berry)

Notable items: Light Ball (7000+ steps, 3%)

Future events will be added as they become available in North America.

This marks the end of the guide. If you're looking for something else, go back
to the top and use the search codes to help you out.

29. Version History [wtidd]
Final- It's done!
30. Acknowledgements [thx2u]

You For Reading this
PokeCompany Game Addict and Nintendos for creating this.

Pokemon Platinum Walkthrough

August 2, 2011

Next: pokemon hgss
After: pokemon bw
After that: pokemon emerald

Pokemon Platinum Version Walkthrough
by John


0. Table of Contents

0. Table of Contents

1. Legal Info…………………………………………………..[isuyu]

2. Welcome Back to Sinnoh………………………………………..[lolhi]

3. The First Badge………………………………………………[colbj]
3a. The Path to Oreburgh…………………………………………[tptob]
3b. Boss: Roark…………………………………………………[weont]

4. The Second Badge……………………………………………..[frsbj]
4a. The Return of Galactic……………………………………….[prlgx]
4b. To Floaroma and Beyond!………………………………………[bzlyr]
4c. Boss: Mars………………………………………………….[hotty]
4d. Journey Through the Forest……………………………………[sherl]
4e. Strolling Through Eterna……………………………………..[glkha]
4f. Boss: Gardenia………………………………………………[ahoae]

5. The Third Badge………………………………………………[rlcbj]
5a. Cut Play……………………………………………………[krnar]
5b. Neo TGEB……………………………………………………[bsngh]
5c. Boss: Jupiter……………………………………………….[hoty2]
5d. Cycling Road………………………………………………..[pstap]
5e. Wayward Cave………………………………………………..[ih8it]
5f. Hearthome City………………………………………………[bgplc]
5g. Boss: Fantina……………………………………………….[wawoh]

6. The Fourth Badge……………………………………………..[cblbj]
6a. Sub-Boss: Rival at Hearthome………………………………….[pwnzr]
6b. To Solaceon…………………………………………………[dtoor]
6c. Scouring Solaceon……………………………………………[sssss]
6d. Lost Tower………………………………………………….[stped]
6e. Second Stretch………………………………………………[a2vsc]
6f. Veilstone City………………………………………………[abtym]
6g. Boss: Maylene……………………………………………….[haaai]

7. The Fifth Badge………………………………………………[fenbj]
7a. The Grand Trainer Smackdown, Part One………………………….[lolol]
7b. Pit Stop in Pastoria…………………………………………[psipc]
7c. The Great Marsh……………………………………………..[gpitg]
7d. The Grand Trainer Smackdown, Part Two………………………….[rotfl]
7e. Sub-Boss: Rival at Pastoria…………………………………..[pwnd2]
7f. Boss: Crasher Wake…………………………………………..[owooh]

8. The Sixth Badge………………………………………………[mynbj]
8a. A Chase and a Chore………………………………………….[cttgg]
8b. Sub-Boss: Cyrus……………………………………………..[lhgge]
8c. Soifin’…………………………………………………….[yay!!]
8d. To Canalave…………………………………………………[tclak]
8e. Sub-Boss: Rival at Canalave…………………………………..[pwnd3]
8f. Iron Island…………………………………………………[feiln]
8g. Boss: Byron…………………………………………………[rorsh]

9. The Seventh Badge…………………………………………….[iskbj]
9a. Boss: Saturn………………………………………………..[phagh]
9b. Boss: Mars………………………………………………….[hoty3]
9c. The Icy Trek of Lame…………………………………………[sryko]
9d. Tour de Snow………………………………………………..[didfm]
9e. Boss: Candice……………………………………………….[ehhhe]

10. The Eighth Badge…………………………………………….[bcnbj]
10a. Infiltrating the Monkey Cage…………………………………[rokit]
10b. Boss: Cyrus………………………………………………..[srus2]
10c. Boss: Saturn……………………………………………….[gaomo]
10d. Mt. Coronet………………………………………………..[mcadw]
10e. Boss: Mars and Jupiter………………………………………[2htez]
10f. The Distortion World………………………………………..[bnpip]
10g. Boss: Cyrus………………………………………………..[btiph]
10h. Boss: Giratina Origin Forme………………………………….[spfkh]
10i. Sub-Boss: Azelf, Mesprit, Uxie……………………………….[amull]
10j. Sunny Exploration Time………………………………………[tssck]
10k. Boss: Volkner………………………………………………[hwahw]

11. The Pokemon League…………………………………………..[chkra]
11a. Victory Road……………………………………………….[dcrbt]
11b. Sub-Boss: Rival at Pokemon League…………………………….[pwnd4]
11c. The Elite Four……………………………………………..[t3lt4]
11d. Boss: Cynthia………………………………………………[spldt]
11e. The Sinnoh Pokedex Elusive Pokemon List……………………….[tspdx]

12. Welcome to the Postgame!……………………………………..[tneil]
12a. Sub-Boss: Flint and Volkner………………………………….[tbvtt]
12b. National Pokedex Pokemon Update………………………………[npdpm]
12c. Legendary Pokemon…………………………………………..[lhsag]
12d. Victory Road and Route 224…………………………………..[vrart]

13. The Battle Zone……………………………………………..[btlzn]
13a. Route 225………………………………………………….[rttsx]
13b. Route 226 and Route 227……………………………………..[rnarn]
13c. Boss: Mars…………………………………………………[hoty4]
13d. Boss: Jupiter………………………………………………[hoty5]
13e. Stark Mountain……………………………………………..[stmtn]
13f. Route 228 and Route 229……………………………………..[tmrtc]
13g. Resort Area and Route 230……………………………………[raarn]

14. The Battle Frontier………………………………………….[oatef]
14a. Battle Castle………………………………………………[scphk]
14b. Battle Hall………………………………………………..[opbtb]
14c. Battle Tower……………………………………………….[gihtp]
14d. Battle Factory……………………………………………..[tiaed]
14e. Battle Arcade………………………………………………[tpisa]

15. Turnback Cave……………………………………………….[grtna]

16. The Battleground…………………………………………….[gptlu]
16a. Roark……………………………………………………..[mjftn]
16b. Gardenia…………………………………………………..[owbtl]
16c. Fantina……………………………………………………[olwkp]
16d. Crasher Wake……………………………………………….[osogf]
16e. Maylene……………………………………………………[tcaim]
16f. Byron……………………………………………………..[towra]
16g. Candice……………………………………………………[ntctt]
16h. Volkner……………………………………………………[epofa]
16i. Buck………………………………………………………[cfaaa]
16j. Cheryl…………………………………………………….[citcc]
16k. Marley…………………………………………………….[rtths]
16l. Mira………………………………………………………[qbnzp]
16m. Riley……………………………………………………..[ecgir]
16n. Rival……………………………………………………..[oyfto]

17. In-Game Happiness……………………………………………[oawht]
17a. Sinnoh Underground………………………………………….[aahbm]
17b. Pokemon Super Contests………………………………………[sepro]
17b1. Super Contest Accessories…………………………………..[lklit]
17c. Pal Park…………………………………………………..[ifrtd]
17d. Veilstone City Game Corner…………………………………..[wascm]
17e. Daily Events Checklist………………………………………[stded]
17f. Resort Area Villa…………………………………………..[ptsym]
17g. Pokemon Center Battles………………………………………[ostap]

18. Competitive Battling 101……………………………………..[widnt]
18a. Individual Values and Characteristics…………………………[nqtlt]
18b. Effort Values and EV Training………………………………..[osfdq]

19. Master Lists………………………………………………..[alitg]
19a. Poke Radar…………………………………………………[ciaci]
19b. Pokemon Swarms……………………………………………..[ofwwh]
19c. Poketch Applications………………………………………..[otdgg]
19d. Abilities………………………………………………….[zzhng]
19e. TMs and HMs………………………………………………..[olnkt]

20. Version History……………………………………………..[wtidd]

21. Acknowledgements…………………………………………….[thx2u]

1. Legal Info [isuyu]

Welcome! This document is copyright (c) 2009 by Matt Johnson. However, all
trademarks and copyrights found in this document are owned by their respective
copyright and trademark holders. No infringement of copyright is intended. This
document may be printed, in part or in whole, for personal use ONLY.

The following sites have my permission to post this walkthrough:

GameFAQs –
PokeBeach –

Only these guys will be allowed to post this document, so please don’t ask.

Check GameFAQs for the most recent updates. Also, if you e-mail me, it’s
important that you let me know what game you need help with. Since I also have
walkthroughs for other games, please specify which game you need help with.

If you don’t want to e-mail me, you can always find me as PMJ on PokeBeach

Sign up, it’s free.

Let’s get started.

2. Welcome Back to Sinnoh [lolhi]


* Receive a Pokedex.
* Learn how to catch a Pokemon.

Upon starting a new game, Professor Rowan introduces you to the world of
Pokemon. If this is your first time playing, you can check out the information
he has to offer. If not, just choose “no info needed.”

Choose the gender you wish to play as, then give you and your rival names.

After a few more words, the game actually starts with the conclusion of a
program on television about Professor Rowan. You can move now. Be sure to edit
the options by pressing X to open the main menu.

As soon as you take a single step, your rival bursts into your room and starts
running his mouth about Professor Rowan. When he leaves, follow him downstairs
and your mom will interrupt you stating the obvious: your rival already left.
When you try to leave, she will warn you to stay out of the tall grass, lest
you get mauled by the ferocious wildlife.

Your rival’s house is the one northwest of your own. Try to enter and he will
smash into you on his way out. He’ll say a few things and run back into his
house. Follow him inside; he’s upstairs in his room. He’ll run his mouth more
and then leave. Follow him again to Route 201.

Your rival comes up with a genius plan: run as fast as you can through the
grass, despite not having any Pokemon to defend yourself. As soon as he’s two
steps away from getting his face cleaved off, he is stopped by Professor Rowan.

Professor Rowan has a little chat with himself and asks if you love Pokemon.
With almost every other question in this game, you’re not _really_ being asked
your opinion. Say yes whether you want to or not, and after a few more words,
Rowan will offer you guys Pokemon, but he doesn’t have them with him.

As if on cue, Professor Rowan’s assistant will show up with the old man’s
briefcase. If you’re a girl, it’s a young man named Lucas; if you’re a boy, the
assistant is a girl named Dawn. I played as a male, so throughout this guide,
any references to Dawn refer to Professor Rowan’s assistant.

You get first dibs on the Pokemon in Professor Rowan’s briefcase.

Turtwig, the one on the left, is Grass in type. In his final form, he gains a
Ground type. He has good HP, Attack, and Defense stats, but poor everything
else. Choose him if you like a physical tank who can take hits and dish them
out as well.

Chimchar, the one in the center, is a Fire-type. When he evolves, he gains a
Fighting sub-type, and retains that type when he evolves again. His best stats
are Attack, Special Attack, and Speed. Choose him if speed and power is your
idea of awesome.

Piplup, the one on the right, is Water. He gets a Steel sub-type in his last
stage. His best stats are HP, Special Attack, and Special Defense. Choose him
if you like a special tank with few weaknesses.

When you choose your starter, your rival will take whatever one has a type
advantage against yours (what a loser). After a few more words, Professor Rowan
and his assistant will leave, leaving the two of you alone.

Your rival will then ask if you are “up for this.” You’re not allowed to say
no, so just say yes and get it over with.

There’s no strategy possible for this battle. Pick whatever one of your
Pokemon’s moves actually hurts the enemy and use it until the opponent dies.

A funny thing to note: you can actually lose this battle, and this is a real
battle: if you lose, you will lose 1/7 of your total money (in this case, $40).

Back at home, your mom says you oughta go thank Professor Rowan for giving you
a Pokemon. She gives you some hot new Running Shoes so you don’t have to walk

Run out to Route 201, where your rival has come up with another genius plan:
catch the legendary Pokemon of Lake Verity.

o—————————–o Run left to Lake Verity. Once there, you will
| LAKE VERITY POKEMON LISTING | see a man talking about time and space. He
o—————————–o mentions his name is Cyrus to the Pokemon of
| Bidoof (all day) | the lake, and then leaves. Your rival will
| Starly (all day) | hear the Pokemon’s cry and get super psyched
o—————————–o about catching it, but ooooooops! You guys
don’t have any Poke Balls! He decides to race
you to Sandgem Town and leaves you alone.

Leave Lake Verity. Take a note of the ledge here; as soon as you’re able, go up
and around back towards Twinleaf Town on the upper path. Examine the tile
exactly one up and right of the lower left corner of the ledge for a
TinyMushroom. If you’re having trouble following my directions, come back later
for it.
Follow the path east through the grass, killing
o—————————o any Pokemon dumb enough to get in your way. When
| ROUTE 201 POKEMON LISTING | you reach the larger patch, talk to the person
o—————————o by the trees for a free Potion.
| Bidoof (all day) |
| Starly (all day) | Upon arriving in Sandgem Town, Dawn will escort
| Kricketot (morning/night) | you to the lab, but your rival crashes into you
o—————————o yet again. He says a couple things and leaves.

In the lab, Professor Rowan asks you a question. You have no choice but to say
yes, so do so and receive a Pokedex. You now have a mission: complete the
Sinnoh Pokedex.

Your grand adventure begins right now!

Leave the lab and Professor Rowan will startle the both of you into stopping.
He gives you TM27, Return. Don’t bother using it right now.

Dawn will then show you the Pokemon Center and Poke Mart. She suggests you go
tell your mom that you’re leaving, and you don’t have a choice in the matter.
Before you do that, though, go south to Route 219 and pick up the Antidote.

With the exception of one, all shops in the game will carry the same items. As
you defeat Gym Leaders, more and more items will be available to you.

After that, run run run back to Twinleaf Town, laying waste to anything you
find, or take the easy path back.

Back at home, your mom gives you a Journal. This is a pretty handy thing in
case you don’t play the game for a while and forget what you need to do.

Just then, your rival’s mother bursts in unannounced and says that she has
something for him, but he took off already. Your mother offers his mother your
services, and of course, you don’t have a choice in the matter. Receive the
Parcel to take to Jubilife City.

Go back to Sandgem Town and leave north to Route 202. There, Dawn will show you
how to capture a Pokemon, despite having been able to purchase and use Poke
Balls at this point. After she’s done, you get five free ones. Score! After a
few more words, she leaves, meaning that you are _finally_ on your own.

3. The First Badge [colbj]


* Meet Looker.
* Deliver the Parcel.
* Have a fight against your rival.
* Earn your first Badge.

o—————————o Continue on the path to Jubilife City, smashing
| ROUTE 202 POKEMON LISTING | the faces of all Trainers in your way.
| Bidoof (all day) | Youngster Tristan Lass Natalie Youngster Logan
| Shinx (all day) | Starly L5 Bidoof L5 Burmy L5
| Starly (all day) | $80 $80 $80
| Kricketot (morning/night) |
o—————————o There’s a Potion to the left of Logan. North is
Jubilife City.
Upon entering, Dawn will
welcome you and offer to take you somewhere. En route, you come across a silly
guy who calls himself Looker. He’s on the trail of Team Galactic, and gives you
a sweet little item called the Vs. Recorder. This can be used to record a
battle against your friends and hold onto downloaded videos from online. Change
the background color by tapping the edges. After a few more words, he leaves
you to your own devices.

Dawn, thoroughly creeped out, points out the Trainer’s School and then leaves.
Nothing else to do for now, so you might as well enter.

You’ll spot your rival almost immediately upon entering, but hold on. You got
things to do first. The kids on the right will battle you…

School Kid Harrison School Kid Christine
Starly L6 Bidoof L6
$120 $120

…and Harrison forks over a Potion (lame!) when you beat them both.

The item ball next to your rival contains an X Attack, so pick it up. Speak to
your rival to deliver the Parcel. Inside are two Town Maps, so your rival
offers you one. He mentions Oreburgh City and takes off again. Looks like you
have a new destination!

If you try to leave north, you’re stopped by the president of the Poketch
Company. He mentions three clowns that are scattered throughout the city, and
if you answer their questions correctly, you get a Poketch Coupon, one of three

All the answers to the clowns’ questions are “yes.” The first clown is above
the Pokemon Center. The second one is in front of the Poketch Company, on the
west end of the city, and the third is blocking the entrance to Jubilife TV
(you’ll probably run into him second).

Pick up the Potion hidden between some buildings below the Poketch Company.

Bring all three coupons back to the president and you will get a Poketch of
your very own, complete with a down button!!!!

You get four free applications with the Poketch:

1. Digital Clock – displays the time. Touch to make the screen glow.

2. Calculator – performs basic math functions.

4. Pedometer – Tracks steps taken. Press the button to reset.

5. Pokemon List – Shows status of team. Touch a Pokemon to hear its cry.

Above the Poke Mart is Jubilife Condominiums. On the first floor, talk to the
girl next to the two Pokemon to receive a Quick Claw, a hold item that
sometimes lets the holder attack first, even if it would normally go second.

Leave west to Route 218. In the house, talk to the guy in red and say yes to
get the Magikarp Stick, aka Old Rod.

You can now fish in any body of water to find all the Magikarp you want!

Continue on to pick up the X Accuracy.

Go back to Jubilife and leave north out of the city.

o—————————o Immediately after leaving, go right, up through
| ROUTE 204 POKEMON LISTING | the grass, and pick up the Parlyz Heal. Back on
o—————————o the main path, continue north, fighting
| Bidoof (all day) | everyone.
| Budew (all day) |
| Shinx (all day) | Lass Sarah Youngster Tyler Lass Samantha
| Starly (all day) | Shinx L7 Magikarp L8 Budew L7
| Zubat (night) | $112 $128 $112
| Wurmple (morning/day) |
| Kricketot (morning/night) |

o——————————o Enter Ravaged Path and pick up the Potion,
| RAVAGED PATH POKEMON LISTING | then go back to Jubilife City. Heal your
o——————————o Pokemon, and be sure to save. As soon as you
| Psyduck (all day) | leave east to Route 203, your rival jumps you
| Zubat (all day) | and wants a battle!

My Team Find your starter. Friend’s team is below it.

o————o—–o o—————o—————o—————o
| Name | Lvl | Money: | Chimchar | Piplup | Turtwig |
o————o—–o $900 o—————o—————o—————o
| Ralts | 6 | | Starly L7 | Starly L7 | Starly L7 |
| Slugma | 5 | | Piplup L9 | Turtwig L9 | Chimchar L9 |
| Swablu | 6 | o—————o—————o—————o
| Shellos | 5 |
| Kricketot | 7 | Now, you may be wondering where I got this team of super
o————o—–o champions. The answer: Diamond. I bred them and traded
the eggs over just so I wouldn’t get boosted Exp. and fly
There’s really no through the game.
need for strategy
for this battle. Just whack his Pokemon until they die, healing when necessary.

After winning, he will mention the Gym in Oreburgh City and leave. Go back and
heal, then head back out to Route 203 and continue onward.

3a. The Path to Oreburgh [tptob]

| ROUTE 203 POKEMON LISTING | Youngster Michael
o—————————o Kricketot L7, Zubat L6
| Abra (all day) | $96
| Bidoof (all day) |
| Shinx (all day) | On the other side of the trees is a Poke Ball.
| Starly (all day) |
| Zubat (night) | Youngster Dallas
| Kricketot (morning/night) | Shinx L8
o—————————o $128

Youngster Sebastian Lass Kaitlin
Machop L8 Bidoof L4, Budew L4, Starly L4, Abra L4
$128 $64

Lass Madeline To the left of Madeline is an X Defend. Go up
Psyduck L8 and left through the grass for a Repel. Continue
$128 into the cave, Oreburgh Gate.

o——————————-o Upon entering, you will receive HM6, Rock
| OREBURGH GATE POKEMON LISTING | Smash, from a friendly hiker. There are only
o——————————-o two Trainers for you to trample here for
| Geodude (all day) | now:
| Psyduck (all day) |
| Zubat (all day) | Camper Curtis Picnicker Diana
o——————————-o Starly L7, Shinx L7 Bidoof L9
$112 $144
Catch a Geodude on your way out.

Enter Oreburgh City and you will be escorted to the Gym. Your rival’s blocking
the entrance, though… forget him, though. Go back to the town entrance. In
the first building, go upstairs. The girl on the left will give you a Dusk
In the building next door, someone offers you an
o—————————o Abra for a Machop. You can catch a Machop right
| ROUTE 207 POKEMON LISTING | now by leaving the city north to Route 207 and
o—————————o scouring the grass. There’s a Poke Ball in the
| Geodude (all day) | corner, so you might as well head out there now
| Machop (all day) | and pick that up.
| Ponyta (all day) |
| Zubat (night) | In that same building, head upstairs. A guy here
| Kricketot (morning/night) | wants to see a Geodude. Show him one and he will
o—————————o give you a Heal Ball as thanks.

Leave here now. Above the Pokemon Center is the Oreburgh Museum, but what we
want is the house southeast of there. Inside, go upstairs and speak to a boy
for a Great Ball.

Now head back to the Pokemon Center. In it is a guy who will ask you what kind
of Trainer you’d like to be. Your answer determines what sprite people will see
in the Union Room.

Go downstairs and get the Pal Pad. If you connect to Nintendo WFC here, you’ll
get your friend code.

Head south from the Pokemon Center. Go right into the work area and head all
the way to the southeasternmost corner of the city. Talk to the guy here and
he’ll give you a Super Potion.

Go to the left side of the work area and you’ll find a Yellow Shard and Dire
Hit waiting for you to pick them up.

Head south into Oreburgh Mine.

o——————————-o Go down the first flight of stairs, then
| OREBURGH MINE POKEMON LISTING | hang a right and pick up the Poke Ball.
| Geodude (all day) | Continue south. When you hit a fork, head
| Onix (all day) | left and pick up the Escape Rope.
| Zubat (all day) |
o——————————-o Talk to the worker to initiate a battle.

Worker Colin
Geodude L6, Machop L8

Talk to the guy in the red hat – that’s Roark. He’ll demonstrate Rock Smash for
you and then leave. There’s another worker for you to beat.

Worker Mason
Geodude L9

Head to the Gym now, remembering to pick up the Potion lying nearby.

3b. Boss: Roark [weont]

Roark only has two subordinates, and neither of them are mandatory. However,
since you can’t fight them after you defeat Roark, you may as well just thrash
them now.

Youngster Jonathon Youngster Darius
Geodude L11 Geodude L9, Onix L9
$144 $144

Make sure you heal and save before attempting to fight Roark. If you’re
underleveled, his Pokemon will destroy you.

My Team Roark’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Geodude L12 | Onix L12 | Cranidos L14 |
o————o—–o Money o—————-o—————-o—————-o
| Ralts | 9 | —– | Rock Throw | | Leer |
| Slugma | 8 | $1680 | Stealth Rock | | Pursuit |
| Swablu | 7 | | | | Headbutt |
| Shellos | 9 | | | | |
| Kricketune | 10 | o—————-o—————-o—————-o
At this point in the game, I didn’t record all of Roark’s
moves – just the noteworthy ones. I wasn’t sure Roark’s Pokemon had four moves
to begin with. The important ones are listed, though.

Roark’s special technique is Stealth Rock. It hits Pokemon that switch in, and
based on their susceptibility to Rock, they take more or less damage. Chimchar
should steer clear of this battle unless he’s evolved, and so should any bugs
or fliers that you have. Machop from Route 207 will really help here, if you
started with Chimchar.

The real threat here is Cranidos. As you can see, I was very underleveled for
this fight, and I almost lost. Cranidos is incredibly strong for this stage of
the game, and Headbutt is a really powerful move. To anyone who remembers
getting stomped down by a L16 Raticate in Red and Blue: Cranidos’s Headbutt is
kind of like that. Pure terror.

Roark has two Potions on him that he will use in battle. You don’t want him
using them on Cranidos if you can help it, so try to get him to use them on his
other Pokemon by sending their HP low rather than killing them outright (which
you will be very tempted to do if you are using Piplup or Turtwig).

Defeating Roark will earn you the Coal Badge, the right to use Rock Smash out
of battle, and TM76, Stealth Rock.

Leave the Gym and your rival will speak to you. He mentions Eterna City, which
happens to be our next destination as well!

4. The Second Badge [frsbj]


* Meet Team Galactic.
* Get two new Poketch apps.
* Get the Fashion Case.
* Meet a Team Galactic Commander and defeat her.
* Learn about wild double battles.
* Get the Explorer Kit.
* Earn your second Badge.

Now that you have a Badge, all Poke Marts will now carry Super Potions,
Awakenings, Burn Heals, Ice Heals, Escape Ropes, and Repels. Take note and
stock up!

Teach a Pokemon Rock Smash. You’ll be using this throughout the whole game, so
you will want to teach it to someone in your active party.

Eterna City is north of Oreburgh City. Only problem is, you can’t go north
because you don’t have a bike yet, so we’re stuck taking the long way around.
Heal your Pokemon, then go back into Oreburgh Gate.

*** Oreburgh Gate ***

Go north at the fork and bust the rocks to access the next section. In the next
room, continue smashing rocks and pick up TM70, Flash. Save this TM. You’ll
need it later.

You can find Golbat here, but they’re rare.

Loop around and pick up the Big Pearl lying on the ground. We’re
done here for now, so get on out of here and make your way back to Jubilife

4a. The Return of Galactic [prlgx]

Looker stops you upon arriving and mentions the new Global Terminal. If you
have Wi-Fi enabled, it’s definitely worth a look.

Try to leave north out of the city and you will see a scene where Professor
Rowan lays a verbal beating on some goons with wacky hair who want the
professor’s research notes! You and Dawn step up to the plate to take care of
Dawn’s Pokemon will end up being the
Galactic Grunt and Galactic Grunt one you and your rival didn’t take.
Stunky L11, Glameow L11 This is your first Double Battle, so
$880 I’ll explain a few new things. Some
moves, like Turtwig’s Razor Leaf or
Piplup’s Bubble, hit both foes. Damage is cut by 25% because of this. When you
select a move to do, all available targets will have a purple border. When you
pick an attack that hits both foes, or you and your partner, or everyone, their
names will be connected in purple. Keep this in mind when you fight.

Your best bet here is to focus on Stunky, as his Screech attack can cause
trouble. Once he dies, Glameow will fall easily.

After the whooping, the two of them leave you in peace. After a few more words,
Dawn and Rowan will leave. A fat guy will then come up to you and give you a
Fashion Case and a suggestion to check out Jubilife TV.

Feel free to do just that. On the first floor you can speak to Felicity behind
the counter to play the lotto; a random number is generated, and if any ID of
any Pokemon you own matches that number’s digits, you can earn a prize. If you
can collect a Pokemon with ID numbers whose last number is 0-9, you can win a
backdrop accessory every single time. Grand prize is a Master Ball, the
ultimate in capture technology, so do try every day for one.

On the second floor, the guy in the middle will give you a mask that matches
your starter.

On the third floor, go down and talk to the guy standing by the lady. He’ll ask
you to input some data. Tell him “EVERYONE HAPPY” and then “WI-FI CONNECTION.”
This will unlock Mystery Gift for you. Any time Nintendo has a special giveaway
that involves Wonder Cards, you can utilize Mystery Gift to get it!

Okay, we’re done here. Be sure to stop by the Poketch Company and talk to the
president to receive the #3 Memo Pad app. It’s a nifty little application, but
the stuff you write vanishes when you switch apps.

Time to continue with our quest.

4b. To Floaroma and Beyond! [bzlyr]

Go to Ravaged Path again. It’s north of Jubilife City, remember? Now that you
have Rock Smash, you can progress to the east, but before you do, bust up the
rocks to your left and pick up TM39, Rock Tomb.

Right when you leave, there’s some more Trainers for you to take money from.

Aroma Lady Taylor
Budew L9, Cherubi L11 Pick up the Awakening next to her.

Bug Catcher Brandon Twins Liv & Liz
Wurmple L10, Kricketot L11 Pachirisu L11 x2
$176 $352

Head left around the fence for TM09, Bullet Seed.

*** Floaroma Town ***

If you traded the Shaymin offered by Toys’R’Us from Diamond and Pearl to
Platinum, put it in your party and speak to the girl next to the town sign to
receive the Gracidea, the Key Item needed to turn Shaymin into its Sky Forme.
It will remain in this forme until you put it in the PC, enter the Union Room,
or go on Wi-Fi, or until night falls.

In the house above the Pokemon Center, talk to the little girl and tell her yes
to receive TM88, Pluck.

Take a good look at the house with the berries by it. This is the Pick a Peck
of Colors Flower Shop, or PPCFS for short. Go inside and talk to the girl on
the left for a Sprayduck, which you will need to water any berries you plant
and grow. The girl on the right (not behind the counter) will give you a free
berry numbered 1-5 every day. The girl behind the counter sells Contest
accessories, but she requires berries, not money. If you want to buy them,
you’ll have to do a lot of planting of the berries you receive. Depending on
the berry you’re growing, it shouldn’t take more than a week to get the one you
want. Just plant the same berry in every plot of dirt you can. A lot of berries
give 5 when ripe if you water them enough, so in a patch of four, that’s 20
berries right there! The rarer berries will take probably between two to three
weeks to grow enough for the items here. They’re accessories for the patient

Heal your Pokemon and leave Floaroma Town due east. Get stopped by a girl
asking for help. Continue east to Valley Windworks.

o———————————-o Pick up the Potion, and speak to the
| VALLEY WINDWORKS POKEMON LISTING | grunt to start trouble.
| Buizel (all day) | Galactic Grunt
| Bidoof (all day) | Glameow L13
| Pachirisu (all day) | $520
| Shellos (all day) |
o———————————-o Owned by a kid. 😀

He’ll lock himself inside the windworks, so go back to Floaroma Town. In the
northwest corner is the entrance to Floaroma Meadow, where you’ll need to go
next. You’ll have to fight the two grunts here one after the other with no
break in between, but it shouldn’t be that tough.

Galactic Grunt Galactic Grunt
Stunky L13 Zubat L11 x2
$520 $440

The two of them will leave after this, leaving the Works Key behind. The guy
will let you have that, and also throws in ten Honey as thanks.

Now that you have Honey, you can make use of honey trees! There’s one just to
your right. Some Pokemon are found only through this method, but all of them
will be shown to you at least once over the course of the game, so don’t worry
about spending hours finding the rare ones. A total of seven Pokemon can be
found. Here are the Pokemon you can find. Encounter rates are from SPP:

Wurmple – 30% Burmy – 15% Heracross – 4%
Combee – 20% Cherubi – 15% Munchlax – 1%
Aipom – 15%

Here’s how the trees work. Slather some honey. Come back in like eight or nine
hours. Examine the tree and enjoy your new Pokemon. You’ll know that a
Pokemon’s on your tree when you see the branches shake.

Please note that while you can’t change what Pokemon appears on the tree, you
can change the gender (if you’re after the elusive female Combee) of the
Pokemon you find by saving before examining the tree, then reloading if it’s
the wrong one.

Once the Pokemon has consumed the honey on the tree, it’ll leave, so you have
to be prudent in going back to the tree to check on it. I don’t know how long a
Pokemon will stay on the tree, so it’s best to go back quickly once eight or
nine hours have passed.

I’m a big Contest nerd, so I grow lots of berries. I use honey trees that are
near berry patches so I can kill two birds with one stone. Since I have to
water the berries every few hours, I can easily check for a Pokemon on my honey

Go back to Valley Windworks and use the key to get inside. The grunt you beat
before will freak out and run off to alert his boss. Nothing to do now but
clean house.

Galactic Grunt Galactic Grunt
Zubat L13 Glameow L11, Stunky L11
$520 $440

Make sure you heal up and save before talking to the chick with the red hair.

4c. Boss: Mars [hotty]

My Team Mars’s Team

o————o—–o o—————-o—————-o Mars is one of
| Name | Lvl | | Zubat L15 | Purugly L17 | Team Galactic’s
o————o—–o Money o—————-o—————-o 3 – I mean 4 –
| Ralts | 11 | —– | Bite | Scratch | commanders. She
| Slugma | 11 | $1360 | Toxic | Fake Out | isn’t packing a
| Swablu | 10 | | | Faint Attack | lot of heat,
| Shellos | 11 | | | | but the guns
| Kricketune | 11 | o—————-o—————-o she does have
o————o—–o can be quite
destructive. Zubat is like an upgraded version of every
Zubat you’ve seen so far, with Bite and Toxic to mess with your strategy.
Purugly is the biggest threat. It’s the evolved form of Glameow, and with
evolution brings more power. Fake Out will be Purugly’s first move. It goes
first and causes flinching. Luckily, it only works on the very first turn.
Scratch can put the hurt on your frailest Pokemon, and Faint Attack can hit any
Rock-types you’re using to block Purugly’s Normal moves. Purugly has the Thick
Fat ability, which cuts damage from Fire- and Ice-type moves, so avoid using
those two types on her.

Purugly is holding an Oran Berry.

After the battle you overhear Charon, Team Galactic’s newest commander, suggest
that they leave. Mars gets annoyed by this newbie telling her what to do, but
she agrees anyway and everyone leaves.

Head outside and Looker will appear and be amazed that you took down Team
Galactic by yourself.

Team Galactic has cleared the area, so you are free to go to Route 205. It’s a
long way, so make sure you heal before you go on.

4d. Journey Through the Forest [sherl]

o—————————o Our next destination is Eterna Forest, and Route
| ROUTE 205 POKEMON LISTING | 205 is the way there. There’re a lot of Trainers
o—————————o to beat up here, and about halfway there, you
| Bidoof (all day) | can rest your Pokemon at the rest house.
| Buizel (all day) |
| Pachirisu (all day) | Camper Jacob Hiker Daniel
| Shellos (all day) | Ponyta L14 Geodude L10/L11/L12
o—————————o $224 $384

Aroma Lady Elizabeth Camper Zackary Hiker Nicholas
Roselia L14 Aipom L14 Onix L14
$448 $224 $448

Battle Girl Kelsey Next to Nicholas is an X Sp. Def. Next to Kelsey
Machop L15 is a Repel.
Go down from the rest house
Picnicker Karina Picnicker Siena and have a fight with Siena,
Piplup L14 Bidoof L12, Pachirisu L12 making sure you pick up the
$224 $192 Super Potion nearby. Go left
under the bridge and pick up
Upon entering the forest, you will be joined a free Heal Ball. Go back to
by a young woman named Cheryl who enlists your the rest house and continue
help in passing through the forest. She and north to Eterna Forest.
her Chansey will join your party for the whole
time you are in Eterna Forest, and as an extra added bonus, she will completely
restore your entire team after every single battle.

o——————————-o Because Cheryl is in your party, any wild
| ETERNA FOREST POKEMON LISTING | Pokemon you run into will have a partner,
o——————————-o meaning 2v2 wild Pokemon battles! Be aware
| Beautifly (all day) | that you can’t catch a Pokemon until you
| Bidoof (all day) | kill its partner. The Trainers in Eterna
| Budew (all day) | Forest will likewise battle the two of you
| Buneary (all day) | in 2v2 if you walk between them. If you
| Cascoon (all day) | speak to them instead, you’ll battle against
| Dustox (all day) | them by yourself (Cheryl will still heal you
| Gastly (all day) | after the battle, however).
| Silcoon (all day) |
| Wurmple (all day) | Use this opportunity to level up. I can’t
| Hoothoot (night) | stress this enough. Being completely healed
| Kricketot (morning/night) | after every battle, even wild Pokemon
o——————————-o encounters, means you don’t have to worry
about being poisoned by Poison Sting or
killed by a lame critical hit. Cheryl’s Pokemon won’t take any of your
experience either, so you don’t have to worry about splitting the experience.
Double the wild Pokemon means twice the experience, and with Chansey’s fairly
powerful Egg Bomb attack, you can rest assured that the battles will go by
pretty quickly. By the time you leave Eterna Forest, your whole party should be
around L20 if you want to stand a chance against the Gym Leader.

All right, now that the introductions are out of the way, it’s time to tackle
this thing. Go left for an Antidote. A short distance above that is a moss-
covered rock, used to evolve Eevee into Leafeon. You’ll get your own Eevee
later, so don’t sweat it. Head right and go up to the only battle you _have_ to
play in the doubles style.

Bug Catcher Jack and Lass Briana Follow the path here,
Wurmple L11, Silcoon L13, Beautifly L15; Pachirisu L16 picking up the Parlyz
$496 Heal. Two more people
await that you can
Psychic Lindsey and Psychic Elijah fight together if you
Abra L17 x2 want.
Down in the corner is
Bug Catcher Donald and Bug Catcher Phillip a Net Ball. More 2v2
Burmy L14 x2; Wurmple L11, Cascoon L13, Dustox L15 awaits!
There’s a Potion to
Psychic Kody and Psychic Rachael the right of them. At
Meditite L17; Psyduck L17 the fork, go up for
$1088 another battle.

Follow the path for a Green Shard. The exit to Eterna Forest is just ahead, so
stay away from there until you are sufficiently leveled. Cheryl will thank you
for your assistance with a Soothe Bell and take her leave. Exit the forest.

Do battle against the guys on the bridge.

Fisherman Joseph Fisherman Andrew
Goldeen L17 Magikarp L8/L10/L12 x2/L14/L16
$544 $512

Fisherman Zachary The grass here yields the same encounters as
Magikarp L14 x2, Goldeen L16 in Eterna Forest. South of him is a Guard
$448 Spec. Eterna City awaits!

4e. Strolling Through Eterna [glkha]

Time to get everything done so we can earn us another Badge.

As soon as you enter the city, go straight up and then to the right. You’ll be
stopped by your rival, who escorts you to see Eterna’s statue. You’ll see Cyrus
here, and after a few words, he and Cyrus will both leave.

Examine the tile directly behind the statue for a Draco Plate.

Go left and meet a woman named Cynthia who very generously offers you HM1, Cut.
This is another essential TM that you will be using all game long, so keep a
Cutter in your active party.

o—————————-o This gem of a store is next to the statue.
o—————————-o The medicine is cheap and effective, but it’s
| Heal Powder………..$450 | bitter. Your Pokemon will hate it. It’s great
| EnergyPowder……….$500 | for powering up the move Frustration, but you
| Energy Root………..$800 | don’t have it yet, and continued use of your
| Revival Herb………$2800 | Pokemon will get them to like you. Just stay
o—————————-o away from this place.

Go into the Pokemon Center and speak to the girl in the middle for the #6
Friendship Checker app.

In the house to the right is Underground Man, and speaking to him will get you
an Explorer Kit.

He has a few things for you to do, and it doesn’t take very long, so let’s get
it over with.

Make sure you talk to him after he finishes talking to get a new task!

For the first task, just go Underground. Resurface and talk to him to get some

Then, go Underground and dig out something, anything, from the walls. Use the
top screen to find digging locations. Resurface and you will get some spheres.

Go Underground again and plant a sphere. Resurface and you will get a Digger

Use the Digger Drill and you will get items for your base.

Decorate your base and you will receive a doll that matches your starter.

After that’s done, link up with a friend and successfully steal their base’s
flag to get a Pretty Gem from the Underground Man. You can also store up to 12
items in your base, and remove 1 Big Boulder.

Steal 3 flags to receive a Shiny Gem for your base, the ability to place up to
15 items, and remove 5 Big Boulders.

Capture 10 flags for a Mystic Gem. You will also be able to use a radar in your
PC that can show you where all the hidden stuff is in the underground, as well
as remove 10 Big Boulders.

If you complete the boring task of stealing 50 flags, you will be rewarded with
a Glitter Gem. In addition to that, you will be able to remove all Big Boulders
from your secret base.

That’s all for that lamer. For more information regarding the Sinnoh
Underground, see section 17a.

Ignore the building above the Poke Mart for now and enter the building next to
the Poke Mart. This is Eterna Condominiums, where you can get your Pokemon’s
names changed at no cost to you!

The boy above him wants to trade. He offers his Chatot for your Buizel. On the
second floor, talk to the old lady for TM67, Recycle.

Leave Eterna City through the east exit to reach Route 211.

o—————————o Head into the grass and examine the empty tile
| ROUTE 211 POKEMON LISTING | for a Great Ball. There’s a Trainer hidden in
| WEST OF MT. CORONET | the grass. Can you see him?
| Bidoof (all day) | Ninja Boy Zach
| Bronzor (all day) | Zubat L14 x3
| Chingling (all day) | $112
| Machop (all day) |
| Meditite (all day) | Cross the bridge and nuke this hiker.
| Noctowl (night) |
| Zubat (night) | Hiker Louis
o—————————o Geodude L14, Onix L18
Smash the rock and continue.

Bird Keeper Alexandra
Starly L17, Hoothoot L17

Go down to collect TM12, Taunt. Head into Mt. Coronet after that.

o—————————–o You can’t get very far into the mountain right
| MT. CORONET POKEMON LISTING | now, which is just as well – you’d be murdered
| FIRST FLOOR, SOUTH SINNOH | by the horrible beasts that lurk on the higher
o—————————–o floors.
| Bronzor (all day) |
| Chingling (all day) | Examine the rock directly in front of you for
| Geodude (all day) | an EnergyPowder. Smash the rock and collect
| Machoke (all day) | the Ice Heal, then leave. Head back to Eterna
| Meditite (all day) | City for the Gym challenge.
| Nosepass (all day) |
| Zubat (all day) | Make sure you pick up the hidden Super Potion
| Cleffa (morning/night) | hiding behind the Gym!

4f. Boss: Gardenia [ahoae]

Upon approaching the Gym, Gardenia will greet you and let you know that your
rival told her all about you. The rules state that you have to fight all the
Trainers before you can take on Gardenia, and of course that is most definitely
not a problem. She heads inside to wait.

Lass Caroline Aroma Lady Jenna The path is incredibly
Cherubi L17, Roselia L17 Budew L15/L16/L17 straightforward. When you
$272 $544 beat a Trainer, the path
changes, allowing you access
Aroma Lady Angela to the next Trainer.
Roselia L19

Make sure you heal and save…

My Team Gardenia’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Turtwig L20 | Cherrim L20 | Roserade L22 |
o————o—–o Money o—————-o—————-o—————-o
| Kirlia | 20 | —– | Reflect | Safeguard | Grass Knot |
| Slugma | 20 | $2640 | Sunny Day | Grass Knot | Stun Spore |
| Swablu | 21 | | Grass Knot | Leech Seed | Magical Leaf |
| Shellos | 20 | | Razor Leaf | Magical Leaf | Poison Sting |
| Kricketune | 20 | o—————-o—————-o—————-o
Starting with this, I’ve been being as thorough as I can,
although you’ll find later on that some of the Gym Leaders have been quite
stubborn in their usage of moves… took me ages to find out Roserade’s last
move was Stun Spore.

All right, to battle! Gardenia leads with Turtwig, and his moveset is pretty
wacky. The idea behind Sunny Day is to set up Cherrim’s Flower Gift ability,
boosting its Attack and Special Defense. Fortunately, it has a welcome side
effect of powering up her team’s glaring weakness to Fire, so if you’ve got
Monferno on your side, feel free to roast Gardenia’s entire team. Reflect
blocks physical attacks and makes things that much harder… Grass Knot is
Gardenia’s special technique. It’s a special-based Grass-type attack that deals
more damage if the target is heavy. Unless you’re cheating and using a bunch of
man monsters, Grass Knot’s base power will be relatively low, so don’t worry
about it.

All in all, Gardenia is not a difficult Gym Leader to beat. Any Fire- or
Flying-types on your team should be able to walk all over her with their STAB

Keep in mind that Gardenia has two Super Potions to use, and Roserade is
holding a Sitrus Berry. Defeat her to earn the Forest Badge, the right to use
Cut out of battle, and TM86, Grass Knot.

5. The Third Badge [rlcbj]


* Play with Cut!
* Meet and defeat the second of Team Galactic’s Commanders.
* Traverse Route 206.
* Meet Mira and conquer Wayward Cave.
* Make it to Hearthome City and earn your third Badge.

It may not sound like a lot, but you’ve got a lot of battles ahead of you! Your
Pokemon should level up a lot (my party of five leveled up 7-9 times each) by
the time you’re done with it all, so you should be in good shape for the Gym

5a. Cut Play [krnar]

All right. While you may want to head north to get inside that building, don’t
go charging in there just yet. There’s fun to be had now that we have two

*** Route 205 ***

Go underneath the forest entrance to find trees you can cut through. Continue
on that path and you’ll find a girl who gives you a Big Tree accessory. South
of her is a SilverPowder to the left and TM82, Sleep Talk, to the right.

*** Eterna Forest ***

I’m sure you saw the trees blocking your path north, right at the exit.
Approach this spot for a scene with Gardenia. Cut your way onto the grounds,
pick up the Ether in the corner, and enter the house.

Old Chateau has no Trainers in it, but plenty of wild Gastly for you to beat.
They’re the only one you’re going to find, but you can find Gengar in the room
with the painting in it if you are playing with a Pokemon GBA game in the DS’s
GBA slot.

Go up the steps to your left and enter the room for an Old Gateau.

Go into the center door on the same floor and enter the far left room for a
Dread Plate. On the other side of the hallway, in the far right room, is TM90,

Next to the room with the Dread Plate in it is a TV. If you’ve come here at
night, you can get Rotom if you thump the TV. It is required that you encounter
him here for his Pokedex data – no Trainer uses Rotom over the course of the
game. He is at L20. You can breed more, so capture him and be on your way.

Go downstairs and enter the middle door. An item ball with a Rare Candy is on
the left side, and on the far right, a Big Pearl waits for you.

Okay, fun time is over. Make your way back to Eterna City and head to the north
side of town. Cut your way in, and make sure you pick up TM46, Thief, to the
right before you enter the building.

5b. Neo TGEB [bsngh]

The Team Galactic Eterna Building is the place where Team Galactic has taken
the townspeople’s Pokemon. The bicycle shop owner has gone in to save them, but
no one’s heard from him in a while.

Immediately upon entering, you attract the attention of a grunt who is actually
Looker in disguise. (He even reveals himself in plain view of the grunt at the
front desk, and nothing happens! What an idiot.) He will give you a tip on
which of the stairs will take you up, and which leads to a dead end. You’ll be
exploring all of these dead ends anyway, so his tip is useless.

Galactic Grunt and Galactic Grunt Start things off by fighting
Zubat L16, Glameow L18; Zubat L17, Stunky L17 the grunts by the stairs on
$1400 the left. You can fight them
singly if you want. Go up the stairs
Galactic Grunt and speak to the grunt here to start
Croagunk L19 a battle.
Pick up the X Speed here and go
Galactic Grunt downstairs. Head up the other set of
Glameow L19 stairs for another battle.
Go up the stairs on the far right.
Galactic Grunt Fight this guy. Pick up the X Special
Stunky L16, Croagunk L16, Glameow L16 and go up the stairs that you passed.
Fight this scientist before you head
Scientist Travon up the stairs on the far right. There
Kadabra L20 is a Blue Shard and a Revive on the
$960 ground.

Go back downstairs and up the stairs you passed. You’ll come across a dude as
well as a chick in purple hair. You can pick it up later, but you may as well
sneak past her and pick up the Up-Grade on the far side of the room. Hold onto
it, because you can use it later.

There’s a fight coming, so save before you talk to ol’ purple-hair.

5c. Boss: Jupiter [hoty2]

My Team Jupiter’s Team

o————o—–o o—————-o—————-o Like Mars, ol’
| Name | Lvl | | Zubat L21 | Skuntank L23 | purple-hair has
o————o—–o Money o—————-o—————-o a Zubat. Take
| Kirlia | 21 | —– | Bite | Screech | note of the
| Slugma | 20 | $1840 | Giga Drain | Poison Gas | moves it has.
| Swablu | 22 | | Wing Attack | Night Slash |
| Shellos | 22 | | | SmokeScreen | Skuntank is a
| Kricketune | 21 | o—————-o—————-o real menace.
o————o—–o Night Slash is
really strong, and it has a high critical hit ratio,
making it even more annoying to battle. Screech is there to cause havoc as
always, and his other two moves aren’t all that important, just annoying.

Skuntank is holding a Sitrus Berry, and that’s all the healing you’ll see from
Jupiter. It can be a tough battle, especially if you’re underleveled.

After your victory, Team Galactic will clear out of Eterna City. Go to the bike
shop to be stopped by Cynthia, who will force an egg on you. Make room if
necessary and receive the Egg. It has a Togepi inside. Enter the bike shop and
receive your free Bicycle for being such a pal earlier.

5d. Cycling Road [pstap]

Now that you have a Bicycle, you can get to Route 206, affectionately known as
Cycling Road.

In the building before the actual route, you’ll meet Dawn’s father, another of
Rowan’s aides. If you have seen at least 35 Pokemon, he’ll give you an Exp.

Cycling Road is actually pretty straightforward – it’s a singular path straight
down. Defeat anyone in your way.

Cyclist Axel Cyclist Megan Cyclist James
Pikachu L21 Staravia L21 Ponyta L21
$672 $672 $672

Cyclist Nicole Cyclist John Cyclist Ryan
Starly L17/L18/L19 Starly L18, Staravia L20 Shinx L21
$608 $640 $672

Cyclist Rachel Cyclist Kayla
Ponyta L20, Shinx L18 Pikachu L21
$576 $672

In the building at the bottom, you’ll receive a Flag accessory if you talk to
the girl.

You probably noticed that you’re on a bridge, and you can access the bottom
part of Route 206 with Cut. Before you go slicing up the trees, it’s time to
take a break.

Go to Oreburgh City and buy lots and lots of Repel. Like, 20. You’re gonna want
them in this side dungeon. Pick up an Escape Rope if you don’t have any. While
we’re here, stop back in Oreburgh Gate. You can use the bike in here to jump
the ramps in the lower level (make sure you’re in fast gear) to get TM31, Brick

Okay, got your anti-Pokemon sprays? Great. Just one last thing to do, and
that’s beat on the Trainers on Route 207.

Just to the right of the slope connecting Oreburgh City and Route 207 is a
little path you can find with some Trainers here.

Youngster Austin
Buizel L18, Luxio L18, Gligar L21

Up and left…

Hiker Kevin
Geodude L17 x2/L19, Onix L19

Go down the bridge, where you can dowsing for a Rare Candy. Head right and take
care of the girl.

Battle Girl Helen
Machop L21, Meditite L21

And now take care of the three Trainers remaining.

Hiker Justin Picnicker Lauren and Camper Anthony
Geodude L20, Nosepass L20 Pachirisu L22; Chimchar L22
$640 $704

There’s a Super Potion lying nearby that you probably already picked up. Try to
enter Mt. Coronet and Dawn will stop you and ask you to pick a hand. It doesn’t
matter what you pick, because you get the Vs. Seeker anyway. As an extra added
bonus, you get one of the sweetest Poketch apps in the game – #7 Dowsing
Machine. This little baby will use the power of sonar to detect items hidden
underground. I suggest keeping this as your active app all the time, as there
will be numerous times I will tell you to dowsing for a hidden item, and you
will need to use it in order to find the item.

Since I don’t point out the exact location, you’ll need to know how to use it

The grid represents your current location. The very middle represents the tile
you’re standing on. Go ahead and tap the center of the screen. It should react
and you’ll see a blinking dot on the touch screen. This dot is the location of
the hidden item.

All you do now is move to the item and pick it up, using the Dowsing Machine as
a guide. Once you reach it, press A to examine and pick up the item. If you tap
the touch screen and the blinking dot is on the center square, you did it
wrong. You’re standing on the item. Get off of it, turn around, and examine the
tile you were just standing on.

Pick up the hidden Great Ball.

Stay out of the mountain for now. Go back to Route 206 and cut the trees on the
right side. Don’t go running fast just yet – hidden just above that is another
tree you can cut that is hiding a PP Up from view!

o—————————–o Now you can start running. When you see the
| ROUTE 206 POKEMON LISTING | honey tree, hang a left and pick up a Burn
o—————————–o Heal. Go back to where you came from, continue
| Geodude (all day) | north. You’ll see a Super Repel… and an
| Gligar (all day) | opponent!
| Machop (all day) |
| Ponyta (all day) | Hiker Theodore
| Kricketune (morning/night) | Onix L18/L20
| Zubat (night) | $640
Go around the tree and then head left under
the bridge. Pick up the Poison Barb and then stand on the tile of grass that is
directly below the rock, right next to the bridge. Take two steps right and
head straight up.

5e. Wayward Cave [ih8it]

o——————————o Welcome to the secret section of Wayward
| WAYWARD CAVE POKEMON LISTING | Cave, and the only place where you can
o——————————o find Gible in the wild.
| Bronzor (all day) |
| Geodude (all day) | Don’t bother lighting up this room. Go left
| Onix (all day) | and down the stairs.
| Zubat (all day) |
| Gible (B1F only, all day) | Ride your bike in fast gear so you have
o——————————o enough speed to go up the slope. Continue
straight ahead, and then jump all the ramps
to land next to a Max Ether. Hop the nearby ledge and then hit the ramp again
in slow gear so you don’t fly over the rock.

Put yourself back in fast gear, jump the ramp above you, cross the log, and
then jump the ramp leading right for a Grip Claw. Jump back left, cross the log
above you, and jump just the first ramp. Pick up the Rare Candy, then go back
to where you were and jump both ramps.

Use your bike skills to make it over this last ramp. Go straight down and up
the stairs. Inside this tiny room is TM26, Earthquake.

Use an Escape Rope to get out of here. Head right and up after getting out of
the narrow bridge path to find the _real_ Wayward Cave.

*** Wayward Cave ***

To get through this place, you will need Rock Smash. To get through without
going insane, you’ll also need Flash. It’s the only place you really need it,
so teach it to a junk Pokemon if you want (or anyone in your current party –
it’s a TM and you can get infinity more later on).

This place is enormous. It’s one of the most frustrating places in the game,
and it’s really easy to get lost in here. There are lots of Trainers and hidden
items to be had, so spray on some Repel and let’s get going.

Follow my instructions carefully. I will take it nice and slow so you don’t get

Smash the rock above you and go up. When you get to another rock, smash that
too, and go up again. Smash a third rock and then follow the path left for a
battle (or two), ignoring any other rocks you see.

Lass Cassidy Youngster Wayne
Buneary L22 Staravia L17, Ponyta L20, Shellos L20
$352 $320

Smash the rock here and pick up TM32, Double Team.

Go up, right, and smash the rock. Go down and fight.

Hiker Reginald Hiker Lorenzo
Geodude L20 x2 Onix L22
$640 $704

Dowsing for a Red Shard.

Go up, up, right, up, left, and smash a rock. Go down for another battle.

Camper Diego Picnicker Tori
Aipom L22 Psyduck L22
$352 $352

Pick up the Revive.

Go up, right, and smash a rock. Go down and pick up the Escape Rope. From
there, go right, down, and smash a rock. Go right and fight!

Picnicker Ana Camper Parker
Hoothoot L22 Buizel L20, Shinx L20
$352 $320

Below them, dowsing for a Great Ball. Go left, and then left again. You’ll hit
a dead end. Dowsing for a Green Shard. At the fork, go down, smash a rock.

Go down again, and smash another rock.

Go right, up, right, and you’ll encounter the last two Trainers in here.

Collector Terry Ruin Maniac Gerald
Gible L22 Geodude L19, Bronzor L21
$1408 $1008

Dowsing for a Blue Shard.

Go up and smash a rock. Go up and left and talk to the girl. This is Mira, and
she’s lost. It’s up to you to take her to safety.

Like Cheryl, Mira will completely and fully cure your entire team after every
fight. Fights are even easier with Mira on board because her Kadabra will
slaughter all Geodude, all Zubat, and most Onix in a single hit. Bronzor gets
3HKOed by Shock Wave, but that’s what you’re here for. Fighting Bronzor can get
pretty annoying because of Hypnosis and Confuse Ray, but tough it out. The
experience here is too good to waste.

From Mira’s location, follow these steps to reach the exit:

– Right, down, left, down, left.
– Up, left, up, up, left, up.
– Left, down, right, down, down, down.

Mira won’t leave your party until you touch the exit, so once you approach it,
you can just chill in that area and level up to your heart’s content.

Mira doesn’t give you anything but her thanks for rescuing her, so you’ll have
to settle for the warm and fuzzy feeling in your heart.

Go back to Route 207 and head through Mt. Coronet. You’ll see a short scene
with Cyrus. Leave through the east exit to Route 208. You’ll have a few more
battles until you reach the next town.

Hiker Jonathan Black Belt Kyle Go down and get the Great
Onix L22 Machop L23 Ball. Bacok on the main path,
$704 $552 continue right.

Hiker Robert Aroma Lady Hannah Smash the rock by Robert to
Nosepass L22 Roselia L18, Combee L22 get an Ether.
$704 $704

o—————————o Artist William
| ROUTE 208 POKEMON LISTING | Mime Jr. L20, Bonsly L20
o—————————o $960
| Bibarel (all day) |
| Bidoof (all day) | There’s a hidden TinyMushroom in the empty patch
| Budew (all day) | of grass in the field. To the right is a guy who
| Ralts (all day) | will give you an Odd Keystone.
| Roselia (all day) |
| Zubat (night) | In the house lives the guy everyone calls the
o—————————o Berry Master, and he loves to give out Berries.
You’re deserving of one, so he gives you a
random berry. You can get one every day. Pretty sweet deal. If you talk to the
young girl and say yes, you get the #8 Berry Searcher app. This is invaluable
if you’re an avid berry farmer, as this will tell you when there are Berries
ripe for the picking.

The woman sells Mulch to assist in berry growth:

Growth Mulch – berries grow in 75% of the normal time, soil dries faster
Damp Mulch – berries grow in 125% of the normal time, soil dries slower
Stable Mulch – ripe berries stay longer before falling
Gooey Mulch – ups the no. of times new plants grow where mature plant withers

That’s all for now. It’s brand new city time!

5f. Hearthome City [bgplc]

Welcome to Hearthome City. The third Badge is in sight, but first… scope the
Buneary rushing towards you! Luckily, you stop the little critter before she
goes running too far, and what appears to be the Buneary’s (she’s just a baby!
Everyone on the count of three, one two three awwwwwwwwwwww) owner, a foxy lady
by the name of Keira, appears and recalls the thing before any more trouble is
caused. You are asked to come to the Contest Hall so you can get thanked

You can now explore the city in its entirety, and there are many things to do.
Start by going up and all the way right. Enter a building next to a woman and
her child. Go up to the upper floor and talk to the girl for a Shell Bell.

Leave that place and go next door. This is the Pokemon Fan Club. If you speak
to the chairman, you’ll get a Poffin Case for storing Poffin. The girl behind
him is a happiness checker. She’ll tell you how much your lead Pokemon likes

Heal and save, then enter the house next to the Pokemon Center. This is Bebe,
and she runs the PC Storage System in Sinnoh. She offers you an Eevee of your
very own, which you’d be silly not to accept.

Remember that moss-covered rock in Eterna Forest? If you head back there with
Eevee in your party and level it up near that rock, it’ll evolve into Leafeon.

Amity Square has two sections, and you’ll have to enter each section to get all
the items. Start with the left side. Your starter will get you in, so put him
in your party if he’s not already.

Every 200 steps you take in Amity Square, your Pokemon will find an item.
Usually they’re accessories, but sometimes they’ll find berries as well. It’ll
help if you have the Pedometer app active and use that to track 200 steps. Talk
to your Pokemon simply by turning around and pressing A.

Cross the bridge to the right and pick up TM43, Secret Power. Go right and up
to pick up TM45, Attract.

Leave and head to the other side of Hearthome City. Enter the right side of
Amity Square here. Go all the way up and pick up an Amulet Coin. Step into the
teleporter and continue to do so until you come across a guy who will give you
a random accessory every day. He changes his location daily, so you’ll have to
do a bit of searching. Pick up the Spooky Plate when you come across it and get
outta here.

Head to the Contest Hall. Watch a scene with Keira and your mother, receiving a
Tuxedo (or Dress) and Glitter Powder (or perhaps a random accessory). If you
talk to the person above them when the scene is over, you’ll get a free Poffin.
The chick with the fruity purple hair is Fantina, so talk to her and she’ll
head back to the Gym.

Badge time.

5g. Boss: Fantina [wawoh]

The Gym is pitch dark and you can’t see anything! (not really) The way the Gym
works is like this. Find the blue tile on the ground. Take note of the symbol,
then enter the door at the top of the room with a tile that matches the symbol
you saw. If you screw up at any time, you go back to the beginning.

The tiles change with every entrance, so I can’t guide you through that part,
but I _can_ tell you all the Trainers in here!

Lass Molly Youngster Danny School Kid Mackenzie
Misdreavus L23 Gastly L20, Drifloon L22 Drifloon L21 x2
$184 $352 $420

Ace Trainer Katherine School Kid Chance Ace Trainer Allen
Haunter L23, Misdreavus L24 Gastly L23 Gastly L21/L22, Haunter L24
$1440 $460 $1440

Heal and save before fighting Fantina.

My Team Fantina’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Duskull L24 | Mismagius L26 | Haunter L24 |
o————o—–o Money o—————-o—————-o—————-o
| Slugma | 27 | —– | Pursuit | Psybeam | Hypnosis |
| Kirlia | 27 | $3120 | Will-o-Wisp | Confuse Ray | Confuse Ray |
| Swablu | 28 | | Future Sight | Shadow Ball | Shadow Claw |
| Glaceon | 28 | | Shadow Sneak | Magical Leaf | Sucker Punch |
| Shellos | 29 | o—————-o—————-o—————-o
| Kricketune | 28 |
Thanks to the wonderful world of trading, I took the
Eevee I got from Bebe and evolved it into Glaceon, completing my team. Happy ^^

Before I get to the strategy, take a look at my team’s levels. They make
Fantina look like a joke. The majority of that training was done in about an
hour, inside Wayward Cave training with Mira. This is why you keep losing to
the Elite Four, people! Level up!

Now then, strategy. Duskull is very tame. The only threatening move he has is
Will-o-Wisp, so keep physical attackers out. Ideally, lead with a Fire-type to
make Duskull all but harmless.

Haunter is very much the same way. Shadow Claw is Fantina’s special technique.
It has a high critical hit ratio, but it does a whopping 0 damage to Normal-
types. Send one out for a good time. Be wary of Hypnosis. Sucker Punch would do
some good damage if Haunter had a decent Attack stat, or if he was Dark-type.
Neither is true, so the damage is nothing serious.

Like most Gym Leaders, they have one threatening Pokemon, and Fantina’s is
Mismagius. She packs a very powerful STAB Shadow Ball that will OHKO any
Pokemon it hits super effectively, and severely dent anything it hits
neutrally. You can make life easier by using a Normal-type, forcing Misdreavus
to use Psybeam or the ultra-weak Magical Leaf (don’t count on it though).
Psybeam is still pretty strong, though, so don’t bank on taking too many hits
from Misdreavus.

Misdreavus holds a Sitrus Berry, and Fantina has two Super Potions at her
disposal to heal her Pokemon. This can be one tough fight. Defeat Fantina to
earn the Relic Badge, the right to use Defog out of battle, and TM65, Shadow

6. The Fourth Badge [cblbj]


* Defeat your rival!
* Solve the mystery of Solaceon Ruins.
* Head to Veilstone City and earn your fourth Badge.

Now that you have three Badges, all shops will now carry Great Balls, Revives,
and Super Repels. Awesome!

Three down, five to go. The path to Route 212 is blocked, so you have to leave
east to Route 209. Heal and save before you do, though…

6a. Sub-Boss: Rival at Hearthome [pwnzr]

My Team Find your starter. Rival’s team is below it.

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | Money | Chimchar | Piplup | Turtwig |
o————o—–o —– o—————-o—————-o—————-o
| Kirlia | 27 | $2700 | Staravia L25 | Staravia L25 | Staravia L25 |
| Slugma | 27 | | Prinplup L27 | Grotle L27 | Monferno L27 |
| Swablu | 28 | | Roselia L23 | Buizel L23 | Roselia L23 |
| Glaceon | 28 | | Ponyta L23 | Ponyta L23 | Buizel L23 |
| Shellos | 29 | o—————-o—————-o—————-o
| Kricketune | 28 |
o————o—–o The only thing you really have to worry about here is
Staravia. It knows Double Team and Endeavor, which can
get really annoying when all your attacks miss and Endeavor knocks your HP down
to almost nothing, only to get KOed next turn by a weak move because you
missed… _again._

If you’re underleveled, your rival’s starter might give you a little trouble,
but other than that, this battle shouldn’t be too difficult, especially since
you just got done stomping on Fantina’s face.

After the battle, he mentions Solaceon Town, so it’s time to head there.

6b. To Solaceon [dtoor]

o—————————o The path to Solaceon Town is remarkably
| ROUTE 209 POKEMON LISTING | straightforward. There aren’t very many side
o—————————o paths to take here. Make sure your Pokemon are
| Bibarel (all day) | fully healed and head out into the wilderness.
| Chansey (all day) |
| Ralts (all day) | PKMN Breeder Albert
| Roselia (all day) | Budew L20, Bonsly L20, Pichu L20, Eevee L20
| Staravia (all day) | $960
| Duskull (night) |
| Zubat (night) | Go into the grass and dowsing for a Great Ball.
o—————————o There’s also a visible one up in the corner.

Talk to the fisherman on the bridge and tell him yes for a Good Rod. Unlike the
Old Rod, this can actually catch something not named Magikarp! Hooray!

Break time!

Now that you have a fishing rod that can actually do something useful, you’ve
gained access to a few Pokemon. You can now find these Pokemon, in addition to
Magikarp, at these locations by fishing with the Good Rod:

Eterna City: Barboach
Oreburgh Gate: Barboach
Mt. Coronet (1F): Barboach
Ravaged Path: Barboach
Route 203: Goldeen
Route 204: Goldeen
Route 205 (n): Barboach
Route 205 (s): Finneon
Route 208: Goldeen
Route 209: Goldeen
Route 218: Finneon
Route 219: Finneon, Lumineon
Twinleaf Town: Goldeen
Valley Windworks: Finneon

Future Pokemon encounter listings will now include Pokemon able to be obtained
by fishing with the Good Rod (shown by GR in the encounters list), except
Magikarp, who can be caught everywhere with the Good Rod. If you want
any of these Pokemon, now’s a good time to backtrack to get them. Time to move
on! And remember, Joggers only fight in the morning!

Jogger Richard Twins Emma & Lil
Luxio L23 Bonsly L22; Mime Jr. L22
$736 $704

Follow the path down once you reach the Pikachu-thing and pick up a Hyper
Potion, then go back and continue your beatings.

Pokekid Danielle Jogger Raul
Pichu L22 Staravia L23
$176 $736

PKMN Breeder Jennifer
Budew L20, Cleffa L20, Eevee L20, Mime Jr. L20

Examine the wreck in the corner. Place the Odd Keystone in it. Come back here
once you’ve spoken to 32 people Underground and you’ll do battle against a L25
Spiritomb. Be sure to save beforehand. Getting Spiritomb is lame; you don’t
wanna be screwed cause you accidentally killed it.

An easy way to do this (and increase other Underground stats as well) is to use
a friend’s game. Diamond and Pearl will also work here. Put your secret bases
next to each other. In your Platinum, give your friend a base accessory. This
accomplishes two things:

– flag turns on that says “I spoke to this friend” and adds 1 to count
– flag turns on that says “I gave a friend a gift” and adds 1 to count

As long as those flags are on, any time you talk to the friend, it won’t count
towards any totals. Have your friend give the accessory back. This won’t turn
the flag off, but you’ll want your item back for when it does.

In your Platinum, steal your friend’s flag. This should take two seconds
because your bases are right next to each other. If you want to have your
friend steal your flag, you can. Now you have +1 “stole friend’s flag” count.

Once you register the flag on your PC, both flags are shut off. As soon as you
exit, you can give your friend an item and it will count towards your total.

This cycle of give/receive/steal/repeat gets boring really quick, but it’s the
fastest method of logging 32 people spoken to for the purposes of Spiritomb.

Don’t worry about finding one for the Pokedex; you’ll see one a lot later.

By the honey tree, dowsing for a Revive. Go into the hole and pick up the Ether
and continue on. Examine the rock in the hole by the slope for a Stardust.

Cowgirl Shelley
Ponyta L23

Go left through the grass and up the slope for a Calcium. From there, go back
to where Shelley was, then go right. Cut the tree in your way and pick up TM47,
Steel Wing. Take on the two lovebirds running around and finish up.

Young Couple Ty & Sue
Buizel L23; Buneary L23

6c. Scouring Solaceon [sssss]

When you set foot in Solaceon Town, your rival appears again. He mentions Poke
Ball seals, as well as getting an HM, Defog, in the ruins.

First things first. Talk to the guy in the hat on the main road and he’ll give
you the #10 Pokemon History app. This displays the latest Pokemon you’ve
obtained, through trades or capture. Kinda lame.

Next to the Pokemon Center is the Pokemon News Press. There’s a guy in here who
will ask you to show him a Pokemon. This Pokemon is randomly selected from any
Pokemon you’ve seen before. If it’s in your Pokedex, it’s fair game. You have
until midnight to show him what he asks. If you succeed, you get a Heart Scale
and 3 Poke Balls. The balls are worthless, but the Heart Scale is worth doing
this for. Check this guy out every day and help him if you can.

Head north and enter the house the old man is standing in front of. This is the
day care, where you’ll be going to breed your Pokemon. Put a Pokemon in the day
care, exit and re-enter the building and there will be a guy in there who will
give you the #9 Day-Care Checker app. This nifty little application will notify
you if the Pokemon in the day care have made an egg. Pretty neat if you’re a
breeder on the go.

Go east above the houses and you’ll see some ledges. Go all the way to the
right and hop down twice. You’ll have a choice of two ledges. Jump the left
ledge for an Ether. Our destination is the far right cave, Solaceon Ruins.

*** Solaceon Ruins ***

Solaceon Ruins is a maze of sorts. To get to the bottom, you have to follow a
certain path, which is actually literally spelled out for you on the mural at
the top of the room. However, there are hidden items to be had, so completely
ignore that and just follow what I say instead.

In the very first room, go down the top left stairs. Examine the rock for a
Fire Stone. Head back into the main room and go down the top right set of

Go down the lower left set of stairs and fight this dude.

Ruin Maniac Karl
Geodude L19/L21, Bronzor L23

Go down the lower left set of stairs in this room and extract the Water Stone
from the rock. Go back into the room you were just in and go down the top right

Go up and then down the top left stairs. In this room, go down the lower right
stairs and take the free ThunderStone hidden in the rock. Back in the room you
were just in, enter the top left stairs.

Finally, go down the lower left set of stairs.

The mural reads:


Collect your cash and prizes: a Nugget; HM5, Defog; a Mind Plate; and an Odd

Use an Escape Rope or walk out, but before you leave, go back into the ruins
and talk to the hiker you passed on the way down. Agree to lend him your Defog
HM and he’ll reward you with a Green Shard.

There’s no Gym in Solaceon Town, so we can move on, but before we do, there’s
one more thing we have to pick up. You probably spotted a house on your way to
the ruins. Inside that house is a girl who gives you a Seal Case to put seals
in. If you bring him Unown, the kid will give you 10 seals of the letter it

If you want to get all the seals, you’ll have to catch the entire alphabet of
Unown. Each of the main rooms has a different letter Unown in it; the rest of
the Unown can be found in the dead-end rooms. The final two Unown, ! and ?,
must be obtained later, so don’t worry about them for now. Just focus on
capturing the 26 regular Unown.

You won’t use Defog all that much, so it’s okay if you teach it to a junk
Pokemon if you want. You’ll need it for this next part, so leave south and go
to the tower you passed on Route 209.

6d. Lost Tower [stped]

o—————————-o It is imperative that you have Defog if you are
| LOST TOWER POKEMON LISTING | trying to go up this tower. Fog is the absolute
o—————————-o worst weather to fight in – everyone’s accuracy
| Gastly (all day) | is severely cut, ensuring miss after miss after
| Zubat (all day) | miss. Save yourself some trouble and use Defog.
| Duskull (night) |
o—————————-o Go up to the second floor.

Youngster Oliver There’s Honey in a rock, as well
Mothim L20, Chatot l21, Barboach L19 as a kid who’s itching to lose.
$336 Pick up the Oval Stone and head
to the third floor.
Roughneck Kirby Pokefan Leonard
Cleffa L23 Pichu L19 x2, Pikachu L22 To Kirby’s left is a Revive.
$552 $1408 Advance to the fourth floor.

Pokefan Rebekah Belle & Pa Beth and Bob Young Couple Mike & Nat
Bonsly L23 Ponyta L23 x2 Murkrow L23; Misdreavus L23
$1472 $2576 $2944

Before you go to the top floor, be sure to pick up TM27, Return.

Blow the fog away and talk to the old ladies. One will give you a Spell Tag,
and the other will give you a Cleanse Tag. You can’t warp out, so you have to
walk down… it’s lame, but at least there’s only five floors. When you get
out, heal up and head north out of Solaceon Town to Route 210.

6e. Second Stretch [a2vsc]

o—————————o The grass on Route 210 is very tall. You won’t
| ROUTE 210 POKEMON LISTING | be able to bike through it. You can run,
o—————————o however, so that’s good. Head into the grass and
| Chansey (all day) | beat this redneck.
| Geodude (all day) |
| Ponyta (all day) | Rancher Marco Bike up the slope. If
| Roselia (all day) | Ponyta L24 it’s morning, fight the
| Scyther (all day) | $960 jogger.
| Staravia (all day) |
| Hoothoot (night) | Jogger Wyatt
| Noctowl (night) | Pikachu L24
o—————————o $768

Either way, go right and down the stairs. Talk to the guy standing at the ledge
for TM51, Roost. Go back down and head north to fight the farmer and his

Belle & Pa Ava & Matt
Rapidash L24; Ponyta L24

Go up the slope on the left.

Twins Teri & Tia PKMN Breeder Kahlil
Pikachu L23; Clefairy L23 Elekid L23, Happiny L23
$736 $1104

Gather the Super Repel and hop down.

PKMN Breeder Amber
Magby L23, Togepi L23

Head into the house here. You can by either one or twelve Moomoo Milk here,
$500 each. They heal 100 HP. It’s a great deal, so don’t hesitate to stock up.

There are a few fights in here, as well.

Waitress Kati Collector Fernando Collector Edwin
Clefairy L25 Heracross L25 Munchlax L25
$800 $1600 $1600

Leave and continue east.

o—————————o Route 215 suffers from eternal rain, so it’ll be
| ROUTE 215 POKEMON LISTING | constantly raining in your battles. Sorry, Fire-
o—————————o types!
| Abra (all day) |
| Kadabra (all day) | Ruin Maniac Calvin
| Lickitung (all day) | Bronzor L23, Shieldon L23
| Marill (all day) | $1104
| Staravia (all day) |
o—————————o You probably already snagged the Max Ether, but
get it if you didn’t.
Jogger Craig
Luxio L22/L24

If you talk to the karate dude you come across, he will give you TM66, Payback.

Dowsing after the bridge for a Revive.

Cut the tree and fight.

Black Belt Gregory
Machop L23 x3

Grab the Fist Plate on the ground and return to the main path.

Black Belt Derek
Croagunk L26

Head up the steps and go down for a Hyper Potion. Go back up and head right.

Black Belt Nathaniel
Croagunk L21, Meditite L24, Machop L24

Go right and down a bit. Cut the tree and pick up TM34, Shock Wave.

Jogger Scott
Staravia L25

Go up into the grass and pick up an HP Up. Dowsing for an Ultra Ball. Go back
down and left. Hop the ledge for a Full Heal. This next fight you can do
singles or doubles.

Ace Trainer Dennis and Ace Trainer Maya
Gligar L24, Drifblim L25, Buizel L24; Roselia L24, Ralts L24, Lickitung L25

Destination dead ahead!

6f. Veilstone City [abtym]

Go straight up and pick up the Star Piece. Though you may want to sell them,
hold onto them. You can make better use of them later.

In the house above the Pokemon Center is a guy who will give you a Porygon,
free of charge, if you have room in your party. Porygon needs the Up-Grade to
evolve, so feel free to give him the Up-Grade you got in the TGEB.

In the northeast corner of the town is the Galactic Veilstone Building. Ignore
the actual building and instead pay attention to the Rare Candy on the left
side of the building.

Head to the southwest corner of town and head up the stairs. If you try to
enter the Gym, you’ll see a scene with Dawn and Crasher Wake, Gym Leader of
Pastoria City. The bald guy you passed will give you TM63, Embargo, if you
speak with him. Two houses down, a clown will give you a Coin Case if you can
win at his game.

Take note of the house next to that. Once a day, the girl here will massage a
Pokemon and increase its happiness a little. You’ll also get a free accessory
out of it, so everyone wins.

If you enter the sparkly building across the street, you can get a total of 70
free Coins by talking to the people inside.

If you want more details on the Game Corner, check section 17d.

And now, it’s time for everyone’s favorite place!

****** V E I L S T O N E C I T Y D E P A R T M E N T S T O R E ******

o————————-o If you speak to the o————————-o
| FIRST FLOOR | old lady by the door, | BASEMENT |
o————————-o she will give you a o————————-o
| Poke Ball……….$200 | mask that matches | Figy Berry……….$20 |
| Great Ball………$600 | Dawn’s starter. | Wiki Berry……….$20 |
| Ultra Ball……..$1200 | | Mago Berry……….$20 |
| Escape Rope……..$550 | The Poffin in the | Aguav Berry………$20 |
| Poke Doll………$1000 | basement is awesome. | Iapapa Berry……..$20 |
| Repel…………..$350 | If you plan on doing | |
| Super Repel……..$500 | Contests, come here | All Poffin……..$6400 |
| Max Repel……….$700 | first. Great stuff. | |
| Grass Mail……….$50 | | 1 Lava Cookie……$200 |
| Flame Mail……….$50 | On the first floor, | 10 Lava Cookies…$2000 |
| Bubble Mail………$50 | be sure to stock up o————————-o
| Space Mail……….$50 | on Max Repels and
| | Full Heals, selling o————————-o
| Potion………….$300 | the other curative | SECOND FLOOR |
| Super Potion…….$700 | items you’ve picked o————————-o
| Hyper Potion……$1200 | up and still have. | X Speed…………$350 |
| Max Potion……..$2500 | | X Attack………..$500 |
| Revive…………$1500 | You don’t have the HP | X Defend………..$550 |
| Antidote………..$100 | to warrant purchasing | Guard Spec………$700 |
| Parlyz Heal……..$200 | Hyper Potions yet, so | X Accuracy………$950 |
| Awakening……….$250 | save your money. Moo- | X Special……….$350 |
| Full Heal……….$600 | moo Milks are better. | X Sp. Def……….$350 |
o————————-o | |
On the second floor, | Protein………..$9800 |
o————————-o you can get the #11 | Iron…………..$9800 |
| THIRD FLOOR | Counter app. It helps | Calcium………..$9800 |
o————————-o when EV training. It | Zinc…………..$9800 |
| TM83 Natural Gift.$2000 | can count up to 9999. | Carbos…………$9800 |
| TM17 Protect……$2000 | | HP Up………….$9800 |
| TM54 False Swipe..$2000 | The third floor has a o————————-o
| TM20 Safeguard….$2000 | variety of TMs for
| TM33 Reflect……$2000 | sale. The expensive o————————-o
| TM16 Light Screen.$2000 | ones aren’t really | FOURTH FLOOR |
| TM70 Flash……..$1000 | worth buying at this o————————-o
| | stage of the game, so | Yellow Cushion…..$500 |
| TM38 Fire Blast…$5500 | save your money. Stay | Cupboard……….$1000 |
| TM25 Thunder……$5500 | away from TM83, too. | TV…………….$4500 |
| TM14 Blizzard…..$5500 | | Refrigerator……$1000 |
| TM22 SolarBeam….$3000 | The 4th floor sells | Pretty Sink…….$3000 |
| TM52 Focus Blast..$5500 | items for your Secret | |
| TM15 Hyper Beam…$7500 | Base, including a | Munchlax Doll…..$2000 |
o————————-o number of dolls. | Bonsly Doll…….$2000 |
| Mime Jr. Doll…..$2000 |
On the fifth floor, talk to the buff dude on the | Mantyke Doll……$3000 |
right for a Sticky Barb. The infamous vending | Buizel Doll…….$3000 |
machine is here, too. When you buy one, you might | Chatot Doll…….$3000 |
get one free! Sweet deal! o————————-o

When comparing Lemonade, $350 each and heals 80 HP, to Moomoo Milk, $500 each
and heals 100 HP, you will spend less money on the Lemonades than you will the
Moomoo Milks. It’ll cost you $3500 with Lemonade compared to $4000 with Moomoo
Milks to heal 800 total HP. However, since you can buy Moomoo Milks a dozen at
a time, you’ll be saving time by purchasing them in bulk. Since $500 is really
not that big a deal, I would recommend against buying Lemonade, or any of the
other ones, either.

Time to take on the Gym. Get over there!

6g. Boss: Maylene [haaai]

Maylene’s Gym is pretty cool. To progress through the Gym, you have to push
punching bags (just walk into them) so they knock over weights, clearing you a

Start by going above the dude by the entrance. Push the punching bag to the
right, then fight the guy in the ring.

Black Belt Colby
Machoke L23/L27/L25

Go around the punching bag to Colby’s right and push the next one you see
north. Fight the two guys in any order.

Black Belt Darren Black Belt Rafael
Machop L25, Meditite L25, Machoke L25 Croagunk L26, Machoke L26
$600 $624

Go around the punching bag by the ring and push the next punching bag left

On the left side of the Gym, you will see two punching bags. Push the one on
the right up, left, and then down, crushing the weights.

Go underneath the punching bag you left alone, now that you can get to it, and
push it up, and then to the right. Fight the last guy.

Black Belt Jeffery
Heracross L28

Go around him and push the bag next to him down, and then right. You’ve just
cleared yourself a path to Maylene. Go straight up through the path you made
and push the final punching bag twice to the right. As usual, heal and save.

My Team Maylene’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Meditite L28 | Machoke L29 | Lucario L32 |
o————o—–o Money o—————-o—————-o—————-o
| Slugma | 30 | —– | Fake Out | Strength | Bone Rush |
| Swablu | 31 | $3840 | Confusion | Rock Tomb | Force Palm |
| Glaceon | 31 | | Rock Tomb | Karate Chop | Metal Claw |
| Gastrodon | 31 | | Drain Punch | Focus Energy | Drain Punch |
| Gardevoir | 31 | o—————-o—————-o—————-o
| Kricketune | 31 |
o————o—–o I was disappointed to find that Maylene didn’t have a
Toxicroak… or a Machamp, for that matter.
Like most Gym
Leaders, Maylene is fairly easy to beat. Meditite can cause a few problems
early on because his ability, Pure Power, doubles his Attack stat. The only
thing you have to watch out for is Drain Punch. It heals the user by half the
damage done to the opponent. Fortunately, Drain Punch doesn’t have a lot of PP,
and Meditite isn’t that bulky, so a few good strong hits should take him out.

Machoke is… weird. Aside from the random critical hit from Karate Chop
(boosted by Focus Energy), you don’t have anything to worry about.

On both Machoke and Meditite, Rock Tomb is meant to hit your birds for big
damage. Keep that in mind.

Lucario is Maylene’s best Pokemon. His ability, Steadfast, boosts Lucario’s
Speed by 1 stage if you make him flinch, so avoid using moves that may make the
opponent flinch. All of Lucario’s attacks have low base power, so unless you’re
_really_ underleveled, you shouldn’t have too much trouble taking him down.
Keep in mind that Lucario is Fighting/Steel, so he’s neutral to both Psychic
and Flying. He has a Fire weakness, but be wary of Bone Rush. Force Palm is his
most devastating attack (though that isn’t saying much), and it can paralyze.

None of Maylene’s Pokemon are holding any curative berries, and in all the
times I fought her trying to get her to use something, not once did she heal
her Pokemon, even when her Lucario was literally within an inch of his life.

Perhaps she’s too proud to heal her Pokemon? Defeat Maylene to earn the Cobble
Badge, the right to use Fly out of battle, and TM60, Drain Punch.

7. The Fifth Badge [fenbj]


* Deal a blow to Team Galactic.
* Earn your fifth Badge.

Yeah, it really doesn’t look like a lot, but nothing too major happens here.
You will, however, be doing a lot of battling and fun-having, so no worries.

7a. The Grand Trainer Smackdown, Part 1 [lolol]

Areeeeeeee youuuuuuuuuuuu readyyyyyyyyyyyyyyyyyyy????????????

In all seriousness, that’s basically what the path to the fifth Badge is; you
laying the smackdown on a bunch of Trainers. Before we get to the good stuff,
we have to make it out of Veilstone City.

As soon as you exit the Gym, Dawn approaches you and informs you that two
Galactic dudes jacked her Pokedex, and she wants your help in getting it back.
She heads for the warehouse by the city’s entrance and will wait for you there.
Heal up and head on over for a Tag Battle with Dawn.

Galactic Grunt and Galactic Grunt
Zubat L24, Croagunk L26; Zubat L24, Stunky L26

After that, you get the Pokedex back, the grunts run like cowards, and Dawn
leaves. Just then, Looker shows up and starts talking about stuff. He’ll take
you inside the warehouse and actually point out the item ball on the ground,
which contains HM2, Fly. Pick it up when he finally shuts up, and teach it to
someone post haste!

Make use of your new HM by flying to Jubilife City. Head to the Poketch Company
and speak to the president for the #13 Marking Map app. This is pretty helpful
to mark places on your map you want to remember – I use it to keep track of
honey tree locations.

Also, make a quick stop in Floaroma Town. Leave the town due south and head
east, off the path. You’ll see a tree you can cut. Follow this path to someone
who will give you TM78, Captivate. You can come get this much earlier, but
you’d have to do quite a bit of walking, and Captivate isn’t that great a move
for the main story. I saved it for when you can get around more easily to
mention it.

You still can’t go south from Hearthome yet, so the Grand Trainer Smackdown
will begin in Veilstone City. Fly back there and leave through the south exit
onto Route 214.

*** Route 214 ***

Route 214, like a lot of routes, has two paths to take. We’ll be taking the
upper path first, since it’s easier.

Psychic Abigail
Chingling L23, Drifloon L25, Kirlia L27

Go into the cave and pick up TM28, Dig. In this cave you will find Geodude and
Hippopotas. If you’ve been capturing Unown and had this cave extended,
Hippopotas becomes slightly more common. If you captured all 26 Unown, you will
be able to leave out the other side to capture Unown ! and ?

Ruin Maniac Bryan
Bronzor L24, Cranidos L26

o—————————o Head into the grass to fight this guy, you can’t
| ROUTE 214 POKEMON LISTING | reach him from the other side.
| Graveler (all day) | Collector Jamal
| Geodude (all day) | Porygon L27
| Houndour (all day) | $1728
| Rhyhorn (all day) |
| Zubat (night) | Moving on!
| Goldeen (fishing, GR) |
o—————————o Ruin Maniac Ronald
Shieldon L27
Go south into the grass and $1296
pick up the Red Shard. Now
go up while staying left of the sign and pick up the Big Root lying there.

Time to head up the right side now!

Collector Douglas Psychic Mitchell
Jolteon L24, Flareon L24, Vaporeon L24 Duskull L26, Kadabra L26
$1536 $832

To the left of Mitchell is a Carbos, if you’re willing to pick it out of the
empty tile in the grass. Dowsing for it.
Beauty Devon | There are 3 different Wormadam, |
Wormadam L24 x3 o—————-+ all different types. Green is |
$1344 | Bug/Grass, brown is Bug/Ground, pink is Bug/Steel. |
Dowsing near her for a
Big Mushroom. Almost done here!

Collector Brady
Skorupi L21, Carnivine L21, Tropius L21, Croagunk L21, Yanma L21, Tangela L21

A Max Repel above him, and…

PI Carlos
Goldeen L30

Heal up if you need to, then scurry back south to Valor Lakefront.

o———————————o Welcome to the front door of Lake Valor.
| VALOR LAKEFRONT POKEMON LISTING | The path is being blocked, so you can’t
o———————————o get in. Pick up the Ultra Ball if you
| Bibarel (all day) | didn’t already and dowsing around for
| Girafarig (all day) | another Big Mushroom.
| Houndour (all day) |
| Staravia (all day) | Head south to the residential area. The
| Kricketune (morning/night) | girl you’ll see in front of the house
o———————————o lost her key. We’ll be picking it up
shortly, so just ignore her for now.
If you’re here between 8 AM and
11 PM, you can enter the Seven Stars Restaurant, where you can fight double
battles every day! The Trainers here change every day, but their teams don’t!
Here’s a list of all of them, in the order of their chairs from left to right:

Artist Ismael & Beauty Harley Rich Boy Roman & Lady Kylie
Kricketune L28; Psyduck L26 Lickitung L26; Cleffa L24, Clefairy L26
$2800 $8320

Gentleman Leonardo & Socialite Rebecca Collector Eugene & Aroma Lady Alison
Chatot L27; Purugly L27 Feebas L28; Roselia L28
$10800 $2688

School Kid Esteban & Pokefan Meredith
Quagsire L26; Pichu L26, Pachirisu L26

Veteran Emanuel & Lass Blythe
Machoke L28, Bronzor L28; Chinging L25, Buneary L25

Cameraman Darryl & Reporter Valerie PI Kendrick & Beauty Gabriella
Magnemite L26, Mr. Mime L26; Kirlia L26 Rhyhorn L31; Finneon L26
$1872 $5176

Scientist Emilio & PKMN Breeder Kaylee
Kadabra L27; Aipom L26, Marill L26, Swablu L26

Remember, you won’t see all of these Trainers in one go, but the ones you do
fight today will be willing to fight tomorrow, so be sure to stop in and train.
The money’s not bad, either, making this a great spot to use the Amulet Coin if
you’re not already spamming the daylights out of it.

Go south now, turning left at the fork. In a ditch below the pool is a PP Up.

*** Route 213 ***

Enter the house on the left that you should be passing right now. A clown
inside will give you TM92, Trick Room.

The building to the south of here is a rest house. You can get healed by
speaking to the officer behind the desk.

Outside, you’ll find a Yellow Shard. Dowsing around here (not down the stairs)
for the Suite Key. Go return it to the girl who lost it and follow her inside.
Talk to her again for a White Flute.

Back to Route 213, head down to the beach. There are two Trainers here:

Tuber Chelsea Tuber Jared o—————————————–o
Marill L28 Shellos L25/L26 | Remember, even though both Shellos look |
$112 $104 | different, they’re both straight Water. |
Dowsing on the beach for a total
of two Pearls and a Heart Scale. When you find them, move west.

Fisherman Kenneth
Remoraid L25 x2, Gyarados L28

The beach has more hidden items for you to find. Again, find two more Pearls
and another Heart Scale in this area.

The house is the home of one Dr. Footstep. If your lead Pokemon is happy with
you (and actually has a footprint), he will give them a Footprint Ribbon.

o—————————o Almost halfway done!
o—————————o Beauty Cyndy
| Shellos (all day) | Glameow L29
| Wingull (all day) | $1624
| Buizel (all day) |
| Chatot (morning/day) |
| Remoraid (fishing, GR) | Bust the rock to her left and reward yourself
o—————————o with TM40, Aerial Ace.

7b. Pit Stop in Pastoria [psipc]

Welcome to the halfway point. The fifth Gym is here, and if you really wanted
to, you could go fight it right now. However, there are a lot more things to
do, and the experience is much more useful now than later.

Time for the tour. The very first house you come across has a guy in it that
will give you a scarf for use in Contests if your lead Pokemon’s condition is
maxed out in any given stat. You can get one scarf for each Contest stat, for a
total of five scarves.

A real easy way to max out your Contest stats is to buy the corresponding
Poffin from the Veilstone City Department Store. Eight of them should max you
out, for a total of $51,200 spent. The beauty of it is that each of the Poffin
you buy will max out two stats, so really you only need to spend $153,600 to
get scarves for all five stats. Considering that you have the Vs. Seeker, the
Amulet Coin, and some rich Trainers to fight (and you’ll be hitting the jackpot
once you get done with Route 212), getting 153k is going to be cake.

Back in town, talk to the girl with the parasol to receive a mask that matches
your rival’s starter.

Moving southward, you’ll find some houses and the Poke Mart. The building
northeast of the Poke Mart is the house of the Move Tutor. Bring this guy Heart
Scales, and he’ll make your Pokemon remember attacks they learn by level up.
Sweet deal.

Next door is a kid who wants to see both male and female versions of Combee at
the same time (put them both in your party). He offers a Macho Brace if you do.

Combee is only obtained through honey trees; slap some honey on a couple of
trees and come back in 8-9 hours. If it’s a Combee, catch it. When you’re
trying to find the other gender (probably female), save before you examine the
tree. If it’s a Combee, you can reset the game to make the game re-generate the
Combee’s data, which gives you the chance of changing its gender (they’re
rarely female though, so good luck).

Talk to the girl at the table in the house to the left of the Poke Mart and
she’ll give you a special berry that cuts damage from a certain type of attack.
She will do this once a day, and the berries she gives can only be obtained
from her, so make it a point to visit her every day and plant the one she gives
you to grow more.

Just before you leave the city, you’ll see a small bit of fence by some trees.
Enter the gap in the fence and dowsing in this area for a Zinc.

There’s just one more thing that you need to do before you can resume the
destruction, and that’s take a trip into the Great Marsh. There are some items
and a new Poketch app to get here, so suck it up and go there.

7c. The Great Marsh [gpitg]

Talk to the girl that’s _not_ behind the counter and she will offer to play a
game with you. Capture 5 Pokemon in one session for a prize!

If you go upstairs and pay 100 bucks to look in the binoculars, you can see
what the daily Pokemon is. The Great Marsh has its own set of Pokemon to find,
but you can also check here for some Pokemon that will only be appearing today.

Pay $500 to get in.

Your time in the Great Marsh is based on steps. Your game ends when you take
500 steps or run out of Safari Balls, whatever comes first.

Capturing Pokemon here is lame. First, you can’t hurt anything. Before you ask,
yes you can find shiny Pokemon here, and yes they will not hesitate to run away
if you provoke them.

You can chuck mud or bait at them if you get mad and want to throw something
that’s not a Safari Ball. Throwing bait makes them want to run away for some
reason, but if they don’t, your capture rate will increase while they eat.
Throwing mud makes them harder to catch, but also makes them less likely to

Right now, the focus is to pick up all the items lying around. You’ll
definitely run out of time, but just pay to get back in and resume where you
left off.

o—————————–o The Great Marsh is divided into six Areas.
| GREAT MARSH POKEMON LISTING | Most Pokemon will appear all over the marsh,
o—————————–o but a few of them are found only in certain
| Bibarel (all day) | Areas.
| Quagsire (all day) |
| Tangela (all day) | Tropius is _only_ in Areas 1 and 2.
| Wooper (all day) | Noctowl is _not found_ in Areas 5 or 6.
| Yanma (all day) | Hoothoot is _not found_ in Areas 1 or 2.
| Hoothoot (night) |
| Noctowl (night) | There are also a small handful of Pokemon that
| Tropius (morning/day) | will only appear if you check the binoculars
| Barboach (fishing, GR) | upstairs in the lobby. They appear wherever
o—————————–o you see them in the marsh. They are listed

o——————————-o These Pokemon change every day, so if you
| Carnivine Roselia Toxicroak | don’t find the one you want, come back
| Croagunk Skorupi | tomorrow if you can stomach trudging through
| Drapion Staravia | the swamp.

You will start in Area 6. Go right and talk to the dude with green hair and
he’ll give you a Shard of a random color every day. Go all the way right and
into the muck. Dowsing near the trees for a Max Repel. Remember that you have
to be standing on the surface and not buried in it if you want to find any
hidden items. On dry land, you’ll see an item ball that contains a Red Shard.

Go up around the water to the other side. Go straight up from the water and
you’ll see a Poke Ball lying on the ground. Claim it. You’re now in Area 4.
Cross the bridge left to Area 3.

Go down and left until you see some logs. Go up to find a Great Ball. Head
straight down and you should spot the Great Ball below the trees. Loop around
and snag it. South of there, dowsing for a Big Mushroom. Take the tram back to
Area 3. Go left and muck your way to the center, where you can dowsing for a
Leaf Stone. Take the tram to Area 1.

Go down and then left for a free Poke Ball. Go north now, sticking to the left
side, past the main area, up into the corner. Here, dowsing for a Rare Candy.
Go directly east and you will find a Yellow Shard. Continue east, going north
around the trams, to find another Blue Shard. You’re in Area 2 now.

If you go east yet some more, you can dowsing for a Toxic Plate, but it’s
really hard to dowsing for since you gotta hit it exactly or it won’t appear on
the radar.If you look very carefully into the muck, you’ll notice darker areas
in the marsh. These are places where you’ll get stuck. What you want is the 3×5
vertical rectangular patch with a log and a 2×2 patch of grass above it.
Examine the tile in the upper right corner of this rectangle (one tile above
the grass) for the Plate.

Go down through the marsh until you find two logs. In a little area to the
left, you can dowsing for a Hyper Potion. Nearby is a visible Green Shard.

That’s all for item snatching. If in any game you catch 5 Pokemon (they don’t
have to be different species) or more, the girl from the lobby will give you
the #23 Matchup Checker app. This very useful app will tell you how compatible
two Pokemon in your party are in the day care. Tap a Pokemon’s sprite to cycle
through your party. When you have two you’d like to match up, press the heart
in the center to make the Luvdisc move closer to each other (Luvdisc is a
Pokemon that is not in the Sinnoh Pokedex – why would there be an app that
features them?). If any of the hearts light up at the top, you’ve got a match
and they can make an egg if you put them in the day care. The more hearts that
light up, the easier it is to make an egg. If the Luvdisc turn away, the two
Pokemon you are comparing are in incompatible Egg Groups and will not make an
egg if you put them in the day care.

7d. The Grand Trainer Smackdown, Part Two [rotfl]

Welcome to Route 212, place of eternal rain and sludge!

Go up into the muck and dowsing for an Ultra Ball. When you go back and reach
the bridge, travel underneath it (pretty slick there) and pick up the Revive.
Back to the beginning now, go left into the main area.

o—————————o PKMN Ranger Taylor
| ROUTE 212 POKEMON LISTING | Carnivine L28, Luxio L30
| Buizel (all day) | Dowsing to the left of the girl for a Full Heal.
| Croagunk (all day) | To the left, you’ll see an Elixir, and dowsing
| Quagsire (all day) | south of that for a Rare Candy. Dowsing by the
| Shellos (all day) | Elixir for a Max Repel.
| Remoraid (fishing, GR) |
o—————————o Back on dry land, you will find a house and one
more fight.
Parasol Lady Alexa
Goldeen L27, Bibarel L27

These are the moves you can learn at this location, as well as the moves he
will teach you:

o————–o—o—o—o—o Inside the house is one of the few houses in
| Name | R | B | Y | G | the game where a guy will teach your Pokemon
o————–o—o—o—o—o some attacks for certain shards. There are a
| Air Cutter | 2 | 4 | 0 | 2 | total of four colored shards – red, yellow,
| Dive | 2 | 4 | 2 | 0 | blue, and green. Just talk to the man in the
| Fire Punch | 2 | 6 | 0 | 0 | hat and tell him what Pokemon you wish to
| Fury Cutter | 0 | 8 | 0 | 0 | teach moves to, and he will tell you every
| Icy Wind | 0 | 6 | 0 | 2 | move that the Pokemon can learn. Whether or
| Ice Punch | 2 | 6 | 0 | 0 | not you can afford the move is another story.
| Knock Off | 4 | 4 | 0 | 0 |
| Ominous Wind | 0 | 6 | 0 | 2 | These are the moves you can learn at this
| Sucker Punch | 0 | 6 | 2 | 0 | location, as well as the costs of each move.
| ThunderPunch | 2 | 6 | 0 | 0 |
| Trick | 0 | 4 | 4 | 0 | You can dig shards out of the Underground,
| Vacuum Wave | 2 | 4 | 0 | 2 | or trade Star Pieces for them later.
| Zen Headbutt | 0 | 4 | 4 | 0 |
o————–o—o—o—o—o You’re still holding on to them… right?

Continue east.

Fisherman Juan Fisherman Josh Fisherman Travis
Gyarados L29 Goldeen L27 x2 Barboach L24/L25; Gyarados L26
$928 $864 $800

Take the bottom path for now.

Collector Dean
Umbreon L27, Espeon L27

Go up the stairs and cross the log to the right for TM62, Silver Wind.

The last Trainer in this section is a little ways away from Dean. He’s a cop,
and cops will only fight you at night!

Policeman Danny
Hoothoot L26, Machop L26

Now go back to the fishermen and take the upper path. Cut the tree and take the
south path when you reach the fork. Cross the bridge and dowsing for a Big
Mushroom. Back on the main path, jump the ledge and head into the watery grass
where a lone dude waits for a loss.

Scientist Stefano
Kadabra L30

Pick up the Full Heal and go north now, fighting these two in 2v2 if you wish.
There’s a Blue Shard nearby, so don’t forget about that either.

PKMN Ranger Allison PKMN Ranger Jeffrey
Marill L29, Leafeon L29 Monferno L31
$1740 $1860

After these two, the rain ends, but the fights sure haven’t. There’s still a
lot more fun to be had!

o—————————o Hidden behind the Trainer Tips sign is an
| ROUTE 212 POKEMON LISTING | Elixir. Above the small lake you can cut a tree
| SOUTH OF HEARTHOME CITY | and follow the path up for TM11, Sunny Day.
| Kirlia (all day) | Go back to where you cut the tree and head up
| Marill (all day) | the upper path, to an enclosed section with a
| Roselia (all day) | few Trainers to fight, and two you can play in
| Staravia (all day) | doubles.
| Goldeen (fishing, GR) |

Policeman Caleb Rich Boy Jason Lady Melissa
Hoothoot L23, Machop L27 Prinplup L27 Cherubi L27
$1080 $4320 $4320

There’s a Green Shard on the side of the mansion. Head inside for the most
difficult challenge you will ever face over the course of the game.

Go inside the mansion and speak to the maid on the far left if you wish to take
part in the 5-Maid Knockout Exact-Turn Attack Challenge!

Here’s the deal. You have a set amount of turns to defeat all five maids and
their Pokemon. A turn counts as both you and the opponent making a move. If you
can defeat the maids in the number of turns alloted, you get the chance to play
in a bonus battle. First, the five maids:

Maid Belinda Maid Sophie Maid Emily Maid Elena Maid Clare
Clefairy L25 Clefairy L27 Clefairy L29 Clefairy L31 Clefairy L33
$1000 $1080 $1160 $1240 $1320

Sure, it sounds easy, and actually defeating them is pretty easy. Here’s the
catch: they all know Endure. A use of Endure wastes a turn, because they will
survive any attack you launch. Endure outprioritizes every damaging attack and
never fails on the first try, and has a 50% success rate on the second
consecutive use.

This is why this is so difficult to win. If you have 5 turns to win and any of
them uses Endure at all, _you lose._

Now then, if you are actually successful in defeating all the maids and earning
the right to take part in the bonus battle, you should know a few things about

The bonus Trainer uses just one Pokemon: A L35 Blissey. The moves change
depending on the Trainer, but they all have one thing in common. Each of them
are holding a Rare Candy, so you can steal it from them for a free Rare Candy.

If only it were that easy.

Each Blissey also has Fling, which chucks the user’s held item. They’ll usually
do this quickly, sometimes on the very first turn.

Unfortunately, there isn’t anything you can do about it. To ensure that you at
least get to play in the bonus battle, you’ll need a Pokemon that can kill a
Pokemon between turns. There are only three Pokemon who can do this: Abomasnow,
Hippowdon, and Tyranitar. Unless you’ve been trading from other versions, the
only one you currently have access to is Hippowdon (through his pre-evolution,
Hippopotas, found in Maniac Tunnel, who conveniently also has Sand Stream).

Also unfortunately, none of them can learn a move that switches the item of the
battlers, so you can only switch out for someone with a move like Thief or
Trick and hope they don’t use Fling. If they do, reset and try again.

In the room by the 5MKETAC, there’s a Luxury Ball. In the room next to it, you
will get another Soothe Bell. Next to that room you can find a Protein in the
trash can, as well as rest your Pokemon.

Head to the other side of the mansion, into the office of the owner of the
mansion, Backlot. Make sure you read the book on his table: you’ll receive
Pokedex data on Manaphy. It’s essential for completing the Sinnoh Pokedex, so
don’t forget about it! There’s also an item ball which contains TM87, Swagger.

Fun note: Come back to Backlot’s office between 2 AM and 5 AM and the guard by
his statue will be gone. You don’t get anything for touching it, and you won’t
get busted for it later, but if you _really_ want to touch it, do it then.

o——————————-o The Trophy Garden is located in the back of
| TROPHY GARDEN POKEMON LISTING | the mansion, straight ahead from the front
o——————————-o door. There isn’t anything worthy of note
| Roselia (all day) | here, but once you’ve beaten the game, there
| Staravia (all day) | are a few goodies to be had.
| Pichu (all day) |
| Pikachu (all day) | You can capture a Pichu or Pikachu here if
| Kricketune (morning/night) | you want, but other than that, this place
o——————————-o serves no purpose at this point in the game.

All right. Time to finish up. Leave the mansion and head up the middle path.

Gentleman Jeremy Socialite Reina Policeman Dylan
Chatot L27 Roselia L27 Hoothoot L26, Machop L24
$5400 $5400 $960

Policeman Alex Policeman Bobby
Hoothoot L25, Machop L25 Hoothoot L24, Machop L26
$1000 $1040

Just north of there is Hearthome City, bringing the Grand Trainer Smackdown to
a glorious end. Your team should be nice and strong now, more than strong
enough to smash Crasher Wake into submission. Heal, save, and fly to Pastoria
City and head to the Gym.

7e. Sub-Boss: Rival at Pastoria [pwnd2]

My Team Find your starter. Rival’s team is below it.

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | Money | Chimchar | Piplup | Turtwig |
o————o—–o —– o—————-o—————-o—————-o
| Altaria | 38 | $3600 | Staravia L34 | Staravia L34 | Staravia L34 |
| Glaceon | 38 | | Prinplup L36 | Grotle L36 | Monferno L36 |
| Magcargo | 38 | | Roselia L32 | Buizel L32 | Roselia L32 |
| Gardevoir | 37 | | Ponyta L32 | Ponyta L32 | Buizel L32 |
| Gastrodon | 39 | o—————-o—————-o—————-o
| Kricketune | 38 |
o————o—–o Yeah, you probably got jumped the same as I did.

7f. Boss: Crasher Wake [owooh]

Follow the path straight up. Hit the yellow switch, and fight the kid.

Tuber Jacky
Bibarel L32

Go down the stairs next to him, cross the bridges going north. Go up the two
flights of stairs and hit the green switch. Fight the guy.

Fisherman Walter
Whiscash L33

Go down the stairs and cross the bridge a little further south, ignoring the
yellow switch. Fight the guy standing by the blue switch.

Sailor Damian
Wingull L31, Pelipper L31

Step on the blue switch and go south on the new path opened to you. A little
girl wishes for defeat – do not hold out on her.

Tuber Caitlin
Azurill L27, Azumarill L31, Marill L29

Straight up is another guy.

Fisherman Erick
Goldeen L28, Gyarados L31, Seaking L31

Step on the green switch. Go down the stairs and go all the way down to the
yellow switch (skipping the two switches next to each other). Then, go all the
way up, then left. Go up a couple stairs and fight the last guy here.

Sailor Samson
Wingull L29, Shellos L30, Golduck L31

Hit the switch and cross over to increase your Badge collection by one.

My Team Crasher Wake’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Gyarados L33 | Floatzel L37 | Quagsire L34 |
o————o—–o Money o—————-o—————-o—————-o
| Altaria | 38 | —– | Bite | Brine | Yawn |
| Glaceon | 38 | $4440 | Brine | Crunch | Mud Shot |
| Magcargo | 38 | | Twister | Aqua Jet | Rock Tomb |
| Gardevoir | 40 | | Waterfall | Ice Fang | Water Pulse |
| Gastrodon | 39 | o—————-o—————-o—————-o
| Kricketune | 38 |
o————o—–o The first thing you’ll notice is that Crasher Wake leads
with Gyarados, who has Intimidate, so you’ll not want to
lead with a physical attacker. As for actually fighting it, he’s pretty tame.
Brine is Crasher Wake’s special technique. If the target is below half its HP,
it does double damage. This can do some big damage… just not on Gyarados. His
Special Attack is laughable, really.

Quagsire is fairly standard, but it’s weird that he’s missing Brine,
considering that he would be the best user of it on Crasher Wake’s team. Yawn
will put your Pokemon to sleep if they’re still in at the end of the following
turn, so be wary of that.

Floatzel is the strongest Pokemon that Crasher Wake has. Luckily, Aqua Jet has
low power, but it has priority. Brine is weak, but it still has a really high
base power when you’re below half HP, and combined with Floatzel’s naturally
high Speed, it can net some surprise KOs.

He has a Hyper Potion to heal his Pokemon, and Floatzel is holding a Sitrus
Berry. If, like me, you’re higher in level than his Pokemon, you’re not gonna
have a lot of trouble with this fight. Defeating Crasher Wake will earn you the
Fen Badge, the right to use Surf out of battle, and TM55, Brine.

8. The Sixth Badge [mynbj]


* Become Cynthia’s lackey.
* Face off against the leader of Team Galactic.
* Play with Surf!
* Remind your rival who’s boss.
* Scope out Iron Island.
* Earn your sixth Badge.

Now that you have five Badges, all shops now carry Ultra Balls, Hyper Potions,
Full Heals, and Max Repels! Super cool.

Go around Crasher Wake and follow the path to the entrance. As soon as you
leave, your rival starts talking to you, going on about his new master, Crasher
Wake, but then Crasher Wake comes out and tells him he’s a dumb liar and needs
to shut his mouth. Your rival mentions a bomb at the Great Marsh, causing
Crasher Wake to freak out and head straight for the marsh.

Hold off on following him for now and fly to Jubilife City. Go to the Poketch
Company and talk to the president for the #14 Link Searcher app. By tapping it,
it scans the surrounding area and tells you how many people are connected
wirelessly. Considering that you can just look around you and see how many
people are connected, you’re only getting this just to have them all.

Go back to Pastoria City and head to the Great Marsh, where you will hear a
tremor. A Galactic grunt will run out of the marsh, diss Crasher Wake, and take
off running. Crasher Wake investigates the marsh and instructs you two to not
let anyone in while he does so. Your rival, still super eager to please Crasher
Wake, tells you that he’ll stand guard while you go chase that dude down.

8a. A Chase and a Chore [cttgg]

Head east through Route 213, speaking to the grunt as you hunt him down.
Eventually, he will tire of running and agree to fight you.

Galactic Grunt
Croagunk L31

He’ll slowly walk away after that, after which Cynthia will appear and gives
you the SecretPotion to take care of the Psyduck blocking the path to the
second half of Route 210. She also gives you an Old Charm to deliver to her
granny in Celestic Town.

The Psyduck group is north of Solaceon Town. You may have noticed them blocking
the path north when you first conquered Route 210.

Fly to Solaceon Town and pick up someone with Defog. Go to Route 210 and
examine the Psyduck. Use the SecretPotion on them and they’ll leave, leaving
you free to explore.

o—————————o Head to the left for a Max Repel. There’s a
| ROUTE 210 POKEMON LISTING | Trainer hidden in the grass nearby.
| Bibarel (all day) | Can you find him?
| Machoke (all day) |
| Machop (all day) | Ninja Boy Brennan
| Meditite (all day) | Zubat L30, Skorupi L32
| Scyther (all day) | $256
| Swablu (all day) |
| Hoothoot (night) | Dowsing around here for a Full Heal. Head right
| Noctowl (night) | for another hidden Trainer.
Ninja Boy Fabian
Above him is a Hyper Potion. Croagunk L31 x2
If you head right, you can $248
dowsing for another Hyper
Potion. Northwest of this kid, you can dowsing for an Ultra Ball. In the upper
right corner, there’s a third Trainer.

Ninja Boy Bruce
Stunky L33

Go up and right into the short (tall) grass for a Nest Ball. Back on the main
path, go up and immediately use Defog to make your life easier.

Straight above you is a discolored spot of grass that a Trainer’s hiding in.

Ninja Boy Joel
Zubat L29, Golbat L29, Stunky L29, Skorupi L29

Head left on either path.

Ace Trainer Alyssa
Aipom L32, Girafarig L32, Grotle L33

And above her is a forced 2v2 battle!

Double Team Zac & Jen
Gyarados L36; Raichu L36

Ace Trainer Ernest
Scyther L32, Probopass L31, Luxio L34

Go left across the log and head straight into the kid hidden in the dirt.

Ninja Boy Davido
Mothim L33

Go down, smash the rock blocking your path to the item ball containing TM30,
Shadow Ball, and go back to the main path.

Black Belt Adam
Machoke L34

Down the stairs and to the right is another hidden kid.

Ninja Boy Nathan
Stunky L31, Golbat L31

Pick up the Smoke Ball and continue left.

Bird Keeper Brianna Veteran Brian
Hoothoot L31, Noctowl L33 Tangela L32, Ponyta L32, Buizel L32
$1056 $2560

Celestic Town is dead ahead.

First things first: exploration time. Start with the Pokemon Center. Heal your
Pokemon if needed. A guy in here will give you a free Great Ball every day if
your lead Pokemon is happy. It’s kinda lame, but it’s free. If you ever find
yourself in this neck of the woods again, stop in and pick one up.

Moving left, the house next to the Pokemon Center has a dude in it who will
give you the #12 Analog Watch app. It’s… an analog watch. Yep.

The building in the northwest corner serves as this town’s Poke Mart. You can
buy Repeat Balls here, which helps a lot in catching the Unown. They act like
Master Balls for them once you catch one.

In this same building, the guy behind the counter will give you three pairs of
glasses depending on the time of day you speak to him. Talk to him in the
morning for Choice Specs, during the day for BlackGlasses, and at night for
Wise Glasses. You can only do this once, unfortunately, so you can only get one
pair for each.

Go back to the south side of town and head into the pit. Go to the ledge on the
right for a Dragon Fang. Speak to the goon blocking your way into the ruins and
mess with him.

Galactic Grunt
Houndour L32, Golbat L30

After that, you will meet the elder of Celestic Town and deliver the Old Charm
as ordered. She suggests you go check out the ruins, so do that.

Examine the wall in the back and the elder will talk about it. Cyrus will show
up just then and offer you to challenge him in battle. If you say no, you will
have a chance to heal and save if you haven’t already, so tell him yes once
you’ve prepared.

8b. Sub-Boss: Cyrus [lhgge]

My Team Cyrus’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Sneasel L34 | Golbat L36 | Murkrow L36 |
o————o—–o Money o—————-o—————-o—————-o
| Altaria | 40 | —– | Slash | Bite | Drill Peck |
| Glaceon | 39 | $6480 | Ice Punch | Air Cutter | Night Shade |
| Magcargo | 40 | | | Supersonic | Faint Attack |
| Gardevoir | 40 | | | | |
| Gastrodon | 39 | o—————-o—————-o—————-o
| Kricketune | 39 |
o————o—–o I apologize for not getting all of Cyrus’s attacks, but I
did get everything that mattered, which you’ll notice is
not a lot at all. He’s really easy to beat. Ice Punch on Sneasel is probably
the biggest thing you have to worry about, perhaps Drill Peck from Murkrow.
Golbat is your typical Golbat that you have seen on every Zubat/Golbat user in
the entire game… nothing special at all. This is what the leader of Team
Galactic is capable of? Ha! Crasher Wake could destroy this guy easily!

Cyrus will leave after you shame him. Her grandmother will hand over HM3, Surf,
as thanks. Leave the ruins and Cynthia will appear briefly, mentioning Canalave
City. That’s where the next Gym is, but we just got the ability to cross the
water! There’s a whole ‘nother half of Sinnoh to explore!

8c. Soifin’ [yay!!]

Before we get soifin’, there’s a few things on Route 211’s west side we need to
take care of. Heal up and leave through the west exit. Get on the plateau and
go nuts.

Bird Keeper Katherine
Noctowl L34

Talk to the green-haired dude for TM77, Psych Up.

Ruin Maniac Harry
Bronzor L28/L30/L32

Ninja Boy Nick
Skorupi L32, Croagunk L30

Go down and right for a Carbos and one more fight.

Black Belt Sean
Croagunk L31, Machoke L31, Meditite L31

You can go into Mt. Coronet and pick up and Escape Rope, but that’s all in

Okay, you’ve gained a new Pokemon-finding method, so I’ll now recap all areas
up to this point in which you can find Pokemon by surfing:

Eterna City: Golduck, Psyduck
Great Marsh: Quagsire, Wooper
Oreburgh Gate: Golbat, Golduck, Psyduck, Zubat
Mt. Coronet (1F): Golbat, Zubat
Ravaged Path: Golbat, Golduck, Psyduck, Zubat
Route 203: Golduck, Psyduck
Route 204: Golduck, Psyduck
Route 205 (s): Gastrodon, Shellos, Tentacool, Tentacruel
Route 205 (n): Golduck, Psyduck
Route 208: Golduck, Psyduck
Route 209: Golduck, Psyduck
Route 212: Golduck, Psyduck
Route 213: Gastrodon, Shellos, Tentacool, Tentacruel, Wingull
Route 214: Golduck, Psyduck
Twinleaf Town: Golduck, Psyduck
Valley Windworks: Gastrodon, Shellos, Tentacool, Tentacruel

And now, to continue on our journey. Head south from Sandgem Town and surf.

o—————————o Your first victims are a couple little kids you
| ROUTE 219 POKEMON LISTING | can probably fight in doubles if you’re slick
o—————————o enough.
| Pelipper (surfing) |
| Tentacool (surfing) | Tuber Trenton Tuber Mariel
| Tentacruel (surfing) | Shellos L31/L33 Marill L31/L33
| Wingull (surfing) | $132 $132

Dowsing for a Zinc and continue south.

o—————————o SwimmerF Jessica SwimmerF Erica
| ROUTE 220 POKEMON LISTING | Goldeen L30 x2/L31, Seaking L33 Finneon L35
o—————————o $528 $560
| Pelipper (surfing) |
| Tentacool (surfing) | Pick up the Max Repel, then go down for a Splash
| Tentacruel (surfing) | Plate. Continue east.
| Wingull (surfing) |
| Finneon (fishing, GR) | SwimmerM Adrian
| Lumineon (fishing, GR) | Remoraid L32, Tentacool L30, Octillery L34
o—————————o $544

Pick up the Carbos, staying low while you go right to one more Trainer.

SwimmerF Vanessa
Golduck L35

Go back to where you picked up the Carbos and then go north.

SwimmerM Vincent
Pelipper L33, Gastrodon L33

To your right, an optional 2v2 fight.

SwimmerF Claire SwimmerM Erik
Floatzel L35 Tentacruel L35
$560 $560

You’ll see a swimmer to the east, but you can go north and west through the
rocks next to him to fight a lone girl.

SwimmerF Katelyn
Buizel L32, Medicham L32, Seaking L32

o—————————o Now take on the swimmer you passed up.
o—————————o SwimmerM Dillon
| Floatzel (all day) | Remoraid L33, Floatzel L33
| Girafarig (all day) | $528
| Roselia (all day) |
| Sudowoodo (all day) | Pick up the Protein on land and then continue
| Pelipper (surfing) | east.
| Tentacool (surfing) |
| Tentacruel (surfing) | Fisherman Cory
| Wingull (surfing) | Finneon L30/L32/L34
| Finneon (fishing, GR) | $1088
| Lumineon (fishing, GR) |
o—————————o To the right of him, you’ll find an Ultra Ball.
Down into the grass, dowsing for a Hyper Potion
To the north and west a bit, and a Max Revive.
you’ll find a Pure Incense.
Dowsing by the house here for a Big Mushroom. Inside, the guy here will ask you
to bring him a Pokemon of a certain level. If you can show him one, he will
give you a Black Belt. Do it again the next day and he’ll give you an Expert
Belt. Do it on a third day and you will receive a Focus Sash. You can repeat
this process as many times as you like.

Continue east, staying low, you’ll encounter a young lady.

Ace Trainer Shannon
Cherrim L34, Lopunny L35, Azumarill L34

Keep going and you will find TM81, X-Scissor, and another Trainer. Dowsing in
the grass here for a Carbos.

Ace Trainer Jake
Staraptor L35, Girafarig L36

Skip over Pal Park and go left.

Collector Ivan
Togetic L35

That’s all for this area. Moving on! Fly to Jubilife City and go north to Route
204. Go around the fence on the left and surf downward for a Sea Incense. Surf
northeast on the other bit of water and pick up an HP Up.

Go to Ravaged Path and smash the rocks blocking your way to the water. Follow
the path on the water to the end for TM03, Water Pulse. Back at the beginning,
break the rocks in your path and you will find a Luck Incense.

Fly to Floaroma Town, heal your Pokemon, and go east to Valley Windworks. Surf
around the other side of the fence for an Electirizer. Dowsing for a Max
Elixir. Surf a little more to the right for TM24, Thunderbolt.

Go to Route 205 just to the west and surf west, and then north. You’ll reach
Fuego Ironworks. Jump off going south and you’ll enter Floaroma Meadow.

There are four item balls, containing a Leaf Stone, Ultra Ball, Rare Candy, and
Miracle Seed. There are also 5 Honey, a Hyper Potion, a Max Revive, a Full
Heal, and a Revive that are hidden in the flowers. South of there is Floaroma
Town, so don’t jump the ledge. Instead, go back north and surf to the other
side, where Fuego Ironworks is at.

o———————————o Dowsing in the grass for an Ultra Ball,
| FUEGO IRONWORKS POKEMON LISTING | and dowsing on the side of the building
o———————————o for a Big Mushroom. Enter the large
| Floatzel (all day) | building.
| Magnemite (all day) |
| Magmar (all day) | Get familiar with this place, because
| Gastrodon (all day) | you’ll be coming back here often. Begin
| Pelipper (surfing) | by going left, picking up the Yellow
| Tentacool (surfing) | Shard. Go left, up, and fight.
| Tentacruel (surfing) |
| Wingull (surfing) | Worker Dillan
| Finneon (fishing, GR) | Machop L33, Machoke L33
o———————————o $1320

Go right, and then up into the enclosed area. Pick up the Calcium. Go up and
left to the area you just came from, then go down and take the bottom path
right. You will end up next to a dude to battle.

Worker Holden
Magnetmite L32 x3

Go down and pick up the Red Shard you passed over, and then go back up to where
Holden is. Step on the panel on the right and then on the next panel to go for
a little ride. Pick up the Blue Shard, then go up and right to pick up the
Green Shard that you passed on your way.

Go into the little enclosed square and then step on the panel on the right to
end up next to a drum. Go right and up and pick up the Fire Stone. Go straight
down and step on the panel pointing down. You’ll be next to three that are
pointing left. Step on the top one, and have a battle.

Worker Conrad
Magmar L35

Go back into the room with all the panels in it, being careful not to step on
any, and pick up the Rock Incense. Go back to where you fought Conrad and step
on the panel leading up.

Pick up the item ball containing TM35, Flamethrower, and speak to the fat man.
This is Mr. Fuego, and he’ll give you a Star Piece when you talk to him.

The cool thing about Mr. Fuego is that he will take any Star Pieces you have
(including the one he just gave you) and give you one of each colored Shard in
return. Considering that you will need all the Shards you can get to learn
moves, this is a sweet deal.

Step down to the exit and enjoy your new swag!

Fly to Oreburgh City and enter Mt. Coronet from Route 207. Surf across the
water for a Protein. Go back, up some stairs, then down to some more water you
can surf across for a Dawn Stone.

Fly to Hearthome City and go west to Route 208. Get on the mountain and
continue left until you can go north on a bridge. Do so, pass the karate man,
and go down to the water. Surf right for another battle.

Fisherman Cody
Barboach L33, Gyarados L33

Fly to Eterna City. On the eastern side of town, there’s some water you can
surf on. On the other side, there’s a hidden Moon Stone.

Fly to Hearthome City. Go south to Route 212. When you hit the water, surf and
pick up the Iron. Continue south until you hit more water. Cross it for a Rose

Continue south more, through the rainy part, until you get to the first spot
you can surf. Cross the water and pick up TM84, Poison Jab. Go east. When you
hit the fishermen, surf to the two tiles underneath the trees. Dowsing for Max

Fly to Pastoria City and leave east to Route 213. Head to the beach, get in the
water, and go east. You’ll come across two paths. Take the lower path and
you’ll come across a swimmer with a really weird swimming pattern.

SwimmerF Haley
Psyduck L31, Azumarill L35

You’ll see a Sailor on dry land, but skip him for now. You should see a break
in the rocks below you, enabling you to go left. Do so.

SwimmerM Sheltin
Gyarados L32 x3

On the small bit of land to his left, there’s a visible Max Revive, and a
hidden Big Pearl you can dowsing for. Go back to the sailor and take him out.

Sailor Paul
Tentacool L31, Pelipper L31, Machoke L34

Surf through the rocks going north, and fight the two people here.

SwimmerM Evan SwimmerF Mary
Golduck L32/L34 Finneon l33, Pelipper L33
$544 $528

Above them is a Water Stone. If you want, you can surf your way south around
all the rocks and then dowsing for a Big Pearl.

Fly to Hearthome City and go east to Route 209. Go to the Pikachu kid and go
around to the grass. There’s a single tile you can surf on. Follow this path
for TM19, Giga Drain.

Fly to Oreburgh City and head to Oreburgh Gate’s lower level. Surf to your left
to find an old man all by his lonesome.

Veteran Grant
Riolu L34, Graveler L34, Staraptor L34

One last thing to do. Fly to Veilstone City and leave south to Route 214.
Immediately you will see some water you can cross. A Rare Candy awaits.

Time to progress. Fly to Jubilife City.

8d. To Canalave [tclak]

Leave west to Route 218. It’s a small route, but we haven’t been able to
actually get anywhere until now.

o—————————o As soon as you get there, surf straight up and
| ROUTE 218 POKEMON LISTING | right for a Rare Candy. Back on land, you’ll
o—————————o quickly find that the route is split by large
| Floatzel (all day) | boulders. Surf below the rocks two dudes
| Mr. Mime (all day) | standing next to a Hyper Potion. Pick it up and
| Gastrodon (all day) | then waste them.
| Chatot (morning/day) |
| Gastrodon (surfing) | Fisherman Miguel
| Shellos (surfing) | Gyarados L33 x2
| Tentacool (surfing) | $1056
| Tentacruel (surfing) |
o—————————o Fisherman Luc
Remoraid L29 x2/L30/L31, Gyarados L31
Now you can go on the $992
northern path.

Sailor Skyler Guitarist Tony
Mantyke L32, Machoke L34 Kricketune L33, Magnemite L33
$1088 $792

In the building to your left, you’ll speak to Dawn’s father again, who will
upgrade your Pokedex to enable it to compare male and female versions of
Pokemon. Mostly useless, kinda nifty, just be happy you’ve got it.

Welcome to Canalave City!

Head right into the first house you see and talk to the person on the right for
TM48, Skill Swap.

Above the Poke Mart is the Move Deleter. Come here if you want to get rid of
some HMs on your Pokemon. At this stage of the game, the only HM you don’t need
anymore is Cut (you can use it one more time right before you get the 8th
Badge), so you can get rid of it if you want. Make sure you have a spot
on your team for Surf, Strength, and Rock Smash; you will want to make sure you
also have a teammate for Waterfall and Rock Climb, two HMs you will get later.

Heal and save before crossing that bridge…

8e. Sub-Boss: Rival at Canalave [pwnd3]

My Team Find your starter. Rival’s team is below it.

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | Money | Chimchar | Piplup | Turtwig |
o————o—–o —– o—————-o—————-o—————-o
| Altaria | 45 | $3820 | Staraptor L36 | Staraptor L36 | Staraptor L36 |
| Glaceon | 42 | | Heracross L37 | Heracross L37 | Heracross L37 |
| Magcargo | 41 | | Empoleon L38 | Torterra L38 | Infernape L38 |
| Gardevoir | 42 | | Roserade L35 | Floatzel L35 | Roserade L35 |
| Gastrodon | 41 | | Rapidash L35 | Rapidash L35 | Floatzel L35 |
| Kricketune | 45 | o—————-o—————-o—————-o
As you can see, your rival’s added a Heracross to his
team, as well as raised and evolved the rest of his crew. If you started with
Turtwig, be very wary of Infernape. It’s quite fast, very strong, and can put a
hurtin’ to you if you’re not careful.

Those of you facing Roserade should be careful of Toxic Spikes. Anyone you
switch in will be poisoned, so take Roserade out before that happens.

Floatzel is very fast, as you’re probably familiar with. Luckily, the worst
thing you have to worry about there is Aqua Jet.

After you thrash him, he mentions Iron Island and then leaves.

o——————————-o Go back and heal. If you have a team of 6
| CANALAVE CITY POKEMON LISTING | Pokemon, drop someone in the PC for now. It
o——————————-o doesn’t matter who, but just make sure you
| Gastrodon (surfing) | have at least one open spot in your party.
| Shellos (surfing) | We’re headed to Iron Island, and encounters
| Tentacool (surfing) | are high. Make sure you have plenty of Max
| Tentacruel (surfing) | Repels on you.
| Finneon (fishing, GR) |
o——————————-o Cross the bridge and go south to the dock.
Before speaking to the sailor, surf downward
and pick up the cleverly hidden TM89, U-turn.

Do you have an open spot on your team? If so, talk to the sailor and have him
take you to Iron Island.

8f. Iron Island [feiln]

o—————————–o All right. This place isn’t too huge, so let’s
| Golbat (everywhere) | At the entrance, you’ll find that a dude is
| Graveler (everywhere) | blocking the way. He introduces himself as
| Geodude (1F only) | Riley and gives you HM4, Strength. He’ll head
| Zubat (1F only) | inside, so you should really follow him in.
| Onix (1F, B1, B2) |
| Steelix (B2/B3 only) | You’ll be met with two paths. Go left for now.
| Pelipper (surfing) |
| Tentacool (surfing) | Camper Lawrence
| Tentacruel (surfing) | Aipom L34, Floatzel L36
| Wingull (surfing) | $576
| Finneon (fishing, GR) |
o—————————–o Go up the steps and pick up the Protector. Go
around this platform and get the other item
ball containing a Yellow Shard. Go down the other set of stairs in the entry
room now.

Go down for an Escape Rope. Go back up and then right. When you get a chance to
go down stairs, skip it and stay on the upper path. Go down for a Max Repel.

Now go down the stairs, and then left. Dowsing in this corner for a Star Piece.
Head down and take on the girl.

Picnicker Summer
Raichu L37

Go up the steps above her, then down and left for a Revive. Go back to the
stairs to Summer’s right and head to the lift. Once you’re down it, head down
the right stairs.

Worker Noel
Magnemite L34/L36

Head right for an Elixir. Go back and then follow the path down.

Worker Braden
Steelix L37

Pick up TM23, Iron Tail, and then go to the other side of the barricade and
dowsing for a Star Piece.

Head back to the beginning of this area and then go down the left set of
stairs. Riley will join you here.

As with Cheryl and Mira before him, Riley will completely restore your whole
team after every battle, even ones he doesn’t participate in, making this a
great spot to get levels. I was already past Riley’s Lucario at this point, but
if your party isn’t, make sure they at least match him before you leave here.
His Lucario just falls short of OHKOing everything in here, which is
stupendously lame, but do what you can.

Now then, head left for some doubles goodness.

Hiker Damon Hiker Maurice
Nosepass L35, Onix L33, Steelix L34 Graveler L35, Rhyhorn L35
$1088 $1120

Far to the left of them is a Dusk Ball. Go up the nearby stairs and then go
down the side for a Magnet.

Go back to the main area and head straight down.

Worker Brendon Worker Quentin
Geodude L33 x2, Machoke L36 Magnemite L34, Machop L34, Graveler L34
$1440 $1360

Go up the stairs to your left and pick up the Max Potion. Go down past the
workers and up onto a platform, where you can dowsing for a Star Piece. To the
right, you’ll find an HP Up.

Go back to the entrance to this room and go straight down.

Black Belt Kendal Battle Girl Tyler
Toxicroak L38 Medicham L38
$912 $608

Go down, up the steps to the right, and then back up for an Ultra Ball. Go back
down past the stairs and dowsing for an Iron Plate in the pit. It can be pretty
hard to trigger with the Dowsing Machine, so it may just be quicker to blindly
select tiles until you hit it.

Go down the steps and continue left. Dowsing for a Star Piece. Go up the steps
for a Red Shard, then go down into the two Trainers left.

Ace Trainer Jonah
Quagsire L35, Hippopotas L8, Staraptor L36

Ace Trainer Brenda
Lopunny L38, Medicham L35, Kirlia L36

Before you go any further, use this opportunity to train your Pokemon. Once
you’re content with their levels, go down and approach the bad guys.

Galactic Grunt and Galactic Grunt
Zubatl L34, Houndour L34, Golbat L34; Glameow L34, Croagunk L34, Stunky L34

After the battle, Riley will give you an egg if you have an open space in your
party. The egg contains Riolu, pre-evolution of Lucario. It takes a while to
hatch… you should already have Riolu registered as seen in your Pokedex if
you’ve been following this guide, so hatching it is not necessary (if you
haven’t, it’s Veteran Grant in Oreburgh Gate B1F). By all means, feel free if
you’re bent on not holding onto eggs, or if you want to raise your very own

If you don’t have an open spot in your team, Riley will sit here and wait for
you to come back with one, and he’ll give you the egg then. However, that means
sailing back to Iron Island and then trekking through the whole cave again.
You’re better off just getting it now.

Riley leaves your party after that. Get on the lift, pick up the Shiny Stone,
and then get on the next lift. Enter the cave that doesn’t lead outside to a
separate room with a Metal Coat. Dowsing in here for a Nugget.

The other door leads to sweet, sweet freedom! Sail back to town, heal up, and
go straight to the Gym.

8g. Boss: Byron [rorsh]

Byron’s Gym is pretty huge, but a lot of it is open space. You’ll be using
lifts to get through the Gym. Start by going up to the first guy.

Black Belt Ricky
Steelix L38 Step on the left lift.

Worker Jackson
Magnemite L34 x3 Go back down and head right.

Worker Gary
Magnemite L37 Step on the lift on the right. Continue on.

Ace Trainer Cesar
Scizor L40 Continue to a fork. When you reach it, go up as
$2400 far as you can.

Worker Gerardo
Magnemite L35 x2 Take the lifts next to him. The rest is one way.

Black Belt David Ace Trainer Breanna
Steelix L35/L37 Bronzor L35/L36/L38
$888 $2280

When you get to Byron, be sure to save.

My Team Byron’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Magneton L37 | Steelix L38 | Bastiodon L41 |
o————o—–o Money o—————-o—————-o—————-o
| Altaria | 45 | —– | Tri Attack | Ice Fang | Taunt |
| Glaceon | 45 | $4920 | Metal Sound | Sandstorm | Stone Edge |
| Magcargo | 44 | | Thunderbolt | Earthquake | Metal Burst |
| Gardevoir | 45 | | Flash Cannon | Flash Cannon | Iron Defense |
| Gastrodon | 45 | o—————-o—————-o—————-o
| Kricketune | 45 |
o————o—–o Flash Cannon is one of the coolest attack names ever.

The toughest part of this fight is at the very beginning. Magneton’s got great
Special Attack, great STAB moves on both of his types, and a solid third attack
on anything that might resist the first two. Metal Sound makes your day worse
by sharply dropping your Special Defense, which pretty much spells KO on the
next turn if you don’t switch out.

That said, Magneton has a nasty 4x weak to Ground, so basically any Ground move
will knock his lights out instantly.

Steelix may look tough, but his bark’s worse than his bite. Flash Cannon does
almost nothing to anything. The only thing you gotta worry about is Earthquake.
Ice Fang will hit your fliers hard, but really, any Water-type you have should
be able to outspeed and OHKO with a powerful STAB Surf.

Bastiodon may look weak, but he can be pretty tricky to beat if you’re not
careful. The trick is to force you into attacking with Taunt, then knock back
your attacks for double with Metal Burst. Stone Edge is Bastiodon’s only means
of direct attacking, so if you can Taunt him yourself, he’s gonna find himself
using Struggle after five turns. Bastiodon isn’t particularly powerful anyway,
so the only way Stone Edge is going to spell doom for you is if 1) you’re weak
to it and 2) he gets a critical hit. It has a high critical hit ratio, so it
may happen more often than you think.

Bastiodon is holding a Sitrus Berry, and Byron will utilize one Full Restore to
save his Pokemon. Defeat him to get the Mine Badge, the right to use Strength
out of battle, and TM91, Flash Cannon!

9. The Seventh Badge [iskbj]


* Gain access to and investigate Lake Valor.
* Meet and defeat another Team Galactic Commander.
* Defeat Mars again.
* Earn your seventh Badge.

Hate the blizzard. Hate the blizzard. Hate the blizzard. Hated it last game,
still hate it now. Ugh.

Your rival stops you as soon as you exit the Gym, and tells you to head to the
library. He goes and stands right in front of it, so get going. Head for the
top floor for a scene with Professor Rowan, Dawn, and your rival. Bonus points
to Professor Rowan for cutting the crap and admitting that none of you have a
choice and you all would have been forced to do his bidding anyway!

An explosion is heard, and the TV is watched. Looks like the guy who just sat
around and waited for Azelf to appear hit the jackpot, as he caught the
explosion on tape. It just so happens that the explosion happened at Lake
Valor, where Rowan is sending you.

Before we move on, go to Oreburgh Gate’s lower level. Surf to your left and
head down the stairs. Push the rock here for an Earth Plate. Just a bit above
that is a rock to crush and a boulder to push barring your path to TM01, Focus

Now head to Lake Valor from Veilstone City.

9a. Boss: Saturn [phagh]

Upon arriving at Lake Valor, you’ll find that the whole thing has been blown
away. Magikarp are strewn everywhere, and a few grunts are still lingering.
Time to take care of business.

The path is pretty straightforward, but after this first guy, you can dowsing
for an HP Up. Be sure to grab it; after the lake fills up again, you won’t be
able to get it.

Galactic Grunt Galactic Grunt
Glameow L35, Murkrow L35 Golbat L37
$1400 $1480

Galactic Grunt
Croagunk L33, Stunky L33, Houndour L33, Glameow L33

Head into the cave and save.

My Team Saturn’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Golbat L38 | Toxicroak L40 | Bronzor L38 |
o————o—–o Money o—————-o—————-o—————-o
| Altaria | 46 | —– | Bite | Revenge | Gyro Ball |
| Glaceon | 45 | $3200 | Toxic | Mud Bomb | Rock Tomb |
| Magcargo | 45 | | Air Cutter | Poison Jab | Shadow Ball |
| Gardevoir | 45 | | Supersonic | Faint Attack | Iron Defense |
| Gastrodon | 45 | o—————-o—————-o—————-o
| Kricketune | 45 |
o————o—–o I hate Saturn and his stupid hair. Being introduced so
late in the game gives him no real reason to fight you
other than just being a part of Team Galactic. At least Mars and Jupiter fought
you early on and have a reason to want vengeance. Saturn is just… there.

Saturn’s Golbat is nothing special. Dispatch it as you would any other one.

Toxicroak you gotta watch out for, he’ll beat you silly. He has a 4x Psychic
weakness, so if you want a real easy time, send a Psychic-type out and watch
him cry as he goes second (more like doesn’t get a turn) and dies. He has a
Sitrus Berry, but that doesn’t mean much when he gets nuked in one hit.

Bronzor isn’t really anything great either. Gyro Ball has 5 PP and low base
power on… well, everything in-game, really. Yawn… man I hate Saturn.

Beat him and he leaves, but not before mentioning Lake Verity.

Fly to Twinleaf Town, heal up, and head to Lake Verity.

9b. Boss: Mars [hoty3]

o—————————–o Go go go!
o—————————–o Galactic Grunt and Galactic Grunt
| Bidoof (all day) | Croagunk L37 Glameow L33
| Starly (all day) | Golbat L33
| Golduck (surfing) | $2920 Murkrow L36
| Psyduck (surfing) |
| Goldeen (fishing, GR) |

Galactic Grunt Galactic Grunt
Stunky L35, Houndour L35 Houndour L34, Glameow L36
$1400 $1440


My Team Mars’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Golbat L38 | Purugly L40 | Bronzor L38 |
o————o—–o Money o—————-o—————-o—————-o
| Altaria | 46 | —– | Bite | Slash | Gyro Ball |
| Glaceon | 45 | $3200 | Toxic | Fake Out | Confuse Ray |
| Magcargo | 46 | | Air Cutter | Hypnosis | Extrasensory |
| Gardevoir | 45 | | Supersonic | Faint Attack | Iron Defense |
| Gastrodon | 45 | o—————-o—————-o—————-o
| Kricketune | 45 |
o————o—–o I like Mars. Unlike Saturn, Mars has a reason to be angry
with you and want revenge. She’s my favorite Commander.
However, no matter
how cool Mars is as a person, her team is filled with lots and lots of sucky.

Her Golbat is an exact copy of Saturn’s… her Bronzor is much better than
Saturn’s by a million miles, though that isn’t really saying much. Purugly is,
of course, the big threat here. Hypnosis is as annoying as ever, and Thick Fat
does you no favors, either. Slash’s high critical hit chance can cause big
problems, and as always, Faint Attack will slam on your ghosts thinking they
can be slick and block all her attacks.

Purugly is holding a Sitrus Berry.

After her defeat, Galactic clears out. Rowan wants you to check on your rival,
who went to Lake Acuity far in the north. It’s not gonna be a fun trip…

Before you leave, surf left on Lake Verity and you’ll come across a big field
with an item ball that contains TM38, Fire Blast.

To get to Lake Acuity, we have to pass through Mt. Coronet. Fly to Eterna City.

9c. The Icy Trek of Lame [sryko]

To get through this lamefest, you will need Rock Smash and Strength. To get all
the items, you will need Surf as well. To make life a lot easier, bring Defog.

Enter Mt. Coronet from the Eterna side. Begin by busting the rock in your path
and push the boulder up to get TM69, Rock Polish. Head right, going north at
the exit and pushing the boulder up out of your way. Smash some rocks to your
left for a Rare Candy. Head to the stairs, but before you go down them, examine
the rock for a Red Shard.

o—————————–o Use Defog here. Smash the rock blocking the
| MT. CORONET POKEMON LISTING | Ultra Ball. The rock underneath it holds a
| Bronzor (all day) | Go up until you hit the second flight of
| Chingling (all day) | stairs. Go down them, bust the rock in your
| Golbat (all day) | way and push the boulder aside. Claim the Soft
| Graveler (all day) | Sand and head to the water.
| Machoke (all day) |
| Meditite (all day) | On the northern end, dowsing for a Blue Shard.
| Nosepass (all day) | Jump in the lake.
| Clefairy (morning/night) |
o—————————–o There’s a Light Clay on a small bit of land,
and a Max Elixir straight above that.
Go left and break the rock in
your way. Dowsing between the two rocks above you for a Star Piece. Go up the
steps and push the boulder aside blocking a Revive. To your right is a path
with a couple rocks to smash leading to a Full Restore.

Go back to the far left side and head up to the stairs.

In the next room, follow the path to a cave leading north. In this small room
you will find a NeverMeltIce. Dowsing for a Nugget. Leave and go west to leave
the cave.

o—————————o Welcome to the jungle… the frozen, barren
| ROUTE 216 POKEMON LISTING | jungle. This is Route 216, and it’s completely
o—————————o covered in snow.
| Graveler (all day) |
| Meditite (all day) | Because you’re going through snow, you won’t be
| Snover (all day) | able to ride your bike at all from here on out.
| Sneasel (all day) | Also, the snow is deeper in some places, so you
| Noctowl (night) | won’t be able to run in those places. If that
| Snorunt (night) | weren’t enough, sometimes the snow is so deep
o—————————o that your walking speed is halved or even
_quartered._ Thankfully those places aren’t too
common, but it doesn’t stop this place from being any more lame. And to top it
all off…

Since it’s snowing, this means that it will be hailing in all your battles.
While this does nothing to power up or hinder any types, it will damage all
types _except_ Ice-types between turns. It’s… really lame. I suggest turning
off the animations if you haven’t done it already, just to save your sanity.

Let’s get this over with.

Start by going straight left to a guy.

Ace Trainer Blake
Ambipom L39, Porygon2 L40

Go back to the entrance and go up the stairs leading down. Before you cross the
bridge, dowsing for a PP Up. Cross up and go left past the next bridge for a
Full Heal. Continue on and fight.

Ace Trainer Maria
Golduck L38, Rapidash L39, Sudowoodo L38

Continue on, pick up the Revive. Head down the stairs back to the main path and
go left.

Ace Trainer Laura Skier Edward
Tropius L42 Sneasel L39
$2520 $1248

The house is a rest house.

Ace Trainer Garrett
Mr. Mime L37, Dusclops L39, Scyther L39

o—————————o The snow picks up here, but it won’t affect your
| ROUTE 217 POKEMON LISTING | battles any more than usual. When you get here,
o—————————o Maylene stops you to say a few things and then
| Sneasel (all day) | takes off. Continue your journey upward.
| Snover (all day) |
| Swinub (all day) | Ace Trainer Dalton
| Snorunt (night) | Electabuzz L40, Magmar L40
o—————————o $2400

Go up and left for a Blue Shard. Head straight up from here to find a young

Skier Madison
Snover L39

Dowsing above her for a Nugget.

Back at the tree, go directly east and you’ll see an item ball (it contains an
Ultra Ball), and probably get jumped by a kid hiding in the snow.

Ninja Boy Matthew
Golbat L39

In this area, dowsing for a Full Heal. Take out the dude.

Skier Shawn
Snover L35/l36/L37

Go up until you find two trees. To the left, you’ll see an Iron. Dowsing above
the two trees for another Ultra Ball. Head straight up for a Rare Candy and
TM07, Hail. Go left and you’ll come across a house. The item ball behind it
contains HM8, Rock Climb. In the house, talk to the hiker and he will give you
an Icicle Plate if you have the Rock Climb HM in your inventory. Leave the
house and fight the Trainer just a little below it on the left side.

Ninja Boy Ethan
Skorupi L37, Golbat L37

Go straight up and you will find a girl to battle.

Skier Lexie
Piloswine L37, Glaceon L37

If you head east from here, you’ll see a skier dude. Waste him.

Skier Bjorn
Swinub L36, Sneasel L38

Continue north. Between the tree and the house, dowsing for a Max Revive.
Inside the house is a girl who will give you a Spell Tag.

Above this house is a rock covered in ice. This is where Eevee evolves into
Glaceon, so if you want one, this is the place to get it. If you don’t have
Eevee in your party, this place isn’t a huge walk from Snowpoint City, so no
worries here.

Follow the trees left, going north when you are able.

Black Belt Luke Ace Trainer Olivia
Croagunk L37, Riolu L37, Machoke L37 Kirlia L38, Buneary L38, Seaking L39
$888 $2280

o———————————-o The snow lightens up here, but it’ll
| ACUITY LAKEFRONT POKEMON LISTING | still hail in your battles. Have you had
o———————————-o enough yet?
| Sneasel (all day) |
| Snover (all day) | Attempt to progress and you’ll see your
| Swinub (all day) | rival, up on the ledge above you. He
| Snorunt (night) | mentions that you need to get Snowpoint’s
o———————————-o Gym Badge if you want to get up to where
he is, and then runs off to chase Team
Galactic. Continue right, making sure you pick up the Ultra Ball hiding in the
corner. Go a bit further to the right and the Icy Trek of Lame officially,
finally, comes to an end.

9d. Tour de Snow [didfm]

Because the city is covered in snow, you still won’t be able to ride your bike
here. That’s okay, though, because the city isn’t that large.

You’ll notice the Gym straight ahead of you. While you could go take on the Gym
Leader right now, you may as well do everything you can before doing so.

The town branches off into seven paths, with the Gym in the center of town, so
use that if for some mystical reason… you get lost.

In the northwest house is a girl who will trade you her Haunter for your
Medicham. You can catch your own Medicham later, so don’t trade her yours if
you have one of your own. The Haunter is holding an Everstone, so it won’t
evolve when she trades it to you.

Next door is Snowpoint Temple. You can’t go in there, so ignore it for now.

o————–o—o—o—o—o There are two dudes in the northeast house.
| Name | R | B | Y | G |
o————–o—o—o—o—o One of them will tell you a trendy saying
| Helping Hand | 2 | 0 | 4 | 2 | every day. Talk to him every day to add a new
| Last Resort | 0 | 0 | 0 | 8 | word to your word bank. There are quite a few
| Magnet Rise | 0 | 2 | 4 | 2 | words, so you’ll be coming back for a couple
| Snore | 2 | 0 | 4 | 2 | weeks if you want to get them all.
| Spite | 0 | 0 | 8 | 0 |
| Swift | 0 | 2 | 2 | 4 | The other guy will teach you the moves listed
| Synthesis | 0 | 0 | 2 | 6 | to the left. A lot of them, except for Magnet
| Uproar | 0 | 6 | 0 | 2 | Rise, and Helping Hand if you’re into 2v2,
o————–o—o—o—o—o are pretty much useless.

Directly east of the Gym, you can dowsing for a Rare Candy. That’s all for this
town, so go down into the Pokemon Center, heal up (talk to Maylene for a tip on
fighting the Gym Leader) and head to the Gym.

9e. Boss: Candice [ehhhe]

The goal here is to bust your way through the snowballs that are blocking your
path to the Gym Leader. The trick here is that you can only go in one direction
at a time due to the slippery floors. It can get pretty confusing, but I’m
going to walk you through it literally one step at a time. When I say to move
in a direction, I mean press the D-pad one time in that direction.

Do not press another direction until you stop moving. This is imperative if you
want to not get confused by my directions.

You should see one tile of snow to the right of the entry area. Step on it.
Step up, sending you crashing through some snowballs and up to the next level.
Step up again to fight your first battle.

Ace Trainer Anton
Glalie L44

Right, down.

Ace Trainer Savannah
Snorunt L39/L40, Glalie L42

Left, left (you won’t break through), down. You should be on near two
snowballs. Press left three times and then press up.

Ace Trainer Sergio
Snover L41, Sneasel L42

Press right three times. You will crash through a snowball.

Down, left, left. Another snowball cleared.

Down, left, left. Down, left three times, up, right. Five snowballs gone.

Left, down, left three times, up. You should be back at the snow patch you were
on before.

Up, right, down, down.

Ace Trainer Brenna
Sneasel L40, Snorunt L40, Snover L41

Press right. You’ve cleared another snowball.

Ace Trainer Isaiah
Piloswine L44

Down, left four times, up. Remember this spot?

Up, right, down, right. You’ve cleared another snowball.

Left, down, down, left, left, down, right. You’re in between two snowballs now.

Walk straight up.

My Team Candice’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Sneasel L40 | Piloswine L40 | Abomasnow L42 |
o————o—–o Money o—————-o—————-o—————-o
| Altaria | 46 | —– | Slash | Hail | Avalanche |
| Glaceon | 45 | $5280 | Ice Shard | Avalanche | Focus Blast |
| Magcargo | 46 | | Aerial Ace | Earthquake | Water Pulse |
| Gardevoir | 45 | | Faint Attack | Stone Edge | Wood Hammer |
| Gastrodon | 45 | o—————-o—————-o—————-o
| Kricketune | 45 | | Froslass L44 |
o————o—–o Four Pokemon?? Whoa, stepping it up! o—————-o
| Psychic |
Candice leads with a Sneasel. I’m sure you’re familiar with | Blizzard |
it by now. Pretty fast, kinda strong, really frail, dies in | Double Team |
one hit to pretty much anything? Faint Attack is the worst | Shadow Ball |
thing coming from him. Ice Shard is weak, but has priority o—————-o
and STAB.

Piloswine is mildly dangerous, with a powerful Earthquake at his disposal.
Avalanche is Candice’s special move. It’s a physical attack with negative
priority. If the user is hurt before the move is launched, it will have double
strength. I suggest using a Water-type against Mamoswine to protect you from a
superpowered Avalanche, and to hit on weakness as well.

Abomasnow, evolution of Snover, will start up an eternal hailstorm when he
comes into play. If she hasn’t used Froslass yet, it’s suggested you change the
weather if at all possible. Abomasnow is strong, and his moveset reflects this.
That said, Abomasnow has a ton of weaknesses – Bug, Flying, Rock, Fighting,
Steel, and especially Fire can all hit him super effectively. Fire hits him
hardest. One hit will take him out, so if you can hit him before he hits you,
that’s pretty much good game.

Froslass is Candice’s best Pokemon. She can be pretty tough to beat for a few
reasons. The biggest reason is a STAB Blizzard that will never miss if it’s
hailing, so you need to change the weather ASAP if you are able. The next
reason is because of Froslass’s ability, Snow Cloak. It increases evasion by
20% in hail, so any move with 100% accuracy now has 80% accuracy. To top it all
off, Froslass knows Double Team, sending your accuracy even further down the
tubes. Top it off with a powerful Shadow Ball (and for some reason, Psychic)
and you’ve got a tough and powerful monster. The good news is, like Sneasel,
Froslass is very frail and can’t take a hit. Strike hard and fast before she
can get too many Double Teams in, and you’ll have her KOed in no time.

Froslass has a Sitrus Berry attached, and Candice will use both a Hyper Potion
and a Full Restore to cure her beasts. Get through this battle for the Icicle
Badge, the ability to use Rock Climb out of battle, and TM72, Avalanche.

10. The Eighth Badge [bcnbj]


* Check up on your rival at Lake Acuity.
* Storm the Galactic HQ and defeat Cyrus and Saturn.
* Ascend Mt. Coronet and defeat Mars and Jupiter.
* Put an end to Cyrus’s ambitions in the Distortion World.
* Stop Giratina before the two worlds merge.
* Head to Sunyshore City and earn your eighth and final Badge.

Now that you have seven Badges, all shops will now carry Max Potions. You
probably won’t ever need to buy them, but it’s good to know that you don’t have
to go to Veilstone City Department Store just to buy them anymore.

Before you do anything, fly to Jubilife City and head to the Poketch Company.
Speak to the president and he will give you the #16 Move Tester app. Don’t know
your type matchups? This is perfect for you.

We have access to a new HM now, so it’s time to go cross the world and get all
the items you can get!

Fly to Hearthome City and go west. There’s a wall you can climb if you go north
past the hiker on the bridge and down the stairs by the karate kid.

Hiker Alexander
Graveler L38, Probopass L40

Smash the upper rock and examine the wall for a Star Piece.

Fly to Pastoria City and go east to Route 213. Climb up the wall here and
dowsing for an HP Up. Pick up the visible item ball which contains TM05, Roar.

Climb down and go east to the end of the beach. Surf north on the water and
you’ll see a wall to climb. There’s a Sun Stone in the wall. Enter the house
and talk to the guy here and he will give you the #15 Coin Toss app. Touch the
coin and it’ll flip. Very simple, yet very effective.

South of there you’ll see a wall to climb down, where you can do so for a

Go to the left of the Seven Stars Restaurant. Go up the stairs and stand two
tiles to the right of the house. You can climb down the wall here. Follow the
path to the end for an Iron and TM85, Dream Eater.

Fly to Celestic Town. Pick up someone with Defog and leave west to Route 211.
Bust the rocks on the plateau and climb up. Face right and press A for a
Calcium. Go left and claim TM29, Psychic.

Now go through Celestic Town to the east side, blow the fog away, and go until
you find the walls to climb. You’ll find one Trainer here:

Dragon Tamer Patrick
Gible L34

There’s a Zinc on the ledge. Don’t pass it up. There are some stairs to your
left, by walls you climbed. Go down the stairs and dowsing for a Shiny Stone.

Inside the house is an old lady who will teach your Dragon-types the move Draco
Meteor if their happiness is maxed out. It isn’t very useful for in-game, but
knowing where to find this girl is very helpful. Too bad you’ll have to have
someone with Rock Climb every time you want to access her.

Now fly to Snowpoint City. Heal up if you need to and backtrack all the way to
Route 216, right near the entrance to Mt. Coronet. There’s a wall to climb.

Go right.

Black Belt Philip Skier Kaitlyn Skier Bradley
Machoke L40 Swinub L36, Snover L38 Snorunt L36, Snover L36, Swinub L36
$960 $1216 $1152

Head right a Mental Herb, then an HP Up, then a girl.

Skier Andrea
Snover L39

Continue to the end for a Max Potion and TM13, Ice Beam.

Go back to Acuity Lakefront, climb up the wall, and pick up the Reaper Cloth to
the right. Go north into the lake for a scene with your rival, who’s just been
whooped by Jupiter.

o—————————–o She suggests _not_ going to their HQ in
| LAKE ACUITY POKEMON LISTING | Veilstone, so we’re going to completely ignore
o—————————–o that. After your rival has a revelation and
| Bibarel (all day) | leaves (without running this time – Jupiter
| Golduck (all day) | really must have done a number on him), you’re
| Psyduck (all day) | free to do the same, but not before surfing
| Sneasel (all day) | across the lake to a field that contains TM14,
| Snover (all day) | Blizzard.
| Snorunt (night) |
| Golduck (surfing) | Fly to Veilstone City. To the left of the
| Psyduck (surfing) | Pokemon Center, you can finally climb up the
| Goldeen (fishing, GR) | wall here and claim the Full Incense. Go to
o—————————–o the northeast corner of town and speak to the
grunt. He’ll run off. Looker will come now and
inform you that he has the key to get inside their HQ. It’s a bad idea to just
go in there guns blazing, so the two of you will infiltrate their hideout from
the back.

Go to the warehouse, where you picked up Fly. Looker will unlock the door and
rush in, signaling the start of your mission.

10a. Infiltrating the Monkey Cage [rokit]

Start by taking the free Dusk Stone before you go down the stairs. The first
part is almost completely linear:

Galactic Grunt
Golbat L41

Go up at the fork for a Zinc. Resume killing.

Galactic Grunt
Houndour L38, Murkrow L40

Up two sets of stairs…

Galactic Grunt
Glameow L41

Time for some warp action. Step on the right panel and take TM49, Snatch. Back
in the first room, step on the left panel and then go up the steps. You can
warp here, so do so and continue on.

Scientist Fredrick
Kirlia L40, Kadabra L40

Get the Dubious Disc lying nearby, then go down the stairs. Go left and you’ll
find two item balls. One contains TM36, Sludge Bomb, and the other contains the
Galactic Key. Feel free to use it on the door here as a shortcut of sorts when
you have to go.

Go back to the room with the warp panel and the stairs. This time, go up the
stairs and go go go.

Galactic Grunt
Glameow L37, Croagunk L39, Murkrow L38

Galactic Grunt Galactic Grunt
Stunky L41 Murkrow L39, Stunky L39
$1640 $1560

Use the key on the door here and pick up TM21, Frustration.

Leave this place and go to the northeast building now.

Now that you have the Galactic Key, you can get into the main part of the
building. Despite the lobby being filled with grunts, no one says a thing when
you unlock the door with the key you’re not supposed to have. Oh well!


Galactic Grunt Galactic Grunt
Golbat L40/L38 Golbat L39, Houndour L39
$1520 $1560

At the fork, continue right. Take the top warp for a Green Shard. The bottom
warp leads to a Max Revive. Head back to the fork now, and go up.

Scientist Darrius
Porygon2 L42

Warp and watch the scene. When it’s finished, go left. Examine the bed on the
right’s lower tile for a Poke Doll. You can also rest in the bed to get your
team fully healed. I think it’s a bit weird that you would go to sleep while
deep in the enemy’s main HQ, but whatever.

Go up the stairs and fight these grunts however you wish.

Galactic Grunt Galactic Grunt
Croagunk L38, Stunky L38, Glameow L38 Stunky L38, Croagunk L40
$1520 $1600

You’ll see three teleporters. Step on the middle one to be lead to a Max
Elixir. The right one leads to a Protein (hidden behind the boxes). The left
one takes you further in. Go up the steps, use the key, and save.

This is one of the most lucrative boss battles in the game, so equip the Amulet
Coin beforehand for big bucks.

10b. Boss: Cyrus [srus2]

My Team Cyrus’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Sneasel L44 | Crobat L44 | Honchkrow L46 |
o————o—–o Money o—————-o—————-o—————-o
| Altaria | 50 | —– | Slash | Bite | Astonish |
| Glaceon | 48 | $8280 | Screech | Air Cutter | Drill Peck |
| Magcargo | 50 | | Ice Punch | Supersonic | Night Shade |
| Gardevoir | 47 | | Quick Attack | Poison Fang | Faint Attack |
| Gastrodon | 47 | o—————-o—————-o—————-o
| Kricketune | 50 |
o————o—–o Ha! Got all his moves this time. There aren’t really any
surprises for you this time around. Sneasel is nothing
special. You’ve seen plenty at this point in the game, I’m sure. Screech can
cause problems if you don’t kill him fast, but that’s all worth noting.

Crobat is the evolved form of Golbat. It’s just as annoying as ever. Poison
Fang has a 50% chance to inflict toxic poison, so cure that ASAP.

Honchkrow’s the only new face. It evolves from Murkrow and has a really nice
Attack score. Drill Peck and Faint Attack are the best moves he has to offer.
Electric-types, Magnemite line in particular, star here for hitting on his
weakness and resisting Drill peck (Magnemite line resists FA and Astonish too).

Honchkrow holds a Sitrus Berry, and Cyrus has a Hyper Potion to use here.

After the battle, he will give you a Master Ball (_save it_) and say that he’s
off to Mt. Coronet. He’ll take off, leaving you to save Azelf, Mesprit, and
Uxie. Go right and warp. Follow the path, picking up the Full Restore on the
way, and enter the next room. Before you talk to Saturn, save.

10c. Boss: Saturn [gaomo]

My Team Saturn’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Golbat L42 | Toxicroak L44 | Bronzor L42 |
o————o—–o Money o—————-o—————-o—————-o
| Altaria | 50 | —– | Bite | X-Scissor | Gyro Ball |
| Glaceon | 49 | $3520 | Air Cutter | Poison Jab | Confuse Ray |
| Magcargo | 50 | | Confuse Ray | Brick Break | Shadow Ball |
| Gardevoir | 48 | | Poison Fang | Faint Attack | Extrasensory |
| Gastrodon | 47 | o—————-o—————-o—————-o
| Kricketune | 50 |
o————o—–o All three of Saturn’s Pokemon have upgraded movesets, but
they’re still as jokey as ever. Toxicroak is still the
only dangerous one, but that nifty 4x weakness to Psychic will do him in in
less time than it took you to read this sentence. He is holding a Sitrus Berry,
and Faint Attack can hit your Psychic-types hard, but what chance does he have
when he dies in a single hit?

When you beat Saturn, he steps aside and invites you to free the pixies from
their prisons, since they’re no longer needed. Do so and everyone will run away
aside from Charon, who is even more useless than Saturn is.

It’s time to confront Cyrus once and for all at Mt. Coronet!

You will have an one-time opportunity to catch a legendary Pokemon. While you
could easily catch it with the Master Ball, it’s a stationary Pokemon, so you
can just chuck Ultra Balls or Dusk Balls at it until you capture it. Make sure
you stock up before continuing. Take no fewer than 30 of each ball you buy.

When you’re ready, fly to Oreburgh City.

10d. Mt. Coronet [mcadw]

To complete this dungeon, you will need Surf, Strength, Rock Smash, and Rock

Leave Oreburgh City to Route 207 and head east into Mt. Coronet.

o—————————–o Surf across the water and climb up to some
| MT. CORONET POKEMON LISTING | stairs. In the next room, you’ll see a Max
| 2F – 7F | Repel lying there. Examine the white rock for
o—————————–o a Red Shard. Push the rock in your way until
| Bronzong (all day) | it’s not in your way anymore. Go down for an
| Golbat (all day) | Escape Rope. Go up the steps here, then go
| Graveler (all day) | left, down, and out of the cave. Pick up the
| Machoke (all day) | Timer Ball, climb down and get the Iron, then
| Medicham (all day) | head back inside.
| Nosepass (all day) |
| Chimecho (4F+ only) | Go up now, cross the bridge, then go down at
| Chingling (1F-6F only) | the fork for TM80, Rock Slide. Go up for a Max
| Clefairy (morning/night) | Revive, then follow the path to the end for a
o—————————–o scene with Looker where he gives you a Black
Enter the door and go up the
stairs. Go down the stairs on the right. Examine the rock inside the pit for a
Star Piece. Go back one room and head north to begin the purge, one Galactic
Grunt at a time.

Galactic Grunt
Stunky L43

Before you head downwards, dowsing for a Max Repel.

Galactic Grunt
Murkrow L43

o—————————–o Welcome to the summit! Oh boy, it’s snowing!
| MT. CORONET POKEMON LISTING | Guess what that means?!
o—————————–o Go right, into the grass. Dowsing for a Max
| Abomasnow (all day) | Repel when you start going upwards. Climb up
| Absol (all day) | the wall and enter the cave to your right.
| Chingling (all day) | Dowsing for a Blue Shard.
| Machoke (all day) |
| Medicham (all day) | Go up the steps and examine the lone rock here
| Nosepass (all day) | for a Stardust. Go down to the water and smash
| Snover (all day) | the rock between the two unbreakable rocks.
| Golbat (night) | Stand there, face the wall, press A for a Heal
| Noctowl (night) | Powder.

Back outside, climb up the second wall and head right into the grass. The empty
tile at the beginning is hiding an Energy Root, and there’s a Star Piece in the
rock. Climb down just one level and go down, push the boulder out of your way,
and bust the rock when you get to it. Examine the rock for a Blue Shard. Go up
the stairs and into the cave.

o—————————–o Go straight up.
| SUMMIT CAVE | Galactic Grunt
o—————————–o Houndour L40 x2, Golbat L40
| Golbat (all day) | $1600
| Graveler (all day) |
| Machoke (all day) | Smash the rock in the corner and examine the
| Medicham (all day) | rock it was blocking for a Sun Stone. Use the
| Nosepass (all day) | Dowsing Machine if you’re having trouble.
| Chingling (1F-6F only) | Above the cave entrance that you see by the
| Clefairy (morning/night) | water, dowsing for a Full Heal, then continue.

Galacic Grunt
Stunky L42, Golbat L40

Go right without going down the stairs and dowsing for an Ultra Ball. Now go
down and dowsing for a Max Revive. Head right, which takes you outside again.

Dowsing for a Star Piece. You’ll have to break a rock to get it.

Go up as far as you can and examine the rock for a Moon Stone. Go down into the
pit by whatever means you want and enter the cave.

Galactic Grunt
Golbat L43

Climb down and then go right, up to the next level, and then left to the next
level. Examine the rock for a Green Shard. Now go up the right side of the

Galactic Grunt Galactic Grunt
Murkrow L39 x2, Glameow L42 Croagunk L38/L42, Stunky L40
$1560 $1680

Go all the way left and down. Break the rock, stand where it was, face left,
press A for a Green Shard. Go up to the steps, go down them, and climb down.
There’s a Stardust in the white rock those two rocks are blocking. Smash one
and claim your prize.

Go up and dowsing for a Max Potion.

Go down, break the two rocks nearest you, and examine the little white rock it
was blocking for a Heal Powder.

Break your way further south, climb back up, and get out of the cave. Climb up
left and go down the stairs leading up. Push the rock out of your way, go down
the stairs once, and dowsing for a Revival Herb. Continue left and dowsing for
a Full Restore. When you reach the stairs leading down, go on that path to the
end and examine the rock for a Stardust. Now go back up the two flights of
stairs and into the cave. You’re almost finished!

It’s just one straight path to the end now. When you hit the grunt, dowsing for
a Full Restore.

Galactic Grunt
Houndour L40, Glameow L48

Go down and dowsing for a Rare Candy. Continue.

Galactic Grunt Galactic Grunt
Glameow L41, Golbat L41 Golbat L39, Croagunk L40, Murkrow L41
$1640 $1640

Exit to Spear Pillar. The two grunts you have to fight in 2v2, so get it done.

Galactic Grunt and Galactic Grunt
Croagunk L39/43; Stunky L41, Glameow L41

Save before you go any further… equip the Amulet Coin as usual for dollars++.

10e. Boss: Mars and Jupiter [2htez]

My Team Mars’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Bronzor L44 | Purugly L46 | Golbat L44 |
o————o—–o Money o—————-o—————-o—————-o
| Altaria | 50 | —– | Gyro Ball | Slash | Bite |
| Glaceon | 51 | $7360 | Confuse Ray | Hypnosis | Air Cutter |
| Magcargo | 50 | | Extrasensory | Aerial Ace | Confuse Ray |
| Gardevoir | 50 | | Light Screen | Shadow Claw | Poison Fang |
| Gastrodon | 50 | o—————-o—————-o—————-o
Jupiter’s Team
This is really one of
the easiest fights in the o—————-o—————-o—————-o
game because your rival | Bronzor L44 | Skuntank L46 | Golbat L44 |
will be helping you out. o—————-o—————-o—————-o
Not only that, but he has | Reflect | Poison Jab | Mean Look |
his entire team of six | Gyro Ball | Night Slash | Air Cutter |
Pokemon with him, so you | Rock Slide | SmokeScreen | Giga Drain |
really have no reason at | Extrasensory | Flamethrower | Sludge Bomb |
all to lose this battle. o—————-o—————-o—————-o

None of my Pokemon could learn Rock Climb, so I had to put away Gardevoir (the
only one with no HM moves) for someone who could… he’s not worth listing.

Okay, battle tactics. The stakes are high and both ladies are bringing their A
game this time. They each lead with Bronzor, which is tremendously confusing
because you don’t know which Bronzor is doing what move. Mars’s Bronzor is on
the right; Jupiter’s is on the left. They have Reflect and Light Screen between
them, and it will be the first move each does.

Fortunately, they’re both really slow, so you might be able to OHKO one before
it gets a chance to set up a screen. Don’t rely on Munchlax for support. He
will focus on bolstering his own defenses. Your best bet is to kill him off so
your rival will send in something worth your time, like Staraptor. Once
Staraptor comes out, stuff gets beaten down by Close Combat, and that’s good.

Remember, Mars’s Purugly has Thick Fat. Both Purugly and Skuntank have moves to
hit their resistances, so do be careful. Both hold a Sitrus Berry, but neither
lady will use any items on their Pokemon.

After the battle, your rival leaves, but not before fully curing your whole
team. Sweet job, rival!

After the battle, Cyrus will summon Dialga and Palkia to Spear Pillar to create
his new world, but someone has other plans…

The appearance of Dialga and Palkia will mark them as seen in your Pokedex.

10f. The Distortion World [bnpip]

Before Cyrus can do anything, an enormous shadowy figure appears, and after
dripping shadow all over the place, completely envelops the screen in darkness.
When you can see again, Dialga, Palkia, the shadow, and Cyrus have all gone. A
small portal is all that remains.

Cynthia comes and mentions that in the legend of time and space, there was a
third Pokemon whose name was never meant to be spoken – Giratina. The summoning
of Dialga and Palkia to Spear Pillar caused Giratina to freak out and attack.
Spear Pillar has become distorted due to the anomaly Giratina created. Cynthia
asks you to head in there and set things right before the whole world is
destroyed. When you’re prepared, tell her you’re ready, and the two of you will
enter the Distortion World.

There are no wild Pokemon in the Distortion World. There aren’t any items here,
either, visible or otherwise. The path is mostly straightforward. There are
platforms that will take you places when you step on the discolored tiles on
them. All the ones except for the ones you need to go on lead to dead ends.

To go to the next platform, just walk to it and you’ll jump to the next one
automatically. If it’s not letting you jump, then you can’t jump there.

If you find a path that looks like you can progress, you can’t. The platform
will disappear when you get closer. Approach all the dead ends you find – the
platforms you need to progress will appear when you get near them.

Make your way to Cyrus. He’ll say a few things, and then leave. This is where
things get a bit tricky. Go down, right, and then up, and then right and down.
You’ll come across an elevator that takes you down. Uxie will appear, hover
over a rock, and then leave. Activate Strength and push the rock down the hole.

Go around, down, and jump to your left. Mesprit will appear and do the same
thing Uxie did. Push the rock into the hole. Go left and up. Giratina will fly
by, and continue. Stay near the top and make your way to a platform you can get
on. Continue on and Giratina will fly by again. You’ll come across a waterfall
that you will traverse automatically if you approach it in the water. At the
bottom (top?), you’ll see Azelf do the same thing his buddies did. Push that
rock into the hole.

Go left, jump the ledge, and ride the elevator to the lower level. The three
pixies will each be standing by one of three blue pits. Push the boulders into
whatever pit the pixies are standing by and a path will open to you. Head to
Cynthia and speak with her. Get on the platform and ride it to the final area.

Cynthia and Cyrus will share a few words. When they’ve finished talking, save
your game, and then talk to Cyrus.

10g. Boss: Cyrus [btiph]

My Team Cyrus’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Houndoom L45 | Gyarados L46 | Weavile L48 |
o————o—–o Money o—————-o—————-o—————-o
| Altaria | 50 | —– | Dark Pulse | Ice Fang | Fake Out |
| Glaceon | 51 | $8640 | Will-o-Wisp | Waterfall | Ice Punch |
| Magcargo | 51 | | Flamethrower | Earthquake | X-Scissor |
| Gastrodon | 50 | | Thunder Fang | Giga Impact | Night Slash |
| Kricketune | 50 | o—————-o—————-o—————-o
o————o—–o | Honchkrow L46 | Crobat L46 |
Now this is a team! o—————-o—————-o
Cyrus’s team has vastly improved since the | Psychic | Toxic |
last time you fought him. All of them have | Heat Wave | Air Slash |
exceptional movesets. With a nearly 100% | Drill Peck | Confuse Ray |
offensive arsenal, you can tell that Cyrus | Night Slash | Cross Poison |
isn’t holding back for this final battle. o—————-o—————-o

Houndoom will be your first opponent. Right off the bat, Houndoom will come at
you with strong hits from Dark Pulse and Flamethrower, while putting the hurt
on your Water-types with Thunder Fang. Despite the weakness, Water-types are
still your best bet here. Thunder Fang can miss, and Houndoom has a poor Attack
stat, so you’ll survive the attack even if it hits.

If you have an Electric-type attack, use it on Gyarados for some free exp. It’s
really a shame that such a devastating Pokemon can be neutered so easily… if
you don’t have any Electric-type moves on your team, you’re in for a little
more trouble. His Special Defense is quite high, so special attacks won’t do
too much unless he’s weak to them. Switch whatever got Intimidated out of
battle and bring someone in who can deliver strong, physical hits to take him
on. Be careful, though. Gyarados has exceptional type coverage, and he will
have no problems with hitting your Pokemon super effectively. Water Pokemon
work best here, taking away Gyarados’s most reliable attacking option. When
Giga Impact hits, you get a free turn to do whatever you want, so watch for
that opening and take advantage of it.

Weavile can cause you a lot of problems if you don’t take it out right away by
using a Fighting attack. Ice Punch and Night Slash are the main STAB moves and
can cause lots of damage to your weaker Pokemon. Fake Out can pick off a
Pokemon in the red, so keep your HP high at all times, especially once Weavile
enters the fray. X-Scissor provides no additional coverage, but the people in
this game really like giving Dark-types Bug-type moves. He holds a Sitrus

Honchkrow got the biggest improvements out of all Cyrus’s Pokemon. Everything
but Drill Peck was dropped in favor of something much sexier. Like Weavile,
Night Slash can cause huge amounts of damage if it hits critically. Heat Wave
is taught via a Move Tutor you haven’t even met yet, and its use is to fry
Steel-types, who would otherwise wall this set. You can tell that Cyrus is
really not screwing around anymore. Psychic gives Honchkrow the option to hit
Poison-types super effectively, but that’s really it. He won’t use it often.
Your best bet is to use a fast Electric-type (or Electric move) to outspeed and
OHKO with your Electric move of choice. A Heatproof Bronzong gets special
mention because Heatproof nullifies the extra damage from Heat Wave and shrugs
off all the other moves.

You’ve been seeing it and its forms all game, but Cyrus’s Crobat is the best
set you’ve fought yet. Fortunately, that’s not saying much – it is still easily
dispatched with one of its many weaknesses. You’ll still probably have to deal
with some annoyance first. Air Slash has a 30% flinch rate, and while the
damage isn’t too stellar given Crobat’s bad Special Attack, the possibility of
a flinch is certainly annoying. Cross Poison is a new addition – it has a high
critical hit ratio in addition to being able to poison. Toxic and Confuse Ray
you are familiar with.

After the fight, Cynthia will completely cure your Pokemon, and it’s a good
thing she does – you’ve got a tough fight coming up. Proceed north to the end
of the path, where you will encounter Giratina. After it “quietly eyes you,”
save your game. You won’t get a chance after that, and unless you chuck the
Master Ball at it, you seriously might just die.

10h. Boss: Giratina Origin Forme [spfkh]

It is in this author’s humble opinion that the fight against Giratina-O –
Giratina Origin Forme – is the hardest required Pokemon boss fight in any main
Pokemon game, ever.

Giratina-O is _no joke._ I usually don’t suggest using the Master Ball on
stationary legendaries, but really, this fight can go from tolerable to
downright impossible in as little as three turns. This is not an easy fight.
Before I get into the strategy, I will tell you right now that if you want to
save yourself the hassle and just use the Master Ball on Giratina right now,
feel free. There is no shame in doing so, and I would not chastise you for it.
Skip the rest of this and go to the next section.

For those brave souls who would dare to capture Giratina with a Poke Ball
without a 100% capture rate, read on…

Giratina-O is Level 47. He is Ghost/Dragon in type, isn’t holding an item, and
has the Levitate ability, which causes all damage-dealing Ground moves to miss.

Giratina has one of the lowest capture rates in the game. Starly has a capture
rate of 255. Gible, a fairly rare Pokemon, has a capture rate of 45. Giratina’s
capture rate is 3.

Yeah. Without some good luck on your side, you’re going to be here for a while.
Let’s go over each of Giratina-O’s moves.

Ominous Wind: 5 PP, 60 power, 100 accuracy, special-based Ghost-type move. Has
a 10% chance to raise all the user’s stats by 1 stage.

AncientPower: 5 PP, 60 power, 100 accuracy, special-based Rock-type move. Has a
10% chance to raise all the user’s stats by 1 stage.

Dragon Claw: 15 PP, 80 power, 100 accuracy, physical-based Dragon-type move.
Has no added effects.

Shadow Force: 5 PP, 120 power, 100 accuracy, physical-based Ghost-type move.
User vanishes on the first turn, granting immunity to all
attacks. Attacks on the second turn. Hits through Protect and
Detect 100% of the time.

If you can manage to stall Giratina-O for 30 turns, you’ve got this match won.
Of course, that’s easier said than done, considering Giratina-O has 10 chances
to raise all of his stats by 1 stage each. It’s a 10% chance, but you really do
not want him to get that boost. Giratina-O is strong enough as it is. With too
many boosts, he will literally rip through your team with Dragon Claw and
Shadow Force.

The only good thing that can come from boosted stats is less damage done to
him, making it easier to bring his HP as low as possible for capture. If you
can put him to sleep, do so to maximize your chances at capturing him.

You should know that you can’t throw a Poke Ball when Giratina-O uses Shadow
Force and vanishes. You can’t catch what you can’t see!

To progress, you need to capture or defeat Giratina-O. After you do so, you’ll
be treated to a short scene between Cynthia and Cyrus. When the scene is over,
step into the portal and you’ll be taken back to the real world.

You end up in a place called Sendoff
o——————————–o Spring. This place is east of Route 214.
| SENDOFF SPRING POKEMON LISTING | If you try to walk back, you’ll recognize
o——————————–o it as soon as you get there. Cynthia
| Graveler (all day) | conveniently blocks the way inside a cave.
| Bibarel (all day) | She suggests you go talk to Rowan – he was
| Chingling (all day) | worried about you. You have nothing to do
| Staravia (all day) | here right now, so fly to Sandgem Town and
| Dusclops (all day) | enter Rowan’s lab. Rowan will tell you that
| Golbat (night) | you should challenge Sunyshore City’s Gym
| Golduck (surfing) | so you can get to the Pokemon League. He
| Goldeen (fishing, GR) | also mentions that Azelf, Mesprit, and Uxie
o——————————–o have returned home, so it’s time togo pay
them a visit.

10i. Sub-Boss: Azelf, Mesprit, Uxie [amull]

Go to any city that sells Dusk Balls and stock up on a lot, like 50. Pastoria
works fine. If you have a strong Pokemon with False Swipe, bring him too. When
you’re all set, go to Lake Acuity and surf to the middle of the lake to
challenge Uxie. Save before you attack him.

Uxie is Level 50. He is Psychic in type, isn’t holding an item, and has the
Levitate ability, which causes all damage-dealing Ground moves to miss.

This is such an easy battle – it’s a great relief from fighting Giratina-O.

Here are his moves:

Swift: 20 PP, 60 power, special-based Normal-type move. Never misses.

Yawn: 10 PP, 0 power, Normal-type status move. Makes the opponent fall
asleep at the end of the next turn.

Future Sight: 15 PP, 80 power, special-based Psychic-type move. Hits at the end
of the turn after the turn after this move was used.

Amnesia: 20 PP, 0 power, Psychic-type status move. Raises user’s Sp.Def by
2 stages.

We’re starting easy here. Uxie has nothing that’s particularly threatening to
your party, so get his HP as low as you can (not hard with Uxie’s bulk), put
him to sleep if you’re able, then start throwing and don’t stop. Dusk Balls
work best here because Uxie is in a cave. It still may take a while, though, so
keep your cool.

Now it’s time for the tougher battle. Azelf waits for you in Lake Valor.

o—————————-o Before you go into the cave, surf west and
| LAKE VALOR POKEMON LISTING | then, on land, go east into the field for a
o—————————-o TM25, Thunder.
| Bibarel (all day) |
| Golduck (all day) | Azelf is Level 50. He is Psychic in type, isn’t
| Psyduck (all day) | holding an item, and has the Levitate ability,
| Staravia (all day) | which causes all damage-dealing Ground moves to
| Golduck (surfing) | miss.
| Psyduck (surfing) |
| Goldeen (fishing, GR) | This fight is harder than the battle against
o—————————-o Uxie. First things first: move data!

Swift: 20 PP, 60 power, special-based Normal-type move. Never misses.

Uproar: 10 PP, 50 power, special-based Normal-type move. User repeats the
move over the next 2-5 turns. During this time, no Pokemon can
fall asleep, and any sleeping Pokemon will wake up.

Future Sight: 15 PP, 80 power, special-based Psychic-type move. Hits at the end
of the turn after the turn after this move was used.

Nasty Plot: 20 PP, 0 power, Dark-based status move. Raises user’s Sp.Atk by 2

This fight sucks!

Azelf is the complete opposite of Uxie. Azelf is very, very frail, and can die
to the slightest super effective hit in one blow. Go at him with Psychic- or
Fighting-type attacks so your attacks do half damage, then start up the False
Swipes once his HP get low.

It sounds so easy. Unfortunately, it’s anything but, for a few reasons. The
biggest problem you’ll have is Nasty Plot. Azelf is strong enough as it is, but
with repeated use, his moves become insanely powerful. If you have a Ghost-type
to block Swift and Uproar, by all means, use him. Another blow dealt is Uproar;
while Azelf is using it, you can’t put him to sleep. Like Giratina, Azelf has a
capture rate of 3, so you really need to have patience and a little luck to
catch him successfully.

For the final encounter, head back home and go to Lake Verity. Mesprit awaits.

Talk to Mesprit and he will run away (he will still be added to your Pokedex as
seen). Rowan will come into the cave and mention that perhaps this is a game
Mesprit wants to play… you can use the Marking Map (it’s #13, you should have
gotten this a long time ago, the Poketch Company president gives it to you
after your third Badge) to track Mesprit’s movements. You can find Mesprit
anywhere in any field on the world map. Mesprit will switch routes whenever you
switch locations, so find the changing point between a city and a route.
Alternate stepping between those two tiles and you will change Mesprit’s
location with every step.

To find him, it’s suggested that you utilize Max Repel to block the route’s
normal monsters. If your lead Pokemon is L50 or below, the only Pokemon you
will run into is Mesprit. Mesprit can change routes as early as one battle, so
it’s very helpful to utilize Max Repel.

The difficulty doesn’t stop here, though. Mesprit is a huge jerk and will run
away instantly when you encounter him. Mesprit is incredibly annoying to chase
down, so if you still have the Master Ball, now’s the time to use it.

Fortunately, there is a silver lining. Anything you manage to do to Mesprit
before it flees will stay on it. If you can manage to put Mesprit to sleep, he
will stay asleep forever, since he never will take a turn to try and wake up.
That said, Mesprit flees immediately, so you get one shot to catch it. For this
battle, Dusk Balls will only work if you’re trying to catch Mesprit at night.
For any other time, you’ll want Quick Balls, available in Celestic Town. These
work at best efficiency for the first five turns after the battle starts. The
battle against Mesprit only lasts one turn, Quick Balls are the best option
outside of just throwing a Master Ball.

Alternatively, you could completely ignore Mesprit since all you need is his
Pokedex data, and you have it now.

To progress, you’ll need to go to Valor Lakefront’s residential area and head
east onto the newly opened Route 222.

10j. Sunny Exploration Time [tssck]

o—————————o Go up into the grass. You’ll see three small
| ROUTE 222 POKEMON LISTING | paths that go left. In the middle one, dowsing
o—————————o for a PP Up. Back on the main path, fight the
| Electabuzz (all day) | first dude.
| Floatzel (all day) |
| Luxio (all day) | Rich Boy Trey
| Magneton (all day) | Luxray L45
| Mr. Mime (all day) | $7200
| Pelipper (all day) |
| Wingull (all day) | There are two paths, but you can get more stuff
| Chatot (morning/day) | on the upper path, so go that way first. Before
| Pelipper (surfing) | you go up the steps, go underneath it and pick
| Tentacool (surfing) | up the Full Restore.
| Tentacruel (surfing) |
| Wingull (surfing) | Beauty Nicola
| Remoraid (fishing, GR) | Lopunny L45
o—————————o $2520

Go down the stairs, then above the next stairs you see to an optional path
leading to some grass. Dowsing for an Ultra Ball. Head right to a tree you may
slice. Do so and go down for a Carbos. Back on the main path, you will see a
dude who will give you TM56, Fling. Move on:

Policeman Thomas Sailor Marc Tuber Conner
Noctowl L43, Machoke L43 Mantyke L45 Remoraid L44
$1720 $1440 $176

Go left now, taking out the Trainers you missed. Smash the rock and dowsing for
a Full Restore and a TinyMushroom. Pick up the Quick Ball, surf to the right,
and dowsing for a Big Mushroom.

Back on the main path, pick up the PP Up between the two houses. Enter the one
on the left and speak to the Pikachu at the top of the house in the middle.

Poke Kid Janet
Pikachu L42/L43?

Dowsing outside for a Heart Scale. Now just go left, thrashing people in the

Tuber Holly Fisherman Cole After Cole, dowsing for
Remoraid L44 Gyarados L43 x2, Remoraid L40 a Heart Scale.
$176 $1376

Fisherman Brett
Magikarp L43, Feebas L42, Finneon L42

Fisherman George After George, dowsing
Magikarp L41, Gyarados L42, Remoraid L41, Finneon L41 for a Pearl.

Fisherman Alec
Magikarp L42, Gyarados L45

Now go back to the end and fight the last sailor. You probably fought him

Sailor Luther
Wingull L41, Gastrodon L43, Machoke L42

To the east is Sunyshore City.

o——————————–o When you enter, you get stopped by a dude
| SUNYSHORE CITY POKEMON LISTING | who calls himself Flint. He’s a member of
o——————————–o Sinnoh’s Elite Four. He wants you to give
| Pelipper (surfing) | Volkner a really good battle, because he’s
| Tentacool (surfing) | become bored with battling. Everyone sucks
| Tentacruel (surfing) | and he keeps on winning his battles.
| Wingull (surfing) |
| Remoraid (fishing, GR) | All right, we can do that, but first…
Head right to the Pokemon Center. Before
you go past this point, head to the PC and pick up three Pokemon with the
following natures: Serious, Naive, Quirky. If you have any of them with you,
get a Pokemon that knows Rock Climb and put it into your party as well.

Leave, then go north to the Poke Mart. Skip that and enter the building with
the sign next to it. This is Sunyshore Market, and you’ll want to remember this
building. The girl on the left will give your lead Pokemon a ribbon if it has
all its EV points allocated. If they don’t get the ribbon at this point, don’t
worry. You can come back later on and check. You get EV points by battling

The guy in the upper left corner sells Poke Ball seals. The list changes every
day, so you might as well stock up on today’s seals. They’re cheap, too, so you
don’t really have a reason not to.

Go right and up the stairs to the second level. Continue going up and to the
right for two houses. In the right is a girl named Julia who is a lonely
housewife and wants you to regale her with tales while her husband’s away…

Tomorrow. Come back to see her tomorrow and she’ll ask you to tell her
something that has to do with the topic she’s talking about, but it doesn’t
matter what you say to her. You will still get a ribbon for your lead Pokemon.
You can do this once a day, every day, so it’s a real easy way to get ribbons.

Just make sure you talk to her today so she tells you to come back tomorrow!

Go down, right, and down again to come across a wall you can climb. Do so and
enter the house here who makes his own Poketch apps. Talk to him with a Pokemon
with a Serious nature in your party and he will give you the #17 Calendar app,
which is just a calendar for the month and day your DS is currently set to. You
can tap a date and it will darken. Tap it again and it will go back to normal.

Speak to him with a Pokemon with a Naive nature in your party for the #18 Dot
Artist app. You can draw using this app. Every time you touch a spot, the area
will darken up to three shades. It’s kinda cool.

Finally, talk to him with a Quirky-natured Pokemon for the #19 Roulette app.
Using the stylus, you can draw your own roulette wheel! Tap the top button to
start, and tap it again to stop. Tap the C button to clear the screen.

Go back to the solar panel bridge and head south. Hit the wall, then turn right
and go straight ahead until you hit the ledge. Examine the last tile for a Zap
Plate. Enter the lighthouse and you will be automatically taken to the top
floor. The guy with the yellow hair is Volkner. Speak to him and he’ll head
back to the Gym. You can reach it by going north on the solar panels up to
Julia’s house, then go left until you reach it. Talk to Flint to get him to
move out of the way, put your team back together, then go inside and claim

10k. Boss: Volkner [hwahw]

The plan here is to make your way to Volkner by stepping on switches that turn
the gears, and in turn will turn the path so you can get somewhere.

Step on the green switch. Go back to the entrance and another path has opened;
step on the switch on the left. Fight the girl you now have access to.

School Kid Tiera
Pachirisu L47

In the next room, step on the blue switch three times. You can now get up the
stairs on your left. Follow this.

School Kid Forrest
Magneton L47

Step on the blue switch right next to him once, then the green switch once. You
can now get up the stairs on your right.

Guitarist Jerry Pokekid Meghan
Magnemite L44, Luxio L44 x2 Pikachu L42 x4
$1056 $336

There’s a battle immediately after entering the third room.

Guitarist Lonnie
Raichu L47

Step on the red switch once. A new path opens to a second red switch, which you
will step on exactly once.

Ace Trainer Destiny Guitarist Preston
Electabuzz L41, Raichu L48 Luxio L45 x2
$2880 $1080

Step on the green switch twice. Follow the path to the blue switch and step on
it just once. Go up and then down the stairs to your right.

Ace Trainer Zachery
Electabuzz L47, Magneton L48

Go down to the beginning of this room and step on the red switch on the right,
just once. Go back up the stairs on your left and follow the newly opened path
to your last Badge.

My Team Volkner’s Team

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | | Jolteon L46 | Electivire L50 | Raichu L46 |
o————o—–o Money o—————-o—————-o—————-o
| Altaria | 52 | —– | Iron Tail | Fire Punch | Charge Beam |
| Glaceon | 52 | $6000 | Charge Beam | Giga Impact | Focus Blast |
| Magcargo | 52 | | Quick Attack | Quick Attack | Signal Beam |
| Gardevoir | 51 | | Thunder Wave | ThunderPunch | Quick Attack |
| Gastrodon | 51 | o—————-o—————-o—————-o
| Kricketune | 52 | | Luxray L48 |
o————o—–o Is 4 Pokemon the standard now? Too o—————-o
bad it took them 7 Gym Leaders… | Crunch |
| Ice Fang |
Volkner is a pretty tough Gym Leader, but he has two very | Fire Fang |
big weaknesses that he really has no answer for. If you use | Thunder Fang |
either of them against him, you’ll win with ease. o—————-o

The first, easiest, and probably most obvious tactic to use against him is a
Ground-type. With their Electric immunity, Volkner’s most powerful moves now do
no damage against you, leaving them super weak non-STAB moves to tickle you
with. Gastrodon and Quagsire get special mention for resisting Iron Tail, Fire
Punch, Ice Fang, and Fire Fang as well as all Electric attacks.

The second method is a little more obscure. If you lead with a Gardevoir or
Porygon2 and either of those Pokemon have Trace, you will trace Jolteon’s Volt
Absorb. Now his most powerful moves will heal you. For all intents and
purposes, you’re still immune to them, but the side effect is better.

If you’re not using either of those strategies against him, read on for some
tips against Volkner.

Jolteon is good at two things – being REALLY FAST and spamming Charge Beam.
Unless you have a significant level advantage over Jolteon, it’s probably going
to go first. Charge Beam is Volkner’s special move. It’s a weak move, but it
has a 70% chance to raise the user’s Special Attack if it hits (it has 90
accuracy). It’s easy to brush off at first, but once those boosts build up,
it’s going to sting a _lot_. Not like he needs it, but Quick Attack will pick
off any Pokemon in the red before it can act. Watch out for that. Iron Tail is
a poor move, but it’s Jolteon’s only real offense against Ground-types. You
have nothing to worry about there. Keep in mind that his Volt Absorb ability
will heal him if you use Electric moves on him, but that shouldn’t really be a
problem in the first place.

Electivire is Volkner’s toughest Pokemon. His ability, Motor Drive, increases
his Speed by 1 stage if you hit him with an Electric attack. It’ll do no
damage, either, so don’t use any Electric moves on him (not that you would
anyway). You’ve had a little experience with Giga Impact. It’s the best thing
Volkner can do against Ground-types, and if that Ground-type is also a Rock-
type, you are free to watch as all his moves tickle you.

Raichu is the only Pokemon Volkner has that can actually do some decent damage
to Ground-types. The good news is that Focus Blast has silly accuracy, so he
might just miss only to end up dead from an Earthquake.

Luxray is a strong Pokemon. He is male and has Rivalry (ATK boost if fighting a
Pokemon of the same gender), which complements his completely offensive
moveset. To counter this, either break him in two with a Ground-type (Ice Fang
will hurt if he gets a turn, though) or use a Pokemon with no gender, or better
yet, a female, to weaken Luxray’s moves.

For being the last and toughest Gym Leader in Sinnoh, this fight is an enormous
disappointment. Breeze through this yawnfest for the Beacon Badge, the right to
use Waterfall out of battle, and TM57, Charge Beam.

11. The Pokemon League [chkra]


* Come face to face with the hottest Gym Leader EVER.
* Pass the ultimate test – Victory Road.
* Have a final showdown with your rival.
* Defeat the Elite Four and become Champion of Sinnoh.

Now that you have eight Badges, all shops (except the Veilstone City Department
Store, for some reason) will now carry Full Restores, the epitome of healing!

You’ve gained the right to use another HM out of battle, but you don’t have it!
Let’s fix that. Go down to the ground level of town and head to the beach at
the north end. You and your rival will be humbled (not really) by the grace and
beauty of the hottest Gym Leader ever: Jasmine, Contest aficionado and Gym
Leader of Olivine City in Johto. She will bestow HM7, Waterfall, upon you.
Thank her profusely, for she single-handedly enabled you to progress (unless
you’re using Seaking, you jerk).

Time to play. Teach someone Waterfall and fly to Hearthome City!

Leave west out of the city. Do you remember that fisherman you fought a long
time ago, standing in the middle of the water? You can ascend the waterfall
near him for a Carbos. When you pick it up, get back on the main path and go
straight into Mt. Coronet. You’ll need Rock Climb, Rock Smash, and Strength, so
grab those if you don’t have them in your party already.

Go back to the summit. Climb up the wall and head right into the cave. Surf on
the water and go up the waterfall to the cave you passed over earlier. There’s
a rock in here hiding a Stone Plate – the visible item balls contain an Adamant
Orb and a Lustrous Orb. Do not get rid of these. Leave them in your bag.

Continue normally through Mt. Coronet until you reach the second summit area.
Enter the cave in the pit and climb your way down to the lowest level. When you
came here the first time, a Galactic grunt blocked the path to an extra
section, which happens to be an exit. Go into the cave he blocked and you’ll
find a short path to an item ball that contains TM02, Dragon Claw. In the rock
above that is a Nugget. Push the boulder out of your way and leave east out of
the mountain.

Fly to Celestic Town and go east. Don’t bother with Defog, you’re not gonna
need it. Go back to the surf area and ascend the very first waterfall. Get on
land, stand in the northwest corner, face up, and press A for a Meadow Plate.

Go down to ground level and surf left. Go up the next waterfall, continue left,
go down, and then left again for a Wave Incense.

Okay, that’s it. Time to move on. Fly back to Sunyshore City and head north
into the water to Route 223.

o—————————o Step into the shallows and dowsing for a Heart
| Mantyke (surfing) | SwimmerF Miranda SwimmerF Aubree
| Pelipper (surfing) | Lumineon L45 Bibarel L43, Azumarill L43
| Tentacruel (surfing) | $720 $688
| Remoraid (fishing, GR) |
o—————————o SwimmerM Oscar
Mantyke L41, Remoraid L42, Mantine L43
To Oscar’s left are some $688
rocks you can swim through
for TM18, Rain Dance.

SwimmerF Paige SwimmerM Colton
Marill L41, Wingull L42, Golduck L43 Wingull L40, Octillery L44, Pelipper L44
$688 $704

SwimmerM Ricardo SwimmerF Crystal Before going up, pick off
Tentacruel L45 Wingull L42, Seaking L44 the guy to Crystal’s left.
$720 $704

SwimmerM Wesley
Floatzel L43, Tentacruel L43

Land to the north and pick up the Ultra Ball before fighting the next guy.

Sailor Zachariah
Pelipper L40, Machoke L42, Gastrodon L44

Dowsing for a Heart Scale, then make your way north.

SwimmerF Gabrielle Past her is a Dive Ball.
Golduck L45

SwimmerF Cassandra
Lumineon L44, Pelipper L42 On the shallows to the side, there’s a Rare Candy.
$672 Just one more guy to take care of here.

o——————————–o SwimmerM Troy
o——————————–o $720
| Pelipper (all day) |
| Tentacruel (all day) | Welcome to the Pokemon League! Go up the
| Wingull (all day) | waterfall and heal up. Victory Road is dead
| Remoraid (fishing, GR) | ahead.

11a. Victory Road [dcrbt]

o——————————o To get through this final dungeon, you will
| VICTORY ROAD POKEMON LISTING | need Surf, Strength, Rock Smash, Waterfall,
| FIRST FLOOR | and Rock Climb.
| Steelix (all day) | Cross the bridge and climb down the wall.
| Gabite (all day) | Head left to your first trial.
| Golbat (all day) |
| Graveler (all day) | Psychic Bryce
| Onix (all day) | Haunter L43, Gengar L46, Gardevoir L46
| Rhydon (all day) | $1472
| Rhyhorn (all day) |

Above him you will find TM41, Torment. Climb back up the wall and head right.
Go down the stairs to the next person.

Bird Keeper Hana
Noctowl L45, Togetic L47

Cross the bridge next to her for a Max Repel. Go back up to the top level,
cross the bridge going north, climb down, and go left to some stairs. You’ll
see the next person shortly after going up them.

Ace Trainer Mariah
Blissey L45, Glalie L46, Magnezone L48

Go up past the stairs to the end and examine the rock for a Nugget. Then go up
the stairs you passed to the second floor.

o——————————o Go left here. Bust the rock and push the
| VICTORY ROAD POKEMON LISTING | boulder out of your way. push the second one
| SECOND FLOOR | to the right so you have room to rid. Jump
o——————————o the ramp and smash the rock above the wall.
| Steelix (all day) | Put the bike in slow gear and jump the ramp
| Gabite (all day) | leading to a Max Elixir. Jump the rock with
| Golbat (all day) | fast gear and you’ll find yourself back at
| Graveler (all day) | the entrance. Head south now. Smash a rock in
| Magneton (all day) | your path and you’ll see three rocks to push.
| Onix (all day) | Push the one on the right down, then push the
o——————————o left one out of your way. Fight the nearby
Ace Trainer Omar
Mamoswine L45, Rampardos L48, Mothim L46

Push the _left_ boulder down, then go around and smash the rock. Push the
boulder back up out of the way and continue.

Ace Trainer Sydney
Clefable L47, Torterra L48

Push the boulder to the right, opening a path north.

Veteran Clayton
Staraptor L47, Lickilicky L47

Go down the stairs, then immediately go back up them. The boulders you pushed
are now back in their original positions, meaning you can now push the boulder
south, opening the path east. Push the boulder you get to as far right as you
can, dowsing for a Full Restore, then open your path north. Jump the ramp in
fast gear to get another Full Restore. Then go east around the ramps.

Double Team Al & Kay
Staraptor L50; Ambipom L50

Jump twice in fast gear and you’ll be rewarded with TM71, Stone Edge. There’s
nothing else here, so go back down the stairs you just went down.

Climb down. Don’t jump the ledge! Follow the path to one more guy and some

Black Belt Miles
Machamp L48 To his right, dowsing for an Ultra Ball.

o——————————o Welcome to the basement! When you get to the
| VICTORY ROAD POKEMON LISTING | water, surf to the guy standing nearby and
| BASEMENT | waste him.
| Azumarill (all day) | Psychic Valencia
| Floatzel (all day) | Chimecho L44, Absol $5, Dusknoir L46
| Gabite (all day) | $1472
| Golbat (all day) |
| Graveler (all day) | Go up into the water again to the waterfall,
| Onix (all day) | but don’t go up it just yet.
| Steelix (all day) |
| Floatzel (surfing) | There’s a guy to your right who just can’t
| Golbat (surfing) | sit still. Feel free to slap him up.
Ace Trainer Henry
Pick up the Ultra Ball and go Rhydon L47, Carnivine L48
down to some more water. Cross $2880
it, go up the stairs, and take
out the couple. Double Team Jo & Pat
Lumineon L50; Rapidash L50
Surf left and go up the stairs $12000
for a Rare Candy sitting all by
its lonesome. Backtrack to the waterfall and this time, ascend it. Go down the
waterfall standing by this guy and claim TM59, Dragon Pulse. Go back up and go

Dragon Tamer Ondrej
Altaria L45, Gabite L47

Continue on this path to some more stairs. You’re back on the first floor
again. Be absolutely sure you don’t jump any ledges or you’ll have to start
over again! Just two more Trainers to go against and you’re home free.

Veteran Edgar
Porygon-Z L46, Empoleon L46, Tangrowth L46

Go left past him and follow the path to the end for a Razor Claw. Go up the
steps by Edgar and cross the bridge. Continue right under the bridge and you’ll
see a dude blocking your way further. That’s fine. You’ll be coming back here
after you beat the game. Pick up the Zinc and then go back to where Edgar
stands. Go south between the two large structures, left, and up the wall.
Dowsing for a Max Revive, then go left into another side room. Push the top and
bottom boulders to the side, then push the last one out of your way to get
TM79, Dark Pulse.

Go back to the main area and climb up the wall on the right to your last fight.

Dragon Tamer Clinton
Gible L43, Swablu L45, Gabite L47

What a disappointment. Leave the cave. Stand to the left of the sign that says
“Pokemon League Ahead”, take five steps left, and press A for a Sky Plate.

Ascend the waterfall and prepare to become a winner.

As soon as you enter the Pokemon League, STAY AWAY from the guy in the middle.
Make sure you are fully healed and your game is saved before you even try it.

11b. Sub-Boss: Rival at Pokemon League [pwnd4]

My Team Find your starter. Rival’s team is below it.

o————o—–o o—————-o—————-o—————-o
| Name | Lvl | Money | Chimchar | Piplup | Turtwig |
o————o—–o —– o—————-o—————-o—————-o
| Altaria | 54 | $5100 | Staraptor L48 | Staraptor L48 | Staraptor L48 |
| Glaceon | 54 | | Heracross L48 | Heracross L48 | Heracross L48 |
| Magcargo | 54 | | Snorlax L49 | Snorlax L49 | Snorlax L49 |
| Gardevoir | 60 | | Empoleon L51 | Torterra L51 | Infernape L51 |
| Gastrodon | 54 | | Roserade L47 | Floatzel L47 | Roserade L47 |
| Kricketune | 54 | | Rapidash L47 | Rapidash L47 | Floatzel L47 |
o————o—–o o—————-o—————-o—————-o

Other than the Snorlax your rival has added to his team, this is basically the
same fight you had back in Canalave. This is the last time you’ll be forced to
fight against your rival, so he’s pulling out all the stops here. Watch out for
Staraptor’s Close Combat, it will destroy anything weak to it.

After that battle, he will leave you to do what you came here to do.

A word of caution: The Elite Four are very, very strong. Take a look at my
team. My Gardevoir was L60 at this point _before_ I even set foot in Victory
Road. I thought I’d be able to get my whole team caught up by the time I was
finished, but, well, you see how great of a job I did. To avoid extreme
massacre and over-reliance on items, your team should be hovering around the
L60 range. The highest leveled Pokemon you’ll see is 62.

When you’ve healed and stocked up on items, save your game and walk through.

11c. The Elite Four [t3lt4]

The Elite Four signal the end of the main story. You have to fight all four of
them, plus the Champion, in a row. The only healing you get is any items you’re

Each member of the Elite Four will carry two Full Restores, and their highest
leveled Pokemon will be holding a Sitrus Berry.

Be sure to heal up between fights. Be careful on saving, though – sometimes, no
matter what you do, you won’t be able to win, and you’ll be stuck giving up
some money.

=== Round 1: Vs. Aaron ===
=== Money: $6360 ===

o—————o Each one of the Elite Four will use five Pokemon. Unless you
| Yanmega L49 | have one of your own, the majority of these Pokemon you will
| Scizor L49 | be seeing for the first time, like Vespiquen and Drapion.
| Drapion L53 |
| Heracross L51 | Below are in-depth strategies for taking out each of Aaron’s
| Vespiquen L50 | Pokemon. Remember, the opponents’ levels rise very quickly,
o—————o so if you’re having trouble here… go back and train.

o———o Moveset: Air Slash, Bug Buzz, Double Team, U-turn
| Yanmega | Type: Bug/Flying
o———o Ability: Speed Boost (+1 Speed at the end of between turns)

Right off the bat, Aaron sends out a dangerous threat in Yanmega. Speed Boost
is an incredible ability, one you absolutely cannot let go unchecked, or
Yanmega will simply tear through your team. Throw Double Team into the mix and
you’ve got a very annoying bug. Fortunately, if U-turn is used, all those
boosts go away. You’ll probably end up hitting Scizor (I’ve noticed Aaron likes
to U-turn to him), but the point is, Yanmega isn’t in play anymore.

While Yanmega is a great Pokemon, it happens to be weak to, well, just about
anything. Fire, Ice, Electric, and especially Rock will all put an enormous
hurt on him, just to name a few. Be mindful that Air Slash will become extra
annoying once he starts going first with it, and Bug Buzz is very powerful.

o——–o Moveset: Iron Head, Night Slash, Quick Attack, X-Scissor
| Scizor | Type: Bug/Steel
o——–o Ability: Swarm (Bug-type damage x 150% when HP < 1/3 max HP)

Scizor is a tough Pokemon, to be sure. Its typing allows it only one weakness –
Fire. It's a big one, too, 4x effective. Four out of Aaron's five Pokemon have
a Fire-type weakness, so feel free to utilize that for smooth sailing.

Iron Head and X-Scissor both provide powerful STAB. Night Slash hits ghosts
super effectively, and Quick Attack finishes off your weakened Pokemon. Don't
forget about Iron Head's 30% flinch rate, either.

o———o Moveset: Aerial Ace, Cross Poison, Ice Fang, X-Scissor
| Drapion | Type: Poison/Dark
o———o Ability: Battle Armor (prevents critical hits on this Pokemon)

Drapion only knows offensive attacks, so you'd better be prepared to start
taking hits. As Aaron's strongest Pokemon, it will be holding a Sitrus Berry.

Cross Poison is the only move you _really_ should worry about here. Ground
Pokemon, the one type that can hit Drapion super effectively, will be chomped
by Ice Fang. X-Scissor hits Psychic- and Dark-types hard, which is about the
only reason the move is even used.

o———–o Moveset: Close Combat, Megahorn, Night Slash, Stone Edge
| Heracross | Type: Bug/Fighting
o———–o Ability: Swarm (Bug-type damage x 150% when HP < 1/3 max HP)

Heracross is like Drapion, only on a much deadlier scale. Megahorn and Close
Combat are both very powerful STAB moves that will ruin anything weak to them,
and will still put the hurt on things taking the hits neutrally. Night Slash
beats down Psychic- and Ghost-types who resist the main STAB moves – keep in
mind that Megahorn will rip through any Psychic-types who enter the fray.

That said, Heracross is not amazingly fast, but any Psychic-type you pit
against him shouldn't have any problem outspeeding him. Just don't switch them
directly into Megahorn or Night Slash. If you can predict Close Combat coming,
that's your opening to bring your Psychic-type in. Heracross also has a lethal
double weakness to Flying, so really, anything with Fly will kill him in 1 hit.

Just make sure you go first to avoid being destroyed by Stone Edge.

o———–o Moveset: Attack Order, Defend Order, Heal Order, Power Gem
| Vespiquen | Type: Bug/Flying
o———–o Ability: Pressure (Being attacked takes 2 PP instead of 1)

Vespiquen is a neat Pokemon with three moves exclusive to her, all of which are
present here. Attack Order is the main form of offense here – it's a strong
physical-based Bug-type move with a high critical hit ratio. Defend Order
raises Defense and Special Defense by 1 stage each, and Heal Order gives
Vespiquen half her maximum HP back. You should not dawdle in killing Vespiquen,
since it's very easy for her to PP stall you with Defend/Heal Order, and you
need all the PP you can get for the fights ahead.

Her biggest weakness is Rock – if you have Stealth Rock, half her HP are gone
the second she comes into play. Like Yanmega, Vespiquen has a trillion other
weaknesses, so just hit her as hard as you can as fast as you can. _Unlike_
Yanmega, Vespiquen is embarrassingly slow, so you should find no problem going
first and delivering a swift KO.

=== Round 2: Vs. Bertha ===
=== Money: $6600 ===

o—————o Bertha is a user of Ground-types. Her team really has a lot
| Whiscash L50 | of potential, but thanks to the automatic abilities given to
| Golem L52 | trained Pokemon, she goes from queen of sand to silly joke.
| Gliscor L53 |
| Hippowdon L52 | Lucky you!
| Rhyperior L55 |
o—————o Grass-types will shine here, as will anything with Surf.

o———-o Moveset: Aqua Tail, Earth Power, Sandstorm, Zen Headbutt
| Whiscash | Type: Water/Ground
o———-o Ability: Oblivious (Blocks Captivate and becoming attracted)

Powerful as Whiscash is, it will fall to a single Grass attack. Energy Ball,
Grass Knot, Leaf Storm, even Giga Drain will bring him down in one hit.

To "combat" Grass-types, which are usually part Poison, Whiscash can use Zen
Headbutt to hit them super effectively. Aqua Tail and Earth Power are physical
and special, respectively. Each of them provide STAB, although they aren't as
strong as they could be.

Really, you should just Grass it to death.

o——-o Moveset: Earthquake, Fire Punch, ThunderPunch, Sandstorm
| Golem | Type: Rock/Ground
o——-o Ability: Rock Head (Prevents recoil damage)

Surf it.

o———o Moveset: Earthquake, Fire Fang, Ice Fang, Thunder Fang
| Gliscor | Type: Ground/Flying
o———o Ability: Hyper Cutter (Prevents Attack stat reduction)

Gliscor has a 4x weakness to Ice. Abuse it.

If you can't, just know that Gliscor can hit almost every Pokemon in the game
super effectively with this set, so be fast in taking it down.

o———–o Moveset: Crunch, Earthquake, Stone Edge, Yawn
| Hippowdon | Type: Ground
o———–o Ability: Sand Stream (An eternal sandstorm begins upon entry)

Why Bertha doesn't lead with Hippowdon is beyond me, but the sand helps
Bertha's Rock-types by jacking their Special Defense stats up by 150%. Note
that, provided you're high enough in level, this won't save Golem or Rhyperior
from getting destroyed by Surf. If Gliscor had Sand Veil instead of Hyper
Cutter, that could cause problems, but it doesn't. If Rhyperior had Solid Rock
instead of Lightningrod, you might be in trouble, but it doesn't. How sad.

Speaking of Surf, Hippowdon will still get annihilated by it, despite not being
4x weak to it.

o———–o Moveset: Avalanche, Earthquake, Megahorn, Rock Wrecker
| Rhyperior | Type: Ground/Rock
o———–o Ability: Lightningrod (Draws in Electric moves in 2v2 play)

Surf it.

=== Round 3: Vs. Flint ===
=== Money: $6840 ===

o—————o You've met Flint already, in Sunyshore City. I don't really
| Houndoom L52 | like this guy. He's got a great team, but the fire-based
| Flareon L55 | puns are just too much. I would bet anything he and Blaine
| Rapidash L53 | from Kanto are best of friends. I bet they get into fights
| Infernape L55 | over which one of them is hotter.
| Magmortar L57 |

o———-o Moveset: Dark Pulse, Flamethrower, Sludge Bomb, Sunny Day
| Houndoom | Type: Dark/Fire
o———-o Ability: Early Bird (sleep lasts half its normal duration)

If you've been struggling to get through the Elite Four, it's likely that
Flint's Houndoom will be the one that ends you. Dark Pulse and Flamethrower are
powerful STAB options that have good neutral coverage together. Sludge Bomb is
absolutely worthless – any Grass-types that are weak to Poison get singed by a
much stronger Flamethrower anyway.

Sunny Day is a very important part of Flint's strategy, so if you can use any
weather, especially Rain Dance, use it as soon as possible to neuter him as
much as you can. Remember that Water moves do half damage in the sun. Your best
option against him is something not weak to either of its STAB moves that can
hit him super effectively.

Despite the presence of Sunny Day, Water-types will still prove useful against
his entire team, but this is not the cakewalk you had last fight. It's all
business from here on out, so you'd better be prepared for what's to come.

o———o Moveset: Giga Impact, Overheat, Quick Attack, Will-o-Wisp
| Flareon | Type: Fire
o———o Ability: Flash Fire (When hit by a Fire move, bearer's Fire moves
do 150% more damage; immune to Fire damage)
Ah, Flareon, also known as the
greatest disappointment in the game. Flareon has never been known for its
attacking prowess, but Flint sure tries with this set. Despite Flareon's super
high Attack stat, the main form of offense is Overheat (a special-based move).
In the sun, it's absurdly powerful the first time it hits. Fortunately for you,
that first hit is all you have to worry about. Flint's too dumb to switch out,
so once that first Overheat is fired, it's smooth sailing from there.

Giga Impact, despite not being boosted by STAB, can still hurt a lot coming
from Flareon's gigantic Attack stat. It requires a turn of rest after use,
though, so use that to heal or get a kill in.

o———-o Moveset: Bounce, Flare Blitz, SolarBeam, Sunny Day
| Rapidash | Type: Fire
o———-o Ability: Run Away (100% escape rate vs. wild Pokemon)

In the sun, Rapidash is a very potent threat. Sunny weather eliminates the
charge turn needed for Solarbeam, allowing him to disintegrate your Water-,
Rock-, and Ground-types. He won't have much trouble using it first, either, due
to his high Speed rating. A sun-enhanced Flare Blitz can even plow through
things that resist it, so be careful if you take on Rapidash in the sun.

Your best option here is actually a good Fire-type with either Return or an
alternative STAB option. Fire-types resist both Fire and Grass, Rapidash's main
forms of offense.

o———–o Moveset: Earthquake, Flare Blitz, Mach Punch, ThunderPunch
| Infernape | Type: Fire/Fighting
o———–o Ability: Blaze (Fire-type damage x 150% when HP I’ll take one
Don’t need it

This is a pretty steep price to pay for anything, especially something as lame
as a ribbon, but it gets worse. The final ribbon will literally cost you
everything you have – $999,999.

Jeremy and Reina on Route 212 are still the best places to go for cash. At
their best, they will fork over $24,400 a fight if you equip the Amulet Coin.
Even if they don’t yet give you that much per fight, it’s still the fastest
(and safest) place to make money.

There’s a Nugget somewhere in the Resort Area, probably on that patch across
the water by the bridge, but I forget its exact location. My notes sucked.

o—————————–o Fishing in the Resort Area will get you
| RESORT AREA POKEMON LISTING | nothing but Magikarp, which is why no fishing
o—————————–o information is listed in the Pokemon listing.
| Golduck (surfing) | By fishing with the Super Rod, you can
| Psyduck (surfing) | encounter Magikarp of literally any level,
o—————————–o from 1 to 100, inclusively. You don’t get
anything for catching a L100 Magikarp, but
hey. It’s something to do, right?

To the right of the Pokemon Center is the main reason you’ll ever want to come
here anymore; the Villa. Tell this guy yes and it’s yours, no strings attached.

Outside the Villa, dowsing for a Nugget.

For more information on the Villa, see section 17f.

One last route remains, and you’ll need Surf to get through it. It’s west of
the Resort Area. Bring Rock Smash for fun times.

o—————————o You’ll find the first guy just to your left.
o—————————o SwimmerM Kurt
| Floatzel (all day) | Krabby L51, Corphish L51, Kingler L54
| Gloom (all day) | $864
| Pelipper (all day) |
| Roselia (all day) | You’ll find the next Trainer pacing to and fro
| Weepinbell (all day) | just west of Kurt.
| Oddish (night) |
| Bellsprout (morning/day) | SwimmerF Joanna
| Pelipper (surfing) | Luvdisc L52, Lapras L54
| Sealeo (surfing) | $864
| Tentacruel (surfing) |
| Remoraid (fishing, GR) | Head up for the next one.
| Octillery (fishing, SR) |
| Wailmer (fishing, SR) | SwimmerF Mallory
| Wailord (fishing, SR) | Surskit L52, Lombre L54
| Corsola (swarm) | $864
| Togepi (Poke Radar) |
o—————————o Follow the rocks down and left.

SwimmerM Glenn
Octillery L53, Poliwhirl L53

Head up into the grass, bust the rock by the stairs, stand where it was, face
up, press A for a free Water Stone. Go down the stairs to your right, bust the
rock, and claim your new Rare Candy. Head to the northen end, bust the rock,
and examine the last tile for an Ultra Ball. On the left side, smash another
rock for a Blue Shard.

Get back in the water and continue left. Almost finished (really)!

SwimmerF Sophia SwimmerM Sam
Delibird L53, Mantine L53 Sealeo L53, Gastrodon L53
$848 $848

Fight Area’s just to your left. There are some berries just north of the shore,
don’t forget about those if that’s your thing.

Congratulations! You’ve gone everywhere you can go in the game!

At this point, all that remains is the Battle Frontier (covered in the next
section) and the Battleground (covered in section 16). I refer you to those
locations for any further use out of this guide.

14. The Battle Frontier [oatef]

Located in the Fight Area, the Battle Frontier is essentially one giant mini
game. There are five facilities here, each with their own Frontier Brains for
you to manhandle.

Upon entering, your Vs. Recorder will be updated. You can now check it to keep
track of your progress in the Battle Frontier.

Let’s take a minute and head to the center area. There are three
places here that you can spend your hard-earned BP. The upper left lady will
give you three scratch-off cards for 1 BP. When you choose them, use the stylus
to scratch three areas. If you match three Pokemon, or use Ditto to match them,
then you win the prize listed. In the case of berries, you’ll earn 3; if your
prize is Nugget, you will only get one, unfortunately.

The real items you’ll be spending your BP on are the ladies closer to the exit.

o——————-o A lot of items can only be o————————o
| LEFT LADY | obtained here. Note you can | RIGHT LADY |
o——————-o buy vitamins for 1 BP. The o————————o
| Protein………1 | “Power” items are used only | TM06 Toxic……….32 |
| Calcium………1 | for EV training. See section | TM73 Thunder Wave…32 |
| Iron…………1 | 18b for information on that. | TM61 Will-O-Wisp….32 |
| Zinc…………1 | The Toxic and Flame Orbs | TM45 Attract……..32 |
| Carbos……….1 | will poison and burn the | TM40 Aerial Ace…..40 |
| HP Up………..1 | holder. White Herb restores | TM31 Brick Break….40 |
| Power Bracer…16 | status when it’s lowered. | TM08 Bulk Up……..48 |
| Power Belt…..16 | The Power Herb will allow a | TM04 Calm Mind……48 |
| Power Lens…..16 | Pokemon to skip the first | TM81 X-Scissor……64 |
| Power Band…..16 | turn of a 2-turn charge | TM30 Shadow Ball….64 |
| Power Anklet…16 | attack. BrightPowder reduces | TM53 Energy Ball….64 |
| Power Weight…16 | the accuracy of the foe when | TM36 Sludge Bomb….80 |
| Toxic Orb……16 | held; Choice Band makes any | TM59 Dragon Pulse…80 |
| Flame Orb……16 | physical attack stronger, | TM71 Stone Edge…..80 |
| White Herb…..32 | but limits you to the first | TM26 Earthquake…..80 |
| Power Herb…..32 | move you pick, regardless of o————————o
| BrightPowder…48 | whether or not Choice Band
| Choice Band….48 | powers it up. Focus Band will sometimes leave you with 1
| Focus Band…..48 | HP when hit with a move that would otherwise kill you.
| Scope Lens…..48 | The Muscle Band makes physical moves a little stronger.
| Muscle Band….48 | The Choice Scarf is like the Choice Band, but this item
| Focus Sash…..48 | instead jacks your Speed way up. Pretty nifty for those
| Choice Scarf…48 | slow-but-powerful Pokemon. As far as the lady on the
| Razor Claw…..48 | right goes, you’ve seen most if not all of these at some
| Razor Fang…..48 | point in the game used on someone’s Pokemon, or picked
| Rare Candy…..48 | up the TM yourself. It should be noted that this is the
o——————-o only place to get TMs 04, 06, 08, 63, and 71.

As mentioned before, there are five facilities you can challenge in the Battle
Frontier. They’ll be covered in a clockwise manner, starting in the lower left.

IMPORTANT NOTE: Rotom’s special formes cannot be used in the Battle Frontier.
He will revert back to his standard forme _after_ you’ve registered him, when
it’s way too late to do anything about it.

14a. Battle Castle [scphk]

The Battle Castle is located in the southwest corner of the Battle Frontier.

It’s unique among Battle Frontier facilities; unlike everywhere else, you are
not healed after each battle.

The way it works is this: Take your team of three in and fight a Trainer. All
Pokemon get put to L50, and you are stripped of your items. Depending on how
well you do, you will earn Castle Points – CP – that you can only spend here.

You’ll be given 10 CP to start. Before each battle, you can spend accumulated
CP in any way you wish. CP can be used to cure your Pokemon, restore their
moves, buy items for them… you can even find out information on your foe’s
team using a little CP.

Below is a list of everything you can do for your Pokemon with CP.

o—————————-o o————————o
| Restore all HP……..10 | | Cheri Berry……..2 |
| Restore all PP………8 @ | | Chesto Berry…….2 |
| Restore all HP/PP…..15 * | | Pecha Berry……..2 |
| Heal Rank 2……….100 | | Rawst Berry……..2 |
| Heal Rank 3……….100 @ | | Aspear Berry…….2 |
o—————————-o | Persim Berry…….2 |
| Lum Berry……….5 |
o——————————-o Sitrus Berry…….5 | Key
| Rental Rank 2……..150 Berries 36-52……5 @ | —
| King’s Rock………..10 @ Rental Rank 3….150 @ |
| Quick Claw…………15 @ White Herb………5 * | – No rank needed
| Power Herb………….5 @ Focus Band……..15 * | @ – Rank 2 required
| Shell Bell…………15 @ Focus Sash……..10 * | * – Rank 3 required
| Metronome………….10 @ Leftovers………20 * |
| Light Clay…………10 @ BrightPowder……20 * |
| Grip Claw………….10 @ All Lenses……..20 * |
| Big Root…………..10 @ All Choice items..20 * |
| Toxic Orb………….10 @ Muscle Band…….20 * |
| Flame Orb………….10 @ Wise Glasses……20 * |
| Light Ball…………15 @ Expert Belt…….20 * |
| Thick Club…………15 @ Life Orb……….20 * |

o—————————o And of course, you can mess with your opponent’s
| Identity check……..1 | team, too. You might want to seriously consider
| Pokemon’s Level +5….1 | buying the Pokemon’s summary; not only is it
| Pokemon’s Level -5…15 | cheap, you’ll find out their item, nature,
| Pokemon’s Summary…..2 | ability, and all stats. You can probably guess
| Pokemon’s Moves…….5 @ | what Pokemon it is based on that information
| Summary Rank 2…….50 | alone, especially if you get an ability only 1
o—————————o Pokemon has, like Pure Power.

When you’ve spent CP to your heart’s content, exit and start the battle.

A few more helpful tips for this place:

– Don’t bother wasting 1 CP on checking the first Pokemon’s identity. You can’t
switch your Pokemon order, so save your CP.

– If you increase the opponent’s level by 5, you’ll earn more CP. This is
helpful for building up CP early on, when the enemies are easy to defeat.

– If any of your Pokemon die in battle, Darach will revive them if you win the
fight, but they will be at 1 HP! Don’t forget to heal them!

– Watch your PP carefully. They won’t be restored after a battle. One of the
first things you should buy is the second Heal rank so you can restore PP,
especially if a member of your team is using a Choice item on a move with low
PP, like Fire Blast.

After 20 consecutive wins, your 21st match will be against Castle Valet Darach.
He will use Staraptor, Houndoom, and Empoleon. Win this battle to earn a Silver
Print for your Vs. Recorder. You’ll get CP for beating Darach, too.

After your third streak of 7, you will gain the ability to skip any battle for
a whopping 50 CP per time. I wouldn’t recommend doing this much, although it
can help you in a pinch.

If you can manage to string together 48 wins, Darach will challenge you again,
this time using Entei, Gallade, and Empoleon. If you can beat him, your print
will be upgraded to a Gold Print.

14b. Battle Hall [opbtb]

The Battle Hall is found on the west end of the Battle Frontier, above the
Battle Castle.

The slogan here is “Let Each Pokemon Seek No. 1,” but really what they’re
saying is, “Let Each Pokemon Except Pokemon We Have Banned Such As Shaymin And
Giratina Seek No. 1.”

Other than your basic banned list of legendaries, you can use any Pokemon you
want, as long as that Pokemon is at least L30.

Here’s how it works. You take just one Pokemon in and fight. No levels are
changed, and you get to use whatever item you like.

When you go in, you’ll be presented with a big board that features all
seventeen types and a grayed out mystery box in the corner. Each type starts at
L1 and increases to L10. When you choose a type, you will fight a Pokemon that
is of that type. For example, if you choose Fire, your opponent could be a
Chimchar. Sub-types are also taken into consideration; you might also get
Houndour as your opponent of the Fire category since Houndour is Dark/Fire.

Keep this in mind when you choose your Pokemon. Remember that it’s a one-on-one
fight. Your Pokemon should know a wide variety of moves to handle multiple
types. When choosing your warrior, it should be a Pokemon that does not have
too many weaknesses. This means that Grass-types should not even be considered.
Pokemon with one weakness will work fantastically, like Swampert and Kingdra.
Dragons also work well; Dragon is a fairly obscure type, and it’s only weak to
itself and Ice. Kingdra gets special mention because his only weakness is

Your first opponent in the type you pick will be several levels underneath your
Pokemon, and will be ridiculously easy to defeat. The enemies get progressively
stronger, but you’ll not notice any real challenge until at least the 41st

A few helpful tips for this place:

– Get rid of your weaknesses first. If you’re using Garchomp, for example, it
would be wise to take out all ten levels of Dragon and Ice, since they threaten
Garchomp the most. After that, you might want to get rid of the Water-type
because Water can carry both Dragon and Ice as secondary sub-types. By that
point, you’ve defeated 30 opponents, hopefully without any trouble. Even if you
somehow lose, you’ve at least lost early on and not when you’ve got a big
streak going. That’s a lot easier to deal with.

– Make sure you have a way to deal with Shedinja. Get rid of the Bug and Ghost
types as soon as possible so you will never see him again. Toxic is the easiest
way to get rid of him, but if you’re using Abomasnow, Hippowdon, or Tyranitar,
then you’ve got the match won (providing you don’t get OHKOed by Shedinja’s
move). This is another reason that it’s important to use something with few
weaknesses; the fewer threats you have, the better.

– Know what Pokemon can learn what moves. For example, I had a streak going
with my Breloom (a Pokemon you should NEVER use here) and fought an Electric-
type Pokemon. Turns out my opponent was Manectric. I have a Choice Scarf
equipped, so I know I’m gonna go first. I slam Manectric hard with Superpower.
He hangs on with a Focus Sash and uses Flamethrower for the OHKO. Game over.
This is a shining example of why it’s important to use something without a lot
of weaknesses so things like this don’t happen to you.

– Be as high a level as you can. The higher level you are, the longer the
opposition will take before they match you in level. The longer you can keep
the advantage, the better.

Defeat ten opponents in a row to win BP. You don’t get a lot early on, but if
you can build a streak up, the BP starts to add up. If you can manage to kill
50 Pokemon in a row, you will be challenged by Hall Matron Argenta. She’s the
grayed out mystery square in the corner. She can be a bit difficult because she
can use any Pokemon allowed here, including Shedinja, so if you’re on your
fifth round, make sure your Pokemon has something to deal with Shedinja, should
you face it. You’ll get a Silver Print for defeating her.

If your Pokemon can defeat all 10 levels of all 17 types – a streak of 170 –
Argenta will challenge you again, again using a random Pokemon of a random
type. Come out on top for an updated Gold Print.

14c. Battle Tower [gihtp]

The Battle Tower is at the north end of the Battle Frontier, directly above the

Debuting in Pokemon Crystal, the Battle Tower has been the source of much
frustration and many, many horror stories. It’s almost like anything goes here.
It’s the closest thing in-game to competitive play, but if you think there are
any real rules here… you’re in for some disappointment.

There are no fancy battling gimmicks here – just straight battling. Take your
team of three in and go as long as you can without losing. That’s all there is
to it. It gets pretty ridiculous later on – be prepared to lose to random Quick
Claw activations, BrightPowder misses, Fissure hits, and everyone’s favorite…
the dreaded critical hit.

A few helpful tips:

– If you wanna win here at all, your Pokemon have _got_ to be EV trained,
preferably with high IVs. See section 18 for information on IVs and EVs.

– You only have three Pokemon. The fewer weaknesses they have, the better. Make
sure you have an answer for as many Pokemon as you can, as you will probably
see your team’s biggest threat at some point up the tower.

– Make sure you have at least two Pokemon that can deal with Shedinja. You
don’t wanna lose because of that jerkface.

The boss here is Palmer, the Tower Tycoon. You met him earlier with your rival.
This time, he will challenge you if you can make it to the end of 3 streaks. As
your 21st opponent, he will use Dragonite, Rhyperior, and Milotic – not
necessarily in that order, unfortunately. If you can best him, you’ll get a
Silver Print. Not only that, but you will receive a Bronze Trophy for your
secret base. As an extra added bonus, each of your team of three will receive a
special ribbon, just for being in your party.

It’s a challenge, but if you can defeat 48 Trainers in a row, Palmer will be
your final match in your seventh streak. His three Pokemon will be Heatran,
Cresselia, and Regigigas. Keep in mind that Regigigas’s Slow Start ability
cripples him for five turns. Use this time to set yourself up for a sweep.

Winning here will get you a Gold Print, a Gold Trophy for your secret base, and
another ribbon (different from before) for your team of three.

14d. Battle Factory [tiaed]

The Battle Factory is located on the right side of the Battle Frontier, north
of the Battle Arcade.

You probably remember this place from Emerald. It works the same way. You
surrender your entire team in exchange for rental Pokemon. Their levels depend
on whatever battle method you choose – L50 or Open Level (L100). At first, you
will be given a choice of six Pokemon. You get to choose three out of those six
to start things off. At the end of every battle, you have the option of
exchanging one of your team’s members for a Pokemon you just defeated.

Here’s the catch: you don’t know what it can do until the next battle. It’s
very important to remember the moves used during your fight – this can help you
gauge a Pokemon’s strength.

On your first streak, you will be told the identities of all three of your
opponent’s Pokemon. This makes it very easy for you to determine what Pokemon
to take into battle.

Of course, it gets harder the farther you go. On your second run, you’ll be
told only two Pokemon – your opponent’s lead and one of their reserves. On the
third streak, you’ll only be told your opponent’s lead and that Pokemon’s most
powerful attack. For every run after that, you’ll be told something about the
types on your opponent’s team. You either get no information (they don’t care
about the types) or a certain type (skilled with the Dark-type or whatever). If
you get a certain type here, you can guarantee that at least two of the three
Pokemon the opponent has will be that type. Now, while this makes it easy for
you to build your team to counter them, keep in mind that while they don’t lie
to you, there are a lot of Pokemon out there. You might think that packing a
bunch of Electric-types to take out your opponent’s Flying-type team is good,
but too bad one of them is Gliscor and he walks all over you.

Some more helpful tips:

– Keep in mind that you can’t change who your leader is. If you exchange your
leader for a Pokemon, that new Pokemon becomes your leader.

– Make sure your reserve Pokemon can cover the weaknesses of your leader. Since
you can’t switch who you lead with, a lot of times you will have to switch your
leader out for someone more favorable.

– For each streak, there’s only one of each Pokemon. What this means is that if
you have a Feraligatr, for example, you will never see a Feraligatr in your
streak of 7. Make sure you remember what the Pokemon you _don’t_ pick can do –
you’ll be better prepared to face them should you run into them again. This
also helps if you lose; you’ll do better next time if you know what you’re up

If you can get through twenty Trainers, the last opponent on your third run
will be Factory Head Thorton. Before the battle, Thorton will mention that the
device he has reveals your whole team, and he does not hesitate to demonstrate
that indeed he does know your entire team. Don’t worry, though. He doesn’t
_really_ know what your Pokemon are. He’ll be using rental Pokemon, just like
you. If you can beat this jerk, you’ll get a Silver Print.

Four streaks later, Thorton will challenge you again as your 49th opponent,
again using rentals as you are. You’ll receive a Gold Print for winning.

14e. Battle Arcade [tpisa]

The Battle Arcade is in the lower right corner of the Battle Frontier.

Here’s how this facility operates. You choose three Pokemon and send them in.
Your held items, if any, are temporarily surrendered. Before each match, you’ll
get to spin the wheel, so to speak, to determine various effects on your
battle. Considering you can see your opponent’s entire team, you can really
screw the opponent’s team over since _you_ always get to spin the wheel.

Keep in mind that the cursor will stop exactly when you tap the button, not a
couple spaces before or after.

Also keep in mind that you will see the same icons in both red and black. Black
affects you; red affects your opponent. Don’t be confused.

A lot of the effects are easy to tell. For example, a lightning bolt icon will
paralyze all Pokemon; a flame icon will burn them all. A few of them aren’t so
clear, though…

Some of the icons will have a miniature 3×3 board with either an up arrow, down
arrow, or question mark. What these do is speed up, slow down, or randomize the
movement speed of the cursor on the next round (nothing will happen for your
current battle). Avoid the question mark one like the plague; even with a sped
up game board, you can still get the outcome you like with some precision.
Obviously, the slow board is the favorable one.

There’s one with small lines surrounding a blank space. This is the “free
space,” if you will. Getting this means nothing will happen.

Avoid the tornado icon – it will bring fog, and no one wants to fight in a fog.

If you land on the berry icon, the player’s team will all get a random berry
from 1-10 for the duration of the battle.

Later on, you’ll see a “BP” icon. Landing on this will net you 1 BP, for free.

The Lv icons will increase or decrease a player’s team’s levels by three each.

A few more helpful tips:

– Paralyze your opponent’s team whenever possible.

– Weather brought by the roulette lasts forever. If your Pokemon can take
advantage of the weather, feel free to do so. Don’t hesitate to use the weather
to weaken the opponent (making it sunny if they have a powerful Water-type, for

– Don’t dawdle in making a roulette selection. If you take too long, the game
will decide for you.

Defeat 20 foes and Arcade Star Dahlia will challenge you. As you’ll see, she’ll
use Dusknoir, Medicham, and Ludicolo. Her Dusknoir knows Trick Room, so DO NOT
paralyze her team. Her Ludicolo is also physically based, so if you can burn
them all, do that for an easy win. You’ll get a Silver Print for winning.

If you can manage to battle your way through 48 total opponents, Dahlia will
fight you again, this time using Zapdos, Blaziken, and Togekiss. Mamoswine will
work excellently here. A Gold Print is for you if you emerge victorious.

15. Turnback Cave [grtna]

You’ve actually been to Turnback Cave before, but you couldn’t get inside yet
because Cynthia was blocking the way in. Now that you have the National
Pokedex, she’s gone and this cave is yours for exploring. It’s at the north end
of Sendoff Spring. You’ll need Rock Climb to get in, and if you really want,
bring Defog (or Max Repels) and Rock Smash.

o——————————-o Turnback Cave is a giant maze, but it’s not
| TURNBACK CAVE POKEMON LISTING | anything special. There are three pillars
o——————————-o that you must come across before you enter
| Golbat (everywhere) | 30 rooms. This is what P1 and P2 refer to in
| Chimecho* | the Pokemon listing. Some will only appear
| Bronzong (after P1) | before or after certain pillars.
| Dusclops (after P1) |
| Bronzor (before P1) | Chimecho is weird. It only appears after the
| Duskull (before P1) | first pillar in the morning or at night, but
| Gastly (before P1) | if you’ve passed the second pillar, you can
| Chingling (before P2) | find it all day.
| Haunter (before P2) |
| Solrock (GBA, Ruby) | All the rooms are square. There are a lot of
| Lunatone (GBA, Sapphire) | rocks you can break, but none of them are
o——————————-o actually blocking your path. Just go around.

If you manage to hit three pillars, the next room you will enter will be the
end. In here you will find a Rare Bone and a portal to the Distortion World. In
there is a short path that you can take and find the Griseous Orb. Let Giratina
hold this and he will remain in his Origin Forme until you remove it, go on Wi-
Fi, or enter the Union Room.

After that, get back to Turnback Cave and enter any door to go to the entrance.

16. The Battleground [gptlu]

The Battleground is located in the Survival Area. It’s unavailable to you until
after Charon gets arrested.

Basically, this place is a place for really tough Trainers to hang out. All the
Gym Leaders of Sinnoh hang out here; you can also find Buck, Cheryl, Marley,
Mira, and Riley here as well. They will all use 5 Pokemon, levels ranging from
61 to 66, depending on who it is you’re fighting. All the Gym Leaders use
upgraded version of their teams, with new National Pokedex additions, and your
former party members also have super strong, varied teams as well. Everyone has
two Full Restores to heal their Pokemon, and the Pokemon with the highest level
will hold a Sitrus Berry. When defeated, everyone will fork over $7800.

Every day, the people in the Battleground change. Unfortunately, you can only
battle a person in there once a day. It’s a real shame, because it’s a great
place to level up if you can’t defeat the Elite Four again.

Each Gym Leader and strategies for defeating them is listed below. Gym Leaders
are listed in the order you fought them; party members are listed in
alphabetical order after Volkner. I won’t go into too much detail. After all,
while they’re all tough opponents, defeating the Gym Leaders should be just as
easy as it was before.

16a. Roark [mjftn]

o—————-o—————-o—————-o Roark is just as easy to
| Aerodactyl L62 | Golem L61 | Probopass L61 | defeat as he was when you
o—————-o—————-o—————-o fought him back in the
| Aerial Ace | Earthquake | Discharge | beginning of the game.
| Earthquake | Stone Edge | Stone Edge | However, he’s got a few
| Stone Edge | Brick Break | Earth Power | new tricks. The most
| Dragon Claw | Flamethrower | Stealth Rock | notable of these is his
o—————-o—————-o—————-o Tyranitar, whose Sand
| Rampardos L63 | Tyranitar L65 | Stream will provide a
o—————-o—————-o Special Defense boost for his entire team.
| Avalanche | Crunch | That said, Surf will still destroy him if
| Earthquake | Fire Fang | you’re powerful enough. Probopass is the
| Head Smash | Aerial Ace | only one with Stealth Rock, so you won’t
| Zen Headbutt | Stone Edge | have to worry about that much at all. Be
o—————-o—————-o mindful of Rampardos’s horrifying power.

16b. Gardenia [owbtl]

It’s sad that a person of o—————-o—————-o—————-o
Gardenia’s caliber can be | Jumpluff L61 | Bellossom L61 | Cherrim L62 |
taken out so easily. The o—————-o—————-o—————-o
obvious choice here is to | Toxic | Ingrain | Toxic |
just send out a Fire-type | Bounce | Sunny Day | SolarBeam |
and burn her team to the | Sunny Day | Giga Drain | Sunny Day |
ground. While Jumpluff’s | Aerial Ace | Drain Punch | Leech Seed |
Speed is doubled in the o—————-o—————-o—————-o
sun, it is not a threat | Torterra L63 | Roserade L65 |
and can be handled fairly easily. Torterra o—————-o—————-o
can Earthquake you, but his low Sp. Def | Crunch | Hyper Beam |
should equal a OHKO by Flamethrower or | Earthquake | Leaf Storm |
Fire Blast. If you don’t have a Fire-type, | Stone Edge | Shadow Ball |
Ice Beam will also do a fine job of | Wood Hammer | Sludge Bomb |
making you $7800 richer in a heartbeat. o—————-o—————-o

16c. Fantina [olwkp]

o—————-o—————-o—————-o Most of Fantina’s team is
| Banette L61 | Drifblim L61 | Dusknoir L62 | pretty easy to defeat.
o—————-o—————-o—————-o Banette should pose no
| Thunderbolt | Psychic | Protect | problem, and as long as
| Shadow Claw | Baton Pass | Rock Slide | you don’t waste time
| Will-o-Wisp | Silver Wind | Double Team | letting Dusknoir set up,
| Faint Attack | Ominous Wind | Shadow Punch | he should go down pretty
o—————-o—————-o—————-o quickly, too. Mismagius
| Mismagius L63 | Gengar L65 | and Gengar are the ones
o—————-o—————-o you wanna watch out for; their high Speed
| Psychic | Psychic | and Special Attack stats could mean a bit
| Shadow Ball | Thunder | of trouble for you. Be diligent in taking
| Thunderbolt | Fire Blast | out Drifblim ASAP as well; if he gets any
| Magical Leaf | Shadow Ball | boosts from Silver/Ominous Wind, he can
o—————-o—————-o Baton Pass them to his teammates.

16d. Crasher Wake [osogf]

Your best friend in this o—————-o—————-o—————-o
fight is any Pokemon that | Sharpedo L61 | Quagsire L61 | Gyarados L62 |
knows an Electric move o—————-o—————-o—————-o
and a Grass move. They’ll | Slash | Surf | Bite |
take out everyone but | Endure | Yawn | Aqua Tail |
Ludicolo in one hit. | Aqua Jet | Earthquake | Avalanche |
Other than that, basic | Night Slash | Stone Edge | Giga Impact |
type matching will do you o—————-o—————-o—————-o
right; Wake’s moves suck. | Floatzel L63 | Ludicolo L65 |
Ludicolo is the top threat; avoid making o—————-o—————-o
it rain to keep his Speed at a reasonable | Brine | Surf |
level. Once you get him out of the way, | Crunch | Ice Beam |
the rest of Wake’s team should fall pretty | Aqua Jet | Energy Ball |
easily. Quagsire has Damp, not Water | Ice Fang | Focus Blast |
Absorb, so you can use Water moves on him. o—————-o—————-o

16e. Maylene [tcaim]

o—————-o—————-o—————-o The easiest way to win
| Hitmontop L62 | Breloom L62 | Medicham L63 | this fight is to set up
o—————-o—————-o—————-o on Hitmontop. Calm Mind,
| Fake Out | Spore | Ice Punch | Dragon Dance, anything.
| Aerial Ace | Seed Bomb | Fire Punch | Max out and then waste
| Triple Kick | Mach Punch | Hi Jump Kick | her. Lucario stops you
| Quick Attack | Stone Edge | ThunderPunch | from mindlessly walking
o—————-o—————-o—————-o all over her with Psychic
| Machamp L64 | Lucario L66 | or Flying, but that’s one
o—————-o—————-o Pokemon, and not even he will stop you if
| Cross Chop | Bone Rush | you’ve boosted your stats up. Watch out
| Earthquake | Drain Punch | for Breloom’s Spore and Lucario’s Close
| Rock Climb | Close Combat | Combat. For a _really_ good time, send out
| Stone Edge | ExtremeSpeed | any Ghost-type you like and watch Maylene
o—————-o—————-o squirm as she tries to kill it.

16f. Byron [towra]

Byron seems to actually o—————-o—————-o—————-o
have gotten worse from | Skarmory L61 | Steelix L61 | Magnezone L62 |
the last time you fought o—————-o—————-o—————-o
him. His Steelix still | Rock Tomb | Ice Fang | Supersonic |
has a goofy set, but | Drill Peck | Gyro Ball | Thunderbolt |
the sandstorm will jack | Night Slash | Sandstorm | Flash Cannon |
up the Sp. Def of his | Stealth Rock | DragonBreath | Thunder Wave |
Rock-types, which may o—————-o—————-o—————-o
result in you eating a | Bastiodon L63 | Aggron L65 |
Metal Burst. Magnezone is the only real o—————-o—————-o
threat, but he, like most of Byron’s team, | Rest | Avalanche |
cowers in fear to any Ground-type. Water | Metal Burst | Earthquake |
and Fire will also take Byron’s team out | AncientPower | Stone Edge |
with relative ease. While he’s easy to KO, | Iron Defense | Metal Burst |
don’t underestimate Aggron – he’s strong. o—————-o—————-o

16g. Candice [ntctt]

o—————-o—————-o—————-o Candice, like most Gym
| Weavile L62 | Abomasnow L61 | Mamoswine L61 | Leaders, doesn’t have a
o—————-o—————-o—————-o real answer to the one
| Slash | Ingrain | Hail | type that would seriously
| Taunt | Avalanche | Avalanche | ruin her. Mamoswine has
| Avalanche | Wood Hammer | Earthquake | Earthquake, and Glaceon
| Faint Attack | GrassWhistle | AncientPower | has Water Pulse, but
o—————-o—————-o—————-o if your Fire-type can KO
| Froslass L63 | Glaceon L65 | them in one hit, then
o—————-o—————-o you’re basically home free. Froslass and
| Hail | Blizzard | Glaceon’s Snow Cloak abilities will be
| Blizzard | Mirror Coat | activated once Abomasnow hits the field,
| Confuse Ray | Shadow Ball | so you might want to change the weather.
| Ominous Wind | Water Pulse | Hail also makes Blizzard never miss, so
o—————-o—————-o that’s another reason to change it.

16h. Volkner [epofa]

Though Volkner has a o—————-o—————-o—————-o
Lanturn, it won’t do much | Jolteon L61 | Raichu L61 | Luxray L62 |
if it gets killed in one o—————-o—————-o—————-o
shot. Lanturn has a ton | Charge Beam | Brick Break | Crunch |
of HP, though, so you | Double Kick | Charge Beam | Ice Fang |
might not get a OHKO. | Pin Missile | Light Screen | Fire Fang |
Aside from the free win | Quick Attack | Thunder Wave | Thunder Fang |
you get from sending out o—————-o—————-o—————-o
Hippowdon or something, | Lanturn L63 | Electivire L65 |
Volkner has an illness called the “no o—————-o—————-o
strong moves” disease. Symptoms include | Surf | Fire Punch |
only having a couple powerful attacks on | Ice Beam | Brick Break |
your entire team. Lanturn and Jolteon are | Discharge | Giga Impact |
the threats; once they’re dead, the rest | Signal Beam | ThunderPunch |
shouldn’t be too hard to take out. o—————-o—————-o

16i. Buck [cfaaa]

o—————-o—————-o—————-o Buck is not very hard to
| Shuckle L61 | Torkoal L61 | Umbreon L62 | defeat. His team’s best
o—————-o—————-o—————-o stat is Defense, and he
| Rest | Protect | Psychic | has a big weakness to
| Toxic | Eruption | Dark Pulse | Water. Surf is a better
| Protect | Earthquake | Confuse Ray | option than Waterfall
| Sandstorm | Will-o-Wisp | Double Team | here due to it being
o—————-o—————-o—————-o special-based, bypassing
| Dusknoir L63 | Claydol L65 | Buck’s tough Defense
o—————-o—————-o stats. It’s hard to say what the biggest
| Ice Punch | Psychic | threat is. It’s either Claydol, with his
| Fire Punch | Calm Mind | Calm Mind sweep potential, or Umbreon, and
| Shadow Ball | Earth Power | his Double Team spamming. Torkoal’s got a
| ThunderPunch | AncientPower | powerful Eruption, but he’s so slow that
o—————-o—————-o you can easily hit him before he hits you.

16j. Cheryl [citcc]

Cheryl is a jerk. o—————-o—————-o—————-o
| Wobbuffet L61 | Drifblim L61 | Hariyama L62 |
No two ways about it; o—————-o—————-o—————-o
there is no fight more | Encore | Fly | Earthquake |
annoying than this. The | Counter | Toxic | Stone Edge |
fact that she leads with | Safeguard | Protect | Bullet Punch |
a Wobbuffet should be | Mirror Coat | Ominous Wind | Close Combat |
proof of this. o—————-o—————-o—————-o
| Wailord L63 | Blissey L65 |
Shadow Tag prevents switching, so whoever o—————-o—————-o
you have as a lead is stuck fighting until | Brine | Toxic |
one of you dies. Unless you have a stat- | Avalanche | Counter |
boosting move, it’s probably going to be | Earthquake | Psychic |
you. Thankfully, Cheryl is too stupid to | Water Spout | Softboiled |
abuse Encore and Counter/Mirror Coat. o—————-o—————-o

All of Cheryl’s Pokemon have tons of HP, making killing them in one hit
difficult, and near impossible without using their weakness.

Blissey is the #1 threat here; if you don’t have a physical Fighting-type
attack to dispatch her, you run the risk of getting Countered for a guaranteed
OHKO, followed by Softboiled next turn, wasting your hard-earned damage.

In the case of Wobbuffet, Drifblim, and especially Blissey, Taunt is their
worst nightmare. It leaves Blissey stuck firing off weak Psychics, and
Wobbuffet will Struggle for four turns, which will kill her. Wailord and
Hariyama are just beefy hitters. Water Spout is insanely strong if Wailord’s at
full HP, so just keep hitting it and his most effective attacking option will
be neutered. Hariyama is powerful and isn’t reliant on his HP to deal damage.
However, he is very slow. Use that to your advantage.

16k. Marley [rtths]

o—————-o—————-o—————-o Marley’s team focuses on
| Ninjask L61 | Electrode L61 | Crobat L62 | going first using blazing
o—————-o—————-o—————-o Speed. Fortunately, all
| Slash | Thunder | Air Slash | that speed comes at the
| X-Scissor | Hyper Beam | Confuse Ray | cost of mediocre strength
| Aerial Ace | Double Team | Double Team | and survivability, so her
| Swords Dance | Thunder Wave | Poison Fang | team isn’t too difficult
o—————-o—————-o—————-o to beat.
| Weavile L63 | Arcanine L65 |
o—————-o—————-o Like Yanmega, Ninjask has Speed Boost, and
| Ice Punch | Crunch | Ninjask has Swords Dance, making him a top
| Ice Shard | Flare Blitz | threat. Luckily, he can’t Baton Pass the
| Aerial Ace | ExtremeSpeed | boosts to his teammates, but you should
| Night Slash | Thunder Fang | still take him out as soon as you can.
o—————-o—————-o Crobat and Electrode know Double Team, so
they should also be eliminated ASAP.
Ground-types reduce Electrode to a
quivering pile of upside-down Poke ball, leaving Hyper Beam as his only means
of offense. However, he might also start piling on the Double Teams, so make
sure you can get that OHKO. You’ve seen Weavile a billion times before – you
know how to deal with it.

Arcanine has Intimidate. His Sitrus Berry helps soften the self-damage he’ll be
inflicting from Flare Blitz, but most of the time he’ll be so busy doing that
that you can just Surf him to death or something.

16l. Mira [qbnzp]

For such a little girl, o—————-o—————-o—————-o
Mira packs a lot of heat. | Porygon-Z L61 | Gengar L61 | Magnezone L62 |
All of her Pokemon are o—————-o—————-o—————-o
potent special attackers, | Psychic | Psychic | Thunder |
and all their STAB moves | Dark Pulse | Energy Ball | Hyper Beam |
hurt a lot. | Tri Attack | Shadow Ball | Flash Cannon |
| Thunderbolt | Sludge Bomb | Thunder Wave |
Her lead is a shining o—————-o—————-o—————-o
example of this. Porygon- | Togekiss L63 | Alakazam L65 |
Z is tied with Alakazam for the highest o—————-o—————-o
Special Attack stat in the game. Nothing | Psychic | Psychic |
is safe from its wide variety of attacks. | Air Slash | Calm Mind |
Your best chance at beating it (as well as | Aura Sphere | Hyper Beam |
the rest of Mira’s team) is just to trade | ExtremeSpeed | Focus Blast |
blows with her. As long as you’re using a o—————-o—————-o
Pokemon that she can’t hit for double
damage, you should be able to take them all out pretty quickly. Watch out for
the occasional surprise Hyper Beam from Alakazam and Magnezone, and be thankful
that Porygon-Z doesn’t know it.

16m. Riley [ecgir]

o—————-o—————-o—————-o Riley can be one tough
| Absol L61 | Ursaring L61 | Metagross L62 | customer to handle; his
o—————-o—————-o—————-o entire team consists of
| Psycho Cut | Slash | Hammer Arm | manly men with super high
| Night Slash | Avalanche | Meteor Mash | Attack stats. Anything
| Quick Attack | Aerial Ace | Bullet Punch | with Intimidate will take
| Swords Dance | Shadow Claw | Zen Headbutt | him down a notch, but be
o—————-o—————-o—————-o aware that Metagross’s
| Salamence L63 | Lucario L65 | Clear Body blocks it. Be
o—————-o—————-o careful pitting a Fighting-type against
| Crunch | Bone Rush | Absol – that’s precisely why he carries
| Fire Fang | Blaze Kick | Psycho Cut. As with your other friends,
| Dragon Claw | Close Combat | you must rely on basic type matching to
| | ExtremeSpeed | win. Metagross, Salamence, and Lucario are
o—————-o—————-o the major threats in this battle.

Fire attacks are your best bet against Metagross, and they will handle Lucario
as well; obviously, an Ice move will make short work of Salamence.

16n. Rival [oyfto]

Find your starter. Rival’s team is below it.

At this point in the game, o—————-o—————-o—————-o
your rival will stand | Chimchar | Piplup | Turtwig |
outside the Battleground o—————-o—————-o—————-o
and, if you talk to him, | Staraptor L61 | Staraptor L61 | Staraptor L61 |
will talk about dumb | Heracross L62 | Heracross L62 | Heracross L62 |
stuff. However, if it’s | Snorlax L63 | Snorlax L63 | Snorlax L63 |
Sunday, he will challenge | Empoleon L65 | Torterra L65 | Infernape L51 |
you to a duel! It is | Roserade L59 | Floatzel L59 | Roserade L59 |
recommended that you save | Rapidash L59 | Rapidash L59 | Floatzel L59 |
before speaking to him, o—————-o—————-o—————-o
simply because he is the
most powerful Trainer in o—————-o—————-o—————-o
the world – he will | Chimchar | Piplup | Turtwig |
eventually put Cynthia o—————-o—————-o—————-o
to shame, putting his | Staraptor L71 | Staraptor L71 | Staraptor L71 |
entire team past her most | Heracross L72 | Heracross L72 | Heracross L72 |
powerful Pokemon. The | Snorlax L73 | Snorlax L73 | Snorlax L73 |
three teams you see to the | Empoleon L75 | Torterra L75 | Infernape L75 |
right are the three stages | Roserade L69 | Floatzel L69 | Roserade L69 |
your rival goes through | Rapidash L69 | Rapidash L69 | Floatzel L69 |
before he makes his long- o—————-o—————-o—————-o
held dream of being the
best finally come true. o—————-o—————-o—————-o
The strategy for each | Chimchar | Piplup | Turtwig |
battle won’t change – just o—————-o—————-o—————-o
the levels. Your Pokemon | Staraptor L81 | Staraptor L81 | Staraptor L81 |
are going to have to be | Heracross L82 | Heracross L82 | Heracross L82 |
top notch if you want to | Snorlax L83 | Snorlax L83 | Snorlax L83 |
have any chance at coming | Empoleon L85 | Torterra L85 | Infernape L85 |
out on top. | Roserade L79 | Floatzel L79 | Roserade L79 |
| Rapidash L79 | Rapidash L79 | Floatzel L79 |

17. In-Game Happiness [oawht]

Everything below this point revolves around the things you can do on the side
when you’re not out saving the world (or, in the case that you’ve saved the
world already, things you can do when bored). The Great Marsh is covered in
detail in section 7c, so I won’t be covering it here.

Better get all the complicated stuff out of the way first and finish up easy.

17a. Sinnoh Underground [aahbm]

The Sinnoh Underground (henceforth referred to as “the Underground”) is the
huge network of tunnels found underneath the Sinnoh region. The Underground’s
tunnels are divided very unevenly, into six different areas.

You should have already done the Underground tutorial with Underground Man when
you first arrived in Eterna City. You should also be familiar with the basics
of digging, creating a secret base, and burying Traps and Spheres.

This section will explain the various parts and treasures of the Underground in
greater detail.

| Sphere Care | If you bury a sphere, it will remain in the exact spot you |
o————-o buried it. It will, very slowly, grow in size the longer it |
| remains buried. The maximum size any Sphere can be is 99; it can’t grow |
| bigger than that. |
| |
| There are five different types of Spheres – Red, Blue, Green, Pale, and |
| Prism. |
| |
| There’s also a second method for increasing the size of your Spheres, and |
| that’s to combine them. You can combine as many as you want, but only |
| Spheres of the same color. The downside to doing this is that you don’t |
| get to simply add the two Spheres together and get one big one. |
| |
| To combine your Spheres, simply bury them on the same tile. The biggest |
| size Sphere you bury will absorb all other Spheres at 1/4 their size, |
| rounded down. If 1/4 of that number would be less than 1, it rounds up |
| to 1. |
| |
| For example, say you bury three Red Spheres, sizes 2, 15, and 16. Since |
| the Red Sphere 16 is the largest Sphere you bury, it will absorb the 2 |
| and 15. A fourth of 15, rounded down, is 3; a fourth of two is less than |
| 1, so that turns to 1. When you pick up the three spheres, you’ll get a |
| Red Sphere 20. It does seem like a ripoff, but them’s the breaks. |
| |
| So, what do you do with these Spheres? The only thing you can do with |
| them is trade them to the Hikers you find for Traps and items for your |
| Secret Base. |
| |
| Sphere Trading | You can think of Spheres as currency in the Underground. |
o—————-o Spheres are the only thing the Hikers will accept. It’s |
| exact change only, however, and you won’t get change for Spheres you give |
| them. Let’s say a Hiker wants a Red Sphere 8 for his item, and you’ve got |
| a Red Sphere 7 and a Red Sphere 62. The Red Sphere 7 isn’t big enough, so |
| he won’t take it, so you’ve got two options here; either fork over the 62 |
| or find some way to make that 7 an 8. If you give him the 62, he’ll love |
| you forever, but you’re not going to get a Red Sphere 54 as change for |
| your transaction. |
| |
| Yeah. It’s a scam, I know. It’s because of this that you don’t always |
| want to combine every Sphere you find. There are some items that are |
| ridiculously expensive, but you can soften the cost by trading the stuff |
| you dig up for Spheres. |
| |
| Traps | Traps are found two ways. You can either find them in the ground, |
o——-o or you can buy them from a Trap merchant underground. You should |
| know that if you tap the Touch Screen, you’ll be able to see places you |
| can dig for treasure nearby. If you see a spot on the ground flash, and |
| you didn’t bury a Sphere there, it’s a trap. Face it and press A to pick |
| it up. |
| |
| Traps in the field aren’t much use since your friend can easily find them |
| and pick them up without activating them. You can buy different Tools |
| that serve the same purpose. Those go in your Secret Base and, unlike |
| normal Traps, can be activated multiple times. |
| |
| You can also trade traps you find for Spheres at any Trap merchant. |
| |
| Digging 101 | Digging is the main attraction in the Underground. There |
o————-o are lots and lots of treasures to be found in the walls, |
| including evolution stones, special Plates, fossils, and some items you |
| can only find in the Underground. |
| |
| To get started, look at the top screen. Flashing yellow areas are places |
| you can dig. Walk to a location and tap the Touch Screen to pinpoint a |
| digging spot. when you get there, face that spot and press A. |
| |
| Once inside, you will be informed of how many items are in that |
| particular spot, anywhere from 2 to 4. Then you’ll get a chance to |
| excavate them. The wall is never the same; it varies in thickness in some |
| areas, and you’ll need to dig more to reach the item (if there is one). |
| |
| You get two tools to dig with; a pickax, and a hammer. You get 49 strikes |
| with the pickax, and 25 with the hammer, before the wall crumbles and you |
| lose any items you haven’t completely unearthed yet. A strike with the |
| hammer counts as two with the pickax, so you can keep track of how many |
| strikes you have left with either item. |
| |
| I personally use the hammer to bust through tough sections of the wall, |
| and then use the pickax to pick off the last few spots to get the item. |
| |
| Items (not Spheres) you successfully dig up are added to your treasure |
| sack. You can see what you currently have by looking in the Treasures |
| submenu. You can either take these items and put them in your Bag (the |
| one you carry above ground), or find a Treasure merchant and trade them |
| for Spheres. This is a good way to get big Prism and Pale Spheres, as |
| they’re pretty rare. |
| |
| Secret Bases 101 | You should really already have a secret base, as the |
o——————o creation of one is part of Underground Man’s tutorial. |
| |
| But what if you want to make a different one? Are you screwed? You bet. |
| |
| Just kidding. In order to move to a different location, you’ll need a |
| Digger Drill, just like you got in the tutorial. Trap merchants will |
| sell you Digger Drills, but the Sphere they want might not be the one you |
| have. If that’s the case, try and get the one they want. |
| |
| Okay, so you’ve got your secret base. But it’s filled with rocks! |
| |
| In case you don’t remember, you earn the right to remove those Big |
| Boulders from your secret base by capturing your friends’ flags out of |
| their own secret bases. Capturing a total of 50 will let you remove them |
| all, but in case you don’t feel like doing that, capturing 10 will let |
| you remove 10 of them. |
| |
| You can obtain items for decorating your secret base a number of ways. |
| The easiest way is to buy them from Goods merchants. You can also get |
| a good number of items from Mr. Goods, who is explained in the subsection |
| below this one. You can get a couple from the Fight Area, but most of |
| them are obtained in the Underground. |
| |
| Decorating Secret Bases | Okay, so you’re ready to make your base look |
o————————-o pretty. What do you do? |
| |
| Underground Man is a good place to start. He will give you items for |
| capturing your friend’s flags. Capture 1 for a Pretty Gem, 3 for a Shiny |
| Gem, 10 for a Mystic Gem, and 50 for a Glitter Gem. He will also give you |
| some items for decoration over the course of his tutorial. |
| |
| Mr. Goods in Hearthome City will give you items for doing certain things |
| in-game. He’ll give you a Globe that looks identical to the one you find |
| in the GTC lobby if you successfully connect over Nintendo WFC, and he’ll |
| fork over a Gym Statue (like what you see at the entrance of Gyms) if you |
| defeat all eight Gyms. He’ll also give you different trophy cups for |
| winning the Master Rank in any Super Contest, as well as neat-looking |
| crystals for either talking to 100 people underground, digging up 100 |
| fossils, trapping 100 people, or giving 100 items to people. |
| |
| The rest you gotta buy from the Hikers underground. There are all sorts |
| of items to buy, and to list them all here would be very time-consuming, |
| not to mention near impossible because the lists change every single day. |
| |

17b. Pokemon Super Contests [sepro]

Remember Pokemon Contests? Sure you do. Anyone who played Ruby, Sapphire, or
Emerald is familiar with them. Remember how they work?

Well, forget all of it.

Pokemon Contests, now known as Pokemon Super Contests, are run completely
differently than the Contests you’re familiar with, so in order to get a clear
view of how they work, you need to forget everything you learned about them so
far. Nothing is the same.

If you want to enter a Super Contest, you’ll need to go to the Contest Hall in
Hearthome City. It’s a few steps to the right of the Pokemon Center.

Oh wait, I’m getting ahead of myself. Let’s start with the basics, shall we?

| Contest Types | You may have noticed a couple extra screens on the |
o—————o Pokemon info screen you weren’t familiar with. You may be |
| asking yourself, “Why is my Surf a Beauty-type? I thought it was Water?” |
| |
| These are Contest types. There are five in all, and they are as follows: |
| |
| Cute – Tough – Beauty – Smart – Cool |
| |
| All attacks are classified into one of these five categories. Now then, |
| if you press Right on the Pokemon info screen after the battle moves, you |
| will see a pentagon with each of the five types I listed at each angle. |
| You’ll also see a bar at the bottom that says “Sheen.” It’s probably an |
| empty bar at this point, but you’re going to be filling it soon. |
| |
| If you press Right from the Condition screen (what I described above), |
| you come to the Contest Moves screen, where you can see the Contest types |
| of your Pokemon’s known moves. If you press A, you can see each attack’s |
| effect in a Super Contest. |
| |
| It is a general rule to keep battling Pokemon and Contest Pokemon totally |
| separate. When crafting a good Super Contest moveset, don’t think at all |
| how that Pokemon would fare in battle. It’s not important here. What may |
| seem as a ridiculous moveset in battle may actually be a very effective |
| moveset for Super Contests, and vice versa. |
| |
| Baking Poffin | In order to succeed in Pokemon Super Contests, you will |
o—————o need to raise your Super Contest stats, similar to the |
| way you raise your stats to succeed in battle. Raising your Super Contest |
| stats is a little bit different than raising your normal stats, though. |
| |
| You should have gotten the Poffin Case already. I’ll assume you have it. |
| |
| In order to increase your stats, you’re going to need berries. If you |
| look in the Bag’s Berries Pocket, you can check the tag of that berry to |
| see what kind of stat it raises. |
| |
| You’ll notice that instead of types, there are five flavors listed here. |
| Each flavor corresponds with the type of that color: |
| |
| Sweet/Cute | Sour/Tough | Dry/Beauty | Bitter/Smart | Spicy/Cool |
| |
| You’re only allowed to feed your Pokemon a certain number of Poffins, so |
| you can’t waste time using low-level berries. Those are best suited for |
| battle, anyway. |
| |
| The best Poffin berries are #31-35. They’re pretty rare though, so if you |
| don’t have them or don’t want to take the time involved to grow lots of |
| them, the second best batch are #26-30. DON’T BOTHER WITH ANYTHING LESS. |
| |
| The berries I want you to get are pretty hard to obtain. The only way to |
| get them is through Amity Square. For every 200 steps you take in there, |
| whatever Pokemon you bring with you will have found an item. Rarely, it’s |
| a berry. Very rarely, it’s one of the berries you should want. |
| |
| You can also migrate them from Ruby, Sapphire, or Emerald. It’s easier to |
| get them in those games. Migrate some over and start growing. |
| |
| If you’ve got them, you can also make Poffins out of the pinch berries |
| (#51-57). They’re actually WAY better than #31-35, but they’re so hard to |
| get, they’re not feasible for Poffin making. The Poffin that comes from |
| them is REALLY GOOD though, consider using them if you can get your hands |
| on some. |
| |
| Now for the actual baking process. If this is your first time baking |
| Poffin, you’re going to want to use a loser berry (#16-20) as practice. |
| Don’t want your super berries going to waste, do you? Head to the Poffin |
| House, next to Hearthome City’s PokeMart. Inside, talk to the lady at the |
| center table to get started. |
| |
| You may choose to bake Poffins alone or with friends using DS Wireless |
| Communications. All those involved then choose a berry to cook. You’ll |
| get a stronger Poffin if everyone chooses the same berry. |
| |
| Once the berries are dropped in, cooking starts! You will see an arrow |
| pointing in a certain direction, either left or right. Use the stylus and |
| spin the Poffin batter in that direction. If you spin too fast, the |
| batter will overflow; if you spin too slow, the batter will burn. Like I |
| said, it takes some getting used to. You’re going to want to shoot for a |
| speed that puts the batter at the outer edge or somewhere near it. Don’t |
| get frustrated if you spill some; keep practicing. |
| |
| The batter will go through several phases of cooking, and at any time |
| during this you will need to spin in the other direction. When this |
| happens, stop spinning and quickly start the other way to get the Poffin |
| batter back up to stirring speed. When the Poffin is in its final stage |
| of cooking (it appears brown and there are clearly visible colors, the |
| Poffin can no longer spill from the pot and you can spin as fast as you |
| want. Be careful, though – you still might need to change directions! |
| |
| Afterwards, everyone who participated gets a Poffin based on how well |
| you did. Look inside the Poffin Case to see its stats. To the right is |
| the Poffin’s level. The higher the level, the richer the flavor, and the |
| more the Poffin’s stat will be boosted. On the bottom you’ll see five |
| circles that represent each flavor. The circles with the circles around |
| them are reminders of what stat the Poffin boosts. The number next to it |
| is the smoothness level. This tells you how much it will boost the Sheen |
| meter when you feed it to your Pokemon. Poffin won’t affect your Pokemon |
| once its Sheen meter is full, so you want to shoot for a low smoothness |
| level so you can get the most out of your Poffin. |
| |
| Of course, if you have multiple people to bake with, your Poffins will |
| turn out better than if you had done it alone. But you must be careful; |
| the five flavors form what I call a weakening circle. Look at any of your |
| Pokemon’s Condition screen. Each type (flavor) will weaken the one next |
| to it in a counterclockwise fashion. For example, a berry that increases |
| the Cool stat will weaken a berry that increases the Tough stat. By that |
| same token, a Tough-increasing berry will weaken a Smart-increasing |
| berry. Smart decreases Cute, and Cute decreases Beauty, which in turn |
| decreases Cool. When baking with friends, it’s important that you make |
| sure that your berries work together. Like I said before, if everyone |
| picks the same berry, you won’t have to worry about this happening. |
| |
| Once you’re comfortable with baking, you can move on to the actually |
| useful berries. After you’ve obtained a good amount, you can start giving |
| them to your Pokemon. |
| |
| But wait! There’s more! New to Pokemon Platinum is the legendary Poffin |
| store, found in Lilycove City Department Store’s basement! There’s a lady |
| here who will sell you all types of Poffin for $6400 each. You can |
| actually skip baking altogether and just buy six or seven of these. The |
| ones you want to buy are anyone with the stat you’re looking for listed |
| first. For example, if you’re looking for Sour Poffin, you’ll want any |
| Poffin that says Sour-(anything). (anything)-Sour will work, but it won’t |
| be as effective. |
| |
| |
| But hold on now. You can’t just have any old Pokemon for your Contests. |
| Well, yeah you can, but there’s a trick to getting a superstar. |
| |
| o———o—————————o Take a look at the Trainer Memo |
| | Adamant | Likes Spicy, Hates Dry | on any of your Pokemon. Below |
| | Bashful | Happily eats anything. | its characteristic you’ll see |
| | Bold | Likes Sour, hates Spicy | what kind of food it likes. This |
| | Brave | Likes Spicy, Hates Sweet | is actually the flavor of Poffin |
| | Calm | Likes Bitter, Hates Spicy | your Pokemon likes, and it’s |
| | Careful | Likes Bitter, Hates Dry | affected by its nature. All |
| | Docile | Happily eats anything. | Pokemon of the same nature will |
| | Hardy | Happily eats anything. | like the same flavor of Poffin. |
| | Hasty | Likes Sweet, Hates Sour | A list of each nature, as well |
| | Gentle | Likes Bitter, Hates Sour | as its preferred Poffin flavor, |
| | Impish | Likes Sour, Hates Dry | can be seen to the left. Natures |
| | Jolly | Likes Sweet, Hates Dry | that don’t increase or decrease |
| | Lax | Likes Sour, Hates Bitter | a stat (“neutral natures”) will |
| | Lonely | Likes Spicy, Hates Sour | eat any flavor of Poffin well; |
| | Mild | Likes Dry, Hates Sour | this is shown by the phrase |
| | Modest | Likes Dry, Hates Spicy | “Happily eats anything.” on the |
| | Naive | Likes Sweet, Hates Bitter | Trainer Memo screen. However, |
| | Naughty | Likes Spicy, Hates Bitter | these Pokemon aren’t really |
| | Quiet | Likes Dry, Hates Sweet | suited for Contests since they |
| | Quirky | Happily eats anything. | can’t take advantage of the |
| | Rash | Likes Dry, Hates Bitter | flavors. You’re more than |
| | Relaxed | Likes Sour, Hates Sweet | welcome to feed a Pokemon a |
| | Sassy | Likes Bitter, Hates Sweet | flavor it hates or doesn’t love, |
| | Serious | Happily eats anything. | but you will get the best |
| | Timid | Likes Sweet, Hates Spicy | results by sticking with its |
| o———o—————————o favorite kind. |
| |
| Of course, now that you can purchase Poffin, you can actually get your |
| Pokemon’s Contest stats so high that you can win the Master Rank in all |
| Super Contests with a single Pokemon. Here’s what you do: |
| |
| 1. Buy enough Poffin to maximize two contest stats (between 6 and 8). |
| Let’s use Spicy and Dry as an example. It’s important to buy them, not |
| make them, because of the static smoothness amount. |
| 2. Buy a few Poffin that increase two _other_ stats. In this example, |
| we’ll use Sour and Sweet. Don’t buy enough to max them out. While you |
| _can_ get four maxed out stats, you’ll neglect the fifth stat. |
| 3. Buy a few more Poffin that increase one of the stats from the second |
| set and the last stat. In this example, you’ll need one that mainly |
| increases Bitter – the fifth stat – and either Sour or Sweet. |
| |
| You won’t max out the final three stats, but they will end up so high |
| that you’ll be able to win any rank in any contest; my Glaceon currently |
| has 33 ribbons. Nineteen of them are from Super Contests (because I |
| neglected the fifth stat, I cannot beat the Master Rank Smart Contest, |
| although it should say something that I was able to win the first three |
| ranks with _no Poffin investment!_ ). |
| |
| Fashion Accessories | So your Pokemon’s Super Contest stats are maxed. |
o———————o Think you’re ready for a Super Contest now? |
| |
| Not yet you aren’t. You still have more preparation to do. You got the |
| Fashion Case in the beginning of the game. Filling it with backdrops and |
| Accessories is key to being successful in Super Contests. Most of the |
| backdrops are obtained through the lottery in Jubilife TV. If you can get |
| Pokemon with ID numbers with the fifth digit each digit from 0 to 9, you |
| will win 5th prize every day (a backdrop). |
| |
| As far as the Accessories go, there are a few ways to get them: |
| – Walk with your Pokemon in Amity Square for 200 steps (Accessories are |
| the most common item they’ll find) |
| – Pick a Peck of Colors Flower Shop in Floaroma Town |
| – Veilstone City massage girl |
| – Pastoria City scarf man |
| – Guy wandering the eastern side of Amity Square |
| |
| These come in handy during the Super Contests. Preparation complete! |
| |

Okay, _now_ you can go to the Contest Hall. Head straight up and talk to the
lady at the counter and she will ask you which rank you’d like to challenge.
You must beat each rank in order – first Normal, then Great, then Ultra, and
finally Master rank.

You can only fight the next rank with the Pokemon you beat the previous rank
with. So if your Pikachu beats the Normal rank, you can’t hatch a Starly egg
and take it to the Great rank – Starly would have to start at Normal rank like
everyone else.

Then you’ll need to pick the type of Super Contest you’d like to enter. Pick
whatever one you’ve got the best stat in.

Finally, you’ll have to choose your Pokemon to enter. You can pick anyone, and
not just the one with the Poffin fed to it, so make sure you know who you’re

A quick change of clothes, and you’re ready to go!

| ROUND ONE – VISUAL | Pokemon Super Contests are divided into 3 rounds. |
o——————–o The first of these is the Visual Competition, where |
| you dress your Pokemon up nice and make the others looks like shmucks. |
| |
| After the introductions, you’re given a theme to dress to. This is where |
| all the Accessories and backdrops you’ve been getting come into play. |
| Some Accessories do better in certain themes than others. I’ll just list |
| the best Accessories to use for each theme, in alphabetical order for |
| easy reference. For a list on how to get all Accessories and backdrops, |
| see section 17b1. |
| |
| THE SHAPELY – Award Podium, Big Leaf, Big Tree, Black Pebble, Black |
| Specs, blue Flower, Cape, Carpet, Chimchar Mask, Colored |
| Parasol, Cube Stage, Flag, Flower Stage, Fluffy Bed, Glass |
| Stage, Glitter Boulder, Gold Pedestal, Googly Specs, |
| Gorgeous Specs, Heroic Headband, Jagged Boulder, Lace |
| Headdress, Mini Pebble, Mirror Ball, Old Umbrella, Orange |
| Flower, Peculiar Spoon, Photo Board, Pink Flower, Piplup |
| Mask, Professor Hat, Red Flower, Retro Pipe, Round Pebble, |
| Seashell, Shed Claw, Shed Horn, Silk Veil, Snaggy Pebble, |
| Spotlight, Spring, Standing Mike, Stump, Surfboard, Sweet |
| Candy, Thick Mushroom, Top Hat, Turtwig Mask, Wealthy Coin, |
| White Flower, Yellow Flower |
| |
| THE SHARP – Big Scale, Black Beard, Blue Feather, Cape, Colored Parasol, |
| Flag, Narrow Leaf, Narrow Scale, Old Umbrella, Professor Hat, |
| Purple Scale, Red Feather, Shed Claw, Shed Horn, Spring, |
| Standing Mike, Surfboard, Thin Mushroom, White Beard, White |
| Feather, Yellow Feather |
| |
| THE CREATED – Award Podium, Black Beard, Black Moustache, Black Specs, |
| Blue Balloon, Blue Barrette, Cape, Carpet, Chimchar Mask, |
| Colored Parasol, Confetti, Cube Stage, Flag, Flower Stage, |
| Fluffy Bed, Glass Stage, Glitter Powder, Gold Pedestal, |
| Googly Specs, Gorgeous Specs, Green Balloon, Green |
| Barrette, Heroic Headband, Humming Note, Lace Headdress, |
| Mirror Ball, Old Umbrella, Peculiar Spoon, Photo Board, |
| Pink Balloon, Pink Barrette, Piplup Mask, Professor Hat, |
| Red Balloon, Red Barrette, Retro Pipe, Shiny Powder, Silk |
| Veil, Spotlight, Spring, Standing Mike, Surfboard, Sweet |
| Candy, Top Hat, Turtwig Mask, Wealthy Coin, White Beard, |
| White Moustache, Yellow Balloon, Yellow Barrette |
| |
| THE NATURAL – Big Leaf, Big Scale, Big Tree, Black Fluff, Blue Feather, |
| Blue Flower, Blue Scale, Brown Fluff, Eerie Thing, Green |
| Scale, Jagged Boulder, Narrow Leaf, Narrow Scale, Orange |
| Flower, Orange Fluff, Pink Flower, Pink Fluff, Pink Scale, |
| Poison Extract, Pretty Dewdrop, Puffy Smoke, Purple Scale, |
| Red Feather, Red Flower, Seashell, Shed Claw, Shed Horn, |
| Shimmering Fire, Small Leaf, Snaggy Pebble, Snow Crystal, |
| Sparks, Stump, Thick Mushroom, Thin Mushroom, White |
| Feather, White Fluff, Yellow Feather, Yellow Flower |
| |
| THE COLORFUL – Cape, Carpet, Colored Parasol, Confetti, Eerie Thing, |
| Flag, Gorgeous Specs, Poison Extract, Professor Hat, Top |
| Hat, and anything with a color in the name EXCEPT FOR |
| White Flower, White Fluff, and White Moustache |
| |
| THE SOLID – Award Podium, Big Scale, Big Tree, Black Pebble, Black Specs, |
| Blue Scale, Carpet, Colored Parasol, Flag, Flower Stage, |
| Glass Stage, Glitter Boulder, Gold Pedestal, Googly Specs, |
| Green Scale, Jagged Boulder, Mini Pebble, Mirror Ball, Narrow |
| Scale, Old Umbrella, Peculiar Spoon, Photo Board, Pink Scale, |
| Professor Hat, Purple Scale, Retro Pipe, Round Pebble, |
| Seashell, Shed Claw, Shed Horn, Snaggy Pebble, Spotlight, |
| Spring, Standing Mike, Stump, Surfboard, Sweet Candy, Wealthy |
| Coin |
| |
| THE BRIGHT – Award Podium, Big Scale, Colored Parasol, Determination, |
| Glass Stage, Glitter Boulder, Gligger Powder, Gold Pedestal, |
| Lace Headdress, Mirror Ball, Mystic Fire, Seashell, Shed |
| Claw, Shed Horn, Shimmering Fire, Shiny Powder, Silk Veil, |
| Snow Crystal, Sparks, Spotlight, Thin Mushroom, White Beard, |
| White Feather, White Flower, White Fluff, White Moustache, |
| Yellow Balloon, Yellow Barrette, Yellow Feather, Yellow |
| Flower |
| |
| THE GAUDY – Award Podium, Big Scale, Black Beard, Black Moustache, Black |
| Pebble, Black Specs, Blue Balloon, Blue Barrette, Blue Scale, |
| Cape, Carpet, Chimchar Mask, Colored Parasol, Confetti, Cube |
| Stage, Determination, Flag, Flower Stage, Fluffy Bed, Glass |
| Stage, Glitter Boulder, Glitter Powder, Gold Pedestal, |
| Gorgeous Specs, Green Balloon, Green Barrette, Green Scale, |
| Heroic Headband, Humming Note, Lace Headdress, Mini Pebble, |
| Mirror Ball, Narrow Scale, Photo Board, Pink Balloon, Pink |
| Barrette, Pink Scale, Piplup Mask, Professor Hat, Purple |
| Scale, Red Balloon, Red Barrette, Red Feather, Round Pebble, |
| Shimmering Fire, Shiny Powder, Silk Veil, Spotlight, Spring, |
| Standing Mike, Surfboard, Sweet Candy, Top Hat, Turtwig Mask, |
| Wealthy Coin, White Beard, White Moustache, Yellow Balloon, |
| Yellow Barrette, Yellow Feather |
| |
| THE FLEXIBLE – Big Leaf, Black Beard, Black Fluff, Black Moustache, Blue |
| Balloon, Brown Fluff, Cape, Carpet, Confetti, |
| Determination, Eerie Thing, Flag, Fluffy Bed, Glitter |
| Powder, Green Balloon, Heroic Headband, Humming Note, |
| Mystic Fire, Narrow Leaf, Orange Fluff, Pink Balloon, Pink |
| Fluff, Poison Extract, Pretty Dewdrop, Puffy Smoke, Red |
| Balloon, Shimmering Fire, Shiny Powder, Silk Veil, Small |
| Leaf, Snow Crystal, Sparks, Spring, White Beard, White |
| Fluff, White Moustache, Yellow Balloon |
| |
| THE FESTIVE – Carpet, Colored Parasol, Flower Stage, Glass Stage, Glitter |
| Boulder, Glitter Powder, Gold Pedestal, Gorgeous Specs, |
| Humming Note, Lace Headdress, Mirror Ball, Mystic Fire, |
| Pretty Dewdrop, Shimmering Fire, Shiny Powder, Silk Veil, |
| Snow Crystal, Sparks, Spotlight, Top Hat, Wealthy Coin |
| |
| THE INTANGIBLE – Blue Balloon, Carpet, Confetti, Determination, Eerie |
| Thing, Flag, Glitter Powder, Green Balloon, Heroic |
| Headband, Humming Note, Mystic Fire, Photo Board, Pink |
| Balloon, Poison Extract, Pretty Dewdrop, Puffy Smoke, |
| Red Balloon, Shimmering Fire, Shiny Powder, Silk Veil, |
| Snow Crystal, Sparks, Spotlight, Yellow Balloon |
| |
| RELAXATION – Black Beard, Black Fluff, Black Moustache, Black Pebble, |
| Black Specs, Blue Scale, Brown Fluff, Cape, Eerie Thing, |
| Jagged Boulder, Narrow Scale, Old Umbrella, Poison Extract, |
| Top Hat |
| |
| You get 60 seconds to dress your Pokemon. Depending on the rank you’re |
| competing in, you’ll be able to use different amounts of Accessories. |
| |
| In Normal Rank, you get 5 Accessories to work with. In Great, Ultra, and |
| Master, you can use up to 10, 15, and 20 Accessories, respectively. |
| |
| If you’re content with your Pokemon’s look, you can tap Done to stop the |
| clock and start judging. You’ll then be introduced to each contestant’s |
| Pokemon, and the audience will fawn over all of them. The more hearts you |
| see, the higher that Pokemon’s rating. Once everyone’s been revealed, |
| it’s time for the second round. |
| |
| ROUND TWO – DANCE | After the Visual Competition comes the second round, |
o——————-o the Dance Competition. This is where each Pokemon |
| takes turns showing off their stuff through dance. |
| |
| |
| As a Contest aficionado, I was STOKED to learn that each rank has its own |
| specific dance for round two of the Hyper and Master ranks! It’s a shame |
| that Hyper and Master have the same tune to dance to, but it’s still an |
| improvement over Diamond and Pearl! |
| |
| If you’re a backup dancer: |
| |
| Watch the bottom screen carefully. You must match exactly the color and |
| beat of where the leader danced. As you go up in rank, it’s increasingly |
| harder to follow the leader’s dance exactly. |
| |
| If you’re the leader: |
| |
| The goal in this round is to make the other Pokemon screw up so your |
| score goes up and theirs goes in the crapper. To help you do this, you’re |
| going to want to try making your dance as complex as you can. There are a |
| few tricks you can utilize to help you accomplish this. |
| |
| o———————————————————————–o |
| | Tip 1 – Step in all directions. If you tap the same thing every time, | |
| | your backup dancers will have no problem keeping up with you. | |
| | By mixing it up even just a little, you force your opponents | |
| | to think. It may seem insignificant, but it helps. | |
| | | |
| | Tip 2 – Put a break in your steps. By waiting to finish taking your | |
| | steps, you’re breaking your opponents’ concentration, more so | |
| | if your steps are off-beat. | |
| | | |
| | Tip 3 – Step off-beat. You should never dance with the music. Doing | |
| | so makes your steps incredibly easy to follow. You’ll notice | |
| | there are pale blue lines between the green ones. Step on the | |
| | blue ones – these mark the half-beat. Try mixing it with a | |
| | step or two in tune with the music to shake things up. | |
| | | |
| | Tip 4 – Step to the front last. When you step to the front, your | |
| | Pokemon will briefly hide the music score from view. Near the | |
| | beginning of your dancing, put a step that you will hide by | |
| | using your final step to step to the front. If your opponents | |
| | rely on the right side of the score to help them, temporarily | |
| | blocking their first step can really mess them up. | |
| | | |
| o———————————————————————–o |
| |
| Be especially careful dancing to the Beauty contest’s slow beat. You’ll |
| lose points not only if you don’t match the other Pokemon’s steps, but |
| if you don’t step in time with the music, you’ll get a low score as well! |
| |
| After everyone has taken a turn at being the lead dancer, it’s time for |
| everyone’s favorite part… the Acting Competition. |
| |
| ROUND THREE – ACTING | The final round is most like the second round of |
o———————-o the old Contests from past games. Each Pokemon |
| takes turns performing moves for a Judge and score points based on how |
| everyone else does. That’s the only similarity between Super Contests and |
| old Contests, so continue reading pretending you’ve never even heard of |
| those outdated Contests. |
| |
| Each Pokemon gets four turns to appeal to one of three Judges using that |
| Pokemon’s known moves. All attacks are divided into 5 Contest types; |
| Cool, Beauty, Tough, Smart, and Cute. Each attack has a base value of |
| zero to three hearts, and most attacks can let you get additional hearts |
| if certain conditions are met. |
| |
| The person with the highest score at the end of the second round gets to |
| go first in round 3. Choose a move, and then choose a Judge to appeal to. |
| After all four Pokemon have appealed, all four Pokemon will receive extra |
| hearts based on how many Pokemon appealed to that Judge. If no opponent |
| appealed to your Judge, you get +3 hearts. If 1 opponent appealed to your |
| Judge, you both get +2 hearts. If 2 opponents appealed to your Judge, the |
| three of you each get 1 extra heart, and in the unlikely case everyone |
| picks the same Judge, no one gets any extra hearts. |
| |
| And before you go asking, no, you can’t tell who your opponents will |
| appeal to. Yeah, it sucks, but them’s the breaks. Deal with it. |
| |
| Above each Judge’s head is a meter. This is called the Judge’s Voltage. |
| Each time your Pokemon appeals with a move that matches the Super Contest |
| you’re participating in (for example, the Cool-type Aerial Ace in a Cool |
| Contest), the Judge’s Voltage will go up by 1. If any Pokemon can make |
| any Judge’s Voltage meter completely fill up by making it increase for |
| the 5th time, that Pokemon gets bonus hearts. If you can max Jordan’s or |
| Keira’s Voltage, you get +5 hearts. Since Dexter is the head Judge, you |
| get +8 hearts for maxing his Voltage. |
| |
| Doing this isn’t as easy as you might think. There exist moves that stop |
| all Judges’ Voltage from rising for the rest of the turn, as well as |
| moves that lower all Judges’ Voltage by 1. You also have to remember that |
| there are 3 different Judges to perform for. Maxing out any Judge’s |
| Voltage is quite a task, to be sure. |
| |
| Also, using the wrong type of move will lower a Judge’s Voltage by 1. It |
| can be used as a strategy tactic to stop an opponent from maxing out a |
| Judge’s Voltage, but most times it’s just dumb. Not all moves that aren’t |
| of the same type as your Super Contest will lower the Voltage; just the |
| types that aren’t on either side of it on the type wheel. In case you’ve |
| got no idea what I’m talking about, here’s a list for you. |
| |
| o————–o————————–o |
| | Contest Type | Moves that lower Voltage | |
| o————–o————————–o |
| | Cool | Cute, Smart | |
| | Beauty | Smart, Tough | |
| | Cute | Tough, Cool | |
| | Smart | Cool, Beauty | |
| | Tough | Beauty, Cute | |
| o————–o————————–o |
| |
| A few tips: |
| |
| At the end of each round and all hearts are given, the Pokemon with the |
| lowest amount of hearts will appeal first unless someone does a move that |
| messes with the order. Keep that in mind. |
| |
| Use attack effects to your advantage. For example, Ice Shard makes your |
| Pokemon appeal first next turn, regardless of heart total. Ice Beam gets |
| you additional hearts if your Pokemon appeals first. Get it? |
| |
| Stay away from moves like Horn Drill that give you +15 hearts if everyone |
| chooses the same Judge. It’s not gonna happen, and if it does, it won’t |
| happen again. Just don’t use them, you will kick yourself for it. |
| |
| Don’t sell yourself short when feeding Poffin. You need to make sure your |
| Poffin is the best of the best. Master Rank is very tough; you’ll be |
| competing against very tough opponents. Jasmine and Johanna (your mother) |
| are the toughest people out there; unless you do extremely well (and by |
| that I mean you’re winning at the end of round two), you stand almost no |
| chance of winning. The good news is that Fantina sometimes participates. |
| While her Drifblim will excel in the first two rounds (the way the two |
| other ladies do), she will crash and burn in round three. You’ll still |
| need to do very well and keep up with her in the first two rounds so you |
| can pass her up on round three. |
| |
| After the final round of appeals, the total score from all three rounds |
| is shown. Whoever has the highest score is the winner! |
| |
| Every time you win a Super Contest, your Pokemon’s portrait will be hung |
| in the lower left corner of the Contest Hall. |
| |

17b1. Super Contest Accessories [lklit]

If you’re going to be a winner in Super Contests, you’re going to need
Accessories to help you smoke the competition in the first round. Scope out
this list of all the Accessories, as well as where to get them.

A side note: The Pick a Peck of Colors Flower Shop, in Floaroma Town, is
abbreviated as PPCFS in this list.

| Award Podium | Awarded for winning the Master Rank Tough Contest. |
| Big Leaf | Randomly picked up in Amity Square by Buneary, Drifloon, |
| | Jigglypuff, Psyduck, Shroomish, Skitty, and Torchic. |
| Big Scale | Randomly picked up in Amity Square by Chimchar, Clefairy, |
| | Happiny, Infernape, Monferno, Pachirisu, and Pikachu. |
| Big Tree | Given by a woman south of Eterna Forest. (need Cut) |
| Black Beard | Randomly picked up in Amity Square by Buneary, Drifloon, |
| | Empoleon, Piplup, Prinplup, and Psyduck. |
| Black Fluff | Randomly picked up in Amity Square by Jigglypuff, |
| | Shroomish, Skitty, and Torchic. |
| Black Pebble | Randomly picked up in Amity Square by Jigglypuff, |
| | Shroomish, Skitty, and Torchic. |
| Black Moustache | Randomly picked up in Amity Square by Clefairy, Grotle, |
| | Happiny, Pachirisu, Pikachu, Torterra, and Turtwig. |
| Black Specs | Trade for 20 Wepear Berries at the PPCFS. |
| Blue Balloon | Awarded for winning the Great Rank Beauty Contest. |
| Blue Barrette | Awarded for winning the Normal Rank Beauty Contest. |
| Blue Feather | Randomly picked up in Amity Square by Buneary, Drifloon, |
| | and Psyduck. |
| Blue Flower | Trade for 30 Cornn Berries at the PPCFS. |
| Blue Scale | Randomly picked up in Amity Square by Chimchar, Clefairy, |
| | Monferno, Infernape, and Skitty. |
| Brown Fluff | Randomly picked up in Amity Square by Clefairy, Grotle, |
| | Happiny, Pachirisu, Pikachu, Torterra, and Turtwig. |
| Cape | Trade for 250 Cornn Berries at the PPCFS. |
| Carpet | Trade for 100 Spelon Berries at the PPCFS. |
| | If your starter was Chimchar, you get it from a guy on 2F |
| | of Jubilife TV. If your starter was Piplup, you get it |
| Chimchar Mask | from a woman in the Safari Game observatory. If your |
| | starter was Turtwig, you get it from a woman on 1F of the |
| | Veilstone City Department Store. |
| Colored Parasol | Trade for 50 Magost Berries at the PPCFS. |
| Confetti | Trade for 30 Razz Berries at the PPCFS. |
| Crown | Given by a woman on the upper level of the Pal Park |
| | observatory with FireRed in the GBA slot. |
| Cube Stage | Awarded for winning the Master Rank Smart Contest. |
| Eerie Thing | Randomly given by the Veilstone City massage lady. |
| Flag | Given by a woman in the house leading to Cycling Road. |
| Flower Stage | Awarded for winning the Master Rank Cute Contest. |
| Fluffy Bed | Trade for 150 Watmel Berries at the PPCFS. |
| Glass Stage | Awarded for winning the Master Rank Beauty Contest. |
| Glitter Boulder | Randomly picked up in Amity Square by Buneary, Drifloon, |
| | Grotle, Psyduck, Torterra, and Turtwig. |
| Glitter Powder | Randomly given by the Veilstone City massage lady. |
| Gold Pedestal | Awarded for winning the Master Rank Cool Contest. |
| Googly Specs | Trade for 20 Nomel Berries at the PPCFS. |
| Gorgeous Specs | Trade for 40 Pinap Berries at the PPCFS. |
| Green Balloon | Awarded for winning the Great Rank Smart Contest. |
| Green Barrette | Awarded for winning the Normal Rank Smart Contest. |
| Green Scale | Randomly picked up in Amity Square by Grotle, Jigglypuff, |
| | Shroomish, Skitty, Torchic, Torterra, and Turtwig. |
| Determination | Randomly given by the Veilstone City massage lady. |
| Heroic Headband | Awarded for winning the Ultra Rank Tough Contest. |
| Humming Note | Randomly given by the Veilstone City massage lady. |
| Jagged Boulder | Randomly picked up in Amity Square by Grotle, Jigglypuff, |
| | Shroomish, Skitty, Torchic, Torterra, and Turtwig. |
| Lace Headdress | Awarded for winning the Ultra Rank Cute Contest. |
| Mini Pebble | Randomly picked up in Amity Square by Clefairy, Happiny, |
| | Pachirisu, and Pikachu. |
| Mirror Ball | Trade for 250 Durin Berries at the PPCFS. |
| Mystic Fire | Randomly given by the Veilstone City massage lady. |
| Narrow Leaf | Randomly picked up in Amity Square by Empoleon, Piplup, |
| | and Prinplup. |
| Narrow Scale | Randomly picked up in Amity Square by Empoleon, Grotle, |
| | Piplup, Prinplup, Torterra, and Turtwig. |
| Old Umbrella | Trade for 50 Pamtre Berries at the PPCFS. |
| Orange Flower | Trade for 15 Magost Berries at the PPCFS. |
| Orange Fluff | Randomly picked up in Amity Square by Chimchar, Clefairy, |
| | Happiny, Monferno, Infernape, Pachirisu, and Pikachu. |
| Peculiar Spoon | Randomly given by the Veilstone City massage lady. |
| Photo Board | Trade for 200 Belue Berries at the PPCFS. |
| Pink Balloon | Awarded for winning the Great Rank Cute Contest. |
| Pink Ba